Android : Pausing & Reuming Game

Nov 14, 2009

I have a game in android platform. I want to implement pause game function but I don't known stop current threat and resume it when re-play. Please help me solution!

Android : Pausing & Reuming game


Android : Pausing Game On Pop-ups

Oct 7, 2010

I am working on an application and I want to be able to detect when a pop-up (e.g Charger notification, task switcher or the dialog that pops up when you hold the power button) is obscuring the game so that I can bring up the pause menu. These notifications do not produce an "onPause" event. Does anyone know the correct way to do this? I know it can be done by detecting the focus loss from the surfaceview, however views can be added and removed I was wondering if there is a better way of doing this than adding a focus handler to each one and trying to keep track.

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Android :: Pausing Main Game Thread Until Activity Started

Aug 13, 2010

In my game when the user completes a stage, I want the main game thread to pause/sleep/wait and a new activity to be launched called StageClear that displays information about points scored etc. After this has been displayed and the user has pressed continue I want the original game thread to resume where it left off. I have tried to implement this but have so far been unsuccessful, probably because I'm new to dealing with multiple threads and also the idea of synchronizing them. I most recently tried to implement a shared package-visible object that could notify after wait was called on itself, but I am getting errors in eclipse so it won't even compile, I think because though the object is declared public in an inner class, it cannot be seen or recognised by my activity elsewhere in a file in the package. I have already built both activities but my issue is getting the main game one to launch the other, and pause whilst it waits for this activity to finish, before the main game thread continues execution.

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Android :: Pausing And Resuming Tutorial

Apr 7, 2010

I'm having some difficulty figuring out the best ways to pause and resume my application. Is there any comprehensive tutorial or something similar that would help me make sure that I'm not missing any important steps?Mostly I'm just worried about not dealing with the memory being used by my application. There's a few apps I own that when you minimize them slow down the rest of the phone to a stand still and I want to make sure to avoid that.

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Android :: Pausing A Thread - Activity Pause Timeout For HistoryRecord

Jun 30, 2010

I'm trying to write a game engine in Android, but I don't have much familiarity with threads.

My thread has an attribute, mSurfaceHolder, which holds the surface that I'll be drawing to. The run() method for my thread looks like this:

CODE:.............

STATE_RUNNING represents the state when the activity is in the foreground and the game should be running.
STATE_PAUSED represents the state when another activity has come into the foreground. I'm not completely sure why I need to still draw while it's paused, but that's what I seem to have gathered from the LunarLander example.

What I'm hoping is that while I'm looking at the activity, the game will update and draw (which I test by using LogCat). And then when I go back to the home screen or another activity appears over the top, it will just draw.

Well it does draw and update while I'm watching the activity, so the game loop itself works. But when I leave the activity, it has no effect. Here is the thread's pause() method that is called from the activity's onPause():

CODE:.............

As you can see, to test this method I have logged some messages. Now what I find when I leave the activity is that "Here" is logged, but "There" is not. Now with my limited knowledge of threads (I hardly know what synchronized actually does), I believe this will happen because my thread can't get synchronized with the surface holder. But I don't know WHY it doesn't synchronize. A few seconds after I've left the activity, I see the following warning in LogCat:

Activity pause timeout for HistoryRecord

Any idea why this would happen? There are no problems if I try to start the activity again, the thread just keeps running as it was.

Just discovered something else. The thread pauses just fine if I leave the activity within about a second of having started it. And then it will resume and pause again with no problems at all while the same task is still running. I have no idea why for a short period of time it will work, but if I leave it too long, it won't.

Okay... I fixed it. But I don't think I'm supposed to do what I've done. I've basically removed any synchronization with mSurfaceHolder from both the pause() and the setState() methods (which is used by pause()). No it works as it's supposed to, but I'm thinking the synchronization is there for a reason.

Perhaps the best question for me to ask is this: WHEN should you synchronize a thread with an object by use of a synchronized block? And in this case, what is the purpose of synchronizing with the SurfaceHolder?

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Android :: Pausing / Stopping And Starting / Resuming Java TimerTask Continuously?

Jan 20, 2010

I have one simple question regarding Java TimerTask. How do I pause/resume two TimerTask tasks based on a certain condition? For example I have two timers that run between each other. When a certain condition has been met inside the task of first timer, the first timer stops and starts the second timer, and the same thing happens when a certain condition has been met inside the task of second timer.how do I pause timer1 while running timer2 and vice versa while timer2 is running? Performance and timing is my main concern as this needs to be implemented inside another running thread. By the way I am trying to implement these concurrent timers on Android.

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Android :: Pausing VideoView When Launching A New Intent / Resume It To Starts Up Activity Again?

Jul 23, 2009

I have an activity that is showing a video and when the user clicks a button, a new activity is launched. When the video activity stops, I pause the video view. When the video activity starts up again, I try to resume the video view videoView.start(), however, the video starts over from the beginning. I'm thinking that the buffer must be lost somewhere, so I now try to capture the current position via videoView.getCurrentPosition(), however, this is always returning 0.

Anybody know how to resume video playback when an activity starts up again?

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Android : Avoiding An Activity To Destroy - Just Stopping Or Pausing It When Pushing The Back Button

Mar 19, 2010

I would like to pausing or putting the application on background when pressing the back button, I don't want the application to go through the destroy state. Things are when I override onKeyDown and when I force to pause or stop the application by using onPause, I have some issuees with the wakelock and application crash, but when I press home button I go through onPause method and I have no exception, it's weird!

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General :: HTC Desire Z - Pausing Music Via Headphones

Feb 29, 2012

I have a g2 (desire z) running cm7.

I have some scosche headphones that are for iphones but the pause/play button works. I want the app "music" not to pause/play but for only winamp pro to pause/play. How to disable music from reacting? Can I completely uninstall the music app?

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Sprint HTC Hero :: Close Music Player Without Just Pausing It Or Using A Task Killer

Feb 27, 2010

Is there any way to close your music player without just pausing it or using a task killer? thanks

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Android :: How To Store Path Of Game Pawn In Turn Based Game?

May 22, 2010

I have a square grid, for a turn based game ( grid is similar to the chess board ), but the moves in the games are different based on whether you have lapped your opponent pawn at least once or not.i.e if you have not lapped (beaten any of the opponents pawns) in the outer most grid as below.if you have lapped your opponent pawn once at least, then you get to reach home,this way.Any player having all his pawns reaching "home" first wins.The ones in yellow are safe-houses, i.e both the opponent pawn and the player's pawn get to stay in the same grid, this is not considered to be lapping ( the opponent ).The lapped pawn will return to its start point.Now the question is, what is the effective way to store the paths for the all the pawns.we will have 4 pawns for the player and 4 opponent pawns.Is there any pattern to store such static information, in a elegant way?

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Android : Puzzle Game With 7x7 Grid Of Graphics / How To Save And Continue Game

Nov 12, 2010

I have a puzzle game with a 7x7 grid of graphics, and a timer, its just about ready to go. But I am stuck on how to go about saving/continuing game. For example when someone exits I want them to be able to save and exit, then come back and click continue to pick up where they left off with all of the graphics in the right place, timer and score. I looked at onSaveInstanceState android examples, but not sure if this is what I need or how to implement it in my case.

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Games :: HD Games - Only 1/4 Of The Whole Game Screen Is Viewed - Liked Zoomed The Game

Oct 16, 2010

I got Samsung Galaxy 5.

I got some gameloft games (HD versions) installed but as I Run them only Top left (approx 1/4)view of game screen appers.

As whole game can not to fitted on one screen..

|--------------------|
| |
| |
| |
|Gamel |
| |
|--------------------

It looks like half of screen is cut like on "oft" of Gameloft is invisible

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Android : Looking For A Certain Game

May 31, 2010

This is my first post over in this part of the forum. I'm looking for a dirt bike type game. I can't seem to find one of the market. Here's an example of what I'm looking for.

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Android :: EVO Game Changer

Jun 8, 2010

The EVO phone can act as a Wi-Fi hotspot, an access point to which up to eight other devices can connect.Is this a game changer? Does iPhone4 have this capability? Can I remotely connect my iTouch to EVO and call using Skype?)

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Android :: How To Get Remember Name Of Game?

Jun 27, 2010

I recently reset my phone and i had a game me and my daughter love but i can remember the name it was a egg that will turn in a alien you had to feed him give him baths and he will get sick here and there if anyone can help me finding the name ill appreciate my daughter love it.

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Android :: App And Game Prices Lately

Nov 11, 2010

Is it just me or does it seem that lately App Prices have increased? When I first got my phone in August I could surf the App Market and most paid Items were only $0.99. Now you look and I am seeing alot of $5 + apps

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Android :: Trying To Create Game

Oct 26, 2010

Now I am trying to create an android game. Game is in the book"Apress - pro Android games" But the program is force closed when I try to touch in the screen. Anyone have the full source code of that game "Space Baster".

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Android :: My First Game Is Getting Slow

Aug 11, 2009

I've followed the excellent article on game development here: http://www.rbgrn.net/content/54-getting-started-android-game-development, and started my game based on the Lunar Lander example. The Lander example re-draws the background and everything else on each "tick". I basically followed its example and I'm using my game's background image to essentially "clear" the canvas so that I can re-draw everything from a clean slate. This, as I've found, has a negative impact on performance as my game is beginning to slow down. My question is, what's the best way to optimize this? If I want to "clear" only certain parts of my canvas, how do I do that? I've read the documentation for android.graphics.Canvas, but am getting confused by a lot of jargon I don't understand such as "clip" and "matrix".

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Android :: Creating 2D Game

Aug 25, 2010

I am thinking about creating a 2D game for android. Kind of like the flash game "Age Of War" (just google it). Can I do it with just Java or do I also need openGL?

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Android :: Need APK For Game Time

Oct 28, 2010

Does anyone have an APK for game time. For some reason I cant get it from appbrain/android market but worked fine last year?

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Android :: Way To Set Up Timer For Game

Nov 3, 2010

I'm looking for the best way to setup a timer for a game. For example I want the timer to tick down, but I want to be able to add to the timer when certain levels are reached etc. I'm just looking for the most efficient way to accomplish this. it only needs to be every second or so. If anyone has any insight on this.

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Android :: Max Resolution For Game Always?

Apr 2, 2010

I'm making a game that need always be big on the screen. I have make a 2D game that have 480x320 resolution (for example the background image is so)...but if I try it on the emultator all go ok, but If I try it on Nexus the game is more little on the screen. How I can say to the game to be always max size on each screen?

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Android :: Best Game Engine?

Aug 16, 2010

I'm just starting into Android game development, and I'm looking into using an open-source game engine as the foundation of some of my ideas. Does anyone have any favorites? So far, AndEngine looks the most promising...I've also looked at Rokon. Any other notable engines I should be looking at.

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Games : New Game On Android

May 24, 2010

I've done a game to Android device!You can find it here: The wheel show Free for Android or look for: 'wheel show'It has the lite and normal version.Enjoy it!I don't know if I can write it here, if I can't, moderators please let me know.

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Games : Looking For A Game On Android

May 23, 2009

I am looking for App Replacements and simple apps I want to get installed on the Android.As I Hardly play games I don't want to put on to much rubbish like that, I just want a game that is similar to a game I am currently addicted to and that is "Soul of Darkness" so if anyone knows a game for the Android similar to that or Castlevania Area of Sorrow. Id be really really pleased.

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Android : Looking For Game Developer

Jul 9, 2010

My name is Igor and I'm from Russia. I found that there is no good RPGs on this platform. So I want to create team to develop game. I have good friend, he's roleplaying fan and writes atmosphere modules (adventures) for his sessions. And he has ideas for computer (mobile) RPG. As soon as on the market only 2-3 RPGs this could be idea to create one and earn some money.Feel free to ask any question.

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Android :: Saved Game Files

Feb 24, 2010

Where are 'Saved Game Files' kept? Internal memory or SD Card? Whats the best way to save 'saved games files'? for when I have to do a factory restore or Rom upgrades. For instance Robo Defence which is going to take me years to play and get to level 2000, will still be playing this in my grave, lol. What I was thinking is that I would backup my SD card to my PC, reinstall the game then copy files back from my SD Card or do I have to install a backup App like 'mybackuppro' to specifically back these type of things up?

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Android :: OpenGL Game Development OS 2.0.1 Plus

Oct 13, 2010

What do you think is the best phone for OpenGL ES based game development? Large screen, OS 2.0.1+. Maybe even having the shaders path accessible from NDK.

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Games :: Age Of War Type Game For Android?

Jun 18, 2010

I recently just got hooked on the online flash game age of war and I was wondering if there was any game for android that is like that game. Or if it is possible to play online flash games on my htc hero with the 2.1 eclair update.

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