Android :: How To Run Thread In Service After Timely Intervals?
Nov 13, 2010
I need to create a service that runs a piece of code in new thread after (let us say) 10 mins. How can I do that? I have service ready but I don't seem to understand how (if ) to call timer from within thread.
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Nov 20, 2010
what I'm trying to do here is implement something like a peer-to-peer client. Being that, it will start a client thread and a server thread.I know Services themselves run in the main GUI thread, so I'll have to start a couple of independent threads (or Asynctasks?) for each server and client. The only thing I'm not so sure about is if I'll better have 1 Service starting 2 threads, or maybe 2 services, each one of them starting their own thread.
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Jan 18, 2010
I am new to Java and Android.I would like to retrieve remote data and display it within my activity. To prevent tying up to UI, I understand that I can do this in another thread. (I thought I could just-as-well fetch this remote data from within a service, but that appears to tie up the UI thread also). So now I'm beginning to think I need to either run the logic from a new thread within a service, or run a service within a new thread. But which? I have found many examples online of running new threads or services, but I have yet to find an example of both at the same time.
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Jun 12, 2010
In Virgil Dobjanschi's talk, "Developing Android REST client applications" (link here), he said a few things that took me by surprise. Including:
Don't run http queries in threads spawned by your activities. Instead, communicate with a service to do them, and store the information in a ContentProvider.
Use a ContentObserver to be notified of changes.
Always perform long running tasks in a Service, never in your Activity.
Stop your Service when you're done with it.
I understand that he was talking about a REST API, but I'm trying to make it fit with some other ideas I've had for apps. One of APIs I've been using uses long-polling for their chat interface. There is a loop http queries, most of which will time out. This means that, as long as the app hasn't been killed by the OS, or the user hasn't specifically turned off the chat feature, I'll never be done with the Service, and it will stay open forever. This seems less than optimal.
Long question short:
For a chat application that uses long polling to simulate push and immediate response, is it still best practice to use a Service to perform the HTTP queries, and store the information in a ContentProvider?
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May 26, 2009
I want to download some data from internet.It should not block main UI thread. I know both thread and service can handle the work. What is the difference between them?
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Oct 6, 2010
I have an application which requires networking service. I took on LWUIT4IO and adjusted it to my needs so now i have a network queue that can run one or more network threads.Now, my application is based on single root activity that spawns other child activities as needed (it's a reservation center for vacations, car rental etc.. each in it's own activity). The network is common to all and should be used by all activities. the network thread requires, basically, a callback to notify it's finished and return the result (input stream or byte array) .At first i thought that i should use a service instead of a singleton that will be started in the root activity(the service will also be started in the root activity), however working with a local service is problematic for me: 1. no callbacks which makes me use intents to encapsulate the request esponse in intents time consuming, also since there is not single point of listening (i have to use BroadcastReceivers)i have to add a calling class name or some other identifier so the sender of the request will know it's for him, i think this is also a waste of time and resources since i need only one listener.
i think i CAN use callbacks if i use Binder object to return local instance of my Service and then use the queuing method directly, this is problematic for me as acquiring Binder object is asynchronous and i need it 'on the spot' 3. I thought of using a static instance of the service and null it in onDestroy of the service, but if i use that way, i'm not so sure i need a service... 4. i saw a small answer in stackoverflow about inheriting application and putting whatever member you need there so when you use getApplication you get this instance and then you can retrieve whatever you want, is this even advisable ?
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Dec 16, 2009
I have two apps that use a service to upload and download files and data. I've noticed that when the service gets very busy, it can cause the UI to block, up to the point that Android shows a "force quit/ wait" popup. In order to avoid that, I run tasks in a service at a lower priority. This way, the service will never cause the UI to hickup. Also, the service stops if the app hasn't been used for a certain number of minutes. I don't want to keep resources if the user isn't using my app.I have found that some of my users run apps that run services permanently at normal priority. Such a service starts at phone switch on, and keeps running indefinitely, downloading vast amounts of data. My policy of being nice to other apps doesn't pay off: these agressive third party services push my service away so it never gets anything done. As one of my users told me, my app has hickups, until he kills the service of this app X, after which my app runs smoothly, snappy, and fast.
My question is, should I be nice to other apps and to the UI in my own app, or should I just run a service and agressively take all resources I need - or don't need? This is one issue where Android is different from iPhone. We can run services, but by doing so, we can cause damage to other peoples apps. Of course, my "question" doesn't require an answer. I'm just curious after what other people think, what your experience here is.
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Nov 14, 2010
I am developing an Android app and I am doing some heavy work (bringing data from an online web page and parsing it to store in database) in a service. Currently, it is taking about 20+ mins and for this time my UI is stuck. I was thinking of using a thread in service so my UI doesn't get stuck but it is giving error.
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Jun 23, 2010
I am starting to develop a new app and I am a bit confused about the structure I need to give it.I need to react to broadcast intents, so I placed a broadcast received in the manifest. Every single intent produces an action to be performed. Now the first question: should I start a service (maybe with non_sticky option?) or should I start a thread (or an async task) directly from the broadcast receiver? If I start a service, should I do all the stuff in its body, or should it start a thread. I should do the heavy job in a thread if there are time consuming operations, but what if the gui of my application is just an activity with the options and a button to start the service. What is the point in keeping the main thread busy? Do I risk to be killed for not being responsive? I read here and there that I can update the gui from a background thread. Can I do that even if it is started from a service? The AsyncTask's onProgressUpdate is said to run in the application main thread, but if the application is made of different activities, who tells me which activity is the user looking at while the thread is doing all its long work? The user could change activity in the meanwhile and then the update would be unuseful.I know it's (quite) a lot of questions, but I need to get some clarifications before taking the wrong path.
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Sep 16, 2010
My IntentService is blocking my UI thread and I wanted to find out why. So I turned on profiling in the onStartCommand method of the IntentService and turned it off at the end of the onStartMethod. The working being done in between is web access with the Apache HTTP client.According to the profiler, the onStartCommand method of the IntentService is running on the main thread, not in a worker thread. Any idea what could cause this behavior?
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Jul 27, 2009
i have a little frontend showing a list of items that it will retrieve from a service. I want that service to be started in a separate thread.so the UI is still responding to user interaction while waiting for that service to call a callback method. What is the best way to start the service in a detached thread?
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Jul 5, 2010
I am a newbie in android and i had a question whether i should use a service or thread for http connection and what will be the advantage of using a service over a thread or viceversa. Please help me out with this.
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Jun 24, 2010
HTo be able to write "nice" code between my application/activies and a local service I need to understand some basic Android concepts:What I'm wondering is if my application (as in my activities) and my local service is sharing one thread. I.e. when the activities and the local service executes tasks queued are these tasks interleaved in ONE thread thus sharing the thread or does the service has a thread of its own?Also if the local service shares the thread with the activities and the local service makes a direct call (via a callback) to one of the activities (i.e. no post message) is the activity thread "halted" or is the execution of that specific function queued to be executed later anyway?
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Nov 7, 2010
I have an application that starts on boot using a broadcast receiver, also I have an activity and a process, because the service must run always on the background I am starting the service on it's own process using the android:process manifest tag.The ui is only for presentational needs and I would like the user to be able to run the service even if the activity is not active.when I press the back button or the home button the activity's on destroy method is called and the service although seems its running (it appears on the task manager) its not behaving as supposed, it should connect to the net and send some data but every X time using an timer task but the task never fires so the data are never send.
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Oct 5, 2010
can someone please help me? I would like to write a program which uses a service to periodically update a text view on an activity. I do this by having ActivityA with a 2 buttons to start/stop my service. In the service I run a timer which triggers every second. From here I need to have this launch and update a text view on ActivityB which at present is just a counter value.I'm sure there are likely better ways to do this, such as using only one activity, maybe using a thread but the main design consideration is to have the service running even if my activity is destoyed (the counter value would instead go trigger some alarm or file write instead of a text view update). Sorry for rambling. I find the android developer resources offer too many solutions!
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Jun 1, 2010
I'm trying to think of a way on how to sync in between a local service and the main activity.
The local service has,
A thread with a socket connection that could receive data at any time.
A list/array with data.
At any time the socket could receive data and add it to the list.
The activity needs to display this data. So when the activity starts up it needs to attach or start the local service and fetch the list. It also needs to be notified if the list is updated.
I think I would need to sync my list somehow so the local service does not add a new entry to it while the activity fetches the list when connecting to the service.
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Jun 23, 2010
I'm doing an application that requires that certain thread access data that's shared among it and another service.How can I protect these shared data form accessing in the same time is there anything in android for that or android has nothing to do with this as Java API's will do the job.
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Jul 16, 2010
What is the difference between Service, Async Task & Thread. If i am not wrong all of them are used to do some stuff in background. So, how to decide which to use and when?
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Sep 14, 2010
Suppose I have code in the onStart() handler of my Service to launch a thread to do some stuff and then call stopSelf().stopSelf() gets called before the thread finishes.What exactly happens?I've tested this out myself and my thread continues to execute until it is finished.Does Android hear the stopSelf() call, but postpone it until the thread is finished?
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Aug 31, 2010
I have a service from which a start a new thread. This new thread will communicate with a TCP server using socket. What is the best way to send the data received from TCP server back to the service? Handlers or something else?
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May 28, 2010
A new question about android and services. Currently I'm developing a App that should send images to a server. It should also be possible to send more images parallel. I made a service that creates for every image a new image. The activity can bind to that service and gather information about the progress. I want to show the current status for every image in a notification (and when the user clicks a notification, an activity with the progress for that image should be shown). But I get several problems with that approach. There are errors with binding, the notification pending event starts the activity completely new, so I lose information about currently sending images and so on. How I could design in a appropriate way.
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May 26, 2009
I'm implementing a service that contains a thread to handle all time consuming operation. My core service logic is in a different thread than the ui or main thread. According to the Android document, when the OS plans to free some system resource, it will call onDestroy () on the service and only when onDestroy() returns it will kill the process hosting the service, thus giving opportunity to the service to cleanup.Now, when onDestroy() is called, I want to send a message to my service thread to do the necessary cleanup. Only when the service thread acknowledges that the cleanup or shutdown is complete, onDestroy () should return. I could find a way to send asynchronous messages to threads and the corresponding processing of the messages, but not able to figure out how I need to implement onDestroy(), such that it would send a message to the service thread and should wait for a result, before returning.
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Sep 2, 2010
I haven't been getting my aol account email in a timely manor. I have the settings set to check every 10 min for email but still not getting it. If I manually go into the email it searches for it and then retreives it but it won't do it automatically.
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Jul 21, 2010
When you do a Thread.currentThread().getId(), is the resulting thread id scoped per process or scoped to the current Activity/Service?
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May 28, 2014
I found out about the AMAZING app Timely. It is absolutely beautiful and works great. I really love the default sounds it comes with, and would like to know if I could get one of the alarms as my ringtone. So is there a way to get the music off this app?
Galaxy note 3 Sprint, not rooted (yet)
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Mar 4, 2010
This tutorial uses service to avoid any ANR timeouts. I just wonder, can I use Thread instead of service to do the work of getting data and updating RemoteViews? I don't want to create a service, because Thread is easier to handle and pass data into Thread.
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Oct 8, 2010
Looking for an app to turn on data only at regularly scheduled intervals, say every 15 minutes or so.Anything out there? I know juicedefender may do this but I've heard mixed reviews on it.
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Aug 2, 2010
Just joined the Android group. I'm having problems with the acceleration and orientation sensors.I would like to obtain sensor data (acceleration and orientation values) at regular intervals (10 milliseconds). However, the SensorEventListener doesn't allow you to do that. Does anyone have an idea of how to work around this issue? This is important as I need it to collect data for an app I'm working on.
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Sep 17, 2012
I would like to make an app that measures little time intervals (nanoseconds) so I need to know about time resolution and precision regarding such measures with an Android device.
In other words:
- Is it feasible to get reliable values of the current time with nanosecond resolution?
- If so, is feasible to measure such little time interavals? I mean, is there any way to tell the app/OS to focus on measuring the time interval specified in the current thread instead of allowing other processes to make the measuring task not precise?
I've tried to measure the time between the execution of two different lines in code but the results are not always the same, somehow random, then I suppose Dalvik and its process management is causing this to be unreliable and random. What I need to do is to measure distances by getting transmission and reception of audio tones of 16-20 KHz (done in [1] with iOS), thus needing resolution and precision.
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Aug 11, 2010
I've read through the SampleSyncAdapter project
(http:// developer.android.com/resources/samples/SampleSyncAdapter/index.html).
The main entry point for the SampleSyncAdapter appears to be the onPerformSync(...) method. In the documentation page for the sample, it mentions that "[onPerformSync]...gets called whenever the sync manager issues a sync operation for that sync adapter." Who is this 'sync manager', and at what intervals will it instruct the sync adapter to onPerformSync()?
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