Android :: Need Interactive Fiction App
Oct 24, 2009Just wondering if anyone knows of an App which will allow me to play Interactive Fiction games on my Hero. Something like Frotz which is available on all other platforms.
View 4 RepliesJust wondering if anyone knows of an App which will allow me to play Interactive Fiction games on my Hero. Something like Frotz which is available on all other platforms.
View 4 RepliesOne of the things I do is in life is write. I've had two books and tons of shorter pieces published so far. Why do I mention this? Because my history pertains to my assessment of the Epic 4G. Lately, I've been leaving my netbook at home and relying my Epic for writing. The reason: I'm currently reading someone's manuscript on my Kindle to deliver a book report to the editor and publisher, as promised. This means I'm carrying too many devices with me as I travel. But I've also found that the experience of writing on the Epic has been better than on any other smartphone. Another thing I do is play piano. Between the Epic's blissfully resistant keyboard and the ease of Swype, I've found I can write page after page in lobbies, restaurants and trains. Anywhere I'm stuck, I can write comfortably. Granted, a netbook is still the better writing experience. But the Epic provides the best writing experience of any smartphone I've tried so far.
View 2 Replies View RelatedIs it possible to insert buttons into a notification?
View 2 Replies View RelatedI have an interactive image which uses OnTouchListener to get the coordinates. In doing so...if a user places their finger on the area it may hit it multiple times thus getting new coordinates within the area that plays the sounds...thus playing the sound twice. Any suggestions on how to clear up this issue?
View 3 Replies View RelatedI need charts for my application where the user use gesture to redraw the charts in android. Could you suggest any charting API,tool or software which supports.
View 1 Replies View RelatedI've never built a game before, and I've not programmed for Android before but am looking to do so over the summer by building a game. What type of object do I use for a shape that I want the user to be able to drag around the screen for instance using touch gestures? How do I tie together the MotionEvent, View and Graphics2D to make objects drawn on screen that can be interacted with? I imagine this will use ActionListeners / Handlers but I'm a bit confused at this stage.
View 1 Replies View RelatedDROID Eris Interactive "How To" Simulator. Beginners and just folks who might want a refresher on basics might like this interactive simulator for the Eris. A menu on the left with different tasks you may want to invoke starts the simulator. Each next step on the phone turns into a red clickable simulation of the button or menu item on the phone itself.
View 24 Replies View RelatedI keep trying to set the cpu governor to interactive however it won't show up when i run report system settings. It just keeps saying it is set to on demand. Can someone please explain what is going on with this.
Also does anyone know where I could find a script to remove the cynogen mod music player and widgets, I turned them on now i can't get them uninstalled.
The live wallpapers on Droidmod 1.0 are very cool. How can I get them to be interactive?
View 7 Replies View RelatedI have to frequently use an international calling service where I have to go through several prompts to make calls. Is there an app which can take into account the gap between the prompts and can automate the inputs. E.g. wait for 2 secs, then enter 1, then wait for 1 second and enter the phone number etc.
View 3 Replies View RelatedI know there are several scrolling stock ticker widgets available but I haven't found one that allows you to interact with the widget to scroll it back and forth as well. Any app with this functionality?
View 1 Replies View RelatedIn a nut shell, when the app is loaded, it will play a short movie (maybe a few seconds at most @ 12-24fps). I will then have 2 buttons displayed on the screen, and depending on what button is pressed, it I will play another short movie (5-10 seconds). While waiting for the user to make a decision, the movie will be looping.
The movie source is stop-motion photography so it's already chopped up into frames. My question here is if I should use a Frame Animation technique, or if I should use a Movie player for this. All in all perhaps there's less than 100 still frames that make up the stop-motion. I was going to go the Frame Animation route, but I wasn't sure if having so many individual frames would kill the app so I thought I'd post here to see if anyone had any insight.
Are there any multiplayer interactive games where someone with an Android phone can play with someone who has an iPhone? I'm looking for something like Words With Friends where two people who have iPhones can play scrabble together.
View 2 Replies View Relatedtoday i meet the problem.i need technic can control the android machine from server.then i want send data from server to android with no request from android.
View 2 Replies View RelatedI'm trying to open a dialog window, but every time I try to open it it throws this exception:
CODE:.................
I'm creating it by calling showDialog with the display's id. The onCreateDialog handler logs fine and I can step through it without an issue, but I've attached it since it seems like I'm missing something:
CODE:............
Is there something missing from this? Some questions have talked about having this problem when creating a dialog from onCreate, which happen because the activity isn't created yet, but this is coming from a call from a menu object, and the appContext variable seems like it is correctly populated in the debugger.
I'm writing an application which connects to a back office site. The backoffice site contains a whole slew of JavaScript functions, at least 100 times the average site. Unfortunately it does not load them, and causes much of the functionality to not work properly. So I am running a test. I put a page out on my server which loads the FireBugLite javascript text. Its a lot of javascript and perfect to test and see if the Android WebView will load it. The WebView loads nothing, but the browser loads the Firebug Icon. What on earth would make the difference, why can it run in the browser and not in my WebView? Any suggestions.
More background information, in order to get the stinking backoffice application available on a Droid (or any other platform except windows) I needed to trick the bakcoffice application to believe what's accessing the website is Internet Explorer. I do this by modifying the WebView User Agent.Also for this application I've slimmed my landing page, so I could give you the source to offer me aid. package ksc.myKMB;
import android.app.Activity;
import android.app.AlertDialog;
import android.app.Dialog;
import android.app.ProgressDialog;
import android.content.DialogInterface;
import android.graphics.Bitmap;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuInflater;
import android.view.MenuItem;
import android.view.Window;
import android.webkit.WebChromeClient;
import android.webkit.WebView;
import android.webkit.WebSettings;
import android.webkit.WebViewClient;
import android.widget.Toast;
public class myKMB extends Activity {
I already have JavaScript on the web browser on, the problem is the web view is acting to different from the web browser.
I want to implement my own Tokenizer base on the file
"MultiAutoCompleteTextView.java",
but I encounter an error "com.android.internal.R cannot be resolved" when I try to
import "MultiAutoCompleteTextView.java" to my project.
code:.................
I haven't research any solutions to resolve this problem.How to correct "com.android.internal.R.attr.autoCompleteTextViewStyle" my own attr?
1- Does Android Browser (Éclair code base) support the "plug-in" or not?
2- Why "Google Gears" support is removed from the clair code base?
I searched the forum and came to know that earlier version of the Android does not support it at all? Here is the link for that, but this query asked in Dec'2008.
At first,I have a database created by using Ruby on rails.I just already implement insert function(HTTPPost) in my Android Application and it's work.But I don't know how to retrieve specific record from my databases and insert it back to specific record in Android (Like edit function in RoR)This is my insert code :
private void insertComment() {DefaultHttpClient client = new DefaultHttpClient();HttpPost post = new HttpPost("http://10.10.3.87:3000/comments");
// Configure the form parameters
List<NameValuePair> nvps = new ArrayList<NameValuePair>();
nvps.add(new BasicNameValuePair("comment[content]", t_comment.getText().toString();
nvps.add(new BasicNameValuePair("comment[id_account]", "1"));
nvps.add(new BasicNameValuePair("comment[id_place]", Integer.toString(position)I really try many ways out but it doesn't work and it takes very long time to fight with this piece of code. Actually, I really don't know how to specify RowID to HTTPPost.
I am doing some android development, and now I need to send some android application generated data onto a remote server (a database)?How can I do that? can I use direct JDBC connection and sql?
View 1 Replies View RelatedSo i am making a android app, and i want it to be so if i call lets say 911 it sends my GPS coordinents to a certain IP, i know everything but how i make it so if i call 911 it sends the info and how i can make it send the info to the IP via 3g,
View 3 Replies View RelatedI released updates of my apps yesterday and they are being hidden from android 1.5 and 1.6 phones.
This is due to a Market bug which hides apps with bluetooth permissions from android 1.5 and 1.6.
Come on Google fix the market. We spend countless hours making are apps work on ALL android versions and now you do this...
This issue has been raised since June, but has only affected me since i made an update to the market yesterday.
What exactly are mock tests... I need to know the mock and performance tests available in android for testing android apps..what is the best tool for testing android apps and how..
View 1 Replies View RelatedI'd like to add a menu option to the Android camera app. Is this possible to do using the current SDK? I know I need to add an intent-filter tag in my activity. But I don't know what I should put in the mime type. I want to be able to process the live camera previews if the user selects the menu option. So what do I put into the type tag of the intent-filter? Also I suppose I won't be using ALTERNATIVE or SELECTED-ALTERNATIVE for the category as I want to deal with the whole intent?
View 3 Replies View RelatedI was wondering if the market checks if the application can be installed on the device. For example, if I have an Android 1.6 and if I try to install an application with :"<uses-sdk android:minSdkVersion="7" />" on its manifest. What will happend ?
View 4 Replies View RelatedI have a question about bluetooth RSSI functionality on the Android (either 2.0 or 2.1):
It's easy enough to get the RSSI value when a bluetooth connection is created, but how can you repeatedly get the RSSI value of a connection that is already active? It's really important to be able to do this, because this lets you determine if bluetooth devices are close to each other or far away, but I can't find any appropriate function calls in the Android API.
I am having a bit of a problem with my Android. So what happened was I downloaded "DroidRootPro" from the market. I rooted my phone with this, installed the 800MHZ ROM image, rebooted and the phone came up great. I was actually surprised on how fast it became. Once the phone came back up, I tried installing one of the custom themes that came with that app (I know I should have left it alone). The phone than rebooted and I was never able to bring it back up. It gets stuck in this endless loop where it tries to boot but doesn�t get past the "Droid" splash screen, it just keeps rebooting every time.
Things I have tried:
-Wipe data/factory reset (in recovery mode), no go.
-Wipe cach partition, no go
-Restore from a "nandroid" backup, no go. I tried pretty much every combination of restores and am unable to bring the phone up.
Is there anyway I can download the factory image that comes with the phone, put it on an SD card and restore to that? I have looked all over but cant find any information on this.
I am trying to develop an app to supplement the built-in music player. I've used git to download the com.android.music package and looked around at its code. I can launch the music player by copying some of its code and launching activities with intents.
Now what I need to do is get a handle to its current view. In the MusicUtils.java file, I see a line that says
View nowPlayingView = a.findViewById(R.id.nowplaying);
I'd like to do the same thing. Only I don't have access to the R.java file, so I can't write e.g. R.id.nowplaying. How do I do this? How do I reference the music players R.java? I do know the R.java stuff is declared public so that shouldn't be a problem. Right?
Is it even possible? I saw this related question and am now wondering: http://stackoverflow.com/questions/2437271/how-to-load-com-android-music-code-into-eclipse-and-compile
I'm working against the Android 2.2 SDK, but it'd be helpful to know if the answer is different for older versions such as 1.5.
I am developing an application using com.google.android.maps.jar It is OK to develop it with Eclipse SDK. but an build-error happens when building system.img with GMS licence (com.google.android.maps.jar is already installed at out/target/common/ obj/JAVA_LIBRARIES/com.google.android.maps.jar_intermediates/ com.google.android.maps.jar)
make: *** No rule to make target `out/target/common/obj/JAVA_LIBRARIES/ com.google.android.maps.jar_intermediates/javalib.jar', needed by `out/ target/common/obj/APPS/LifeStory_intermediates/classes-full- debug.jar'. Stop.
Here is my Android.mk
CODE:.............
I have a very simple AsyncTask implementation example and have problem to test it using Android JUnit framework. It works just fine when I instantiate and execute it in normal application. However when it's executed from any of Android Testing framework classes (i.e. AndroidTestCase, ActivityUnitTestCase, ActivityInstrumentationTestCase2 etc) it behaves sarngely:
- It executes doInBackground() method correctly
- However it doesn't invokes any of its notification methods (onPostExecute(), onProgressUpdate(), etc) --
just silently ignores them whitout showing any errors. This is very simple AsyncTask example................................