Android :: Droid Widget ImageButton Loses Image When Screen Rotated / Fix It?
Apr 16, 2010
I have a widget on my home screen with several ImageButtons which have default background images. Through the configuration activity, I can change the image on any of the ImageButtons. The problem is that when the screen is rotated, the image on the ImageButton disapears and it changes back to the default image.
I don't know why this happens or how to fix it
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Nov 22, 2010
I have a very simple widget application which consists of a linear layout with a background and an image button. In the AppWidgetProvider on Update method, I register the click of the button to broadcast an intent. When the widget first loads, everything runs fine and the click is captured. The problem occurs when the screen is rotated, and the click is never captured again even if the screen is rotated back. What do I have to do to re-register the click when the screen rotates? below is some segments of code I am using.
AppWidgetProvider
@Override
public void on Receive(Context context, Intent intent)
{super.on Receive(context, intent);
if(intent.getAction().equals("test.CLICK"))
{Closemouthed(context);}}
@Override
public void on Update(Context context, AppWidgetManager appWidgetManager,int[] appWidgetIds)final int N = appWidgetIds.length;
// Perform this loop procedure for each App Widget that belongs to this provider for (int i=0; i<N; i++) {
int appWidgetId = appWidgetIds[i]; RemoteViews views=new RemoteViews(context.getPackageName(), R.layout.widget);
Intent click intent=new Intent("test.CLICK");
Pending Intent pendingIntentClick=Pending Intent.getBroadcast(context, 0, click intent, Pending Intent.FLAG_UPDATE_CURRENT);
views.setOnClickPendingIntent(R.id.change_mode, pendingIntentClick);
SetInitialLayout(context);
appWidgetManager.updateAppWidget(appWidgetId, views);}
super.on Update(context, appWidgetManager, appWidgetIds);}
Manifest
<receiver android:name=".Widget" android:label="@string/widget_name">
<intent-filter>
<action android:name="android.appwidget.action.ACTION_APPWIDGET_CONFIGURE" />
<action android:name="android.appwidget.action.APPWIDGET_UPDATE" />
<action android:name="test.CLICK" />
</intent-filter>
<meta-data android:name="android.appwidget.provider" android:resource="@xml/widget_mode_switcher" />
</receiver
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May 10, 2009
What I want to do is a database listview
With a small image button and text on the right side
The I want the small image to change with a URL given by
A text file but I am stuck and the 2 hour rule is up
For(file lenght)
So URL is www.site.com/images/(i++).png
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Mar 19, 2009
I want to create an Android ImageButton in the xml file with a background image, and a smaller icon on top of that, right in the center. For some reason, it's not obvious how to do it, and documentation is no help.code...
However, no matter what I try (putting "wrap _ content" instead of absolute numbers on layout _ height and layout _ width, the icon remains in the top left corner of the button. If, however, I have no background image (i.e. a system default white button), the icon does go into the center. The button also goes into the top left corner when I use a color instead of an image for the background.
Why does this happen, and how would I actually get the behavior I want-- that is, a background image with the icon in the center?
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May 9, 2010
I want to show an arrow that indicates the direction towards a goal, using the orientation sensor and current GPS position. Everything works well, except that I want to rotate the arrow image in my ImageView.
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Sep 30, 2010
This one surely is a simple one but I haven't made sense of is yet. I'm working on an app in opengl es on android. everything goes well except when I load the textures. I manage to open load and create all the textures without any problem, but the image displays itself rotated of 90. it looks as if the application does not consider that its is in landscape when opening the image...I solved the problem by turning all my textures of 90 degrees but I would sure like to figure this one out Because it is the only thing that is not rotated, the top bar is rotated, the touch coordinated are rotated,
the h and w of the surface are good,
Here are some code snippets that I think are relevant:
CODE:...........
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May 11, 2010
Can I set an ImageButton's image from an http URL?
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Jul 23, 2010
How to resize the imageButton to fit the image exactly..This is the code that i tried, but the image is placed at the position that i am locating using android:scaleType but i can't able to reduce the size of imageButton.
The code that i tried is ...
CODE:......................
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Jun 3, 2010
Does this bother anyone else with a Moto Droid? Is there an app that has eluded my searches that corrects this?
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Aug 12, 2009
A 'Button' view comes up with text, while the 'ImageButton' widget comes up with an image but no text, is there a way to relatively easily (e.g. method calls, say), either:
1. Add text to ImageButton (like those buttons that appear in menu item/via the physical menu button)?
2. Add an icon/image to a Button?
without resorting to constructing a new button class? I.e. I could put text within the image, but then I can't use Localization properly/effectively.
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Nov 11, 2010
I want to set image dynamically on the ImageButton in android. However, i have more than 200 images. what would be the good solution for that?
The best idea is that i can use the name of image to call different images. i.e. imagebutton.setImage("/res/abc.png");
however, it seems to me that it is not trivial to do so..
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Mar 6, 2010
I'm porting an application from iPhone to Android. The iPhone app has artwork for some dozen or more buttons in their normal and pressed state. That translated over just fine to Android. However, we of course currently don't have any images for the "focused" state.
Besides the work involved in creating all these focused button images, we're not sure exactly what color to set the focus too. Selection color varies from phone to phone, etc. We'd have to come up with some neutral "white glow" of some sort I suppose. Then the idea struck -- could we programmatically render a focus images for the buttons based on the current selection color? Have folks been doing anything like this in the Android dev community? Can you point me to some examples. A net search didn't turn up anything too useful, though perhaps I searched on the wrong keywords.
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Mar 26, 2009
I've set the background image of a custom ImageButton I am building, as well as setClickable(true) and setFocusable(true). The button is able to receive focus when I navigate with DPad/arrow keys in the emulator, however, it does not flash orange when it has the focus. It does not appear to change at all when it has the focus, in fact. When I remove the background image, however, the ImageButtons hold orange when they have focus.
What do I need to do to be enable an ImageButton with a custom background image to flash orange when it has focus?
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Feb 7, 2010
I'm trying to make it so that as long as a user is touching the button, it shows one image, and when the user releases the button, it goes back to a default image.
I'm trying to use a selector to make this happen:
CODE:...............
I've tried a few things with the selector, but it always produces the same behavior: the button starts out with the default image, then I press it and it changes to the "record_on" image and it never goes back to the default image when I let go.
Is there a way to get this kind of behavior with an ImageButton, or should I be using something different?
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Apr 18, 2010
I am currently trying to customize ImageButton to show different draweables as background of the Button while keeping the image set via the src attribute.
That's my custom_button.xml:
CODE:..............
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Jun 26, 2009
I am getting a crash intermittently when my Activity starts up either initially or when the screen gets rotated I get several log messages which I have been unable to get any insight from: timeout expired mFreezeDisplay=1 mFreezeCount=0 App freeze timeout expired Force clearing freeze then lots of: Lock_layer timed out (is the CPU pegged?) Key dispatching timed out then I get ANR annotation: keyDispatchingTimedOut the trace has alot of sending signal 3 to alot of PIDs
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Jan 25, 2010
I am finding that performance degrades after one or more screen rotations, and I presume that this is likely to be because an App's main Activity is destroyed and recreated each time the screen is rotated and that my app must be leaking memory when that happens.I have read that, contrary to what one might expect, not all the objects created by an app's main Activity (or in classes called by that Activity) are destroyed when the activity is destroyed. Specifically, I think I have read (although I can't now find where) that if the View uses a large bitmap member object then the Activity's onDestroy() method should be over-ridden and the bitmap should be explicitly recycled.Are there other objects that need to be destroyed or removed when the Activity is destroyed? What about Listeners? Is there a comprehensive tutorial or guide on this subject?
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Dec 21, 2013
Very new to smartphones, excuse my errors: Have Samsung Ring from Virgin for 2 wks, still trying to figure it out. I get apps but they soon disappear, not sure where they came from or where they go?
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Sep 21, 2010
Just a minor problem that maybe I just have a setting out of wack. I have ADW launcher installed, which may or may not be an issue. But the home screen(s) won't flip to the wide screen look when the phone is rotated sideways. All the other views i.e. settings, browsers, etc do this no problem, but the home screen(s) them selves are stuck in a portrait view.
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Jan 12, 2010
I have an image put on an ImageButton, which looks good on a mdpi (medium-dpi) screen. However, when the device has a hdpi (high-dpi) screen, the image is still pixel-by-pixel accurate, which look small on the device screen.How do I make such that the image (and therefore the ImageButton) scaled based on the density-independent pixels (dp or dip) instead of pixels?
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Oct 16, 2010
I am writing my first application and am trying to get my widget to load a different image when it is added to the home screen based on the state of the notification volume.It is detecting the notification state fine and the proper Toast messages appear when I add the widget, but I'm not getting any icon.I just get an empty button.I'm using the same code to change the icon in my onReceive() method to do other things and that works fine.Is this the proper way to accomplish that?
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Sep 17, 2010
I have a widget layout xml which sets the src to the delivered android widget 4x1 frame image.Here is the widget layout code...
@drawable/widgetinitial holds the widgetinitial.png image example 4x1 at developer.android.com (AppWidget design guidelines).(4x1_Widget_Frame_Portrait.psd) What I am trying to do is display an image inside the delivered frame instead what happens is the frame image goes away and only the image I am trying to display shows up. How can I display the image inside the bounding box or the background?
Another question - I think I saw in a couple of forums AbsoluteLayout is a deprecated feature for Android 2.1 and above. Is that correct? and does using AbsoluteLayout throws any force close or other exceptions?
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Mar 17, 2010
Is there a way I can remove the background bar image in the SeekBar android widget?
I just want it to show a slider with no progress bar behind it.
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Mar 23, 2010
I'm wondering if anyone else has had their email accounts disappear? This has happened 3 times now. The first time was a few weeks ago after having the same accounts for months. The next time was a couple of weeks ago and then it happened again today. I checked my emails when I got to work, and then while I was sitting in a meeting, I picked up my phone to peek at emails and all 3 accounts were gone along with my corporate calendar account. I re-entered the accounts and it loads everything, but this is kind of annoying.
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Nov 16, 2010
When I upload a landscape-oriented picture to facebook, it shows up fine. However, when I upload a portrait-oriented picture to facebook, it's always sideways. Anyone else have this happening?
I just hate having to log on to the full facebook site when I'm on the go just to rotate a stupid picture. It's annoying.
I've tried rotating the picture prior to uploading, but it doesn't fix the issue. And the pictures show up right-side-up in the gallery, but once they upload it's wrong.
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Jun 30, 2010
Is there a way I can find what resource a particular ImageButton is set to, at any given time?
For eg: I have an ImageButton that I set to R.drawable.btn_on onCreate. Later, at some point, the ImageButton gets set to R.drawable.btn_off. I want to be able to check what resource the ImageButton is set to in my code.
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Jun 26, 2010
Is there a way to highlight an ImageButton when it's pressed?
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Jun 22, 2010
Is it possible to create a bitmap image from a view or the screen in Android?
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Aug 10, 2010
I know how to display an image that is bigger than the screen. That's fairly simple and explained in details here, however, this method makes you able to scroll as far as you want, event if you have left the image and you just have black screen. I would like to know how we can make the scrolling stop when we reach the side of the picture...
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Mar 31, 2010
I am designing a home screen widget. I ran this widget on a HTC Hero device, which has a screen of 320 pixels * 480 pixels with mdpi. It ran perfect on HTC Hero. The widget takes 3 cells * 2 cells space, i.e. 240 pixels * 200 pixels.Then I ran this widget on a Nexus One device, which has a screen of 480 pixels * 800 pixels, mdpi. Since Nexus One also is mdpi, so I though 240dip is equivalent to 240 pixels on Nexus One and 200dip is equivalent to 200 pixels on Nexus One, so the widget will not take 3 cells * 2 cells space on Nexus One device. To my surprise, when running on Nexus One device, the widget take exact 3 cells * 2 cells, about 360 pixels * 300 pixels, on Nexus One device.I am confused. The layout xml above specifies 240dip in width and 200dip in height for the widget, but why did it take 360 pixels * 300 pixels on Nexus One Device? What am I missing?
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