Android :: Efficient Mapping Of Strings To Ints

Dec 29, 2009

Currently I'm using a HashMap to map the strings to int and the int values need to be frequently accessed. I'm looking for a better way to do this if possible with minimal object creation, and preferable being able to store the values as primitive ints without wrapping them with the Integer class. (Basically, the reverse of the SparseArray's int->object mapping.)

Android :: Efficient mapping of Strings to ints


Android :: Most Speed-efficient Way To Hard Code Map Of Strings To Strings?

Aug 19, 2010

I've got a map of about 500 entries. Strings are all very short (less than 5 chars).Its read-only data I want to read once at app-startup. What's the best way to store this so that loading this data is fast?I've tried storing the data in a CSV in res/raw but this takes about 700ms to parse on my N1, so I'm hoping there's a faster way.

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Android :: Java101 Strings And Ints

Oct 29, 2010

Im new to android and java but moving along at full speed. My lack of experience is making some elementary tasks too repetitive.For example I want to be able to loop through the following snipit of code the problem is I want "i" replace the number "1" in g1m0+=1; so through each iteration g1m0 would become g2mo.I know this is a simple to the novices out there can you please give me some insight to shorten up my code here..

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Android :: Strings Generated By Substring Not Treated As Hard Coded Strings

Nov 21, 2010

Dear all, I'm making a simple file decoder for Android 2.2 that needs to find the filename of the encoded file from a header. This filename should then be used as the filename for the decoded file (as you would expect).The filename is identified by the substring name=, so the actual name starts 5 places after that. The line is read by a BufferedReader and temporarily stored in currLine.For some reason I can't understand nor find on the web, Strings do not always seem to be Strings.Gives no output file, nor an IO exception. The string is parsed properly though: from the System.out debugging lines.

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Android :: Externalize Strings In Source Files To Strings.xml Automatically?

Sep 20, 2009

Is there a way to externalize all the strings in the source files to strings.xml automatically?

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Android :: References To Other Strings In Strings.xml?

May 3, 2010

Is it possible to reference other strings inside of strings.xml ?

Something of the form...

(If it did exist, there would of course be problems of circular, infinite definitions, etc. to beware of).

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Android :: Can One Combine Android Resource Strings Into New Strings?

Aug 31, 2010

by which the resource "bar" becomes an alias for the resource named "foo".What I would for my app is a possibility to combine an existing resource prefix with different suffixes,where the resource "bar" would yield the string "foobar". Its clear that '+' doesn't work here but is there some other option to achieve such a string concatenation, so that one could define a bunch of string resources that have a common prefix?I realize of course that I could do such resource string concatenation at runtime but defining them statically in the resources would seem so much more elegant and simpler.

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Android :: More Efficient Map Overlays

Nov 2, 2009

In my app I am drawing bus routes on top of a MapView. The routes have anywhere between a dozen and a few hundred GPS coordinates that describe the route that the bus takes. The problem I'm having is that once I draw out all these lines panning/zooming the MapView is incredibly slow (even clicking the 'Back' button takes a minute to happen). I'm not sure how relevant it is, but I put in some debug code then checked the logcat output and the MapView is repeatedly calling the draw() method of the Overlay whether anything has changed or not. This is happening several times a second and is causing a massive amount of garbage collection to happen (2-3 MB every second).

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Android :: Efficient Matrix Library

Jun 21, 2010

Is there any efficient linear algebra library for android? I need to compute matrices of different sizes(also bigger than 4x4) and rectangular too.

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Android :: Efficient Map Overlays In On Google Map

Nov 24, 2010

I want to do the following and am kind of stuck on these for a few days:

1) I was trying to draw poly lines ( I have encoded polylines, but have managed to decoded those) that move when I move the map(the only solution that I found was for Geopoints to be transformed into screen co-ordinateswhich wont move if I move the map !)

2) I have used helloItemizedOverlay to add about 150 markers and it gets very very slow.any idea what to do ? I was thinking about threads(handler)

3) I was looking for some sort of a timer function that executes a given function, say, every 1 minute or so.

4) I was also looking for ways to clear the Google map from all the markers/lines etc

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Android :: Efficient Way To Store Images

Aug 3, 2010

My application requires that when a snapshot is taken it must store in memory and next time when I restart the phone I must get a thumbnail of that photo in list of photos and the full scale photo when I click on it.There are 2 ways I know.

1. Store images directly. Concern here is every time it has to hit directory to get image which takes some time.

2. Store all images in single xml. Concern here is XML will be too big and takes time to parse.

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Android :: Efficient Way To Clone JSONArray

May 26, 2009

What's the most efficient way to clone a JSONArray?

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Android :: More Efficient Way To Get Resource ID Of Drawable From Name

Aug 21, 2009

I have some image names stored in a database, but the images themselves are in the /res/drawable folder of the application. I need to assign these images to some views at runtime, and I'm currently doing it this way:

// public static final String DRAWABLES_PATH = ":drawable/";
int resId = getResources().getIdentifier(packageName+DRAWABLES_PATH +imageName,null,null); mButtonX.setBackgroundResource(resId); //
Is there a more efficient way to do it? Or should I be storing the images directly in the database (they are many)?

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Android :: GPS Mapping App

Jun 16, 2010

there im looking at gettin g a new phone, and this is really the deciding figure between a blackberry, iphone or android device. What im looking for is a gps app sorta like gpsed that can map my tracks and put photos on them, but that stores these maps on my phone not the internet. Also what i would like is to ba able to take a picture with my phone and quickly be able to attatch it to my map. So when i go to this map in zoomed out mode i can see all these tracks (possibly in different colors) and these pins which i can click on and see pics of that location.

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Android :: When Using The - Efficient Adapter - Holder Is Sometimes Null

Aug 22, 2010

I'm using a mixture of the "Efficient Adapter" and the EndlessAdapter from CommonsGuy, and sometime the holder in getView() is null.

CODE:.............

I've put the rest of the code for both of my classes here, as it's rather large to paste inline.

Once the whole data set is loaded, scrolling up & down causes rows to disappear and re-appear too.

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Android :: Memory Efficient Image Resize

Jul 10, 2010

I am trying to reduce the size of images retrieved form the camera (so ~5-8 mega pixels) down to one a a few smaller sizes (the largest being 1024x768).It looks like the OOM happens during the createBitmap. Is there a more memory efficient way to do this? Perhaps something that doesn't require me to load the entire original into memory?

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Android :: String Ends With - Most Efficient Way To Manipulate

Jun 24, 2010

It happens that the user click on enter where i dont want to include it as a part of my input the string can end with 3 times so just replacing one wont do the job

My solution was:

CODE:........

Or just to point there without the new but i want later to dump the garbage. Or at least to dump values to the gc now ....

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Android :: Efficient Way Of Updating UI From Service Than Intents?

Apr 12, 2010

I currently have a Service in Android that is a sample VOIP client so it listens out for SIP messages and if it recieves one it starts up an Activity screen with UI components. Then the following SIP messages determine what the Activity is to display on the screen.
For example if its an incoming call it will display Answer or Reject or an outgoing call it will show a dialling screen. At the minute I use Intents to let the Activity know what state it should display. An example is as follows:

Intent i = new Intent();
i.setAction(SIPEngine.SIP_TRYING_INTENT);
i.putExtra("com.net.INCOMING", true);
sendBroadcast(i);
Intent x = new Intent();
x.setAction(CallManager.SIP_INCOMING_CALL_INTENT);
sendBroadcast(x);
Log.d("INTENT SENT", "INTENT SENT INCOMING CALL AFTER PROCESSINVITE");

So the activity will have a broadcast reciever registered for these intents and will switch its state according to the last intent it received...............

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Android :: Mapping Xy To Latitudelongitude

Jun 24, 2010

I'm trying to get the lat/long values, from the corners of the screen. But my getProjections don't make any sense.. I mean ... mymap.getProjection().fromPixels(0, 0) or mymap.getProjection().fromPixels(screenWidth, screenHeight) just delivers me unreal numbers..

I'm trying to set up an algorythm that would avoid cluster of graphics in the map and for that, the app needs to know which area of the screen is being showed latitude/longitude wise.

For example:

CODE:..............

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Android :: Efficient Way To Draw Multiple Identical Objects?

Sep 26, 2010

I would like to make a game out of many cubes and am planning on putting it on mobile platforms and also on the web using webgl. My problem is when I make a drawelements call per cube I take a hit on the frame rate. Is there a way I can make a single draw call to opengl es to draw them? The only difference between the cubes would be position and color.

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Android :: Server Socket Programming In 1.5 / Most Power Efficient Way?

Dec 2, 2009

I am doing a project where I have too develop an application that listens for incoming events by a service. The device that has to listen too events is an Android phone with Android SDK 1.5 on it. Currently the services that call events only implement communication trough UDP or TCP sockets. I can solve my problem by setting up a ServerSocket, but i doubt that's the most power efficient way. This application will be running most of the time, with Wi-Fi on, and I'd like too reach an long battery duration. I've been looking for options on the internet for my question for a while but i couldn't get a real answer.What is the most efficient way too listen to incoming events? Should I make an ServerSocket? or what are my options?Are there any other implementations that are more power efficient?

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Android :: Efficient Way To Make Database Query Faster ?

Sep 3, 2010

In my android app i need to get 50,000 database entry(text) and compare them with a value when the activity started(in onCreate()).I am doing this with the simplest way : i get the whole table from db to a cursor.However this way is too laggy.Are there any other way to do it more effective?The app is "scrabble solver" that is why i am not using WHERE close in my query (Take the whole data annd compare it with combination of the input letters).At first i was using a big table which contains whole possible words.Now i am using 26 tables.This reduced the lag and i am making database call on a thread that solved a lot problems too.It is still little bit laggy but much better.

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Android :: Soft Keyboard Efficient Key Press Effect?

Oct 19, 2010

on softkeyboard, which one is better to give user a visual feedback during keypress:

1.redraw portion of button that was pressed to background canvas of main View to give pressed effect

2.each button has its own "pressed" View, and that View is set to visible (flashing) during keypress event (so no redraw needed but need more memory)

I know its trade-off between speed and memory usage, but I just want to know what you will do under this situation.

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Android :: Need Efficient Data Mappings Example For ListView Drill Down

Oct 12, 2010

I'm pretty new to java programming and am looking to do basic data mappings.What I want to happen is when you click an item it goes to it's subcategory.I'm not worried about switching the data when an item is clicked. I'm just not sure how to create the data set in an efficient way using Android.Eventually this will be driven by a database but I want to figure out how to use mock-data to get this working first.I'd like to be able to access it like myData['category2'] or myData['category2']['subcategory3']Should I create this in xml files and link them up or is it best to create a new class structure for it?

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Android :: Most Efficient Way Of Time Keeping In Game Thread?

Jan 14, 2010

What is most efficient way of keeping a check on time within a game thread? Currently I create a new Date() when the game starts and was thinking of creating another Date() within the game thread and comparing it with the first one. But with a screen refreshing at around 60fps (hence a new date object each time), I can't help thinking this is rather inefficient. What other ways are there of doing this?

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Android :: OpenGL Normal Mapping

Feb 9, 2009

Is it possible at this time to get normal mapping to work on android? I'm asking because it would involve the use of GL_DOT3_RGB, which is in the GL11 specs, not GL10. But GL11 is indicated as not completely supported.Is there an official list of GL11 features that do not work, or is it simply unstable and I should just avoid it for now?

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Android :: Mapping Gestures To Buttons - Possible?

Aug 26, 2009

I have a love-hate relationship with my G1, with the inability to remap keys at the top of the list. I've looked high and low for information, going so far as to try to decipher pages like this:http://www.kandroid.org /android_pdk/keymaps_keyboard_input.html and even reading the android platform code on github. I don't see things like page_up and page_down defined in the android keymappings. And I suspect that the original scancodes are being assigned to touch gestures.Since the number keys don't have a third component could an enterprising developer map to the unused caps for missing keys? Not that it would be all that useful at this point but it would give someone a hook to build on. Or if that isn't possible, how about a virtual floating task bar kind of thing (maybe mostly transparent overlay?) that maps gestures like the swipe up/swipe down and more traditional arrows and enter type keys for the trackball? This isn't entirely a nit-picky kind of request. I have a medical condition that in the winter makes my fingertips extremely painful and the trackball hurts. I'm guessing that there weren't many arthritis sufferers on the Android development team, either. You would think that the touch screen should make things easier, not harder. Even my old, old Omnigo and HP100LX had utilities to remap keys, so it seems odd that there isn't some kind of app that could be developed. I think if I had enough time (which I don't) I might be able to eventually puzzle out a crude version of the task bar thing but I'd much rather pay a couple of dollars in the market.

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Android :: Is Shadow Mapping Possible In OpenGL ES 1.0?

Nov 25, 2009

I've tried casting shadow following this tutorial (which uses Stencil Buffer method): http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=27 The result is a cool shadow effect. But it depends too much on geometry and thus not very flexible. Then I found a much easier way to do shadowing here: http://www.paulsprojects.net/tutorials/smt/smt.html But it uses ARB_depth_texture and ARB_shadow extension. So I bet it can't be used with Android's OpenGL ES 1.0. I've tried googling for "Shadow Mapping" and "OpenGL ES" but still can't find a good tutorial. Can anyone recommend me a good place/site I can study for this please?

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Android :: Good App For Mapping Runs?

Aug 7, 2010

Ok so here's the deal guys and gals, I am trying to have my phone assist me with my running. There are plenty of apps that will track my run via gps if I bring my phone on the run with me, but I don't wanna do that. I want to be able to map a course out, enter how long it took me, save the map and even share it with friends. Ideally the app would have the gps running features I mentioned above just on case I ever do start bringing my phone with me. Here is an example of what I mean in website form (unfortunately they make a sweet app for the iphone but their android version is pretty awful right now.MapMyRun.com -

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Android :: Custom Mapping Application

Aug 16, 2010

I am looking for an application that can create a map by me carrying the phone and walking a certain path.There is a 300 acre park near where I live. The maps they provide are way off base. I would like to walk all of the trails and have the Droid record where I am walking.You know, this may be easier than I think using ASE and writing a Python script. I'll just get the location every half second and write it out to a file. It'll be interesting to see how the maps turn out, seeing the low resolution of the GPS receiver.

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