Android :: One Line Causing Lots Of Garbage Collection.String.format With Float?

Apr 13, 2009

In my ListView, there's one line of code in my ViewBinder that causes lots of garbage collection as I scroll through the list, about every two seconds...

D/dalvikvm(16312): GC freed 13171 objects / 659576 bytes in 162ms D/dalvikvm(16312): GC freed 13122 objects / 654128 bytes in 129ms D/dalvikvm(16312): GC freed 13134 objects / 655416 bytes in 142ms D/dalvikvm(16312): GC freed 13129 objects / 654840 bytes in 129ms D/dalvikvm(16312): GC freed 13149 objects / 655000 bytes in 110ms D/dalvikvm(16312): GC freed 13150 objects / 655720 bytes in 127ms D/dalvikvm(16312): GC freed 13075 objects / 652256 bytes in 111ms D/dalvikvm(16312): GC freed 13232 objects / 659040 bytes in 136ms D/dalvikvm(16312): GC freed 13106 objects / 653920 bytes in 110ms D/dalvikvm(16312): GC freed 13155 objects / 655152 bytes in 110ms

The offending code is here, which formats a price for each item in the list: String price = cursor.getString(columnIndex); final float pricef = Float.parseFloat(price); price = new StringBuffer("$").append(String.format("%. 2f",pricef)).toString(); ((TextView)view).setText(price);

If I comment out the line with String.format, the garbage collection goes away. So what's the "right" way to do this to avoid allocations? That database field holds an unformatted text string which I'm trying to format into proper currency format (example: format "1.5" to "$1.50")

Android :: One line causing lots of garbage collection.String.format with float?


Android : Latency Due To Garbage Collection On On PrevFrame

Jun 6, 2010

I'm writing an Augmented Reality codes that should works in realtime,

But the VM's garbage collection hinders my program's performance.

I checked my program's execution time for each in OnPrevFrame(byte[], Camera)

and it execution time increases from around 50ms to 120ms at just after each garbage collection.

I copied parts of logs below. (local time is just before and after of signal processing, and global time is time stamps for every onPreviewFrame() calling )Also I executed onPreviewFrame without any signal processing on it, but

the garbage collection is also carried showing debugging message around 60ms it spends for memory release.

Is this garbage collection come from releasing byte[] yuvs image data? ( i uses 320x240 thumb nail )

then this clearly comes from Java's limitation, so there will be no hope for improvement unless

I found a way to directly access camera device? do you think this is feasible? Hope listen to others' comments.

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Android :: Avoiding Garbage Collection For Smooth 2d Animations

Dec 28, 2009

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Android :: Droid Camera Garbage Collection / Way To Avoid It

May 25, 2009

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May 20, 2009

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Mar 20, 2010

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Apr 15, 2009

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Jul 6, 2010

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Aug 1, 2010

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Jan 3, 2010

I'm running into some issues with input events and garbage collection, or more precisely object allocation. I am creating a game and have pretty much got my head around the OpenGL environment. I've digested all the relevant material I could find regarding performance, memory allocation etc (and watched the excellent presentation by Chris Pruett - http://code.google.com/events/io/2009/sessions/WritingRealTimeGamesAn...). I've pretty much eliminated any object allocations after initial setup from my game (which is still in its infancy), but I'm still getting a bunch of GC calls, like this:...........................

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Jul 8, 2010

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Nov 19, 2010

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Sep 6, 2010

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Jun 29, 2010

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Mar 8, 2010

I have the following string defined in strings.xml

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Can I embed a newline in a format string?

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Dec 17, 2009

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Jul 18, 2009

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Jun 29, 2010

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Oct 1, 2010

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Android :: Access The String Values Of String Resources Statically

May 5, 2009

If there's anyway way I to access the String values of String resources statically? e.g. a static equivalent of Context.getString(...)?

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Nov 12, 2010

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In the Android developer reference, I see how I can reference a single string with XML, but now how I can reference a string from an array resource in XML.

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Android :: How To Convert Binary String Data Into String?

Aug 4, 2010

Can anybody give me some clue that how to convert binary string into a string(english). I have tried and googled so much but couldn't find an answer.

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Jul 27, 2010

I have a class that creates a view to gather data via a function getView() that provides a view with an EditText.This class has also has variable answer.When the user chances the EditText I want to store the content of the EditText in answer.If I would use an onKeyListener I fear that the answer will probably get stored before the last letter is entered.Is there a good way to handle this in the getView() function via some other listener?

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Jun 8, 2010

I've read this in a few articles, that one should avoid floating point operations within the physics update of a game.

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Does it mean, convert all your variables to int, or use double instead, or simply just cut it out as much as possible?

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Android :: SeekBar Minimum And Continuous Float Value Attributes

Jun 9, 2010

I'm looking for a way to implement a minimum value in my SeekBar and also have the option to increment decimal numbers. For example, currently my SeekBar's minimum is set to 0, but I need it to start at the value 0.2. Also, I would like to have the functionality to be able to have the user select a number from 0.2 to 10.0 at a .1 precision so they can choose the numbers 5.6 or 7.1.

Here are the style attributes for my SeekBar:

CODE:..............

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Jun 19, 2010

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Android :: Storing Float Numbers As Strings In Database

Apr 27, 2010

So I have an app where I put arbitrary strings in a database and later extract them like this:

CODE:......................

This works fine in all cases except for when the string looks like a float number, for example "221.123123123". After saving it to the database I can extract the database to my computer and look inside it with a DB-viewer, and the saved number is correct. However, when using cursor.getString() the string "221.123" is returned. I cant for the life of me understand how I can prevent this. I guess I could do a cursor.getDouble() on every single string to see if this gives a better result, but that feels sooo ugly and inefficient.

I just made a small test program. This program prints "result: 123.123", when I would like it to print "result: 123.123123123"

CODE:.................

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Sep 10, 2010

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May 27, 2010

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05-26 22:08:57.052 W/dalvikvm( 1031): ReferenceTable overflow (max=512)
05-26 22:08:57.052 W/dalvikvm( 1031): Last 10 entries in JNI local reference table:
05-26 22:08:57.052 W/dalvikvm( 1031): 502: 0x449904a8 cls=Ljava/lang/String; (28 bytes)
05-26 22:08:57.052 W/dalvikvm( 1031): 503: 0x4494fda8 cls=Ljava/lang/String; (28 bytes)
05-26 22:08:57.052 W/dalvikvm( 1031): 504: 0x44a172c8 cls=Ljava/lang/String; (28 bytes)
05-26 22:08:57.052 W/dalvikvm( 1031): 505: 0x448c7900 cls=Ljava/lang/String; (28 bytes)........

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