Android :: Cant Get Hello World Loaded On AVD
Sep 20, 2010
My Helloworld tutorial sample builds and runs just fine, except it doesn't show the text (i.e. loads apps). The only thing I see is that Emulator (Target 2.2 API level 8) comes up with just the "Android" in it. and then the emulator shows up a locked up screen in a while. Here is output from the console
[2010-09-20 10:36:55 - HelloAndroid] Android Launch!
[2010-09-20 10:36:55 - HelloAndroid] adb is running normally.
[2010-09-20 10:36:55 - HelloAndroid] Performing com.example.HelloAndroid.HelloAndroid activity launch
[2010-09-20 10:36:55 - HelloAndroid] Automatic Target Mode: Preferred AVD 'my_avd' is not available. Launching new emulator.
[2010-09-20 10:37:56 - HelloAndroid] WARNING: Application does not specify an API level requirement!
[2010-09-20 10:37:56 - HelloAndroid] Device API version is 8 (Android 2.2)
[2010-09-20 10:37:56 - HelloAndroid] HOME is up on device 'emulator-5554'
[2010-09-20 10:38:23 - HelloAndroid] Uploading HelloAndroid.apk onto device 'emulator-5554'
[2010-09-20 10:38:27 - HelloAndroid] Installing HelloAndroid.apk.
After I exit the emulator, I get the following errors.[2010-09-20 09:02:24 - DeviceMonitor]Sending jdwp tracking request failed![2010-09-20 09:38:46 - ddms]nulljava.lang.NullPointerException
at com.android.ddmlib.JdwpPacket.writeAndConsume(Jdwp Packet.java:213)
at com.android.ddmlib.Client.sendAndConsume(Client.ja va:573)
at com.android.ddmlib.HandleHello.sendHELO(HandleHell o.java:142)
at com.android.ddmlib.HandleHello.sendHelloCommands(H andleHello.java:65)
at com.android.ddmlib.Client.getJdwpPacket(Client.jav a:670)
at com.android.ddmlib.MonitorThread.processClientActi vity(MonitorThread.java:317)
at com.android.ddmlib.MonitorThread.run(MonitorThread .java:263)
[2010-09-20 09:38:47 - ddms]null
java.lang.NullPointerException
at com.android.ddmlib.JdwpPacket.writeAndConsume(Jdwp Packet.java:213)
at com.android.ddmlib.Client.sendAndConsume(Client.ja va:573)
at com.android.ddmlib.HandleHello.sendHELO(HandleHell o.java:142)
at com.android.ddmlib.HandleHello.sendHelloCommands(H andleHello.java:65)
at com.android.ddmlib.Client.getJdwpPacket(Client.jav a:670)
at com.android.ddmlib.MonitorThread.processClientActi vity(MonitorThread.java:317)
at com.android.ddmlib.MonitorThread.run(MonitorThread .java:263)
[2010-09-20 09:50:11 - DeviceMonitor]Sending jdwp tracking request failed!
[2010-09-20 09:59:29 - DeviceMonitor]Sending jdwp tracking request failed!
[2010-09-20 09:59:31 - Logcat]device not found
com.android.ddmlib.AdbCommandRejectedException: device not found
at com.android.ddmlib.AdbHelper.setDevice(AdbHelper.j ava:736)
at com.android.ddmlib.AdbHelper.executeRemoteCommand( AdbHelper.java:373)
at com.android.ddmlib.Device.executeShellCommand(Devi ce.java:285)
at com.android.ddmuilib.logcat.LogPanel$3.run(LogPane l.java:516)
[2010-09-20 10:40:46 - DeviceMonitor]Sending jdwp tracking request failed!
Also, is there a way to capture the TEXT from CMD window that runs while the Emulator is coming up?
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Apr 28, 2010
I'm new in Android. I'm starting with HelloWorld program, but I can't run it on the Emulator. I'm using newest version of Eclipse and Android SDK. I also set up development environment as follows instructions on http://developer.android.com/index.html.Does anybody have advice for me?
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May 20, 2010
I've been hanging in the shadows for a while now but thought I would burst my forum cherry. With the World Cup looming I wondered if any of you fine people have used any of the World Cup apps (paid or free) that are available on the market and what your thoughts were on them? I'm looking to dedicate one of my home screens to a World Cup fenzy of info ready for when it starts so I can amaze my mates down the pub with stats and nuggets of clever info.
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May 9, 2010
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Jun 17, 2010
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Jun 18, 2009
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Sep 30, 2010
I made an Android Hello world app and I'm trying to load it onto my HTC Incredible. I believe it has 2.2 (how do I confirm that?)Anyway, Eclipse gives me this message and then brings up the window in the screenshot below. Automatic Target Mode: Unable to detect device compatibility. Please select a target device. I'm on Ubuntu 64bit if that matters. I did turn on USB debugging on the phone. I told the phone to connect as a disk drive.Any ideas how to get my app onto the phone?Update: Do I need to perform these steps since I'm on Ubuntu? I doesn't mention what to do for Ubuntu 8.10 though.
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Jun 28, 2010
I just wanted to run my first android application, but unfortunately in my AVD i don't see anything, just 'ANDROID_' and not my 'Hello, World' which i tried to display. I don't know where the issues is and I tried to search this Discussion as well. In my AVD Manager I created on AVD named it 'TestDevice' platform 2.2 etc. and even if I start it there I just get the letters 'ANDROID_' and noting else even the home button won't work.
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I'm looking for a small world clock digital clock widget that I can put on my home screen that would take 1-2 icon slots. In particular, it needs to be a world clock (ie: not the normal time on your phone, configurable to some other time), it needs to be a digital clock, and it would help if it supported military time format. I'd also like it to be smallish, in that it takes no more than 2 icon slots on my screen. I have a Milestone and for some ungodly reason we have all this empty space around icons in a 4x4 screen. Any help would be appreciated. The world clock on my phone is a regular dial-style analog clock, looks like it takes 2x2 icon slots, and is difficult to read. Plus, being analog, there's no way to tell AM/PM.
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Aug 29, 2009
I have just set-up the AndroidSDK in Eclipse in linux. Everything was going smoothly until I hit the final run that would run the emulator and start the application. I came up with an "[2009-08-29 10:28:35 - HelloAndroid] Unknown error: " Is their a way to run the emulator by itself just to check if its that?
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Jun 27, 2010
I'm probably going to feel like an idiot when I figure this out, but I'm hoping someone can help. I just installed the Android 2.1 SDK along with the latest Eclipse. When I create a new Android project, it outputs hello world when run. I can't for the life of me find anywhere in the project source where this happens and how to remove it.
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Oct 3, 2010
I am totally new to Android, and I am following this tutorial. My problem is that the Android Emulator does not show the Hello World text, it just displays "ANDROID" on the center of the screen and no buttons works. Is this a know problem, how do I get it fixed?
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I am a noob at java. so i decided to start at the android dev guide and go through their tutorials. naturally i started with this one: http://developer.android.com/guide/tutorials/hello-world.html. i followed the instructions, ran the program when the guide said to, and it all seemed to work without any errors, except that the program didn't display the text i had written in the setText() part. it infact displayed the words "Hello world, HelloAndroid!". the only thing that bugs me about that is my setText looks like "tv.setText("Hello, Android");". the word world doesn't even come up anywhere in the project. so what's going on here?
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Sep 20, 2010
Helloworld tutorial sample builds and runs just fine, except it doesn't show the text (i.e. loads apps). The only thing I see is that Emulator (Target 2.2 API level 8) comes up with just the "Android" in it. and then the emulator shows up a locked up screen in a while. Here is output from the console [2010-09-20 10:36:55 - HelloAndroid] Android Launch! [2010-09-20 10:36:55 - HelloAndroid] adb is running normally. [2010-09-20 10:36:55 - HelloAndroid] Performing com.example.HelloAndroid.HelloAndroid activity launch [2010-09-20 10:36:55 - HelloAndroid] Automatic Target Mode: Preferred AVD 'my_avd' is not available. Launching new emulator. [2010-09-20 10:37:56 - HelloAndroid] WARNING: Application does not specify an API level requirement! [2010-09-20 10:37:56 - HelloAndroid] Device API version is 8 (Android 2.2) [2010-09-20 10:37:56 - HelloAndroid] HOME is up on device 'emulator-5554' [2010-09-20 10:38:23 - HelloAndroid] Uploading HelloAndroid.apk onto device 'emulator-5554' [2010-09-20 10:38:27 - HelloAndroid] Installing HelloAndroid. apk.After I exit the emulator, I get the following errors. [2010-09-20 09:02:24 - DeviceMonitor] Sending jdwp tracking request failed! [2010-09-20 09:38:46 - ddms]null java.lang.NullPointerException at
com.android.ddmlib.JdwpPacket.writeAndConsume(Jdwp Packet.java:213) at com.android.ddmlib.Client.sendAndConsume(Client.ja va:573) at com.android.ddmlib.HandleHello.sendHELO(HandleHell o.java:142) at com.android.ddmlib.HandleHello.sendHelloCommands(H andleHello.java: 65) at com.android.ddmlib.Client.getJdwpPacket(Client.jav a:670) at com.android.ddmlib.MonitorThread.processClientActi vity(MonitorThread.java:317) at com.android.ddmlib.MonitorThread.run(MonitorThread .java:263)
[2010-09-20 09:38:47 - ddms]null java.lang.NullPointerException at com.android.ddmlib.JdwpPacket.writeAndConsume(Jdwp Packet.java:213) at com.android.ddmlib.Client.sendAndConsume(Client.ja va:573) at com.android.ddmlib.HandleHello.sendHELO(HandleHell o.java:142) at com.android.ddmlib.HandleHello.sendHelloCommands(H andleHello.java: 65) at com.android.ddmlib.Client.getJdwpPacket(Client.jav a:670) at com.android.ddmlib.MonitorThread.processClientActi vity(MonitorThread.java:317) at com.android.ddmlib.MonitorThread.run(MonitorThread .java:263)
[2010-09-20 09:50:11 - DeviceMonitor]Sending jdwp tracking request failed! [2010-09-20 09:59:29 - DeviceMonitor]Sending jdwp tracking request failed! [2010-09-20 09:59:31 - Logcat]device not found com.android.ddmlib.AdbCommandRejectedException: device not found at com.android.ddmlib.AdbHelper.setDevice(AdbHelper.j ava:736) at com.android.ddmlib.AdbHelper.executeRemoteCommand( AdbHelper.java: 373) at com.android.ddmlib.Device.executeShellCommand(Devi ce.java:285) at com.android.ddmuilib.logcat.LogPanel$3.run(LogPane l.java:516)
[2010-09-20 10:40:46 - DeviceMonitor]Sending jdwp tracking request failed!
Also, is there a way to capture the TEXT from CMD window that runs while the Emulator is coming up
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Apr 16, 2010
Brand new to droid programming, but would love to learn as much as possible, so I finally got my emulator working correctly, I even got a hello world button to work. I'm attempting to make this button display a random number, I've googled this and came up with this code:
Random generator = new Random();
int n = generator.nextInt(n);
I fixed the Random function by including some Random java utility. I'm assuming this code above goes in the .java file of the project, so my button code looks as follows (tested and works):
PopUpText.makeText(v.getContext(), "Hello World",
PopUpText.LENGTH_LONG).show();
I figured I could replace "Hello World" with n to display the number in the box, however the following error is stopping the compile:
The local variable n may not have been initialized
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We're looking for a method to properly scale our textures and world. The current method we're using is having an arbitrary world unit which calculates the screen resolution and receives the size of a pixel on all resolutions. However is there an easier way of implementing a scaling method for game development? We have looked through dip and other android native elements but these don't work as well for a larger scale on game development.
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Sep 2, 2010
I am a complete novice to Android, just installed the SDK and ADT Eclipse plugin. What I was trying to do is a simple "Hello, World" program. I am using the 2.2 (8) API.
Here's my code:
CODE:..........
My Eclipse console:
CODE:..................
And on my emulator (5554:Android) ... there is nothing displayed but blank screen with a cool fonted "Android" imprint.
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Jun 28, 2010
it has taken more than i expected to get the dev environment up and running - mostly a PATH issue which was solved using: http://groups.google.com/group/android-developers/browse_thread/threa...
My emulator now works (and i can run it and get the default android screen) however when i try to run the hello world sample code i get this error message:
An internal error occurred during: "Launching HelloAndroid". java.lang.NullPointerException
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How can I load one line of data, then display it, then the next, append it, etc.?
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Jun 2, 2010
I have an extended BaseAdapter in a ListActivity: private static class RequestAdapter extends BaseAdapter{ and some handlers and runnables defined in it
CODE:.......
In the getView function of the Adapter, I'm getting the view like this:
CODE:..........
and the image is getting loaded this way:
CODE:.................
Now, the problem I'm having is that if there are more items that need to display the same picture, not all of those pictures get displayed. When you scroll up and down the list maybe you end up filling all of them.
When I tried the commented out line (holder.avatar.setImageBitmap...) the app sometimes force closes with "only the thread that created the view can request...". But only sometimes.
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