Android :: Getting At XML Files Inside .jar.res.drawable
Oct 16, 2010
I've seen references to folks modifying the XML files contained inside the Android.jar.res.drawable folder and then copying them to their drawable folder for use in their project.
But I can't open these files, instead I get the following error.
Could not open the editor: org.eclipse.ui.PartInitException: Editor could not be initialized.
How do I open these files so I can use them?
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Oct 18, 2009
This question was raised a few months ago here: http://groups.google.com/group/android-developers/browse_thread/threa... which suggests that animations cannot be done within an App Widget.
However, I'm sure I've seen some App Widgets animating... I have an App Widget which contains an ImageView. When the user clicks on this Widget I would like the ImageView to continuously rotate until a certain task (think synchronization) completes. This can take anywhere from a few seconds to a few minutes.
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Sep 2, 2010
Is there a way to animate drawables on a canvas using the android built-in animation classes?
Ive been modeling my test application, a game, after the example apps lunarlander and jetboy. They contain a lot of reusable code, but they manually update the drawable objects in real time. It seems like using the android animation built ins would be so much easier since they provide the type of animation I need¦a simple linear movement.
Is there a way to do this, or am I better off updating my canvas in real time much like the example apps.
If there is a way, could anyone get me started with some sample code? I am currently inheriting SurfaceView in my class.
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Feb 11, 2010
I have to make a dedicated image viewer app for Android 2.x.
There are too many jpeg image files: about 2000~ jpegs, over 100MB.
I want access the image files with their file names,
but I couldn't find such an example.
By the way, is it okay to put many image files in /res/drawable folder?
I heard that the android application cannot be installed on sdcard and
the program repository is very small so 100MB app cannot be installed generally.
I found some examples which download the large data files on sdcard online,
but I cannot run a web server to host the data files,
and I must upload the fully packaged program on Android Market. (Should I build one apk file?)
What are the best practices for managing too many resource images (or something) in Android?
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May 28, 2010
Can I have sub-folders to hold my drawable resources. For example can I store an image in, say, 'res/drawable/content/images/myimage.jpg' and then find that resource via a call to:
id = context.getResources().getIdentifier("com.mycompany.myprog:drawable/ content/images/myimage", null, null);
I have tried this and it doesn't seem to be working (but I may have something wrong). Is it supposed to work or do all the resources need to be in the root drawable folder? Also, are jpeg files supported and drawable resources?
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Oct 16, 2009
How we can store image files(*.png) to the folder R.drawable at runtime?
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Oct 26, 2010
I am creating an SDK .I have got some problems as follows:
i need to have some predefined images along with the jar.please suggest any method to do this thing. like 1) how to keep the files in jar and 2) how to use it in code.
If any code is very helpful or just any information is very helpful.
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Oct 8, 2010
I have a PNG file that is 32x32 pixels. I use 8 of these as drawables in a row for my app. These drawables are not in the hdpi, mdpi, or ldpi folders. I've found that when starting any of the 3 standard size emulators, the screen view with all 8 drawables looks pretty much the same.
I note that the ldpi emulator I'm using (QVGA) has a resolution of 240x320. 8 x 32 = 256, so since I can see all my drawables (and space in-between) I'm betting something is changing their size.
I've read the Supporting Multiple Screens document at the Android developers page, but I still don't understand what is actually happening. Could you put your own words to explain what is happening to the size of my drawables and how the SDK knows to automatically modify them?
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Mar 3, 2010
I have some data files that I need to install together with my application on the emulator for easy testing my app on a device.
Where can I put files in a way that Eclipse will include them into my apk and how can I access those files after my application is installed on the device?
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Oct 14, 2010
I have multiple view. But for systematic distribution of views (.xml files inside layout folder). I would like to have different packages (/folders) inside Layout. Is It possible. @Attached : Screen shot. IF that is possible, is the following statement correct ?. If Not whats the solution?
setContentView(R.layout.payBill.payMyBill);............
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Oct 19, 2010
I am running my application in the emulator using a high density skin (like WVGA800). However the ressources in my application are loaded from the drawable- mdpi folder instead of drawable-hdpi ... what else should I do so that android use the correct folder ?
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Oct 30, 2010
I've been a couple of days trying to solve this thing but I can'f figure it out.The problem is, simple activity, with simple layout, ScrollView -> LinearLayout -> and a lot of buttons inside the layout (within the scroll content). Everything works just fine but one tricky thing. When I click a button let's say at the top of the scroll content and inmediatelly I scroll down to the bottom of the content and I click other button there, nothing happens until I click a second time and all come to normal again.This can be reproduced anytime and it's code independent (i've tried more than 20 scenarios). I've not much experience in android yet but looks like the scroll listener stops the onclick listener or something like that.
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Jul 7, 2009
So I've been extremely frustrated by this for a long time now.I've posted before, but can't seem to find a good solution. My goal is to have something pretty much exactly like the installed application details page in the Android Market.I need a list of items displayed along with other content above the list, and would like the content above to scroll up along with the list (exactly like the application details does for the "My Review" and other descriptive info).Due to responses to my previous posts, I came to believe that it really wasn't possible to do this with a ListView.So rather than using a ListView, I refactored my code to use a simple LinearLayout and add individual View items to the list, thinking I could just set each View as clickable and add an OnClickListener to each View in the LinearLayout.That's not working at all though, and now I'm getting even more frustrated.If someone can help me get the OnClickListener working, then I think it'll work, but I do need a separator for the LinearLayout.How do I add a separator like the one used for ListView to my LinearLayout?
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Aug 25, 2010
I am new application development. I am using Eclipse for making applications. When trying to create new project using Eclipse It is not creating simple res/drawable/ instead its creating three drawable folder. i.e. 1] drawable-hdpi 2] drawable-ldpi, 3]drawable-mdpi What is this all three for? General scenario as per Google it needs res/drawable/ to save icon image. Now on Eclise where to save icons? On all folder or?
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Oct 19, 2010
According to official documentation Google says that "Once you've defined your Drawable in XML, save the file in the res/drawable/ directory of your project." is the way to add a XML drawable to the project. But when I created the project ADT created 3 different drawable folders for mdpi, hdpi, and ldpi. So when I wanted to create my XML drawable, I right click on my drawable-hdpi folder and select "Add new Android XML file", and there I have to select what kind of XML file I want to create, but there isn't "drawable" to select. If I create new text file and save it as button_drawable.xml Eclipse says that there is an Error in the file and that It can't build my project.
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Oct 3, 2010
When i have an ImageButton and a drawable and i want to do something like the Drawer or Twitter where when i press the button and the corner of the image is highlighted over the edge, in drawer its yellow, in twitter its white. Like the one below.How do i set my drawable without using a lot of images?
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Feb 8, 2010
In this linked image , I see the button on the right quite often in a lot of apps. On my Moto Droid, it is used extensively in the settings app. It is also used as the default AlertDialog icon. Can I use this via a android.r.drawable?
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May 26, 2009
I created a new Drawable with: Drawable dx = resources.getDrawable(R.drawable.mydaysminipic_ov); dx.setColorFilter(0xff00ff00, Mode.SRC_ATOP);
and for: updateViews.setImageViewResource(predefinedDraw, --> ID from dx); I need the ID from it... but how to get?
Or any other Idea how to assign my Drawable dx to the above predefinedDraw?
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Jan 9, 2010
I want to make a Drawable touchable for a component I am creating, does anyone know how to do that? code...
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Sep 5, 2009
Is it possible to convert a Canvas to Drawable?I may be really off in my solution, so if you have a better suggestion, please do tell me. This is what I'm trying to do.I'm trying to create a custom RadioButton. to set different states of the radio button, I need to use this parameter and one of the parameter to addState is Drawable. I know I can easily provide an image file and use it as a Drawable, but I want to do some image manipulation to the image before using it.There is a tutorial in ApiDemo called AlphaBitmap. It uses the onDraw method of a View to change a PNG file to full red and draw something with a gradient. So I customized it to shade an icon with gradient. So the problem now is that this is a View, and the View works perfectly fine if I add this View to the main view. But i want to convert this View to Drawable so I can use it as one of the parameter in addState. What I really want to achieve is to have different colour shades for different state of the RadioButton without providing different images to do so.
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Aug 10, 2010
My app has loads of images in the drawable folder, and I want to organize them into sub folders to make them more manageable. When I create a new folder, and move the images, they are no longer found (and not compiled into the R.java file). Can this be done, or do all my hundreds of images have to sit directly in the drawable folder?
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Oct 25, 2009
I have a gridView generated using BaseAdaptor. (and implementing methods getView() , getCount() ,...) My problem is that i want to specify a drwable image for each ImageView created using BaseAdaptor.
i tried this line: myBaseAdapterInstance.getView(i, null, gridview).setImageDrawable(R.drawable.myimage);
where i is the position of the ImageView that i want.
But myImage isnt displayed on the gridView.
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Oct 7, 2010
I tried replacing scrollbar image with another drawable,setting scrollbar to a listview,but scrollbar image is appearing very weird,it is stretched vertically. I am setting to list view as android:scrollbarThumbVertical="@drawable/scrollbar" android:scrollbarTrackVertical="@drawable/scrollbar"
Is there any other attribute i need to set to make image appear properly.
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Feb 14, 2009
I am trying to setup a selector drawable in my asset file like this: * 2 different images for 'on'/'off' mode in rest mode (i.e. it does not has focus) * another 2 different images for 'on'/'off' mode in focus mode (i.e. it has the focus). In my case, the rest mode works, but the 'focus' mode does not. Can you please tell me what am I missing in the focus mode? Code...
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Feb 22, 2010
I have built android 2.1 on freescale's i.MX platform. But after running Gallery3D, it will crash with the log of failed to load resource. I found that the whole drawable-hdpi/ (it really contains in the Gallery3D source code res/) is not in the apk package, and cause lack of drawable-hdpi/icon_cancel.png. The apk only contains drawable-mdpi/ and drawable/. My question is why the drawable-hdpi/ resource is dropped when building apk? Per my understanding is that, which drawable-* resource loading is determined on runtime, and all the drawable-* should be in the apk package.
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Nov 26, 2009
Is there a way to detect whether a image was pulled from the folder res/drawable or res/drawable-hdpi?I am trying to save space and have a program that is using some hdpi bitmaps and some mdpi bitmaps. When an image is placed in drawable-hdpi it automatically replaces the mdpi version. I need to know when this happens beacuseI am using bitamp.resize() to fix the image sizes.The problem is that the getDensity() method (in the if statment after the && ) returns the screen density and I need the original bitmap density. This allays matched the screenDPI and returns false. I have a lot of artwork and do not want to duplicate everything for every size screen. I am trying to just create hdpi bitmaps for the ones that don't look good when re-sized.
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Mar 28, 2010
What is the difference between the three drawable folders in the res folder in the project hierarchy? If I have an image to put into a folder, which folder do I put it in?
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Aug 14, 2009
I really appreciate if someone can help me with using how to use shape drawable as my background xml for my view. This is what I tried: But I never get the color. Android always gives me black text on white background, regardless what color attribute I put.
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<stroke android:width="1dip" android:color="#FBBB" />
<solid android:color="#6000"/>
</shape>.............................
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Mar 25, 2009
The Notification API allows to set a drawable resource id for the icon of a notification. This drawable resource id is used to put the icon in the status bar and in the expanded window shade.This is a limitation if the icon images are to be represented by a Drawable or from a content provider at runtime. I propose that the Notification class adds fields (or methods) that would allow to set a Drawable or an Uri for the notification icon. This Drawable or Uri would then be used by the system notification service to put the icon in the status bar and in the expanded window shade.
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Jun 3, 2010
I was trying to get hold of 2D graphics in Android.As a example i want to implement a custom drawable and show it in my Activity But when i run the app i see no rectangle on the activity, can anyone help me out? Where am i going wrong?
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