Android :: OutOfMemoryError While Uploading Video - How Best To Chunk?
Apr 8, 2010
I have the same problem as described here, but I will supply a few more details. While trying to upload a video in Android, I'm reading it into memory, and if the video is large I get an OutOfMemoryError. Here's my code:
// get bytestream to upload
videoByteArray = getBytesFromFile(cR, fileUriString);
public static byte[] getBytesFromFile(ContentResolver cR, String fileUriString) throws IOException {
Uri tempuri = Uri.parse(fileUriString);
InputStream is = cR.openInputStream(tempuri);
byte[] b3 = readBytes(is);
is.close();
return b3;
}
public static byte[] readBytes(InputStream inputStream) throws IOException {
ByteArrayOutputStream byteBuffer = new ByteArrayOutputStream();
// this is storage overwritten on each iteration with bytes
int bufferSize = 1024;...........................
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Sep 10, 2012
I want to do video recording and uploading functionality in android application.Video recording and uploading need to be done on same time.
When user click on Record button , video recording need to be started and once user stops the recording , then recorded video need to be uploaded on remote server.
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Jul 5, 2010
im having problems uploading videos to facebook from my evo. tried some different methods such as getting a special email address from facebook for my account so i can email videos to my profile...it works fine for photos but will not post videos from my evo ( 3gp format issue?) i hate qik and have read about people using that to upload videos to facebook. tried it and with me its either a hit or a miss meaning sometimes it uploads and other times it doesnt ( and most of my videos are not huge usually 14 seconds and always under 30 seconds)
dont get me started on that i have to dial down the quality of the video from 720p to something that looks like a pixelated mess to upload videos to facebook in a timely manner..i dont like to wait hours or days for a video to finish uploading and yes i do it over wifi and no its not a slow connection i guess im wondering if theres a way that doesnt involve transferring files to my pc converting them to another format and uploading from there...or is there an app that works atleast 90% of the time to upload videos from my evo without having to first upload them to a secondary site and then link to facebook? i just have a hard time accepting the fact that it was painless uploading videos to facebook from a dumbphone and that its such a huge pain on my evo
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Jun 11, 2010
I have an audio file in .3gp format on my Android device which I wish to upload to YouTube. I know that YouTube is a video upload site and that I need to convert this sound file to video. I just want an image to display all the time the audio is playing. Google tells me there are number of tools that can help me. But I want to do this via java code from my Android device.
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Sep 6, 2010
Well i think I'm finally losing the plot, i could have sworn that ive taken video before on my phone (Desire 2.1 unrooted), hit the share button and uploaded it to Facebook, but no matter what ive tried i cant get it to do i anymore, please can someone test on their phone? Also the recording formats on the video are MP4 and 3GP, yet when i record in MP4 the file extension it still 3GP, is this right, or has my phone also had a mental breakdown
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Aug 15, 2010
On froyo HTC Evo. Trying to upload a video to YouTube it says "waiting for wireless" is there a way to upload via 3g??
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Aug 22, 2010
I tried to upload a video i recorded from a concert and had it set to use wi-fi and it shows the upload status bar for a second or two then says "waiting to retry" and does that everytime.
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Dec 1, 2010
apparently vimeo doesn't like the video created by sprint Samsung Epic. they render it with an aspect ratio which is all squashed. ironically, the thumbnail they produce is the correct aspect ratio. anyone have any experiences/pointers/tutorials with sprint EPIC to vimeo?
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Jul 16, 2010
So I recorded some videos yesterday, assuming it would record in 720p by default. However when uploading to YouTube, it would only allow up to 480, not giving the option of 720p playback.
Well today, I noticed different resolutions. Is 1280x720 the 720p resolution? If so, then I may have figured it out myself.
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Mar 2, 2009
I am trying to create a NinePatchDrawable programmatically, but there is no documentation on the constructor's argruments (Bitmap bitmap, byte[] chunk, Rect padding, String srcName). Does anyone know what chunk and padding are... and how to specify them?
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Sep 10, 2009
I have just recently setup my android environment on eclipse. I am having the following error when I try to run my helloworld program. Here is the error...
Unable to connect to activity manager; is the system running? solve this?
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Sep 22, 2010
I'm developing an android video uploading app and uploading large amounts of video is a problem, I get different type of exception sometimes (host not resolved, pipe broken), I do a multipart POST but I have a feeling if I upload chunk of bytes one at at time that'll increase upload speed as well as solve connection timeout and these type of problems.
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Apr 28, 2009
Like many others here I'm getting OutOfMemoryError from BitmapFactory when decoding multiple bitmaps. I am sure I am not leaking memory. Here is the system log from a crash:............
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Jun 9, 2009
I get a OutOfMemoryError at BitmapFactory.decodeByteArray when bitmap size is large; Following is the code snippet:
BitmapFactory.Options options = new BitmapFactory.Options(); options.inSampleSize = 8; Bitmap bitmap = null; bitmap = BitmapFactory.decodeByteArray(data, 0, data.length, options);..........
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Jan 29, 2009
I'm having problems with ListViews in my application. I thought everything was fine until I noticed that if I scrolled up and down through the list quickly a number of times, sooner or later the app would crash with an OutOfMemoryError.
When I searched for the error I noticed a number of posts related to loading images. As my list items included a small arrow png, I assumed the problem lay here. However even after removing this and all other drawables I had (gradient background and list separator) the problem still remains.
Here's the stack trace
CODE:...............
I've had a look in DDMS and noticed that the percentage memory used in the heap doesn't go above 70%. Also, doesn't the reported 66K seem like a very small amount to be causing a crash?
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May 8, 2009
I get an OutOfMemoryError every time i change the screen orientation and I am having a hard time finding the mistake...
The Activitie's view consists of an ImageView, two Buttons and a Spinner. I don't have static variables and can't imagine where i could leak a context.
Most of the times, the exception is thrown at setContentView (R.layout.upload); sometimes it goes fine until imgUpload.setImageURI(imageURI);
The images i am displaying are form the G1's camera, so about 500kb and 2048x1536pixels
Here is some code:
CODE:..................
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Jun 8, 2010
I used this sort of code to make sure my bitmaps load:................
In 2.2, it's now failing sometimes and my catch block no longer catches anything. Why would that be? Is there a better way to avoid a java.lang.OutOfMemoryError?
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Oct 12, 2010
It immediately has trouble with memory. In the LogCat this error is displayed, java.lang.OutOfMemoryError: bitmap size exceeds VM budget. I'm using recycle () and System.gc () but I get the same error. My application, is pressing a button switches to the next image and the images are 854x480 Loading images from the SD Card. show the images as follows
Bitmap imageB; ImageView imgV;
imageB = BitmapFactory.decodeFile ("sdcard / img.png"); imgV.setImageBitmap (imageB);
Release is as follow.
@ Override protected void onDestroy () { super.onPause (); imageBG = null; System.gc ();
}
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Oct 1, 2009
I get an OutOfMemoryError in my app after changing the orientation. I have read, that if have to use Context.getApplicationContext() instead of a normal activity context??
My java file looks like:
CODE:.....................
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Mar 4, 2010
I am currently trying to create an Android application that loops Audio from the mic to the earpiece, I can do that perfectly but when I do it over and over again in my application I eventually get an Out Of Memory Error.
Here is the code I use to create the Audio Loop:
CODE:.................
And here is the error I get:
CODE:........................
So the Error specifically focuses on this line in the code
CODE:.................
And it happens after I try to do the Loop several times, so say I start the application and after 10 times starting the loop I get the error.
So I think the buffer is simply becomiing full or something?? Is that correct? If so how would I keep clearing out the buffer?
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Jun 16, 2010
In my application i have a functionality where a user can take photo and poet it to a web server or select a photo from galerry and upload.
So initially i used to get below exception for the very* first time* i used to select a photo:
Android: OutofMemoryError: bitmap size exceeds VM budget. then i used:
*options.inSampleSize = 2;*
Now the problem is im still getting the same exception *the only difference is im getting exception after 2-3 times.*
i.e im able to upload 2-3 (one by one) photos and then i get the exception. any suggestions?
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Apr 10, 2010
I am developing a simple app which does a little bit of image-processing. It's divided in two activities; the main one with some display elements and the second one which is used to capture images off the phone's camera.
To discribe my problem: I start the app, capture an image (by starting a new Intent with the subactivity) and all data is displayed correctly. If I capture another image after this, I run in an java.lang.OutOfMemoryError - bitmap size exceeds VM budget
I dont store the captured bitmap, in the second activity I just extract some data from it and pass it to the main-activity; finishing (finish()) the sub-activity afterwards.
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May 30, 2010
when i download large data from website, i got this error information:
I/global (20094): Default buffer size used in BufferedInputStream constructor.
It would be better to be explicit if an 8k buffer is required.
D/dalvikvm(20094): GC freed 6153 objects / 3650840 bytes in 335ms
I/dalvikvm-heap(20094): Forcing collection of SoftReferences for 3599051-byte al
location
D/dalvikvm(20094): GC freed 320 objects / 11400 bytes in 144ms
E/dalvikvm-heap(20094): Out of memory on a 3599051-byte allocation.
I/dalvikvm(20094): "Thread-9" prio=5 tid=17 RUNNABLE
I/dalvikvm(20094): | group="main" sCount=0 dsCount=0 s=0 obj=0x439b9480
I/dalvikvm(20094): | sysTid=25762 nice=0 sched=0/0 handle=4065496
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Jun 15, 2010
I'm using ListView to display images which I provide through an ImageAdapter class. it works great on my device (and on many other devices which I tested it on), but somehow when I'm using the emulator and I'm long-pressing the up/down button - I'm getting an outOfMemory error after 10-15 seconds.
I tried clearing cache, canceling cache, etc. - nothing helped.
I know this crash is pretty rare (i couldn't reproduced it on any "real" device), but I can see on DDMS that "GC freed" are getting bigger during that long press and I can't find a way to clear them.
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Aug 17, 2009
I have a softkeyboard code that I am trying to install on my device. I was able to debug and run on my device it using eclipse, it works well as long as the USB cable is connected (of course, once I disconnect it it stops working). I tried adb install as well, that works for a few sample applications I used but not for the softkeyboard (maybe because it is an input method service?). When I try to change the input method it shows me my application name in the list but does not render it on the screen.
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Oct 24, 2010
I've had problems with HandCent recently. The new version refused to upload from the marketplace and everytime I tried to cancel the upload it 'force closed' on me.
So I uninstalled handcent completely from my phone (HTC Desire, Froyo) and attempted a new upload. Still won't accept it and 'force closes' on me.
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Jul 28, 2010
When I upload a video from the video gallery, it only lets me upload using wifi. Is there a different app or setting that will allow me to upload using the Sprint Network?
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Dec 3, 2009
I wanted to give my app is too long for the small icon. However looking at the market, I notice that other people have got around this by giving a longer name to the app that appears on the market list, and a shorter name to the app itself once it is installed.
For example, the is a calculator app called "RealCalc Scientific Calculator" but when you install it it just appears as "Calculator".
How do I go about this? Does the market ask you for an app name when you upload, where you can put anything you like?
Also, what about the actual .apk filename - is that important, and have any bearing on the name that appears when someone downloads the app?
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Apr 24, 2009
I completed my apk, and about to publish my apk up to the market.
when I load my apk, this stuff just pops up :"Market requires the minSdkVersion to be set in AndroidManifest.xml. The server could not process your apk. Try again."
I'm pretty sure I did set minSDKversion "2" right now I'm stuck...
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Nov 28, 2008
I noticed the FBook app has an Upload Photo option when you press MENU, but every time I try it says, "Photo upload not authorized. Please authorize the 'fBook' application on this Facebook page (with the word "page" hyperlinked) and then retry the photo upload. OK, no problem. So I click the link and it takes me to the Facebook login page where my email and/or password doesn't work. When I try to do it from my desktop computer and click on settings, then Activate Facebook Mobile, TMobile isn't listed as a carrier. So what do I do? Is it possible to upload photos from within fBook?
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