Android :: Pause Frame Animation Using AnimationDrawable?

May 19, 2010

How do i pause frame animation using AnimationDrawable?

Android :: Pause frame animation using AnimationDrawable?


Android :: Loading And Showing A Lot Of Images In ImageView - Frame By Frame Animation - Hangs In Certain Moments

Feb 18, 2010

I've created an application that show around 250 images in ImageView. Images are loaded one after another, 15-30 images per second. Basically the whole thing gives an illusion of a rotating 3D object, at least it should.

The problem is next, app hangs when loading certain images(i.e. I see a few seconds of fluid animation and then animation hangs, jump 10-15 frames(images) ahead and continues. It always happens at the same places in animation cycle.

I though that Android might not have enough resources to handle something like this, so I've resized images to half their size, but it did't help. I've tried buffering images but that did't help either(actually, maybe a little, I think that animation looks a little bit smoother).

And now the weirdest thing. I use the touch screen to allow users to "rotate" the 3D object on those images, and while rotating I again experience those hangs at exactly the same places as with the animation.

All images are in .png format and their size vary from 15kB to 40kB.

I use the following code for the animation:

CODE:.....................

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Android :: Alpha Animation - Staying In Last Animation Frame When Animation Is Completed

Nov 17, 2010

I'm fading out an imageview with alpha animation. I'd like the image to stay transparent after the animation. Tried with different combinations of fillAfter and fillEnabled, no luck. How can this be achieved?

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Android :: AnimationDrawable And Knowing When Animation Ends

Feb 6, 2010

I want to do an animation with several image-files, and for this the AnimationDrawable works very well. However, I need to know when the animation starts and when it ends (i.e add a listener like the Animation.AnimationListener). After having searched for answers, I'm having a bad feeling the AnimationDrawable does not support listeners..Does anyone know how to do frame-by-frame image animation on Android?

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Android :: Frame Animation Callback When Animation Is Complete

Jul 29, 2010

Is it possible in Android to get a callback when a Frame Animation (AnimationDrawable) has completed playing its frame sequence? I know when a Tween Animation has completed, it calls onAnimationEnd(), but is there something similar for frame by frame animations?

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Android :: OpenGL Key Frame Animation - The Best Approach

Dec 29, 2009

I'm trying to animate object. I use keyframe animation: I have two vertex buffers (two frames) with vertices of my object - first buffer is for object start state and second for end state. To transform the object I simply use linear interpolation. To make it more clear, please take a look at the code snippet:

CODE:..................

As you can see I actually use one more buffer. vertexBuffer_motion is the one I use to draw my object in intermediate state.

Time for my question. What is the best approach for such keyframe animation on android? Can I somehow avoid (quite time consuming) operations of calculating and copying new state of all vertices to vertexBuffer_motion?

I know I could use VBO but still, I would have to prepare this vertexBuffer_motion and use glBufferData to set data to this VBO (or not?). provide me with some code example showing the best approach for keyframe animation on android?

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Android :: How To Apply Frame Animation To Custom Button?

Aug 6, 2010

Does anyone know if it is possible to apply a frame animation (using an AnimationDrawable) onto a custom button or a toast view? I have posted these questions on Stackoverflow but have received no responses and very few views so I thought perhaps posting to this forum would be a better route. Let me know if this "double posting" is bad form.

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Android :: Out Of Memory Error In Frame Animation / Solve This?

Mar 23, 2009

I am using frame animation in multiple page where in each page i am using set of png files. First animation is working fine but when i am trying to call second animation it showing

java.lang.OutOfMemoryError: bitmap size exceeds VM budget

Is there any way to solve this issue.

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Android :: Simple Frame Animation - Memory Leak Activity

Apr 14, 2010

I am using a simple frame animation and when I exit and reenter my activity the activity is still referenced in memory.

//This is a sample activity I created to simulate the problem public class MemoryLeakActivity extends Activity {
@Override public void onCreate(final Bundle savedInstanceState) super.onCreate(savedInstanceState);
} @Override public boolean onKeyDown(final int keyCode, final KeyEvent event) {
final Intent i = new Intent(MemoryLeakActivity.this, LeakyActivy.class);
startActivity(i); return super.onKeyDown(keyCode, event);
} }

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Android : Way To Pause App For A Second / Display A Popup With Animation?

Nov 17, 2010

In my app, I snap a picture, display it, and detect for faces. Is there a way, for when the user hits the 'Detect Faces' button, for me to have the app delay for a few seconds, and have a popup box with the dialog: 'Detecting...' show up? Also, can I get a tiny animation below it (like an hourglass, or a spinning circle)?

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Android :: Create A Custom Button In Droid That Animates With A Frame Animation?

Aug 6, 2010

Is it possible to create a custom button in Android, where the button is idly animating using a frame animation (AnimationDrawable)?

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Android :: Frame Animation Or Movie File For Short Interactive Movie Application

Jul 22, 2010

In a nut shell, when the app is loaded, it will play a short movie (maybe a few seconds at most @ 12-24fps). I will then have 2 buttons displayed on the screen, and depending on what button is pressed, it I will play another short movie (5-10 seconds). While waiting for the user to make a decision, the movie will be looping.
The movie source is stop-motion photography so it's already chopped up into frames. My question here is if I should use a Frame Animation technique, or if I should use a Movie player for this. All in all perhaps there's less than 100 still frames that make up the stop-motion. I was going to go the Frame Animation route, but I wasn't sure if having so many individual frames would kill the app so I thought I'd post here to see if anyone had any insight.

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Android :: App That Provides Playback Of Video At A Frame By Frame Rate?

Dec 18, 2009

I would prefer to not have to purchase a Flip Video Recorder to provide me the frame by frame playback needed (coaching girls softball) for instant instruction at practice. Is there an app that provides playback of video at a frame by frame rate?

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Building A Frame By Frame Live Wallpaper

May 19, 2012

I'm trying to build a live wallpaper using frames. I can't find any good tutorials on how to even build a live wallpaper. When I run app from eclipse i get these errors.

[2012-05-19 22:26:32 - LiveWallpaper] No Launcher activity found!
[2012-05-19 22:26:32 - LiveWallpaper] The launch will only sync the application package on the device!

It does install to the emulator. It all seems to work. I go in to the live wallpaper menu, find my live wallpaper in there open it, it loads. but its not moving through the frames. It only shows the last frame. I set it as wallpaper. It also doesn't do anything. Also would like to center the images.

import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.service.wallpaper.WallpaperService;
import android.view.SurfaceHolder;
[code]...

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Android :: AnimationDrawable With Custom Drawables

Jul 25, 2009

I'm trying to draw a "gauge" on the screen with information from various sensors. I have a class that extends Drawable and a custom view that during construction creates a new AnimationDrawable and sets the only frame to my custom Drawable. I then start the AnimationDrawable from my Activity onWindowFocusChanged method. My custom Drawable onDraw method is only called once though. Is that by design (as in onDraw is called for each frame once and it's cached and shown over and over) or am I doing something wrong?

CODE:..................

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Android :: AnimationDrawable : Can't Be Started In OnResume / Why Is So?

Jan 27, 2009

There's already been some discussion of this, in various lists and blogs. I finally got an AnimationDrawable to work, but I cannot start it from onResume. I can start it from a timer that onResume starts, or an onClickHandler.

I've poked around the source a bit and I can't figure out, specifically, what state the view has to be in, in order for the background AnimationDrawable to start.

Can anyone enlighten me?

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Android :: AnimationDrawable Class Recompile Error / Fix It

May 1, 2009

I'm trying to recompile AnimationDrawable class ( source code tooked from android source ) but I get some errors...

It says "The constructor DrawableContainer.DrawableContainerState (AnimationDrawable.AnimationState, AnimationDrawable) is undefined". Any ideas how to fix it?

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Android :: Impossible To Load Animationdrawable With Tabhost / Way To Do

Dec 9, 2009

Yesterday I post this : http://groups.google.fr/group/android-developers/browse_thread/thread...

but today this problem is not resolved and I think that the problem is an issue between TanHost component and Animationdrawable.

I tried a lot of thing, but the start() method makes nothing. The first drawable is displayed and that's all.

I would like to know if somebody can do a test to confirm it, I'll post a bug just after.

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Android :: Animation.start - Or Animation.startNow - Does Not Start The Animation Immediately

Aug 30, 2010

I have a strange issue - from time to time the animation that should fade out my control (ImageButton) does not kick in immediately. I am using the fadeout animation to hide it and then in myListener on its end (onAnimationEnd) I put new resource as the image on the button.

Somewhere in my app code:

Animation a = AnimationUtils.loadAnimation(this,R.anim.fadeout); a.setAnimationListener(new myListener(location)); buttons[location].setAnimation(a); a.startNow(); // regardless if its start() or startnNow() it will work in most of the cases but not 100% reliable I actually can see in debug Log when its late, happens after few more clicks

Then in myListener.onAnimationEnd(Animation a):buttons[location].setImageResource(R.drawable.standard_button);

Seems there is a rule that the every 4th or 5th animation does not start ...

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General :: How To See Frame FPS On Android

Oct 9, 2012

How I can see frame "fps" on my android device?

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Android :: Increasing Frame Rate

Feb 15, 2010

Anyone knows how to increase the fps in android?? I am developing a 2D game using rokon engine but i am getting only 7-8 fps. How can i increase the frame rate, is there any method to set the fps ....

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Android :: Google TV Frame Capture?

May 21, 2010

Will Google allow Android applications to grab and process individual video frames of the currently selected channel in Google TV sets? I would be interested in that, and the process can be very similar to capturing preview images from a (second) camera.

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Android :: Cant Scroll Frame In Browser

Sep 2, 2010

I'm starting to use a web interface (java from what I can tell) to stream my tv to my phone. Everything works great, except the channel list is it's own frame, and I cant scroll it. I can only see the first 15 out of 100 channels. I've searched google and cant find any information about this. I've also tried Skyfire and Dolphin, but with no luck. Does anyone know a workaround to scroll within a frame? The iphone and ipad can scroll within a frame by using two fingers in stead of one. There must be a workaround for android.

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Android :: Photo Frame Widget?

Nov 7, 2010

I there a photo frame widget that offers alot of different sizes. I went from a DX to a SF. I really miss the widget that came with the DX. Anyone have the apk or something comparable?

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Android :: Clickable Photo Frame?

Mar 17, 2010

So I waste a bit of screen real estate on my Droid with a few photos of my family. I just like to have a photo on each page. I was wondering if anyone has run across a Photo Frame app that is clickable to a defined action like "Call Wife".

Anyone run across an app like that?

Seems like a pretty easy app to write, but I am having a hard time finding one...

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Android :: Photo Frame Widget

Sep 27, 2010

I'm looking for a photo frame widget that scrolls through photos. I had Turtle Photoframe, but it was using up to 9% of my battery on my Epic, while most other apps like Touiteur and Tasker were using 2-3%.

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Android :: Fastest 2D Frame Rate Possible With NDK?

May 20, 2010

Fastest 2D frame rate possible with android NDK, my try included, better options available?

I used the NDK and OpenGL ES 2.0 to display a frame as a texture on a GL_TRIANGLE_STRIP. This was done on a HTC Desire, same hardware as Nexus One. I tried to load multiple GL_RGBA textures and switch between the textures, because the normal fill rate with a single texture was disappointingly low:

CODE:.........................

I think even 30.32 fps RGBA is still too slow.

So is this the way to go to achieve the fastest 2D frame rate (with same quality)?
Any suggestions to speed it up?

Here is the relevant code, it is based on the hello-gl2 NDK example:

CODE:........................

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Android : Get The First Frame Of A Video File

Feb 11, 2009

How to get the first frame of a video file ? Are there such APIs in OPENCORE?

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Android : First Frame Of A Video File

Jan 18, 2010

Getting the first frame of a video file taken with the camera?

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Android :: Set Custom Frame Of Tab In Droid?

Nov 24, 2010

Is it possible to set height and width of tabs in android? I tried setting customized textview as the indicator of tabspec setting its height and width to different values but no matter what its height and width value is, it's always set to the default height and width value.

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