Android :: Strategy To Distribute Application Without Putting On Market

Nov 24, 2010

We are planning on this strategy to distribute our application to clients. We would like to get your your thoughts, if you have done something similar, in terms of whether we are missing something. We have tested this approach and it works.We want to distribute our application to our clients without putting it on the market as we do not want every one to download it. We want our clients to be able to easily get future upgrades to the application. Here is how we are planning to do this:

1. export the apk file using the Eclipse wizard.

2. put this apk file on a website. The user will be able to go to this website on the browser on the phone and install the 1st version of the app.

3. next versions of the app will have an incremented android:versionCode, and android:versionName in the manifest. A button in the settings will point to a link which will have the next version of the app. So to upgrade the user will click on this settings button and download the next version and click on the apk file to replace the old version.All subsequent versions of the app will be signed by the same certificate using the export wizard in Eclipse

Android :: Strategy To Distribute Application Without Putting On Market

Android :: Way To Distribute Content For Application On Market?

Jun 7, 2010

Does the android market support distribution of content packages? Is there any way a dependency structure can be created so that to obtain a content package for the app depends on the app to be installed as well?

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Android :: How Distribute Paid Application / When Paid Market Is Not Available?

Feb 22, 2010

this question is now obsolete, as Android Market includes much more countries and such services as PayPal Mobile Payments Library are available.I'd like to sell my Android application, but I live in Poland and in my country* Android Market supports only free apps (we cannot sell and we cannot buy too).What is the best way to sell application in such situation? I can accept PayPal money transfers, but I don't know how to distribute APK package without exposing it to getting pirated. Did someone tried it already and succeeded? you may be surprised, paid apps are supported only in 12 countries worldwide.

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Android :: How Do I Distribute App To Beta Tester Without Using Market?

Apr 14, 2010

I have an early version of my app that I want some testers to take a look at. But I am not ready to put it on Market. How do I distribute it to my testers and how do they install it on their phones. One of the beta testers has a Asus eeePC with Android 2.0 installed and I would like him to try it too.

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Android :: Just In Section - Only Viable Strategy For New Application?

Sep 3, 2010

So I've recently released an application on to the Android Market. Whilst it was in the "Just In" section I was seeing decent download numbers, but since then interest seems to have dropped off significantly. I think now people can only find my app through a specific keyword search, which doesn't make me particularly confident about it ever becoming popular.

What can you do when your app has passed the 'Just In' stage but has not reached the 'Featured' stage? The majority of applications seem to be in this middle stage so I think other people must have a similar problem. It seems like the 'Featured' section just makes the popular apps more popular, and makes it really difficult for newer apps to ever catch up with them. Does anyone know if the situation with the Apple App Store is any different?

It seems to be possible to refresh your app and make it appear in the 'Just In' section again if you update it sometime after, but I can't find any real guidelines on this. Is anyone familiar with the specific rules for this, and is repeatedly riding the 'Just In' buzz the only viable strategy for a new app?

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Android :: How To Distribute Expensive App?

Aug 21, 2010

I have a $300 iPhone app that I might like to port to Android.It is for a very narrow set of users, so no matter how low I make the price, I will never sell very many.But for those few users, it is definitely worth it, as evidenced by my iPhone sales.So the $300 price point is necessary. However I have heard that the Google Android Market puts a limit of $200 on apps.I have also heard that it is possible to distribute apps independently of the Market, in which case I suppose I could charge as much as I wanted. But then I would have to devise my own licensing scheme.Are these assumptions right?

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Android :: How To Distribute Flash Apps?

May 14, 2010

As I know Android Froyo will support Flash 10.1. I just wonder how Flash apps could be distributed on Froyo based device.Will Google allows distribute Flash apps by Android Market?

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Android :: Distribute App To Customer For Review

Sep 17, 2010

I am developing an Android application for a customer. I want to be able to provide them (no one else) incremental updates but I am not clear what the procedure should be.I don't want them to have to install development tools or root their phone. These are non technical folks who would have no idea how to accomplish root a phone or use a command line interface.When I develop iPhone applications for them this was easy. They just give me the device UDID and I send them a binary that can be drag and dropped into iTunes.How is this done on Android. I have tried loading the application from a web server but the devices says it is not allowed to be loaded because of security reasons. In setting->Applications there is no menu option to "Allow Unknown sources".

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Android :: How To Distribute Reusable Code In Package?

May 13, 2010

I have developed some reusable android component which is basically a class . This class has some resource dependencies e.g. some png drawables, some xml layouts etc. So this class referenced the auto-generated R file.I would like to distribute this code in a single package like jar file to other developers for use in their applications.I have read that the only possible solution is to distribute code together with all my resources, which others have to copy to their "res" folder (source).So I created a jar file having the class file (say MyClass which is in the package and resources and tried to use this in my new application.So I added the jar file to my new applications build path using add external jars option in eclipse and copied all the resources to my new application's res folder. (The activity class say MainActivity of my new application is in package, just for the case if it may helpful)

But when I run this new application there is java.lang.ClassCastException in the MyClass class. I tried to debug the application and then I found that in the MyClass class, there is "R cannot be resolved" problem. Then I changed MainActivity's package to (which is not the way, other developers will be happy to do), But again the same problem.But When I just copy the source java file such that both Main and are in package then application runs fine.So if I need to distribute such that other users need not to bother these package naming things,how can I accomplish this?

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Android :: Evenly Distribute Buttons Across Width Of Linear Layout

Aug 12, 2010

I have a linear layout (oriented horizontally) that contains 3 buttons. I want the 3 buttons to have a fixed width and be evenly distributed across the width of the linear layout.I can manage this by setting the gravity of the linear layout to center and then adjusting the padding of the buttons, but this works for a fixed width and won't work for changing devices or orientations.
<Linear Layout android:id="@+id/LinearLayout01"
android:width="120dip"></Button></Linear Layout>

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Android :: Strategy For WCF Server With Net Clients?

Apr 15, 2010

I am using WCF to write a server that should be able to communicate with .Net clients, Android clients and possibly other types of clients. The main type of client is a desktop application that will be written in .Net. This client will usually be on the same intranet as the server. It will make an initial call to the server to get the current state of the system and will then receive updates from the server whenever a value changes. These updates are frequent, perhaps once a second. The Android clients will connect over the Internet. This client is also interested in updates, but it is not as critical as for the desktop client so a (less frequent) polling scenario might be acceptable.

All clients will have to login to use the services, and when connecting over the Internet the connection should be secure. I am familiar with WCF but I am not sure what bindings are most appropriate for the scenario and what security solution to use. Also, I have not used Android, but I would like to make it as simple as possible for the person implementing the Android client to consume my services. So, what is my strategy?

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Android :: Sprint Plan Savings Strategy

Sep 8, 2010

I have two EVO's, and I'm on the absolutely unlimited everything plan for both phones, which means that on a monthly basis Now, if I moved down to unlimited everything plan except for calls to landlines, I could save a lot. As I understand that plan, all calls to any cell phone are unlimited, but I would have a minutes cap on land line calls during the day on weekdays. So, can I use some kind of App to make land line calls during the day on weekdays and avoid the charge to my limited land line minutes? I would want an App that allows calls to be received and placed. I think there is an App for that, but it requires a new number to be registered?

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Android :: Any Benefit In Centralized Contact Strategy?

Jul 8, 2010

I know that Android will help merge/link duplicates, but I keep wondering if I should consolidate my contact management in one place. That is your contact management strategy? Centralized? Distributed? Where do you keep your contacts? My gut is telling me to keep them all in MS-Exchange, and delete all contacts in the other places, and just keep them updated in MS-Exchange... At the same time, since Android is a Google based phone, perhaps consolidating in Google/Gmail is the right answer...

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Game :: Best Strategy To Implement This Behavior In Android App?

Jul 2, 2010

In my Android app, I have some data that needs to be synced daily but also needs to be updated every hour when a user is inside the app. I have already implemented a service that gets called from an alarm for the daily update. I'm having a problem with developing a strategy to do the hourly sync. I could use an hourly alarm too and fire the same intent, but since your app can be killed at any time, there would be no way to cancel it (and since they use the same Intent, doing a cancel would cancel ALL alarms including my daily sync, so that's probably not good). The other option is to use a Timer that's set when inside the app, and have that fire my Intent when inside the app. I'm assuming all Timers get canceled when an app is killed right? But my app consists of several activities and I want the timer to work across all activities, how do I do that? I dont want to duplicate code - we're already using a subclass for Activity and ListActivity.

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General :: Nexus 7 - Strategy War Games For Android?

Aug 5, 2012

Is there any strategy war games for android? Like click and point type.?

Nexus 7 using xda premium

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Android :: Need Test Strategy For Phone App Running On Various Handsets

Nov 24, 2010

We have been working on making a Android Application. The issue we are facing is the support across various Handsets, which actually are increasing by everyday. Our application deals with Android Calendar. Does anyone have idea about as to how we can span across the various handsets, is there a way where we can give types of handsets supported, or MARKET can handle it on its own?

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Android :: Game Engine Deployment Strategy For Phone?

Apr 15, 2010

In college, my senior project was to create a simple 2D game engine complete with a scripting language which compiled to bytecode, which was interpreted. For fun, I'd like to port the engine to android. I'm new to android development, so I'm not sure which way to go as far as deploying the engine on the phone. The easiest way I suppose would be to require the engine/interpreter to be bundled with every game that uses it. This solves any versioning issues. There are two problems with this. One: this makes each game app larger and two: I originally released the engine under the LGPL license (unfortunately), but this deployment strategy makes it difficult to conform to the rules of that license, particularly with respect to allowing users to replace the lib easily with another version. So, my other option is to somehow have the engine stand alone as an Activity or service that somehow responds to intents raised by game apps, and somehow give the engine app permissions to read the scripts and other assets to "run" the game. The user could then be able to replace the engine app with a different version (possibly one they made themselves). Is this even possible? What would you recommend? How could I handle it in a secure way?

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Game :: Android A Synchronous Service Calls Strategy

Sep 29, 2009

Client makes remote call to the service (returns void) and provides a callback object Service executes some long running logic on the background thread and then uses callback object to trigger ether success or failure which (since these manipulate visual elements) The scenario runs fine. The question is - can I use AsyncTask to make code less verbose (how?) and would be there any advantages in doing it
that way Or should I just get away from client callbacks alltogether and execute remote service calls retrofitted to return some value.

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Android :: Strategy For Branching In Subversion With Mobile Releases

Oct 5, 2010

I'm developing a series of applications for mobile devices, we'll call them Orange, Cherry, and Pear. Now, because of my familiarity with Blackberry, I chose to begin implementing the first of these three applications, Orange, on the Blackberry platform. I found a way to integrate a number of Blackberry platforms (since they use relatively the same API among different BB operating systems, with some exceptions) into the same codebase. Currently, my codebase looks something like this:I thought that perhaps another thing I could do would be to create separate projects, for instance orange-blackberry and orange-android. This might clutter my svn repository, however, since we keep all of our projects in the same repository. So, inevitably, I will have orange-blackberry, orange-android, cherry-android, cherry-blackberry, pear-android, pear-blackberry, along with a series of project folders for any other application I create. So, I'm looking for some feedback about what might be the best way to manage all of this chaos. Also, if you could throw in some ideas about the logistics of transferring from my current implementation to the newer one, (i.e. what svn commands I should use to maintain history.

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Android :: Using Activity Lifecycle Methods / What's Best Strategy For Binding?

Sep 15, 2010

I'm binding to a local Service (that is, not using IPC and AIDL) from several activities. I want to ensure that I'm not holding references to this service from activities that the user isn't using. My options are: 1.) to bind to the service in onCreate() and unbind in onDestroy(). 2.) bind in onStart() and unbind in onStop(). 3.) bind in onResume() and unbind in `onPause(). Or some combination of these. Which is the best-practice way of binding and unbinding to a local service? Do I not need to be concerned with holding local connections from stopped activities? Additionally, once bound to this particular service I am retrieving a Cursor which is attached to my ListActivity via a CursorAdapter. The data retrieved by the Cursor may have changed while the Activity was out of view so I want to requery it when the Activity is shown again. If I bind in onCreate() I can requery in onRestart(). If I bind in onResume() each time the data will be fresh because I'll query it in the Service's connected callback.

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Android :: Strategy For Installing Large Applications On Archos 5 Tablet

Nov 14, 2009

I have an app which has a download size of about 7MB and an installed/ configured size of about 25MB. So far, I've been handling this by using the SD card for the baulk of the data. This works fine although the installation process is a little cumbersome. I notice the smallest of the Archos 5 tablets is 8GB.

Can someone confirm whether this is all part of the internal memory? In other words, can /data/data/com.mypackage fill this memory (potentially). If so, does this mean there is a good chance that getExternalStorageDirectory() will quite often return null? Because people will have less need to use an external SD card.

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Android :: Design Strategy - Large HTML In Apps Bookmark Location

Nov 8, 2010

I write Windows/iPhone/Android apps that mostly display large documents (HTML) in an HTML container view. What is a good strategy to determine where in a document the users has scrolled to so that when the app runs again, it goes to that location in the HTML document? ll of my software can 'listen' to javascript. Is there a way to find in a HTML page, perhaps with javascript, where the visible section is?

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HTC Eris :: Need A Backup Strategy?

Oct 24, 2010

This Eris is rooted, with KaosFroyo v37 and Pirelli Z-rated tires. It's fast, stable, functional - everything I'd hoped. I have a nandroid save of the unit on v34, which I'd like to keep - just in case. If I do a nandroid backup, of v37, will it write over v34? I have mybackup pro and Titanium free. This Eris isn't used for music or video, so memory is far from used up. Given these conditions and resources, and considering my ignorance, what's my best backup strategy?

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HTC Incredible :: What's Best Strategy To Get This Phone?

May 14, 2010

Long story short, my Dad gets a discount on monthly data plans on VZW through his job, so I don't want to order the Incredible online or by mail because it would be a hassle to set up the contract that way. And after reading other forums people are having a ton of problems with finding when their orders will arrive, canceling credit card billing, etc. So next week I'm coming home from school, my current phone is broken, and I need a new phone before I start a new job on the week of the 24th. If I went into one of my four local Verizon stores on Monday, Tuesday, or Wednesday, what are some tips to get the phone in-store? Are there any chances of finding one or advice you guys could offer on getting employees to pull strings?

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Android :: Launch Market Place With Id Of An Application That Doesn't Exist In The Android Market Place

Mar 25, 2010

I am creating an application that checks the installation of a package and then launches the market-place with its id.

When I try to launch market place with id of an application say by throwing an intent android.intent.action.VIEW with url: market://details?, the market place application does launches but crashes after launch.

Note: the application doesn't exists in the market-place.

MyApplication is my application.


However, when I try to launch the market place for a package that exists in the market place say, everything works. Log for this case:


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HTC Desire :: Strategy For Managing Contacts

Mar 29, 2010

When i get my Desire i will primarily be using my Outlook Exchange for work mail and google mail for private mail.

I have all my outlook contacts up to date and a few years ago i synched the outlook contacts with my google mail account.

Since then i have probably updated just a few of the google mail contact details.

This means there will be a clash between some of the contacts in my outlook and google account.

What will the phone do if i synch with outlook and also sign in to my google account?

Firstly i'm wondering if all the contacts will be out in the same place? (is this called people?)

I'm also wondering if it will duplicate contacts?

Could it be a neat new method of keeping outlook and google contacts fully synched?

For example, If i temporarily delete all my google contacts, synch the phone with outlook, and then they will be synched with google?

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Games :: Trained _ New Strategy Game / Need Feedback

Nov 14, 2010

I am new to this scene, I have just uploaded a game to the android marketplace. Only one person have downloaded the game so far, so I would like to get some feedback on how you can actually have people recognize your game and try it out, maybe by including more text in the name (Like Trained strategy, Trained puzzle etc etc..), or by other means? All comments are welcome on the game itself too!Game is ready for release on WP7 and Iphone/Ipad as well. The game is a boardgame where decent strategy and pattern recognition skills are needed. I think its suitable from 7 years and up. I am quite sure young people will develop their pattern recognition skills by mastering this game.

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HTC Incredible :: Need Regular Backup / Strategy Handling?

Oct 3, 2010

I rooted my Incredible a few weeks ago (thanks to everyone here) and I want to know how I should be handling regular backups. At the time of the root I did a Nandroid backup and then a Titanium backup. I then copied the contents of my SD card over to my PC for safe-keeping. Should I continue to do regular Nandroid + Titanium backups? Or, should I just do Titanium?

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Games :: Space STG Real Time Strategy

Nov 3, 2009

Space STG - Galactic Wars (real-time strategy) - introduction I want to introduce my game. If You would like to see more, please visit Space STG - Galactic Wars is real-time space strategy game. Build buildings, economies, ships, defense and technology. Send your fleets of ships to conquer enemy planets. Use nuclear missiles, probes, planetary defenses, cloaking technology and more. The aim of Space STG is to dominate the Galaxy. Expand your empire by mining resources, building space fleets and planetary defenses. Invade your enemies planets and size control of each region.

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Android :: Get Application ID Of My App On The Market

Feb 22, 2009

I hope to figure out the direct URL link to my application on the market like http://market:blahblah

I was able to find the application ID previously by going to the UI interface to upload application, and looking at the URL link that can edit the app.

However, this method doesn't seem to work any more because the now the edit URL link contains only the package name and not the app ID.

Any idea how to get the application ID?

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