Android :: Set An OnclickListner For AlertDialog?
Oct 18, 2010Can i set an onclickListner for AlertDialog?
View 2 RepliesCan i set an onclickListner for AlertDialog?
View 2 RepliesI am trying to figure out what is the best way to go about creating dialogs. I can either create my own Dialog class (which, to me, is more clean and organized), or I can use AlertDialog.Builder (which would be done inline, and funky looking)... What are the positivies and negatives of either implementation?
View 1 Replies View RelatedI wanted to get a virtual keyboard on click of a button and when the button takes focus.the following code works only for on focus,but does not work for the onClickListner.
How do I get the virtual keyboard on click of a button?
CODE:.................
I am new to android. I want to set OnclickListner for different buttons which are located in different xml layouts.
View 2 Replies View RelatedI'm trying to create an application that can use the android as a fax machine, IE Send a picture as a fax or receive a fax and save as a picture. So far I'm starting from the ground up and making sure I can intercept a call at the users discretion. I have an Receiver registered in the Manifest of my program with a filter of Phone_State which flags when the state has changed(IE incoming call).
So on my BroadcastReceiver I'm trying to have an AlertDialog popup prompting the user to either accept as fax or call but the AlertDialog seems to throw a android.view.WindowManager$BadTokenException Error when it has an incoming call. My code is just simple an onReceive(context arg0, intent arg1) and I pass the arg0 to the AlertDialog...
The full error message is below
CODE:.............
From what I have seen in the AlertDialog code, it passes the context as well as a Window and WindowManager, which I believe is why it's crashing, is there a better way or something else I should be using which might overlay the call screen?
I have a TabActivity with 3 tabs. Each tab contains its own Activity. When one of the contained Activities pops up an AlertDialog, there are actually 3 dialogs created. The dialog has a Dismiss button and it must be pressed 3 times to finally dismiss the 3rd dialog.
View 2 Replies View Relatedhttp://img139.imageshack.us/img139/1203/devicei.png
I've seen this in a few apps, and i have expiremented with both PopupWindow, and AlertDialog and I was confused which this was.
I'm using ActivityInstrumentationTestCase2 to do automated black-box testing on my GUI. Is there a way to click on a dialog, or get Views belonging to the Dialog in unit tests?The only way I could come up with is to keep a reference to the dialog and have my Activity implement a getter method to let testcases access the dialog. Is there a better way that doesn't require changing my production code?
View 1 Replies View RelatedI am building a AlertDialog in java code, so by default it is portrait but I want to show it in landscape orientation. How to do it in Java code?
View 2 Replies View RelatedI am playing with the AlterDialog with a customized ListView in it.
After the ListView is added into the AlterDialog, there is a centered gradient separator line below the title of the alter dialog, it is just above the ListView.
Is there any way to get rid of it or change its color ? I do not want to show it.
What I am trying to accomplish is to have clickable hyperlinks in the message text displayed by an AlertDialog. While the AlertDialog implementation happily underlines and colors any hyperlinks (defined using <a href="..."> in the string resource passed to Builder.setMessage) supplied the links do not become clickable. The code...
View 8 Replies View RelatedAnyone know if it is possible to add AlertDialog within a AppWidgetProvider class? Here is the code I am working on where I start the AlertDialog on onEnabled function call.
@Override public void onEnabled(Context context) { super.onEnabled(context); Log.v(TAG,"onEnabledWidget"); AlertDialog.Builder builder = new AlertDialog.Builder(context).setIcon( android.R.drawable.ic_dialog_info ).setTitle(R.string.app_name) .setMessage("This is testing") .setNeutralButton("Confirm", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { } }); alertNotSmc = builder.create(); alertNotSmc.show(); //runs when all of the first instance of the widget are placed //on the home screen .........
I need to build a AlertDialog with a short text ("A") and an OK Button. But if I use AlertDialog.Builder, the "ok" text button is not shown with a short text message. I tried to recover the Button object and set the layout to wrap_content. But when I try to use getButton function, it returns me null.
What Do I need to recover the button correctly and set the width as wrap_content? Code...
I've been working at this all day, and I'm really close but just can't get this to work. I have a button that pulls up an AlertDialog populated with saved entries that include Name and Price. Right now, I can click an item in the Dialog and have it automatically fill in the Name and Price fields in my activity. I want to also be able to long press an item and receive an option to delete it. This is my first try at an Android app, and a lot of this is repurposed from the Notepad Tutorial. Two things I can't figure out:
1) Is my registerForContextMenu sufficient/correct?
2) What am I doing wrong with my onCreateContextMenu? Code...
I have to align text by middle in android alertdialog.
but i cannot find way...
anyone knows how to this?
Can someone explain to me why this AlertDialog crashes? code...
View 1 Replies View RelatedI'm work a game, when game over, I want to open a AlertDialog in the Surfaceview.
How can I open a AlertDialog in SurfaceView??
Problem about the new AlertDialog of sdk1.1_r1
View 3 Replies View RelatedI want to display an alert in the call screen when the user initiates a call.
Currently I have:
- A class MyAlert extends Activity to view and process the alert
- A class CallReceiver extends BroadCastReceiver to process the call
From CallReceiver, I launch the alert with startActivity on MyAlert. The problem is that the alert appears in my main activity, so we don't see it at the right time, but only if we open the app, what is totally useless.
I have the following AlertDialog with an image inside it:As you can see there is a small gap just above and just below the image. I'd like to remove that gap.My layout xml looks like:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/alert_thumb_root"
android:layout_width="wrap_content"
android:layout_height="wrap_content" >
<ImageView android:id="@+id/thumb"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
</LinearLayout>
I have an alert dialog which lists around 100 cities. Is there a way to search within it? Or maybe autocomplete? I want to add a textbox which will filter the list according to what I type.
View 4 Replies View RelatedIn Android, the AlertDialog's background color is light gray (#646464?), while I want to customize it to other color? I searched the groups and googled it online, and all about this is using style/theme to change that. I tried some solutions, but not succeeded.Anybody can give me a little more detailed solution?
View 2 Replies View RelatedI have a service running a background thread. What I'd like to do is to show an AlertDialog initiated from my background thread. I know that this is not the recommended way of notifying the user and that it interrupts the workflow (as they can pop-up in any application at any time) but it's a suitable way for my use case. There is a handler registered with the background thread and showing a Toast notification withing the handler works fine. But after switching to an AlertDialog nothing happens anymore. My showDialog logic is silently ignored. No Dialog window appears, no log entry. It's a bit strange as I'd expect at least a log entry saying that I'm doing something wrong or whatever. Are there any limitations for showing an AlertDialog initiated from a service background thread? Some people seem to recommend a Dialog themed Activity to get a similar behavior.
View 2 Replies View RelatedIn the Android docs on AlertDialog, it gives the following instruction and example for setting a custom view in an AlertDialog:If you want to display a more complex view, look up the FrameLayout called "body" and add your view to it:First off, it's pretty obvious that add() is a typo and is meant to be addView().I'm confused by the first line using R.id.body. It seems that it's the body element of the AlertDialog but I can't just enter that in my code b/c it gives a compile error. Where does R.id.body get defined or assigned or whatever?
View 2 Replies View RelatedHow can I access items I previously set using AlertDialog.Builder?
private static final CharSequence[] skill_levels = { "Rookie", "Average", "Expert" };
skillLevelBuilder = new AlertDialog.Builder( this ); skillLevelBuilder.setTitle( "Change Skill Level" ); skillOnClick = new DialogInterface.OnClickListener() { [...] }
In my activity there's some stuff going on in a background thread, which gets started in Activity_1. The processing of the background thread takes a while and I want to notify the user when it's completed via an AlertDialog. However, the user might have changed to Activity_2 or Activity_3 in the meantime and I would like to pop up the AlertDialog always in the current Activity.
View 2 Replies View RelatedI am facing some not understandable error. Could anybody help to put light on it.... The variable edtTxt is returning null and encoutering nullpointer exception while I am trying to run and entered text in the txt_edit field.
Here is the code....................
I would like to show a number of alertdialogs so the user has to handle off some questions (a little like a wizzard)
Is it possible to make the alertDialog wait until the user chooses something and then returning the choisen value?
CODE:.........
The execution of the program should wait until the user chooses 1 of the options in the alertDialog is this possible?
Like this:
CODE:..............
I want to pass a variable to an outer function when user clicks on "OK" in AlertDialog. I'm trying this for example but it won't recognize the Variable.
CODE:....................
I know the code is a bit messed up but it's only for the sake of understanding.
Today I faced a very weird problem. In my game I create AlertDialog to show the user next level challenges when one is succeeded. So, the corresponding code is like this. when the game is succeeded showDialog(R.id.display_success) is called and the following code is executed.
So, I am expecting to execute this code in every call. However; the game is executing only once and showing the same AlertDialog in every other execution. I mean, like the instance is not created after the first one is created and the first instance is used all the time. code...