Android :: How To Ensure Black Outlines Of Drawing Are Not Colored By Paint Brush
Feb 25, 2009
I'm developing a coloring book app, how do I ensure that the black outlines of my drawing are not colored by the paint brush? I thought of decreasing the alpha value of the paint brush to show the black outlines when painting over them but upon painting the same area again, the black outlines will be painted over.
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Jun 11, 2013
Lenovo a600e, havenot Wire brush pack,Consult How to brush card packs and mobile phone content to produce wire brush pack.
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May 11, 2010
I am creating an app that uses GPS coordinates. Can anyone help me with the following?
1) I want to ensure I am using a current 'fixed' location and not a previously stored one, so I am trying to avoid using getLastKnownLocation, but cannot seem to figure out the alternate to this?
2) What is the best way to display a "please wait" message or something along those lines while the GPS service is attempting to get a fix (and ideally periodically allow the user to cancel out)?
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Sep 17, 2010
If I have my app fetching content from my server, what mechanism should I use on my server to ensure that its my app making the request? Is there any way that I can sign the request to using my app's signature to show its come from my app and not from a stolen version or copycat?
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Nov 23, 2010
Is there a truefire way to make sure my app will display the same on my Motorola Droid 2 as it will on other Androids? I use nothing more than basic Linear Layouts, Image Views, Buttons etc - is there a good checklist to go by before I even think about launching an app?
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Jan 1, 2010
Is there a way that I can make sure a given item in an android listview is entirely visible I'd like to be able to programmatically scroll to a specific item, like when I press a button for example.
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Jun 25, 2010
I have a service that will monitor location changes daily. What I know so far that to start a service at boot, I have to follow the linked tutorial. This way I can get the service started at boot, but to save battery I need it only between 9am-9pm.
Question is pretty simple, so I will repeat:
How can I ensure a service is started at 9am and stopped 9pm every day?
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Sep 25, 2010
Can someone explain what the different colored text means for each element? Should this be obvious? It seems to be more than an association with certain elements. Or even if just that, does it help you figure out new combinations, or just indicate what's already been combined?
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Oct 25, 2009
I have a problem with one of my app. I try to make a paint application but nothing is draw on the screen (except the first circle which is draw on the launch).The log Cat seems to be correct and i get the right x/y coordinates.I think i do something wrong on the ondraw.do you see my problem?
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Sep 14, 2010
I am trying to code an app where you can paint (Finger paint) free hand on a running video in a VideoView.I have the two things running separately but not together.I can draw my paint on a balance screen and i can play my video on my videoView, which is implementer in an xml layout.Is there a way to overlay the xml videoview View with an other View which can be drawable?
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Jan 12, 2010
I'd like to include a simple draw feature on my app. A friend told me I can't use canvas because I need to control the frame buffer and not redraw the entire screen every for every frame.He suggested I find a openGL 2d engine.I've searched around and I've only found Rokon which doesn't have any documentation and the examples aren't quite what I need.Any suggestions?
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Oct 5, 2010
My application opens in Activity A1. None of the views in A1 are focused at startup, until I use the arrow keys to navigate through the views. A button press in A1 launches activity A2. When A2 opens, the first Button in A2 is focused by default. I do not want this happen. What I want is when A2 opens, none of the buttons are focused until arrow keys are used to naviagte through them(just like it is in A1).
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Nov 20, 2009
I am having trouble in finding out the right settings for my emulator to simulate the Motorola Droid. Does anyone know with what settings should I create my emulator, so that I can emulate the Droid handset?
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Apr 20, 2010
Building an iPhone OS application that will allow users to anonymously post information to a web application (in my particular case it will be a Rails based site) ... and I want to ensure that I only accept posts that originate from a specific application running on an iPhone/iTouch. How is this best accomplished? (btw, if your answer applies to Android please feel free to post it here as well as I'm curious to know if the techniques are the same or vary).
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Oct 28, 2010
Is there a way to ensure that my Android UI will display as expected across different phones ?
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Oct 2, 2009
I open an Activity which has a number of elements... some TextViews, some Buttons, and an EditText. For some reason, when the activity starts, the EditText is focused by default, which causes the keypad to appear hiding the screen. I only want this EditText to be in focus if the user clicks into it. How can I ensure that this View isn't in focus when the activity starts? I've tried calling requestFocus() on one of the buttons, but it hasn't changed anything. Ideally, I don't want anything in focus at all.
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Oct 20, 2009
I am the developer of a heavily used application (over 110.000 active installs) and got one problem with the Android platform. One of the features in my application uses the normal way of the Android SDK to display a LED notification with a selectable color. The color can be set by ledARGB flag in http://developer.android.com/reference/android/app/Notification.html. This had been working with the emulator, the HTC G1 and the HTC Magic (myTouch) but now users starting to report that the HTC Hero does not show up different colors. (although the charging LED for the HTC Hero is orange and the normal notification color is green). The same thing occurs for setting a vibrate pattern. (flag -> vibrate in http://developer.android.com/reference/android/app/Notification.html) This does not work on the HTC Hero US. (it does work on the EU/GSM version of the Hero).....
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Jul 1, 2009
I have to get the height of the text for i have specified the text size. is this possible? i need to get the width using the Paint object and without.
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Mar 29, 2010
Is there an app out there that lets you take a picture of your room with the camera,then preview different wall colors?
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Jun 21, 2010
i have a problem with double values i need to store in an android homed sqlite database. since these double values represent gps values (lat & lng), i really NEED an absolute precision down to the 9th number after the comma.when reading lng from this table into some (java) double variable, i get a value like "0.999956837" - this renders the values pretty useless to me.is there a way to enforce the precision i need other than storing the values as "text" fields (what would make expensive casts neccessary) or storing them as integers (meaning i need to multiply/divide at each write/read-op)?
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Aug 22, 2009
i am using android.opengl.GLSurfaceView in my game, which is working well expect under one condition: Starting the game a second time after leaving it by pushing the home button, causes the game to flicker, because the rendering thread from the previous instance is still running and firing OpenGL commands. Now the question is, how can i ensure that only one instance of GLSurfaceView/GLSurfaceView.Renderer gets created?
To solve/workaround the problem i've tried to set the following properties in the manifest file to to ensure the activity gets shut down if it gets inactive.
android:configChanges="keyboardHidden|orientation"
android:launchMode="singleTask"
android:multiprocess="false"
android:noHistory="true">
But without success, the activity/rendering thread still keeps running. Do you know of any certain way to exit the rendering thread/free GLSurfaceView?
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Sep 16, 2010
do I use the imageview as the skin of the colored listview or is there better ways to create them?
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Jun 17, 2010
Is it possible to change the unit for Paint.setTextSize?As far as I know,it's pixel but I like to set the text size in DIP for multiple screen support.
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Sep 8, 2010
I want to create a paint and update loop in android for game animation on a canvas but I am having trouble as I can't seem to get the threading to work appropriately. It seems to crash almost immediately.
Here is what I have tried:
CODE:................
Also when I drop the wait down lower it crashes faster. Is there a more appropriate way to approach this?
Changed to this:
CODE:........
This results in the same error...
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Mar 2, 2010
How do I ensure that I get the 'resize' behavior when the IME is shown/hidden?
I've included the following in my manifest:
android:windowSoftInputMode="adjustResize"
What else am I supposed to add? I've read that the container that the View is placed in should 'support resize' but what layouts support this?
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May 15, 2010
I'm developing on Android with OpenGL ES, I draw some cubes and I change their colors with glColor4f. Now, what I want is to give a more realistic effect on the cubes, so I create a monochromatic 8bit depth, 64x64 pixel size PNG file. I loaded on a texture, and here is my problem, which is the way to combine the color and the texture to get a colorized and textured cubes onto the screen?
I'm not an expert on OpenGL, I tried this:
On create:...................................
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Aug 21, 2010
I'm new to Android and Java programming and I've manage to create a simple paint program, but how do I add a zoom feature? Right now I'm just extending the View class and using the "on Draw()" method. Do I have to use a Drawable to be able to add zooming functionality? I'm not really understanding the differences between the two. If I am way off base then please point me to a good tutorial on paint/zooming.
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Jun 2, 2010
My app uses a custom View that does a lot of text drawing.To ensure my text is always readable I've been using the result of calling getTextSize() on a newly-created Paint() instance as the minimum size. Docs say calling 'new Paint()' sets attributes like text size to default values.One of my European users just got a Motorola Milestone phone and reports that some text is unreadably small.I believe I've duplicated this using the WVGA854 skin in a 2.1 emulator.Run in that emulator my app's smallest TextViews look fine, but the text I'm drawing myself using Paint instances where I haven't changed the text size from the default is too small. I confirmed this by commenting out all setTextSize() calls in my View subclass: the text becomes too small to read comfortably.
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Nov 24, 2010
I'm looking for an application that will allow one to open an image (or pdf, preferably) of a worksheet and allow one to "do" that worksheet; in other words draw/write on the image/pdf.
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Apr 4, 2010
To explain i have a bitmap which is constructed as follows
Paint a rectangle color yellow I want now to paint a smaller circle over the top of the rectangle, but i want to use transparency. so that the circle results as a hole in the rectangle. {like swiss cheese with holes }
So if i painted the bitmap over a background the background would still be visible in the Circle/hole.
setting the drawcolor drawColor(Color.TRANSPARENT) just paints a transparent object. i.e. it doesn't erase the circle area of the rectangle.
How to do...?
One option is to set the circle color to say black and then look for an option to replace black with transparent within the bitmap.... but i can't find a solution for this either.
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