Android :: Is There Anything Like Itemized Overlay For Images?

Nov 18, 2010

I am searching for functionality which works like the itemizedOverlay on the mapview, only for Imageview. So that I can add items on specific locations on the image and trigger actions on tap of the item. I am building an application for Android where you get Floorplans and on this Floorplan the rooms should be marked and clickable to get more information.

Android :: Is there anything like itemized Overlay for Images?


Android :: How To Pass Itemized Overlay To Listener Class?

May 31, 2010

To describe my problem, everytime my location changes, it redraws the center maker on the map. Only catch is that it doesn't delete the previous one. I can get it to delete the previous one when the location is changed, but I have no idea how to pass the original overlay in-between classes.

View 1 Replies View Related

Android :: How To Handle Visibility Of Itemized Overlay In Map View In Android?

Mar 19, 2010

i want set the visibility to itemized overlay in map view. if the zoom level is less than 10 i want to set visibility of overlay is GONE else VISIBLE. how to do that? and also cant set zoom level Listener.

View 1 Replies View Related

Android :: Overlay Images Onto Camera Preview Surface View

Aug 23, 2010

I have a SurfaceView that is being used to draw custom animations and I would like to overlay them onto a live-feed from the phone's camera. Currently, the SurfaceView that contains the animations has a white- background, but if I were to overlay them onto the phone's camera feed, they would have to be transparent. The camera and animation drawing cannot be done on the same SurfaceView. Is it possible to make a SurfaceView transparent? What is the best course to pursue the use of multiple views? My end goal is to essentially overlay the contents of another SurfaceView onto the Camera SurfaceView.

View 2 Replies View Related

Android :: Surface View Draw Images Overlay On Camera Preview

Aug 23, 2010

I have a SurfaceView that is being used to draw images, and I would like to overlay them onto a live-feed from the phone's camera. Currently, the SurfaceView that contains the images have a white-background, but if I were to overlay them onto the phone's camera feed, they would have to be transparent. The camera and animation drawing cannot be done on the same SurfaceView. What is the best course to pursue the use of multiple views that involve managing the camera and drawing images? Is it possible to make a SurfaceView transparent?

View 4 Replies View Related

Android :: Map Open Overlay When Pin Is Clicked - Overlay Contains Description / Button

Aug 18, 2010

I like tu use the MapActivity to display some pins. When a pin is pressed i like to open a description. This can I obtain following the tutorial: http://developer.android.com /resources /tutorials/views/hello-mapview. But now I like to put a button on the overlay window. That button should open a detail activity. How can I make this? How is possible to personalize the overlay "info window"?

View 2 Replies View Related

Android :: Itemized Overlays - Not Drawing Collection But Refreshing?

Apr 22, 2010

I'm trying to write code that draws accuracy circles around a gps location based on a time param. I have no problem setting up the GPS, or of calculating how to draw the circles.What's been killing me is that the Overlays always overwrite one another.So I can never have more than one circle.I've looked at all the examples and tutorials online but they seem to be obsessed with putting in icons or with Drawing from some database or array.If I understood correctly I should be able to do itemizedoverlays and just draw as i go without having to track each readout in an array.

View 9 Replies View Related

Android :: Google Maps Itemized Modification Exception

May 20, 2010

I cannot figure out the origin of the ConcurrentModificationException. In my activity I'm calling
updateMapOverlay(). I'm also calling updateMapOverlay() inside another Thread (a TimerTask) that is invoked on regular intervals. I'm taking the appropriate locks when invoking updateMapOverlay() from both the threads. Is this problem being caused because I'm invoking updateMapOverlay from inside a non-UI thread (i.e., TimerTask).

private void updateMapOverlay() { this.itemizedOverlay.refreshItems(createOverlayItemsList());
List<Overlay> overlays = mapView.getOverlays(); overlays.clear();
overlays.add(cotItemizedOverlay); this.mapview.invalidate(); }

Exception:
W/dalvikvm(10641): threadid=3: thread exiting with uncaught exception (group=0x4001b180)
E/AndroidRuntime(10641): Uncaught handler: thread main exiting due to uncaught exception
E/AndroidRuntime(10641): java.util.ConcurrentModificationException....

View 3 Replies View Related

Android :: Load Images In OpenGL Without Having Thin Outline Appear Around Images?

Nov 2, 2009

I'm basically using the same method of loading bitmaps in OpenGL that the SpriteMethodTest example uses and have been unable to get rid of an annoying outline that appears around all of my images.

For example, If I were to load an image of a white circle on a white background, I would expect to see nothing. Instead, I would see my circle because its edge would be gray. In SpriteMethodTest, I replaced the background image with white and was able to see that the edges of the android images flying around also don't seem to be rendered correctly.

Does anyone know how to load images in OpenGL without having a thin outline appear around the images?

View 4 Replies View Related

Android :: Adding Some Nine Patch Images Breaks All Of My Other Images

Apr 6, 2010

I'm working to convert some background images to nine patch so they scale better on different phones.
The problem is that if I have the following resource structure: drawable-hdpi/background.png drawable-hdpi/button.png drawable-mdpi/background.png drawable-mdpi/button.png drawable-ldpi/background.png drawable-ldpi/button.png and then I drop a new drawable-hdpi/background.9.png file into the mix, it breaks button.png during the pre-compile. The error is "No resource found that matches the given name (at 'background' with value '@drawable/button').Simply removing that one nine patch file fixes the build. Should I be able to have some nine patch images and some normal ones, or to have nine patch only in hdpi but not mdpi or ldpi? This is Eclipse 3.5.1 with the latest ADT.

View 3 Replies View Related

Motorola Droid X :: Does Google Images Let You Select Images?

Jul 18, 2010

Just curious how many have this issue.If you are unsure select the link below and find out pls.

View 30 Replies View Related

Android :: Tutorials On How To Create Jpeg Images Or Convert Images Into Jpeg?

Jun 23, 2010

1.myJpegFile = new File("images/jpegImage.jpg");
2.output = new BufferedOutputStream(new FileOutputStream(myJpegFile));
3.encoder = JPEGCodec.createJPEGEncoder(output);
4.encoder.encode(myJpegImage); Please could you give me the equivalent code for line no. 3 and 4 in Android?

View 1 Replies View Related

Android :: How To Market Map Overlay?

Sep 21, 2010

I want to market an overlay for Android Maps. It will provide the "speed limit". My map will have to query the internet for updates pretty heavily as one travels. Q: Should I just use the "Maps external Library" thing? http://code.google.com/android/add-ons/google-apis/maps-overview.html or Q: Can I somehow make it an option in the normal google-map system that everyone has on their phone?

View 7 Replies View Related

Android :: Animated Map Overlay

Feb 17, 2009

I am trying to make a map overlay animated much like MyLocationOverlay does. Currently the only things that I can see to make animated are Views but Overlays don't extend View functionality. My next thought was to try to lodge a View into the overlay, but the redundancy makes it seem like this solution is incorrect. I grabbed the android source hoping that I could just look at MyLocationOverlay source and that would let me know how the animation was supposed to be done, but I can't find the source for anything involving maps. If that is available somewhere it would help. Can someone point me to the MyLocationOverlay source or let me know what the paradigm is supposed to look like for animating map overlays?

View 2 Replies View Related

Android :: Activity As Overlay Over Other App

Sep 23, 2009

Is it possible to create an Android activity as an overlay above other application? If yes, please provide me a pointer.

View 7 Replies View Related

Android :: Add Overlay To MapView?

Sep 28, 2010

I have subclassed Overlay as LandMarkOverlay (and implemented an onTap(GeoPoint) method).

In the main activity I do this:

setContentView(R.layout.main);

MapView mapView = (MapView) findViewById(R.id.mapview);
mapView.setBuiltInZoomControls(true);
landmarkOverlay = new LandmarkOverlay();

//add the landmarkOverlay to the list
mapView.getOverlays().add(landmarkOverlay);

What else do I need to do so that when the user taps the screen, landmarkOverlay's onTap(GeoPoint) method gets called?

View 1 Replies View Related

Android :: Overlay Vs ItemizedOverlay?

Oct 24, 2009

I want to draw 20 pins on a MapActivity. Each pin has a small pin image, but I have to dynamically overlay a small bit of text over each pin at runtime.

Looks like I have two options:

#1) Itemized Overlay This is the suggested method. I put all my pins in one ItemizedOverlay object, and that counts as a single Overlay object for my MapView.

#2) One Overlay per pin Create a separate Overlay instance for each pin I need to render.

The problem I see with using method #1 is that you need to set a drawable for the item. This would mean that I need to create 20+20 (one for focused/non-focused state each) bitmaps and keep them in memory for the duration of my app. On the other hand, Overlay lets you override the draw method so I can do the simple compositing at runtime.

The other issue with Itemized Overlay - although it handles focus for you - does it move the focused item to the front of the z-order when selected?

View 2 Replies View Related

Android :: Memory Leak In Map Overlay

Jan 10, 2010

I have been banging away at this one for weeks and I feel like I have exhausted my research capabilities. I am hoping that someone will see my error in the code posted below. The code is completely functional doing everything I need, but there is a major memory leak. When I try to track memory in the DDMS, the VM Heap tells me that my object count is relatively stable and the used memory is also relatively stable (it comes back down to a similar value after each GC after panning).

When I look at the memory pie chart, the free memory loses over 1meg of capacity with each map pan (overlay reload) and the Unknown memory grows. I have not found anything with the allocation tracker. Functional Summary: I load overlays onto a map based on data I get from polling my server. When I pan the map far enough I clear the overlays and load new ones.
MapFrontEnd.java (snippets): //header info private List<Overlay> overlays;
//in onCreate overlays = mapView.getOverlays();
// here I attempt to fully clean up my old Overlays for (Overlay i : overlays) {
if (i instanceof ParcelOverlay) ((ParcelOverlay) i).cleanUp(); }

View 4 Replies View Related

Android :: Draw Bitmap On Overlay

Nov 12, 2009

I've been trying almost everything and been searching and reading everywhere on the net. I just can't seem to find the correct way of doing this.

I have a MapActivity with a MapView and I want to draw something on an Overlay. I'm overwriting the draw-method, and I can easily draw straight on the canvas using a paint. My problem is I want to merge some circles and afterwards color them. Therefore I want to create a Bitmap and then draw on that. I just don't know what to use. Should I use a mutable Bitmap, a BitmapDrawable or am I simply going in the wrong direction.

The reason I want to do this is because I want to draw some kind of heatmap upon the Google Maps, and I need to merge and blend different circles, so they appear to be just one big blob.

View 6 Replies View Related

Android :: Overlay Image On Imageview

Oct 13, 2010

How to overlay two images like the one in iphone notification icon or new launcher pro notification? I want to add new image on top right of an imageview to show notification.

View 2 Replies View Related

Android :: Overlay In Bounded Lat Long Possible?

Mar 10, 2010

have been dealing with placement of items in the ItemizedOverlay class with the google maps android library, which seems to work just fine. It handles the icon placments and associated properties of the icons that I place on the viewer.As of lately though, I noticed that I loose the satellite view altogether in the final zoom features of the map when I want to get in real close. I thought this would be a real good opportunity to use a blueprint of an area as an overly on the gridded map so that there were still areas of reference when analyzing an area up close. Unfortunately I have not been able to place a bounded region for the blueprint on the map. If I have latitude and longitude values for each corner of where the blueprint should be places, I can't seem to find a method to put this where I want it on the map.The only constructor/method that I have found only asks for a center point and then sizes the object appropriately. It seems odd that this feature wouldn't exist but I can't find anything to hint that it does exist. JFrog "Debugging is twice as hard as coding something the first time. Therefore, if you make your code as clever as possible, you are by definition, not smart enough to debug it."

View 3 Replies View Related

Android :: Map Overlay Not Updating Unless I Tap Screen

Sep 26, 2010

I have built a simple app that uses a Google MapActivity. On top of the Map, I have 2 overlays, a Marathon Course and the position of a runner. The latter position overlay simply shows an updated blue dot.I update the location of the dot every second but the screen does not refresh. If I tap the scrren then the dot updates. Am I missing some hard refresh call somewhere? My Overlay code is small and shown below. Note that it does go into the draw routine every second and the point is changed.

View 3 Replies View Related

Android :: How To Overlay GLSurfaceView Over A MapView?

May 13, 2010

I want to create a simple Map based application in android ,where i can display my current position.Instead of overlaying a simple Image on the MapView to represent the position, i want to overlay the GLSurfaceView on the MapView. But i don't know how to achieve this. Is there any way to do that?. Please anybody knows the solution help me.

View 1 Replies View Related

Android :: How To Overlay GLSurfaceView Over A CameraPreview?

Sep 22, 2010

I am trying to merge two examples from the ApiDemos so one overlay over the other. 1. CameraPreview.java 2. TranslucentGLSurfaceViewActivity.java I guess GLSurfaceView is not really necessary, I saw demos that uses a GL layer as a Camera PreviewCallback, but since I am such a noob at OpenGL, I am kind of lost. Can someone points me toward the light (figuratively speaking)?

View 1 Replies View Related

Android :: GlSurfaceView With Overlay Using XML / Java

Nov 8, 2010

I started an Android OpenGL application and I have the following classes: class A extends Activity class B extends GlSurfaceView implements Renderer When class A's onCreate is called, it creates an object of type class B and calls: How should I use my custom class that extends glSurfaceView in my XML file/Activity? Code...

View 2 Replies View Related

Android :: Getting Compass Values And Use It On Map Overlay

Sep 13, 2010

I have a marker on the map using an Overlay. I also have access to the compass sensor which I'm able to show a textView with the orientation values (0 to 359). How can I apply this values to the marker? (which is a drawable). I already have a MAtrix created but when I insert the orientation value gives me an error, here it is:

GeoPoint geopoint = new GeoPoint((int) (newLocation.getLatitude() * 1E6),
(int) (newLocation.getLongitude() * 1E6)); Paint paint = new Paint();
Point pt = new Point(); mapView.getProjection().toPixels(geopoint, pt);
Bitmap bmp = BitmapFactory.decodeResource(getResources(),R.drawable.user2);
Matrix matrix = new Matrix(); matrix.postTranslate(-25, -25);
matrix.postRotate(direction); matrix.postTranslate(pt.x, pt.y);
paint.setAntiAlias(true); paint.setFilterBitmap(true);
int width = bmp.getWidth(); int height = bmp.getHeight();
Bitmap changedBitmap = Bitmap.createBitmap(bmp, 0, 0, width, height, matrix, true);
BitmapDrawable icon = new BitmapDrawable(changedBitmap);
icon.setBounds(0, 0, icon.getIntrinsicWidth(), icon.getIntrinsicHeight());
userOverlay useroverlay = new userOverlay(icon); useroverlay.addItem(item);
mapView.getOverlays().add(useroverlay);

I used the value retrieved from the sensor on "direction" but it doesn't work.

View 5 Replies View Related

Android :: Add An Overlay Of Layout In Listactivity?

May 9, 2010

I am tryin to make a layout appear when even I clich on a row of listactivity. The Overlay layout contains certain function which have to be performed based on the row selected in the list. Can anyone pls suggest me how to do it.

View 1 Replies View Related

Android :: Add A Listener To Image Which In Overlay?

May 20, 2010

I want to add a listener to a image which in the overlay so that dialog will exists after i click the image int the map.

View 2 Replies View Related

Android : Overlay A GLSurfaceview On A Surfaceview?

Apr 27, 2010

Is there anyone who knows how to overlay a GLSurfaceview on a Surfaceview? The Surfaceview is used for the camera preview..

View 4 Replies View Related

Android : How To Show Pop Up On Clicking Map Overlay

Mar 4, 2010

I want to show a custom image with some data in it while clicking map overlay that i have added to google map in android.

Can any one guide me how can i create that custom image or thing to be displayed on google map with some data on it?

some body told me to go for custom view but i have no idea about them.

View 2 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved