Android :: World Application In Ubuntu Won't Run

Jun 28, 2010

I just wanted to run my first android application, but unfortunately in my AVD i don't see anything, just 'ANDROID_' and not my 'Hello, World' which i tried to display. I don't know where the issues is and I tried to search this Discussion as well. In my AVD Manager I created on AVD named it 'TestDevice' platform 2.2 etc. and even if I start it there I just get the letters 'ANDROID_' and noting else even the home button won't work.

Android :: World Application in Ubuntu won't run


Android :: Running Hello World Application

Jun 18, 2009

I have successfully booted android on to the omap 3530 evm(mistral) using the prebuilt binaries available in the mistral site.. now i would like to run a simple application like hello world on it.. can somebody please guide me as to how to go about running it and if some tools have to installed..?

View 2 Replies View Related

Android :: Application To Show Map Of World

Jul 25, 2010

Can anyone recommend an app to simply show a map of the world please? Just a very simple 'where's Gambia (or wherever) - oh there it is' type of thing.

View 4 Replies View Related

HTC Desire :: Itv World Cup Application

Jun 11, 2010

Got a world cup app on his iphone looks good does anyone know if this will be available for the desire? also read soo many threads with numerous apps beebplayer, tvcatchup & yamgo to name a few with some peeps saying new versions for world cups any news on this as there no on the app market?

View 2 Replies View Related

Android :: 2.1 Can't Run Hello World On Emulator

Apr 28, 2010

I'm new in Android. I'm starting with HelloWorld program, but I can't run it on the Emulator. I'm using newest version of Eclipse and Android SDK. I also set up development environment as follows instructions on http://developer.android.com/index.html.Does anybody have advice for me?

View 5 Replies View Related

Android :: Cant Get Hello World Loaded On AVD

Sep 20, 2010

My Helloworld tutorial sample builds and runs just fine, except it doesn't show the text (i.e. loads apps). The only thing I see is that Emulator (Target 2.2 API level 8) comes up with just the "Android" in it. and then the emulator shows up a locked up screen in a while. Here is output from the console
[2010-09-20 10:36:55 - HelloAndroid] Android Launch!
[2010-09-20 10:36:55 - HelloAndroid] adb is running normally.
[2010-09-20 10:36:55 - HelloAndroid] Performing com.example.HelloAndroid.HelloAndroid activity launch
[2010-09-20 10:36:55 - HelloAndroid] Automatic Target Mode: Preferred AVD 'my_avd' is not available. Launching new emulator.
[2010-09-20 10:37:56 - HelloAndroid] WARNING: Application does not specify an API level requirement!
[2010-09-20 10:37:56 - HelloAndroid] Device API version is 8 (Android 2.2)
[2010-09-20 10:37:56 - HelloAndroid] HOME is up on device 'emulator-5554'
[2010-09-20 10:38:23 - HelloAndroid] Uploading HelloAndroid.apk onto device 'emulator-5554'
[2010-09-20 10:38:27 - HelloAndroid] Installing HelloAndroid.apk.
After I exit the emulator, I get the following errors.[2010-09-20 09:02:24 - DeviceMonitor]Sending jdwp tracking request failed![2010-09-20 09:38:46 - ddms]nulljava.lang.NullPointerException
at com.android.ddmlib.JdwpPacket.writeAndConsume(Jdwp Packet.java:213)
at com.android.ddmlib.Client.sendAndConsume(Client.ja va:573)
at com.android.ddmlib.HandleHello.sendHELO(HandleHell o.java:142)
at com.android.ddmlib.HandleHello.sendHelloCommands(H andleHello.java:65)
at com.android.ddmlib.Client.getJdwpPacket(Client.jav a:670)
at com.android.ddmlib.MonitorThread.processClientActi vity(MonitorThread.java:317)
at com.android.ddmlib.MonitorThread.run(MonitorThread .java:263)
[2010-09-20 09:38:47 - ddms]null
java.lang.NullPointerException
at com.android.ddmlib.JdwpPacket.writeAndConsume(Jdwp Packet.java:213)
at com.android.ddmlib.Client.sendAndConsume(Client.ja va:573)
at com.android.ddmlib.HandleHello.sendHELO(HandleHell o.java:142)
at com.android.ddmlib.HandleHello.sendHelloCommands(H andleHello.java:65)
at com.android.ddmlib.Client.getJdwpPacket(Client.jav a:670)
at com.android.ddmlib.MonitorThread.processClientActi vity(MonitorThread.java:317)
at com.android.ddmlib.MonitorThread.run(MonitorThread .java:263)
[2010-09-20 09:50:11 - DeviceMonitor]Sending jdwp tracking request failed!
[2010-09-20 09:59:29 - DeviceMonitor]Sending jdwp tracking request failed!
[2010-09-20 09:59:31 - Logcat]device not found
com.android.ddmlib.AdbCommandRejectedException: device not found
at com.android.ddmlib.AdbHelper.setDevice(AdbHelper.j ava:736)
at com.android.ddmlib.AdbHelper.executeRemoteCommand( AdbHelper.java:373)
at com.android.ddmlib.Device.executeShellCommand(Devi ce.java:285)
at com.android.ddmuilib.logcat.LogPanel$3.run(LogPane l.java:516)
[2010-09-20 10:40:46 - DeviceMonitor]Sending jdwp tracking request failed!
Also, is there a way to capture the TEXT from CMD window that runs while the Emulator is coming up?

View 5 Replies View Related

Android :: World Cup Applications

May 20, 2010

I've been hanging in the shadows for a while now but thought I would burst my forum cherry. With the World Cup looming I wondered if any of you fine people have used any of the World Cup apps (paid or free) that are available on the market and what your thoughts were on them? I'm looking to dedicate one of my home screens to a World Cup fenzy of info ready for when it starts so I can amaze my mates down the pub with stats and nuggets of clever info.

View 12 Replies View Related

Android : Need App For Streaming World Cup

May 9, 2010

I would be ECSTATIC if an app that could stream the World Cup existed. Anyone know if one exists or is in the process of being created?

I, for one, would definitely be willing to pay for it.

I know ESPN is broadcasting the World Cup and I have access to ESPN360. Anything I can do with that to stream it?

View 15 Replies View Related

Android : App Use To Follow World Cup?

Jun 17, 2010

What app are you using to follow the World Cup? I am testing several out right now - let me know if you know of a few that are good that aren't on the poll list.

I am using Goal.com Mobile - its really great and I highly recommend! I think the FutMob WorldCup/5.0 versions would be my next best bet in terms of notifications and news.

View 7 Replies View Related

Android :: World Cities Database

Jun 16, 2010

I am working on application which required to display the data in following from: List of Region----->List of Countries(As per selection)List of Cities(As per selection).I had tried hard to find some web services which facilitate the same but no success, please help me to find it.

View 5 Replies View Related

Android :: How To Load Hello World App Onto My Phone?

Sep 30, 2010

I made an Android Hello world app and I'm trying to load it onto my HTC Incredible. I believe it has 2.2 (how do I confirm that?)Anyway, Eclipse gives me this message and then brings up the window in the screenshot below. Automatic Target Mode: Unable to detect device compatibility. Please select a target device. I'm on Ubuntu 64bit if that matters. I did turn on USB debugging on the phone. I told the phone to connect as a disk drive.Any ideas how to get my app onto the phone?Update: Do I need to perform these steps since I'm on Ubuntu? I doesn't mention what to do for Ubuntu 8.10 though.

View 4 Replies View Related

Android :: Digital World Clock?

Apr 6, 2010

I'm looking for a small world clock digital clock widget that I can put on my home screen that would take 1-2 icon slots. In particular, it needs to be a world clock (ie: not the normal time on your phone, configurable to some other time), it needs to be a digital clock, and it would help if it supported military time format. I'd also like it to be smallish, in that it takes no more than 2 icon slots on my screen. I have a Milestone and for some ungodly reason we have all this empty space around icons in a 4x4 screen. Any help would be appreciated. The world clock on my phone is a regular dial-style analog clock, looks like it takes 2x2 icon slots, and is difficult to read. Plus, being analog, there's no way to tell AM/PM.

View 3 Replies View Related

Android :: Sync Calendar With World Cup App?

May 9, 2010

The World Cup app has a calendar, but would there be any way to sync that calendar with my android one?

I don't want to miss out on any games.

View 2 Replies View Related

Android : All-in-one World Clock And Alarm App

Oct 6, 2010

I'm migrating over from the iPhone and one think I like about the iPhones Clock app is that it has a tab for world clocks while it also manages the alarms. I'm looking for an app (not widget) that gets the job done similarly on Android but I haven't really found one. It seems that clock apps are either clock/alarm or world clock only, not combining the functionality.

View 2 Replies View Related

Android :: Hello World - Unknown Error

Aug 29, 2009

I have just set-up the AndroidSDK in Eclipse in linux. Everything was going smoothly until I hit the final run that would run the emulator and start the application. I came up with an "[2009-08-29 10:28:35 - HelloAndroid] Unknown error: " Is their a way to run the emulator by itself just to check if its that?

View 7 Replies View Related

Android : How To Get Rid Of Hello World Output From A New Project?

Jun 27, 2010

I'm probably going to feel like an idiot when I figure this out, but I'm hoping someone can help. I just installed the Android 2.1 SDK along with the latest Eclipse. When I create a new Android project, it outputs hello world when run. I can't for the life of me find anywhere in the project source where this happens and how to remove it.

View 3 Replies View Related

Android : Need A Good World Cup App / Can't Find One In AMP

Jun 7, 2010

Anyone have any good recommendations? I have a great one on my iPod Touch but can't find one in the AMP.

View 4 Replies View Related

Android :: Hello World Example Not Working On OS X / Resolve This?

Oct 3, 2010

I am totally new to Android, and I am following this tutorial. My problem is that the Android Emulator does not show the Hello World text, it just displays "ANDROID" on the center of the screen and no buttons works. Is this a know problem, how do I get it fixed?

View 1 Replies View Related

Android :: Google Finance And World Indexes

Jun 8, 2010

I was wondering if anyone has found a way to add the major world wide indexes to the Google Finance App? As an example, if I try to add the FTSE100 (.FTSE) to my portfolio, it will show up on the website in my mobile portfolio, but will not show up with my other quotes on the Android App. I know its syncing because it says the portfolio was updated every time I open it. I suppose I could add an ADR, but that does me know good because I want to evaluate the markets from my phone before our markets open. Worse case I will just go to the website, but thats besides the point.

View 1 Replies View Related

Android :: Word World Doesn't Even Come Up Anywhere In Project

Aug 12, 2009

I am a noob at java. so i decided to start at the android dev guide and go through their tutorials. naturally i started with this one: http://developer.android.com/guide/tutorials/hello-world.html. i followed the instructions, ran the program when the guide said to, and it all seemed to work without any errors, except that the program didn't display the text i had written in the setText() part. it infact displayed the words "Hello world, HelloAndroid!". the only thing that bugs me about that is my setText looks like "tv.setText("Hello, Android");". the word world doesn't even come up anywhere in the project. so what's going on here?

View 3 Replies View Related

Android :: 1.5 R1 On 64 Bit Ubuntu 9.04?

May 1, 2009

Has anyone been able to get the sdk version 1.5 to work with Ubuntu 9.04 (64 bit)? I have tried the upgrade from and it fails with: Eclipse throws a "An SWT Error has occurred" message then I get a second dialog saying: pingUsageServer failed Android SDK Ping pingUsageServer failed. Anyone else getting this? I tried to do a reinstall of the sdk and eclipse and I have the same issue. Everything worked great with SDK 1.1 R1. Any help would be greatly appreciated.

View 9 Replies View Related

Android :: Hello World Button Display Random Number

Apr 16, 2010

Brand new to droid programming, but would love to learn as much as possible, so I finally got my emulator working correctly, I even got a hello world button to work. I'm attempting to make this button display a random number, I've googled this and came up with this code:

Random generator = new Random();
int n = generator.nextInt(n);

I fixed the Random function by including some Random java utility. I'm assuming this code above goes in the .java file of the project, so my button code looks as follows (tested and works):

PopUpText.makeText(v.getContext(), "Hello World",
PopUpText.LENGTH_LONG).show();

I figured I could replace "Hello World" with n to display the number in the box, however the following error is stopping the compile:
The local variable n may not have been initialized

View 3 Replies View Related

Android :: Game Development Scaling - Texture And World

Jun 26, 2010

We're looking for a method to properly scale our textures and world. The current method we're using is having an arbitrary world unit which calculates the screen resolution and receives the size of a pixel on all resolutions. However is there an easier way of implementing a scaling method for game development? We have looked through dip and other android native elements but these don't work as well for a larger scale on game development.

View 3 Replies View Related

Android :: Hello World Not Working - No Text Is Displayed On The Emulator?

Sep 2, 2010

I am a complete novice to Android, just installed the SDK and ADT Eclipse plugin. What I was trying to do is a simple "Hello, World" program. I am using the 2.2 (8) API.

Here's my code:

CODE:..........

My Eclipse console:

CODE:..................

And on my emulator (5554:Android) ... there is nothing displayed but blank screen with a cool fonted "Android" imprint.

View 4 Replies View Related

Android :: Hello World - Java.lang.NullPointerException Error

Jun 28, 2010

it has taken more than i expected to get the dev environment up and running - mostly a PATH issue which was solved using: http://groups.google.com/group/android-developers/browse_thread/threa...

My emulator now works (and i can run it and get the default android screen) however when i try to run the hello world sample code i get this error message:

An internal error occurred during: "Launching HelloAndroid". java.lang.NullPointerException

View 2 Replies View Related

Android :: No Emulated GSM Ubuntu 9.04 X64

Oct 26, 2009

It appears as though the emulated GSM portion of the android emulator is not working on my system. After scouring the web I have yet to find anyone with information about what might be causing the problem. When I fire up my avd (any avd), it says "No Service" If I go to Settings -> Mobile Networks -> Network Operators, I get an error message: "Error while searching for networks" I am running Ubuntu 9.04 x64 desktop edition. I have SDK 1.6r1 downloaded. I'm hoping this is a simple thing to fix.

View 5 Replies View Related

Android :: Development In G1 In Ubuntu 9.04

Apr 29, 2009

Is Ubunto 9.04 compatible with development in Android? Before i ugrade, deploy on device was normal. Now, using 9.04, doesn't recognize it using "adb devices". This below is already set on my ubuntu: 1. Login as root and create this file: /etc/udev/rules.d/50- android. rules.

For Gusty/Hardy, edit the file to read: SUBSYSTEM=="usb", SYSFS{idVendor}=="0bb4", MODE="0666"
For Dapper, edit the file to read: SUBSYSTEM=="usb_device", SYSFS{idVendor}=="0bb4", MODE="0666" 2. Now execute: chmod a+rx /etc/udev/rules.d/50-android.rules

View 8 Replies View Related

Android :: ADT Installation On Ubuntu 9.10

Nov 27, 2009

I have installed Karmic Koala (Ubuntu 9.10) and have installed Eclipse 3.5 (Galileo) on the same. When I tried to install ADT, I am getting the following error message:

"Cannot complete the install because one or more required items could not be found. Software being installed: Android Development Tools 0.9.4.v200910220141-17704 (com.android.ide.eclipse.adt.feature.group 0.9.4.v200910220141-17704) Missing requirement: Android Development Tools 0.9.4.v200910220141-17704 (com.android.ide.eclipse.adt.feature.group 0.9.4.v200910220141-17704) requires 'org.eclipse.gef 0.0.0' but it could not be found" Can someone point me to where I can find this missing plug in?

View 7 Replies View Related

Android :: Ubuntu On Galaxy S

Jul 30, 2010

This is my first post and it should be an interesting one. Today I was trying to install Ubuntu on my rooted Galaxy S Vibrant. But, When I was moving the Contents of the download to my SD card, I realized that I didn't have enough space. I had a 2 gig SD card and the contents were just over 2 gigs (Plus the SD card really only had about 1.9 gigs) so obviously THAT wouldn't work. So I asked around and someone said that they had dropped the ubuntu contents into the internal memory instead of the SD card on their Moto DROID. Basically I am wondering if it is possible to do the installation process through my 16gb internal memory instead of the sd card. So for example in the guide telling you how to install ubuntu on android where it says to access the files for installation, they wouldn't be in the SD card, they would be in the internal memory.

View 10 Replies View Related

Android :: ABD Stopped Working (Ubuntu 8.10)

Jan 25, 2009

I shut down my PC (running Ubuntu 8.10, fully updated) overnight and when I booted the following day, 'adb devices' failed to recognize my stock, OTA-updated, RC30 G1. I followed the instructions listed here:
http://code.google.com/android/intro/develop-and-debug.html#developin...
evan@evan-desktop:~$ cat /etc/udev/rules.d/50-android.rules SUBSYSTEM=="usb", SYSFS{idVendor}=="0bb4", MODE="0666" evan@evan-desktop:~$ adb kill-server && adb devices
* daemon not running. starting it now *
* daemon started successfully *
List of devices attached emulator-5554 offline

To answer some preliminary questions:
- Yes, I have my phone on.
- It's on a USB 2.0 port.
- Yes, it sees the emulator(s), but not my device.
- Yes, "USB debugging" is enabled on the phone (and I tried toggling it).
- I've rebooted both the phone and the PC.
- I'm using the latest the 1.0_r2 SDK from the site.
- I'm on 64-bit Ubuntu, but it also fails to work in my 32-bit VM (that also previously worked)

View 3 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved