Android : ImageAdapter And ListView (java.lang.OutOfMemoryError: Bitmap Size Exceeds VM Budget)

Jun 15, 2010

I'm using ListView to display images which I provide through an ImageAdapter class. it works great on my device (and on many other devices which I tested it on), but somehow when I'm using the emulator and I'm long-pressing the up/down button - I'm getting an outOfMemory error after 10-15 seconds.

I tried clearing cache, canceling cache, etc. - nothing helped.

I know this crash is pretty rare (i couldn't reproduced it on any "real" device), but I can see on DDMS that "GC freed" are getting bigger during that long press and I can't find a way to clear them.

Android : ImageAdapter and ListView (java.lang.OutOfMemoryError: bitmap size exceeds VM budget)


Android : Java.lang.Out Of MemoryError / Bitmap Size Exceeds VM Budget

Apr 26, 2009

While I'm trying to resize a photo (originally on a sd card), grabbed using :

InputStream openInputStream = contentResolver.openInputStream (photoUri);

I got the following stack trace when calling : Bitmap bitmap = BitmapFactory.decodeStream(openInputStream);

04-26 14:57:57.213: ERROR/dalvikvm-heap(349): 6291456-byte external allocation too large for this process. 04-26 14:57:57.224: ERROR/(349): VM won't let us allocate 6291456 bytes 04-26 14:57:57.234: DEBUG/skia(349): xxxxxxxxxxxxxxxxxxxx allocPixelRef failed 04-26 14:58:58.005: WARN/dalvikvm(349): threadid=15: thread exiting with uncaught exception (group=0x4000fe68) 04-26 14:58:58.014: ERROR/AndroidRuntime(349): Uncaught handler: thread Thread-19 exiting due to uncaught exception 04-26 14:58:58.153: ERROR/AndroidRuntime(349): java.lang.OutOfMemoryError: bitmap size exceeds VM budget 04-26 14:58:58.153: ERROR/AndroidRuntime(349):at android.graphics.BitmapFactory.nativeDecodeStream(Native Method) 04-26 14:58:58.153: ERROR/AndroidRuntime(349):at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:304) 04-26 14:58:58.153: ERROR/AndroidRuntime(349):at android.graphics.BitmapFactory.decodeFile(BitmapFactory.java:149) 04-26 14:58:58.153: ERROR/AndroidRuntime(349):at android.graphics.BitmapFactory.decodeFile(BitmapFactory.java:174)

Do you know an alternative way to resize a picture ? without calling BitmapFactory ? and without getting such an exception ? Thanks in advance for your help Anthony

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Android : Java.lang.out Of Memory Error - Bitmap Size Exceeds VM Budget

Aug 19, 2010

In my application am displaying a list of names and respective pictures ? I am picking picture from gallery through Durable.getFromPath(). ? am displaying list , some i encountered with out of memory error ? please help me to sort out this error?

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Android :: OutOfMemoryError Bitmap Size Exceeds VM Budget

Oct 12, 2010

It immediately has trouble with memory. In the LogCat this error is displayed, java.lang.OutOfMemoryError: bitmap size exceeds VM budget. I'm using recycle () and System.gc () but I get the same error. My application, is pressing a button switches to the next image and the images are 854x480 Loading images from the SD Card. show the images as follows

Bitmap imageB; ImageView imgV;
imageB = BitmapFactory.decodeFile ("sdcard / img.png"); imgV.setImageBitmap (imageB);
Release is as follow.
@ Override protected void onDestroy () { super.onPause (); imageBG = null; System.gc ();
}

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Android : Fix For OutofMemoryError / Bitmap Size Exceeds VM Budget

Jun 16, 2010

In my application i have a functionality where a user can take photo and poet it to a web server or select a photo from galerry and upload.

So initially i used to get below exception for the very* first time* i used to select a photo:

Android: OutofMemoryError: bitmap size exceeds VM budget. then i used:

*options.inSampleSize = 2;*

Now the problem is im still getting the same exception *the only difference is im getting exception after 2-3 times.*

i.e im able to upload 2-3 (one by one) photos and then i get the exception. any suggestions?

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Android : Way To Get Rid / Bitmap Size Exceeds VM Budget

Jan 23, 2009

I've problem with memory of the bitmaps, I'm creating a lot of bitmaps and then releasing them by recycle() and after many retries I get:

java.lang.OutOfMemoryError: bitmap size exceeds VM budget

How to get rid of this? The problem is that even if i close the activity (call onDestroy()), in next program run the bitmap memory is still allocated! (I've also android:clearTaskOnLaunch="true" in my manifest). This is horrible. Can anybody help me with that? I suspect that every application using BitmapFactory.decodeResource must get this exception in some call! Do you have any idea what's going on?

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Android : Out Of MemoryError - Bitmap Size Exceeds VM Budget

Dec 18, 2009

I am doing the following in my app, which at times results in the above error.

Action 1: Button on Main activity calls all pictures using ACTION_PICK (results in a thumbnail view of all pictures on my phone). User picked image (URI) is then passed over to next activity where the image is displayed (ImageView) full screen. When I hit back, I go back to the main activity. If I try to open all pictures and pick a picture again, I get a FORCE CLOSE and the logCat data says "OutofMemoryError: bitmap size exceeds VM budget.

Action 2: I get the same error and FORCE CLOSE when I try to rotate the full-sized picture by changing phone orientation back and forth.

What am I supposed to do to save memory? I can't change the use case of my app... the user has to follow the above steps. How can I free up memory without having to change anything in my app.

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Android : Error Inflating Class - Bitmap Size Exceeds VM Budget

Nov 3, 2010

Posted my problem here too HERE: A beginner..Im doing a school map app.

First of all I have background with 4 buttons ( level3, level4, level5, level6) I try and click all the buttons, normally after clicking 3 of it, the next one will crash.(each level button goes into a level map, whereby clicking the room image buttons, I will enter into the gallery-imageswitcher)

I have at least 5 imageswitchers in each level maps,so that about over 20 imageswitcher galleries overall.

I did all my stuffs using DRAWABLES instead of BITMAPS.. I have tons and tons of images (because its a school map, show all the photos in my school, and all those backgrounds and imagebuttons)

I did some research, and those who have problems are those using bitmap. Some of the ways that can be solved is system.gc();, and bitmap.recycle...(not so sure how to use it though)

In my main background - starttour.java Code...

PS: I have tons of images in the app; I have at least 5 imageswitcher gallerys in each level, so that kinda adds up to over 20 imageswitchers in my app.

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Android :: Android Out Of Memory Error / Bitmap Size Exceeds VM Budget

Jul 24, 2010

I am facing a problem of Out Of Memory Error that is bitmap size exceeds vm budget while changing the orientation of the Droid mobile (but not in any of other mobiles like Android normal and Android small).I am displaying 10 images in grid view, each one size is less than 20kb. If i insert 6 images then it doesn't arise that error.

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Android :: Java.lang.OutOfMemoryError When Load Bitmaps

Jun 8, 2010

I used this sort of code to make sure my bitmaps load:................

In 2.2, it's now failing sometimes and my catch block no longer catches anything. Why would that be? Is there a better way to avoid a java.lang.OutOfMemoryError?

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Android :: Java.lang.OutOfMemoryError After Orientation Changed

Oct 1, 2009

I get an OutOfMemoryError in my app after changing the orientation. I have read, that if have to use Context.getApplicationContext() instead of a normal activity context??

My java file looks like:

CODE:.....................

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Android :: Java.lang.OutOfMemoryError On Audio Buffer

Mar 4, 2010

I am currently trying to create an Android application that loops Audio from the mic to the earpiece, I can do that perfectly but when I do it over and over again in my application I eventually get an Out Of Memory Error.

Here is the code I use to create the Audio Loop:

CODE:.................

And here is the error I get:

CODE:........................

So the Error specifically focuses on this line in the code

CODE:.................

And it happens after I try to do the Loop several times, so say I start the application and after 10 times starting the loop I get the error.

So I think the buffer is simply becomiing full or something?? Is that correct? If so how would I keep clearing out the buffer?

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Android :: Starting Subactivity For Second Time Causes Java.lang.OutOfMemoryError

Apr 10, 2010

I am developing a simple app which does a little bit of image-processing. It's divided in two activities; the main one with some display elements and the second one which is used to capture images off the phone's camera.

To discribe my problem: I start the app, capture an image (by starting a new Intent with the subactivity) and all data is displayed correctly. If I capture another image after this, I run in an java.lang.OutOfMemoryError - bitmap size exceeds VM budget

I dont store the captured bitmap, in the second activity I just extract some data from it and pass it to the main-activity; finishing (finish()) the sub-activity afterwards.

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Android :: Java.lang.OutOfMemoryError When Download Large Data From Website

May 30, 2010

when i download large data from website, i got this error information:

I/global (20094): Default buffer size used in BufferedInputStream constructor.
It would be better to be explicit if an 8k buffer is required.
D/dalvikvm(20094): GC freed 6153 objects / 3650840 bytes in 335ms
I/dalvikvm-heap(20094): Forcing collection of SoftReferences for 3599051-byte al
location
D/dalvikvm(20094): GC freed 320 objects / 11400 bytes in 144ms
E/dalvikvm-heap(20094): Out of memory on a 3599051-byte allocation.
I/dalvikvm(20094): "Thread-9" prio=5 tid=17 RUNNABLE
I/dalvikvm(20094): | group="main" sCount=0 dsCount=0 s=0 obj=0x439b9480
I/dalvikvm(20094): | sysTid=25762 nice=0 sched=0/0 handle=4065496

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Android :: BitmapFactory.Options - Exceeds VM Budget

Nov 5, 2010

I've been reading about performance issues decoding Bitmaps and have received the OutOfMemoryError "Bitmap exceeds VM budget" issue when I would expect to not be out of memory and read online that this is a common problem referred to as a bug in the framework by many devs. Typically, I get the error mentioned above on my second pass. Let's say I load a somewhat sizable Bitmap successfully and then recycle it and even set the ref to null. When I call this same method a second time that does the work of loading my Bitmap(s) into memory...

I've read on previous posts here and elsewhere online that there are a few things that can be done with BitmapFactory.Options (for instance, providing an input buffer explicitly). But, before proceeding blindly in using what I've found, I'm hoping someone with more knowledge of these classes can shed a little more light...........

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Android :: Listview - ERROR/AndroidRuntime(349): Java.lang.NullPointerException

Jul 18, 2010

Im trying to display this listview, but I keep getting a: 07-17 21:14:22.233: ERROR/AndroidRuntime(349): java.lang.NullPointerException

I think I know what the problem is but I dont know how to fix it.

I have a String array which I will be using to be displayed in my list

CODE:.....

Dont worry the parser works great. the only problem I see with it is that the parser doesnt know how many strings the website will have so I am setting the String array in the parser to be very big: String substr[] = new String[250];

But I know that mostly there are only like 11 to 13 values that I will be storing in that array, the problem I think is when i do this:

CODE:..............

Since the String array is set to have up to 250 values in it and I only actually store say 12 then there are a null entries so when I run the code it shows me my list view, but when I get to the bottom of the view it force closes and the log tells me that there was nullpointer. I can tell how many entries I collected while I am parsing, but how do I tell my listview to only show say 12 items in the list so there wont be any null entries. or is there any other solution for my problem.

I tried doing what you said, but now I am getting a:

CODE:......

This is what I did:

CODE:.................

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Android :: Java.lang.ClassCastException When Using Self-defined ListAdapter In Listview

Mar 11, 2010

I am writing a adapter for a specific app, the problem I met is:

I have only 1 listview in main.xml, and the row style is defined in file_row.xml. If I simply use list.setAdapter(new ArrayAdapter<String>(this, R.layout.file_row, R.id.file_name, items)); where items is a ArrayList<String>, everything works well.

But if I use my custom Adapter, say, list.setAdapter(new MyOwnListAdapter(this, filename)); and in the class of MyOwnListAdapter, the code has been simplified as

CODE:................

But I always met the problem which is:

CODE:.........

I thought the self-defined Adapter class actually has only one line of valid execution, which is super(context, R.layout.file_row, R.id.file_name, filename_list); It's essentially identical to direct calling of list.setAdapter(new ArrayAdapter<String>(this, R.layout.file_row, R.id.file_name, items)); Then why I always got this error if I call my own Adapter?

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Android :: OutOfMemoryError When Scrolling ListView

Jan 29, 2009

I'm having problems with ListViews in my application. I thought everything was fine until I noticed that if I scrolled up and down through the list quickly a number of times, sooner or later the app would crash with an OutOfMemoryError.

When I searched for the error I noticed a number of posts related to loading images. As my list items included a small arrow png, I assumed the problem lay here. However even after removing this and all other drawables I had (gradient background and list separator) the problem still remains.

Here's the stack trace

CODE:...............

I've had a look in DDMS and noticed that the percentage memory used in the heap doesn't go above 70%. Also, doesn't the reported 66K seem like a very small amount to be causing a crash?

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Android :: Java.io / Java.Lang Different From Packages In Windows?

Aug 8, 2009

Java packages like Java.io, Java.Lang etc used in android, are they different from Java packages in windows ? means specially made for android ?

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Android :: How Do I Make My Image View Fixed Size Regardless Of Size Of Bitmap

Sep 23, 2010

So I'm loading images from a web service, but the size of the images are sometimes smaller or bigger than other images and the visualization looks silly when I put them in a ListView in android. I'd like to fix the size of my ImageView so that it only shows a portion of the image if it's larger than a preset amount. I've tried everything I can think of setting the setMaxWidth/setMaxHeight, setting the scale type to centerCrop, using ClipableDrawable wrapping my BitmapDrawable, setting using Drawable.setBounds(). I've tried setting in the XML and programmatically, but neither worked. I'm very surprised setting max width/height didn't do anything. Below is the XML I'm using ImageView definition in my layout file

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Android :: Java Compatibility With GetFields Method In Android Java.lang.Class

Feb 11, 2009

I'm having some problems porting a Java application to work in Android platform. I detected an incompatibility problem between java sun and Adroid sdk in java.lang.Class. I oberved that: public Field[] getFields() Returns an array containing Field objects describing all fields which are defined. That's array is sorted as attributes are declared in the main Class in sun jdk. For example, next Class is defined as: public class Example { public boolean stop; public int atr1; public String name; ....
}

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Android :: Always Getting Java.lang.VerifyError On 1.6

Oct 19, 2010

I have an app that runs perfect on 2.2 and 2.2 but always getting VerifyError on 1.6 while startup, I don't think that my app cannot run under 1.6 because I don't call any APIs that don't support 1.6. I'm really confused, does anybody has the same issue?

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Android :: Java.lang.VerifyError Only On 1.5

Jun 16, 2010

I have the following code which gets call in my main activity's onCreate method

public static ErrorReporter getInstance(){
if (instance == null){
instance = new ErrorReporter();
}
return instance;
}

Only on android 1.5 calling the above method causes java.lang.VerifyError. I am not able to figure out why this is happening.

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Android :: ScoreNinja Causes Java.lang RuntimeException

Nov 15, 2010

I'm trying to add ScoreNinja, the global high score system, to my Android game, and it works fine when I load it on my phone, but when I release it into the wild, I got crash reports saying: java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare()

Here is part of the call stack:

android.os.Handler.<init>(Handler.java:121)
android.app.Dialog.<init>(Dialog.java:99)
android.app.AlertDialog.<init>(AlertDialog.java:65)
android.app.AlertDialog.<init>(AlertDialog.java:61)....

I thought the main thread had prepare() called automatically, and if not, why would it work fine for me but not anyone else?

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Android :: Java.lang.StackOverflowError When Deserializing

Apr 21, 2009

I've got a strange problem here doing object de/serialization. In Java (JDK 1.6) I serialize some objects. In Android (SDK 1.1) I deserialize them. This work quite nice in general. In order to work with a server object (that uses Castor un/ marshalling) I do it like I always do. Same routines. Well, this time the file is only 172kb (my routines works pretty well with 2,4mb files) but the interlacing is quite deep. So it all starts with a class containing 2 ArrayLists. I tried de/serializing just ArrayList<String> and this works very well. But the XML file (which is unmarshalled with Castor and serialized in JDK) has 7000 lines. So I get this StackOverflowError....................

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Android :: Can't Catch Java.lang.VerifyError

Jan 6, 2010

I'm getting this error: "Uncaught handler: thread main exiting due to uncaught exception java.lang.VerifyError" It's only happening on 1.6. Android 2.0 and up doesn't have any problems, but that's the main point of all. Can't catch the Error/Exception (VerifyError), and I know it's being caused by calling isInitialStickyBroadcast() which is not available in SDK 4, that's why it's wrapped in the SDK check. I just need this BroadcastReceiver to work on 2.0+ and not break in 1.6, it's an app in the market, the UNDOCK feature is needed for users on 2.0+ but obviously not in 1.6 but there is a fairly amount of users still on 1.6.

private BroadcastReceiver mUndockedReceiver = new BroadcastReceiver()
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if (Build.VERSION.SDK_INT >= 5)
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if (!isInitialStickyBroadcast()) {
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finish();
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Android :: Getting Java.lang.nullPointerException Using SharedPreferences

Jun 23, 2010

I am trying to save the date of file parsing, so that when next time user, opens the application, the date can be checked against the last parsing date. I am using shared preference to save the data and retrieve it, but getting error. here is the code:

SharedPreferences settings = getPreferences(0);
String today = new Date(System.currentTimeMillis()).toString();
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txtTest.setText(fetch);

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Android :: Java.lang.Verify - Upon Using Tabs

Jul 3, 2010

I'm facing a recurrent problem that I don't know why it is happening. It happens all of a sudden. I didn't do anything different from what I was doing before. I'm using these tabs: http://developer.android.com/resources/tutorials/views/hello-tabwidget.html. When I open one of the three tabs (Class name = Tab1), this problem comes out. Before, this error came out after clicking all of the tabs.

A part of the stack trace: Could not find class 'org.android.catsMobile.packageName.Tab1$OrderAdapter', refereced from method org.android.catsMobile.packageName.Tab1.onCreate [...] threadid=3: thread exiting with uncaught exception (group=0x4000fe70) java.lang.VerifyError: org.android.catsMobile.packageName.Tab1.

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Sep 7, 2010

I have one android project. I have one class file of about 6000 lines when i tried to add more code it shows the java.lang.verifyerror.

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Sep 23, 2010

I have created and published my first android app. It's very simple. It works fine on simulator and some phones, but I am getting this error:

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