Android : Best Practices To Be Followed When Designing Database?

Aug 30, 2010

I have to create a number of tables for caching some amount of textual data, obtained by reading XMLs. These tables need to be created only once - on the initial run of the application. The data in the tables should be cleared after fixed time period. There should be a class exposed to other classes that would allow CRUD operations on this database. Googling found me some links to tutorials for creating databases and Data Access logic.

I have some questions, please help:

How many DataBaseHelper(DBAdapter) classes should I have, I am guessing only one? Is it okay to have all the SQL DDL and DML statements, DB name, Table Names as static strings of this class?
How do I ensure that the tables are created only once?
Is it possible to clear the DataBase after a fixed time interval?
Are there any best practices to be followed when designing the database?
The data in the database is to be displayed in Lists. I have data in ArrayLists(created when parsing XML) as well as Database(after these lists are persisted). What adapter should I use to back the list up? Should I use ListAdapter or CursorAdapter?

Android : Best practices to be followed when designing database?


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Sep 2, 2010

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Jan 5, 2010

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Android :: Designing A System Based On Arbritary Zones?

Jan 14, 2010

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Jun 30, 2010

I'm using Relative layout for designing UI. Please give me guidelines to follow.

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Android :: Best Practices In App UI Navigation

Jun 2, 2010

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Android :: Using MediaPlayer Best Practices

Nov 3, 2009

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Reuse the instantiated MediaPlayer throughout the session? Or constantly stop() release() and instantiate a new MediaPlayer() ?

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This is for using as a music player so one audio be present at one given time...

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Android :: Designing Screens / Icons Display For List View

Sep 29, 2010

I never do graphics type programming. I'm designing a screen that will need to look good on all phones, and all resolutions. It's for displaying in a list view, and there will be a small graphic for the summary view, and a larger graphic for the detail view. Normally I use a 32x32 (res 72x72ppi).png for the summary view which looks good on my G1. The second image is for the detail view and it basically should fill the entire width of the screen (roughly, it's ok if it doesn't use the entire width as long as none of it is chopped off). The size I use for my G1 is 468x60.

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Android :: Best UI Java Markup Language For Designing Applications For Google?

Jan 17, 2010

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Android :: Designing Service For Consumption On Multiple Mobile Platforms

Apr 27, 2010

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Android :: Service (online) And App For Designing And Following Running / Cycling Tracks

Jul 18, 2010

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Android :: Best Practices For Library With UI Component

Jun 26, 2009

My company is in the process of evaluating if we can add support for Android to our product. I am currently working on porting our existing J2ME library to the Android framework and I have a question regarding our UI component. Right now, we have a custom menu that we allow our developers to bring up on the device. On J2ME, we simply have a single call that the developer makes to enter into the menu and then we handle the rest. On Android, it seems the best way to handle this is an Activity. But I have a few questions regarding this approach including is the really the best way to do something like this? Second, if it is, if there are multiple applications on the device that are using our library, are there going to be conflicts with them all having the same Activity embedded in them? Is it possible to create an Actvity at runtime and use it directly? Would there be any side effects of going about it this way?

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Android :: Any Best Practices For Starting / Handling Activities

Oct 23, 2010

Understanding how to declare activities in the manifest file, how to set the appropriate flags when starting them through intents, is quite challenging in all but the default cases. The combination of all these settings and flags is daunting. I've been developing for Android for over a year now, have read the application fundamentals and the reference guide for 'Intent' quite a few times and still I don't have a good grasp of which manifest settings or intent-flags should be used for starting activities in many situations (workflows). Is there some source/document that can explain certain work-flows (ways of navigation through activities and tasks), that shows examples of how to configure and start activities?

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Sep 10, 2010

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Android :: SQLite & Concurrent Access Best Practices

May 8, 2010

I have an application with several tables, each being updated by AsyncTask fired by different Activities and used by UI with SimpleCursorAdapter. Though i am not developping a game, I would like to avoid to interrupt the user as mush as possible. Has SQLite is not multiaccess proof, what is the best way of handling such situation?

- I consider adding lock from each DB open and to each close sequence but this seems quite subject to bugs - The solution i am using now is that each DB access (read/write) is done in UI thread (when AsyncTask completes, DB write is done typically in onPostExecute), but that means user is blocked for several seconds during the DB write.

Is there any better solution for that? Should i use a ContentProvider? when i read "Content providers store and retrieve data and make it accessible to all applications", this does not seems to be what i need. Any idea?

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Android :: Best Practices To Integrate Tips In Application

Apr 22, 2010

What are the best practices people have used to integrate help/tips in their application? One way I can think of is having html snippets in resources or assets - perhaps as html files - maybe as formatted strings. However, I think it would break down once an html file linked to another html file or an image or icon. I'm sure some of you have apps that are so wonderfully intuitive that they don't need any help. And I admire that. But I'm not making that assumption for my app.

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Android :: Best Practices For SQLite DB And Content Provider

Nov 12, 2009

My Android app is reading and writing to a local SQLite DB from a few different Activities and a Service. Pretty standard. But I'm not happy with the way I've got all the DB details stored as constants that I then use anywhere I access the DB. I've been advised to wrap the DB in a ContentProvider. Sounds good to me. While I'm refactoring my code, I figured I'd ask: What are your best practices for local DB data storage in Android?

Where and how do you store "CREATE TABLE" statements, column names, other SQL? Would you mind sharing a list of the classes you instantiate and what goes into each (ContentProvider, DatabaseProvider, DatabaseHelper...)? How do you coordinate the structure of your local Android DB with a server-side DB available through a REST interface? I realize I'm getting at the perennial "where's the Android object-relation-mapping framework?" question. For now, I'm mainly curious to hear how you structure your Android apps with what's available in the standard SDK.

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Android :: What Are Application Update Feedback And Best Practices?

May 20, 2009

I've published an Android applications on the Android market and now have an update to do. I want to know if any of you have already done that, and what experience can you share about it:

- How to manage version conflicts?
- What to do with databases?
- Can you make appear a message with "what's new" if it's an update, but nothing it's a new installation?
- Should you backup old data before updating, and how?
- Did you run into any trouble and how did you solve it?
- Can update be partial (like, just a patch)?

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Designing App - GIMP / Photoshop

May 5, 2012

I am using GIMP to create graphics such as buttons and background but don't have a proper understanding of the process. Do I create a background and then layer it with the buttons and then save each layer separately? Do buttons have to be squares or circles or can they be stars for example? Do I need to create every background and button as a 9patch or do I just create 2-3 different resolutions? and finally where do I set things like dp?

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Android :: Help A Newbie Learn Eclipse / Debugging Best Practices

Jul 25, 2010

I am a newbie to Android and the Eclipse development environment and would like some advice on best practices for debugging my apps when they throw a Force Close.I have researched ADB, however, I can not get this to interact with my phone even though I have explicitly turned debug mode to true on my test handset.Obviously Android comes with a LOG method which I have seen utilized in many example apps, can someone please explain how to review these logs quickly and how to setup logging appropriately to determine the cause of a Force Close (always occurs when I push the Home button).Any advice on debugging effectively in Eclipse would be much appreciated!

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Android :: Best Practices For Snappy Mobile I / O On Slow Connections?

Aug 12, 2010

I have a mobile app, which is pretty data driven, though only through text and images. In the current version each click or touch requires pulling new data from the server (appache/php). With network delay this easily takes 1-2 seconds for the first content to appear, which is far too long. I have heard about and considered the following options, but are not sure if some of them might be counter productive, or if I have left something important out?

Download all data from the start, in a big bunch with a loading screen? Run a prefetching thread, predicting and downloading data the user might want, in the background? Keep the connection open to the server at all time? Load different parts of the data in different connections in parallel? (Similar to facebook) Use heavy data compression? A comprehensive article on the matter would also be a good answer.

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Android :: ListView Large Number Of Items - Best Practices

Oct 20, 2010

I am working with a ListView, custom adapter and a large number of items. I read in a book for Android that is was more efficient to use what it called the holder pattern. That is to create a wrapper class for each view in the list view that cached the objects in the view so as to avoid calls to findViewById because those are supposed to be expensive. My question is what is better? To have 50,000 objects GC'd every time the user scrolls or to make the 4 or five calls to findViewById per view? Below is my implementation of what the book suggested.

@Override public View getView(int position, View convertView, ViewGroup parent) {
View view = convertView; if (view == null) {
final LayoutInflater inflater = (LayoutInflater)
context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
view = inflater.inflate(R.layout.survey_item, null);
view.setTag(new SurveyItemWrapper(view));
} bindView((SurveyItemWrapper) view.getTag(), position);
return view; } private void bindView(SurveyItemWrapper surveyItemWrapper, int position)
{ final SurveyedItem surveyedItem = surveyedItems.get(position);
surveyItemWrapper.getDescription().setText(surveyedItem.getItemName());
surveyItemWrapper.getCube().setText(String.format("%9.2f", surveyedItem.getCube()));
surveyItemWrapper.getShipping().setText(String.format("%d", surveyedItem.getShipping()));
surveyItemWrapper.getNotShipping().setText(String.format("%d", surveyedItem.getNotShipping()));
} private class SurveyItemWrapper { private TextView description;
private TextView cube; private TextView shipping;
private TextView notShipping; private View view;
public SurveyItemWrapper(View view) { this.view = view;
} public TextView getDescription() {
if (description == null) { description = (TextView) view.findViewById(R.id.SurveyItemDescription); } return description;
} public TextView getCube() { if (cube == null) {
cube = (TextView) view.findViewById(R.id.SurveyItemCube);
} return cube; } public TextView getShipping() {
if (shipping == null) { shipping = (TextView) view.findViewById(R.id.SurveyItemShipping);
} return shipping;} public TextView getNotShipping() {
if (notShipping == null) { notShipping = (TextView) view.findViewById(R.id.SurveyItemNotShipping); } return notShipping; } }

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Android :: ListView ArrayAdapter Data Updates Best Practices

Aug 26, 2010

I have an activity with multiple list views that are continuously receiving new values form a socket thread, another thread parses the data and updates the array adapters, then the ui thread calls notifyDataSetChanged() to cause the list to refresh.

My issue is that im refreshing all the list a couple of time a second, this causes the UI to be very laggy when some animations need to happen.

I was wondering what the best way is to update multiple lists with multiple value changes every second?

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How To Make Developing Easier When Designing

Nov 6, 2012

My developer does math for matching dimensions between the screens I (the designer) give and the layout she makes. There is a formula for it, but she forgets after a project is over and she has to start all over again. Is there anything I can do as a designer to minimize her head banging hours. Is there a certain formula or layout I should design around to make things a bit easier for her.

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