Android :: Gif Animation In Droid Web View?
Aug 3, 2010Can we do gif animation in android web view. i want to run some images step by step in continues way.
if this is possible then please tell how ?
Can we do gif animation in android web view. i want to run some images step by step in continues way.
if this is possible then please tell how ?
Is it possible to resize a view over the period of tween animation. I do not want the view to be scaled but it should be resized giving the effect that it is zooming out and as it zooms out reveals more content of the view.Is there an existing way I can use the animation framework to achieve this effect?
View 4 Replies View RelatedCan you advise me how to apply view transition animation. ex: when i click on an list item my contentview changers. I want to apply a transition animation in that.
View 5 Replies View RelatedI was wondering if someone has a good answer to this.I am looking for a better way to animate a background color transition from on color to the next.Currently, I have two views, vCurrentColor which lays on top of the vNextColor, in a FrameLayout. I then animate the alpha of the currentColorView to zero. At the end of the animation I swap the positions of the views and repeat the process.
View 3 Replies View RelatedEverywhere I look online, it seems that I must use an animation to change views dynamically (like slide in, out). Do I have to do this, or can I simple just setContentView() on each new activity?
View 1 Replies View RelatedI'm trying to make a timeout gauge bar animation effect:The width of a lengthy colorful bitmap image is decreasing, but not x-scaling.so the image looks not changing and the visible area shrinks.I couldn't find the sole ImageView clipping or masking support in android.then changing the shrink_box's width will clip the portion of the still_image.But I failed to change the width of the view smoothly.I tried to change the LayoutParam.width in applyTransformation() but got an Exception, it seems not allowed. How can I make an Animation that changes the width of the view. OR is there a proper method to achieve the above effect?
View 1 Replies View RelatedIs there any way to apply an animation to a property of a view? currently, the only animation i am aware of is applying an animation to an entire view. i'm wondering if i can apply an animation to a property (i.e. layout_width for example)
View 2 Replies View RelatedI have a imageView, editText and textView within a LinearLayout. I would like to animate the EditText onTouch, to make it twice as taller and display a softkeyboard so that users can type into it. I cannot figure out if I should write some custom logic in applyTransformation of animation class which extends android.view.animation.Animation class OR go with a viewSwitcher which switches to a different view with bigger EditText. I would like to have a smoother transition if possible.
View 3 Replies View RelatedI'm fading out an imageview with alpha animation. I'd like the image to stay transparent after the animation. Tried with different combinations of fillAfter and fillEnabled, no luck. How can this be achieved?
View 1 Replies View RelatedI am trying to apply an animation to a view in my Android app after my activity is created. To do this, I need to determine the current size of the view, and then set up an animation to scale from the current size to the new size. This part must be done at runtime, since the view scales to different sizes depending on input from the user. My layout is defined in XML. This seems like an easy task, and there are lots of SO questions regarding this though none which solved my problem, obviously. So perhaps I am missing something obvious. I get a handle to my view by: ImageView myView = (ImageView)getWindow().findViewById(R.id.MyViewID);
This works fine, but when calling getWidth(), getHeight(), getMeasuredWidth(), getLayoutParams().width, etc., they all return 0. I have also tried manually calling measure() on the view followed by a call to getMeasuredWidth(), but that has no effect. I have tried calling these methods and inspecting the object in the debugger in my activity's onCreate() and in onPostCreate(). How can I figure out the exact dimensions of this view at runtime?
When I apply some animation to the view, which is out of window, the animation not start immediately. And then, I scroll the screen to show the animation target view, the animation will start. I hope to the animation will start immediately when it apply.
Bellow is sample code.................
I am working on an app that involves some simple translation animation. The animation works as expected, but when it ends, a second copy of the animated ImageView shows up.I have a simplistic version of my app that displays the problem. Here is the code:
Code:
public class MainActivity extends Activity {
LinearLayout verticalPane;
RelativeLayout animPane;
[code]....
In the onAnimationEnd() method, I remove the animated view from my "animPane" (a RelativeLayout), and move it into "verticalPane" (a LinearLayout). The view is displayed as expected in the LinearLayout, but another copy of it appears in the upper left corner of my screen. Can't figure out how to get rid of it. I am using a RelativeLayout that contains just a GridLayout (which contains the rest of my layout). The only reason for the RelativeLayout is to allow animations to start offscreen. My layout is a bit lengthy (lots of LinearLayouts).
Anyone has idea how to create animation from top to bottom for List View with increasing the height of each list item view ?
View 2 Replies View Related- TEXT VIEW -' SLIDE DRAWER image
I have a layout like this above textview and an image that slides down after clicking the text view. I have looked at translate animation but the issue is I want the image to start from the bottom of text view and gradually get into its full view. Translate animation doesn't let me start from behind the textview so that it can appear slowly and coming out at the bottom of text view and expanding to its fullview. I have linear layout now with textview and imageview.
A friend sent me a .GIF animation picture to email but the only thing I can see is a still image of it. I was wondering is there a way to view the animation on the DINC?
View 6 Replies View RelatedI have a strange issue - from time to time the animation that should fade out my control (ImageButton) does not kick in immediately. I am using the fadeout animation to hide it and then in myListener on its end (onAnimationEnd) I put new resource as the image on the button.
Somewhere in my app code:
Animation a = AnimationUtils.loadAnimation(this,R.anim.fadeout); a.setAnimationListener(new myListener(location)); buttons[location].setAnimation(a); a.startNow(); // regardless if its start() or startnNow() it will work in most of the cases but not 100% reliable I actually can see in debug Log when its late, happens after few more clicks
Then in myListener.onAnimationEnd(Animation a):buttons[location].setImageResource(R.drawable.standard_button);
Seems there is a rule that the every 4th or 5th animation does not start ...
I use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?
Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.
Is it possible in Android to get a callback when a Frame Animation (AnimationDrawable) has completed playing its frame sequence? I know when a Tween Animation has completed, it calls onAnimationEnd(), but is there something similar for frame by frame animations?
View 1 Replies View RelatedI want to put button above image view. How can i do this?
View 2 Replies View RelatedI am trying to set up a ViewFlipper that changes a SlidingDrawers content each time a button is pressed. So far every view I set up worked fine, but now I am trying to create a ListView (including single_choice_mode) within a child view of the ViewFlipper, but my attempt only let to a NullPointerException. As I only discovered ViewFlipper today, I am not yet familiar with it and may not have understood it completely. if someone could give me a hand and help me find out what I have done wrong, that would be great. Here is what I have done:
The code for the onClick event of the ImageButtons:
public void onClick(View v){
if (v == btnExposure){
mFlipper.setDisplayedChild(0); }
else if (v == btnProperties){
mFlipper.setDisplayedChild(1);}
else if (v == btnSpecialEffects){
mFlipper.setDisplayedChild(2);.............
I discovered an option in street view that is called "Compass View". Not sure what use it is but I thought it was cool. You have to hold the phone in portrait as opposed to landscape for the compass to work...check it out.
View 3 Replies View RelatedI have a simple list view listing results in android. Upon click of each item, I would like it to slide down expand and show the content. Is there an easy way to do this in android?
View 1 Replies View RelatedI am adding a glow animation effect to a logo. So far, I have managed to get the glow image behind the logo, using a LayeredDrawable, but I can't figure out how to animate it. I have found that AlphaAnimation would achieve the desired effect, but unfortunately I can only apply it on Views, not Drawables. How can I achieve this effect?
View 1 Replies View RelatedI'm trying to implement scroll animation for gallery...programmatically.
tried with setSelection(int pos, Boolean animate) and it's not working.
is there anyway to override setSelection() method.
Is it possible to show any animation when i call a function in same class in android?
In my application, i called a function "doAddition" so many times.And i want whenever i call this function, it shows some animation.
I'm trying stuff with android animation and I would like to know if there is a way to execute some code every time an animation is repeated? I looked at the google doc but didn"t find any method to do that...
View 1 Replies View RelatedDo we have page flip/turn animation in android?
View 2 Replies View RelatedIs there a way to find out the final location of my animated "object" after the animation? Let's say I am animating an ImageView with location in parent as (0,0 - 20,20) using TranslateAnimation and ScaleAnimation over 1 second with setFillAfter(true).
How to I find the final location of this "object" (since the View location itself does not move)? I need to continue the animation from this point based on an user input.
Is there a way to get rid of the animation that is displayed when an application starts on the android platform.
Basically, I want my Application to mimic
Sound and Display > Animations > No Animations
when launched?
I'm looking for a simple animation example using the android SDK for displaying a little animation between views.
Basically when we have a list view and a detail view - lets have a 'transition' animation between them.