Android :: File Name After MediaStore.Images.Media.insertImage
Apr 17, 2010
I am using MediaStore.Images.Media.insertImage(ContentResolver cr, String imagePath, String name, String description) function to insert a newly created image into gallery. System is naming the file by default, but its different than names of pictures taken by original app(Time stamp). Is there easy way to set it up?
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Feb 23, 2009
I'm running android sdk v1.1-r1 testing with a T-Mobile G1 device HT841GZ04082. I have a jpg on the sdcard that I want to add to the photo viewer. I do this quite simply with the test code...
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Apr 15, 2010
After I've used a MediaStore.ACTION_IMAGE_CAPTURE intent to take a photo, when I try to retrieve the captured image, I sometimes get an out of memory error as shown below. The odd thing is the huge size of the memory trying to be allocated is always reported as 10,077,696 (x99c600). However, the image file is much smaller, typically around 750,000 bytes.Any suggestions on how to get around this problem? I'm testing this on a Nexus One with firmware version: 2.1-update1 and Build number: ERE27. Code...
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Mar 2, 2009
I got FileNotFoundException when run this
FileInputStream fileToRead = new FileInputStream(fileName);
here fileName is a string =content://media/external/images/media/6 which is got in sdcard image selection by android.provider.MediaStore.Images.Media.INTERNAL_CONTENT_URI
any solution?
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Aug 16, 2010
I'm using MediaStore.Images.Thumbnails in order to show the images the user have. But i'm not able to get an image through its path.
Is there any way to look for an image using the path? Code...
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Nov 22, 2009
Hello, I'm testing some code from a demo found in a forum and I'm getting some strange results. My goal is to be able to allow users to access the pictures on their device to choose an avatar/logo. This code run flawlessly except that I only get a handful of images on the phone. And its not even always the same images. Whats more is that it loads those images into a gridview and repeats them for what looks like a number of times equal to the actual number of images that are on the device. And on top of that if I scroll down the through the pictures, and scroll back up, it reorders the pictures from what they were previously. Each time I load the app the pictures seem to be different as well. I have around 400 pictures stored on my phone, and thats what I'm using to test. If someone could shed some light on this for me that would be great. This is my first time using a URI to access content to I'm not sure where to start troubleshooting this one. Code...
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Jul 15, 2009
I have seen a number of posts from people who had trouble retrieving a full size image from MediaStore.EXTRA_OUTPUT with code...
Should this code work? I mean, should this result in a file containing the picture?
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May 1, 2010
I manage media (images, sound) of my app directly, reading and saving to the SD card. Should I be using the MediaStore instead? I'm not quite sure what the MediaStore is for, and the javadoc is not very helpful. When should an app use the MediaStore? A brief overview of the pros and cons of the MediaStore.
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May 9, 2009
the media provider cleans the media files, if files didn't get read since last two month. does it cleans(delete) the private application media file stored on sdcard, too if didn't get read from last two month? or Appl Private media file does not come under media file?
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May 6, 2010
Any app out there support gif images? I have a 2.1 ROM and the gallery only shows a still image. My POS Blackberry Pearl (first gen) was able to show them but my awesome Android power phone cannot?
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Aug 31, 2010
ContentResolver cr = getContentResolver(); Uri pic = Uri.parse("content://media/external/images/media/3");
Bitmap bm = Media.getBitmap(cr,pic); The above code is written in onCreate method of my Activity class. It throws the following error:
08-30 12:27:22.352: WARN/System.err(245): java.io.FileNotFoundException: No content provider: [content://media/external/images/media/3]
What could be wrong? The file in question is there because I launched Intent(Intent.ACTION_PICK, android.provider.MediaStore.Images.Media.INTERNAL_CONTENT_URI) in another method and got back the Uri of the picked image from the returned intent.
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Aug 9, 2010
I guess this question has been asked before, but I can't seem to find a proper answer/solution. Have a note-taking app, which allows to take pictures. For that I start an intent, that starts up the built-in camera-app. So far so good. But when I show that image in my app, it's in a much smaller format The funny/weird thing is, that the camera-app did take a full-resolution picture! But for some reason I can't get the full version to show in my app? So, when I use the standard Android Gallery app, and go to that picture, it is very obvious that it's full size (I can zoom in and see details I really can't see when I zoom in, in my own app). Also, the dimensions are really those of the original picture, taken with the 5MP camera. In my app, they are very small. My phone has Android 2.2, but the same happens on my emulator (Android 2.1). How should I retrieve the pictures in my app? Tried a couple of ways, but none works :( Don't need a complete example (allthough that's very welcome), just a few clues are enough to search for myself.
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Nov 21, 2010
I'm developing an application for android with eclipse, and it has some logos (.jpg image files) that I reference from my code.The problem is that, when I export with eclipse the .apk file to install the app, the logos aren't exported.How can I export the package to have the logos when I install the application?
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Jun 19, 2010
When I'm using the internet on my phone, if I use google image search for example, everything looks horrendous until I click "view full image", and then it displays correctly.
I know this is because the user agent is set to Android, but if I set it to desktop instead websites appear too small and the formatting isn't laid out to be more suitable for phones. Is there any way of having the best of both? Having the formatting optimisation without heavily compressing the images when I click on them?
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Aug 31, 2010
Is there any way to get the details of media files that is executed in android(default) media player?
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Apr 14, 2010
I just started with creating my own media player application by looking at the code samples given in Android SDK. While I am trying to play a local media file (m.3gp), I am getting IOException error :: error(1,-4).
package com.mediaPlayer;
import java.io.IOException;
import android.app.Activity;
import android.app.AlertDialog;
import android.content.DialogInterface;
import android.os.Bundle;...........
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Jul 1, 2009
The api demo for gallery uses resource id's to access the drawables in the gallery.I have tried multiple ways to use images from file. My steps...
1. grab filepaths and save all files as a drawable array
2. using the same logice in the api demo, I ste the background to the drawable instaed of the resid
That's All I felt the need to replace from the api demo, which seems to fail miserably since the images do not appear in my test app.
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Feb 3, 2010
I had some photos on my Droid and dragged them into the double twist photo album. Now, how do I get the photos from double twist into my iphoto album? Is there a way to import images from the Droid to iphoto without going through double twist?
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Oct 31, 2010
Does anyone know how to delete all images in the media landscape at once? Or is it not even possible?
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Jan 5, 2010
My 1.6 app works fine in both portrait and landscape modes on the default HVGA device. I'm now trying to support it on QVGA devices and am encountering build-time errors I don't understand. In my res/drawable-ldpi directory I have:
startstopin.png startstopout.png and a selector file
startstopbuttonimageselector.xml
which contains:
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_pressed="true" android:drawable="@drawable-ldpi/startstopin" />
<!-- pressed --> <item android:drawable="@drawable-ldpi/startstopout" />
<!-- default --> </selector>
I've 'fixed project properties' and done a 'clean' build, to no avail. The error I get is:
Error: No resource found that matches the given name (at 'drawable' with value '@drawable-ldpi/startstopin').
Error: No resource found that matches the given name (at 'drawable' with value '@drawable-ldpi/startstopout').
I've tried adding a layout file in res/layout-small that explicitly references this selector file, but this triggers a similar build error and fails to address the original problem:
Error: No resource found that matches the given name (at 'src' with value '@drawable-ldpi/startstopbuttonimageselector').
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Jun 18, 2012
i want to include web images in my app but i dont want to have the url in the source code, i want a txt file that is hosted on the server to tell the app where to find the images.
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Jan 22, 2010
I have downloaded a media file. (say mp3 file). I need to get the attributes of the file, like ARTIST, TITLE etc.
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Feb 16, 2010
How can I get the album art from MediaStore?
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Sep 27, 2010
I'm trying to query the Android's MediaStore.Images.Media to get the images contained in the device. I get my cursor on the DB like this: Code...
and I get the indices of the columns this way:
int dataIdx = cursor.getColumnIndex(DATA); ... int idIdx = cursor.getColumnIndex(MediaStore.Images.Media._ID);
unfortunately it seems that the column index idIdx is always -1, which means the column doesn't exist. Am I doing something wrong? Is there anyone else experiencing the same?
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Dec 26, 2009
Is there any way to let my app know whenever a media file is inserted or deleted from the sdcard.
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May 9, 2010
I have an application that will record and play audio files. Some of the audio files are downloaded using simple standard http downloads using httpclient. It worked like a charm for a long time. Now all of a sudden I cannot play the files I download. It fails with this stack. I store the files on the SD Card and I experience the problem both on a handset and a USB connected device. I have checked that the downloaded file is cool on the server, and I can play it without any issues. These are the code snippets I use ( I know that recordingFile is a valid path for the file).
// inside the activity class
private void playRecording() throws IOException{
File recordingFile = new File(recordingFileName);
FileInputStream recordingInputStream = new FileInputStream(recordingFile);
audioMediaPlayer.playAudio(recordingInputStream);
}
Here is the media player code:
// inside my media player class which handles the recordings
public void playAudio(FileInputStream audioInputStream) throws IOException {
mediaPlayer.reset();
mediaPlayer.setDataSource(audioInputStream.getFD());
mediaPlayer.prepare(); mediaPlayer.start();
}
Here is the exception:
E/MediaPlayerService( 555): offset error
E/MediaPlayer( 786): Unable to to create media player
W/System.err( 786): java.io.IOException: setDataSourceFD failed.: status=0x80000000
W/System.err( 786): at android.media.MediaPlayer.setDataSource(Native Method)
W/System.err( 786): at android.media.MediaPlayer.setDataSource(MediaPlayer.java:632)
W/System.err( 786): at net.xxx.xxx.AudioMediaPlayer.playAudio(AudioMediaPlayer.java:69)
W/System.err( 786): at net.xxx.xxx.Downloads.playRecording(Downloads.java:299)
W/System.err( 786): at net.xxx.xxx.Downloads.access$0(Downloads.java:294)
W/System.err( 786): at net.xxx.xxx.Downloads$1.onClick(Downloads.java:135)
I have tried seeking some answer of the offset error, but not really clear what this issue might be. I download the file with this code:
public FileOutputStream executeHttpGet(FileOutputStream fileOutputStream) throws ClientProtocolException, IOException{
try { // Execute HTTP Post Request
httpResponse = httpClient.execute(httpPost, localContext);
int status = httpResponse.getStatusLine().getStatusCode();
// we assume that the response body contains the error message
if (status != HttpStatus.SC_OK) {
ByteArrayOutputStream ostream = new ByteArrayOutputStream();
httpResponse.getEntity().writeTo(ostream); fileOutputStream = null;
} else { InputStream content = httpResponse.getEntity().getContent();
byte[] buffer = new byte[1024]; int len = 0;
while ( (len = content.read(buffer)) > 0 ) {
fileOutputStream.write(buffer,0, len);
} fileOutputStream.close();
content.close(); // this will also close the connection }
} catch (ClientProtocolException e1) {
// TODO Auto-generated catch block e1.printStackTrace();
fileOutputStream = null; } catch (IOException e2) {
// TODO Auto-generated catch block e2.printStackTrace();
fileOutputStream = null;
} return fileOutputStream;
}
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Jul 3, 2009
Recent news say that flash porting is finished for android and HTC Hero has support for flash. Can I use MediaPlayer API to play flv media file? Is there such documents?
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Feb 4, 2010
I have a code to run a start a media player a play an audio file saved in my local disk.But the code is not running and it is showing an exception...
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Apr 2, 2010
I've been having a few issues with movie playback, a lot of my stuff (100+ dvd encodes) was encoded when I had my iPhone(s) so uses the h.264 codec 640x320 (ish) resolution, the problem I'm having is that large movie files i.e. 2GB and above don't play, yes I have a few at over 2GB - uber long movies.. Is there a size limit in force here?? Android or HTC based??
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Feb 12, 2009
Is there any support for avi and other media formats except mp4 and 3gpp? If there is no support may I develop a support through correct the program? Will that be too difficult ?I don't know where to put my hands into first, should I correct programs in opencore first or should I just correct programs in directory frameworks/base/include/ media . I want to have a clear mind how I can achieve my goal, I need a roadmap to guide me how to do it.
I am trying to get familiar with the SDK 1.0 now. another question, my chip is from freescale and it supports hardware codecs of mpeg4, h.263 and h.264, I don't know whether I can change the program or the architecture of mediaplayer to utilize my hardware codecs instead of software codecs provided by android opencore. I once implement an mplayer to my platform, there is problems about sync of audio and video due to the quality of my chips(CPU can support software codecs but is not fast enough to make sure sync of audio and video), So I am worried about when the android is implemented, there would also be the same problem, and for this reason, I am thinking whether I can utilize my hardware codecs for mediaplayer.
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