Android :: Audio Fingerprinting System In Java
Jan 2, 2010Are there any audio fingerprinting systems (PUID, etc) that are implemented in pure Java (for running on Android)?
View 1 RepliesAre there any audio fingerprinting systems (PUID, etc) that are implemented in pure Java (for running on Android)?
View 1 RepliesIs it possible to write data or create folder in system directory like /system/media/audio/alarms. i.e other than our respective package.
View 2 Replies View RelatedI connected my phone via USB to my RR sport to upload audio files to the RR hard drive. However, I keep getting connection error. Apparently my device is not being recognized as a storage. I did the unmount thinking. Also, I am wondering how I can play audio from my phone through the RR audio system.
RR is 2010.
I'm working on an LVL implementation and I want to use as many different device identifiers as I can. I have considered using IMEI numbers but I've discarded that because a) it's intrusive and b) not all devices will have them.
What might I use to fingerprint a phone for license verification?
As an aside, how have your experiences with LVL been so far? Any pitfalls? I'm not asking for anyone to share their implementation details as that would give the hackers ideas.
So i realized today on my way home from work that my cars Clarion CD deck has a USB connector for hooking up thumb drives to play music off of them. I figured this HAS to work with the G1 and it does!I was able to hook the G1 charge and play the music off the SD card through the G1 with ease.Just set the G1 to act as a usb drive, and you can play music and charge your phone via USB while driving.So keep that in mind if you're going to be getting a new car CD player, get one with USB (pretty common on new CD players) and you'll be glad you did.
View 45 Replies View RelatedIs there a way to filter audio in android system? I am interested to get only the audio of a fixed frequency.
View 1 Replies View RelatedDoes anyone know how to get the android device system log programatically using Java? This would be something similar to what is available on lower panel on the Dalvik Debug Monitor.
View 2 Replies View RelatedIm trying to record audio directly from the system. Using the standard API, you can only record from the MIC or phonecalls, ala: MediaRecorder.Some ways I've tried is to read from /dev/audio and /dev/eac from my app, but I think the sandbox of the app is preventing this.Im thinking about using the NDK, but Im not sure if that would overcome the sandbox aspect ? Ideally, there is some solution outthere to access the audio sub- system directly. Whether it be directly to alsa, to the AudioFlinger, to /dev/eac
View 16 Replies View RelatedI am currently trying to create an Android application that loops Audio from the mic to the earpiece, I can do that perfectly but when I do it over and over again in my application I eventually get an Out Of Memory Error.
Here is the code I use to create the Audio Loop:
CODE:.................
And here is the error I get:
CODE:........................
So the Error specifically focuses on this line in the code
CODE:.................
And it happens after I try to do the Loop several times, so say I start the application and after 10 times starting the loop I get the error.
So I think the buffer is simply becomiing full or something?? Is that correct? If so how would I keep clearing out the buffer?
Mainly for the people who do not have an input option for an audio source in their car...
What do you guys use to integrate the Evo to your audio system in your car? I've used an FM transmitter before.
I've to develop a software which can copy all audio and Video files from Android device to System
What to cover first, either linux kernel or android system interface.
Do I need to learn linux kernel programming or android system interface only
This backup could be possible from one of the medium via USB cable or WiFi or other form of connectivity.
I have had to program some applications that require large amounts of timed tasks to occur. However, I'm afraid to create so many timers because I haven't been able to figure out how they are handled by Java. Is there a problem with starting large quantities of scheduled tasks? If so, what is the better alternative?
View 2 Replies View RelatedI am looking to connect my EVO to my car's audio system so that I can listen to Pandora and my own mp3s through my car's speakers.
The audio system is a JVC KD-G200 -- below, I've included pictures of the Line Out area behind the unit:
http://dl.dropbox.com/u/1053769/IMAG0150.jpg
http://dl.dropbox.com/u/1053769/IMAG0151.jpg
http://dl.dropbox.com/u/1053769/IMAG0152.jpg
http://dl.dropbox.com/u/1053769/IMAG0153.jpg
If you could please tell me how I can connect these two.
we all know there are problems with stuttering and skipping in Pandora. Here's some proof of what's going on when it happens. I hooked up my phone and grabbed the system log as I started Pandora and easily got it to stutter and skip. I added notes as to what what happening at each step.Perhaps this log will raise some awareness of the problem and if we're lucky all this will make it back to Sprint and Samsung and get fixed soon.
View 7 Replies View RelatedI want to add some function to my system music player app. So I decompiled the classes.dex with dex2jar, copied the source code and add the code for my functions. Now my problem is that I do not know how to recompile the app. I can't compile it with Eclipse because it uses some system namespaces (in Eclipse it is an error so I can't compile) How can I recompile the app? I only have the *.java files.
Or can't I use the java files and have to edit the smali files? Of course that's much harder...
My MID mini-tablet (Android OS 4.0.3) has a mini-HDMI port. I have the mini-HDMI to female HDMI adapter and HDMI cable. Can I output music from the supplied music app to an audio system using HDMI? (Using the headphone jack is not practical due to the low volume output by the device.)
View 4 Replies View RelatedDoes anyone know if there is a way for either meridian or the regular android player to recognize audio tags on lossless audio files?
View 1 Replies View RelatedIs there an Android equivalent to the iOS Core Audio / Audio File Stream Services? I need to be able to read audio bytes from a network and feed them to the audio system under my control, so I can do my own timeouts / reconnects / range requests / etc. without interrupting the audio playback (since the system audio thread would be playing audio already enqueued). It seems that MediaPlayer doesn't give me this level of control. Is there a lower-level framework that does, either in the SDK or NDK?
View 2 Replies View Relatedi have two files
App.java
Gallery.java
App. java contains frontend buttons and functionalities Gallery.java lists the imagesin the sd card. i want to call Gallery.java in click event in app.java
App.java
package gallery.display;
import android.app.Activity;
import android.os.Bundle;
import android.view.View.OnClickListener;
import android.view.View;...........
I'm trying to call a java method from javascript using addJavascriptInterface(); but seems does not work, it always display "failure"; java code...
View 2 Replies View RelatedI want combine two audio files. (A audio file + B audio file = AB audio file)So, my search result is:
1. useing an AudioTrack.
2. decode PCM from audio file.
3. combine PCM.
This is currect? It there another way?
I want to record a sample from the microphone, then I want to play the recorded file maximizing the volume and apply some audio effect, like modifing sample rate or addind an echo.Waht is the best way? is there an example?
View 1 Replies View RelatedCould you please let me know how to do the audio record in android emulator and play the same recorded audio. Could you please help me in proceeding in development.I tried with MediaPlayer API's also.Its not working.
View 5 Replies View RelatedIs there a way to determine the audio format of an audio file in Android? On normal java I do it like this:
File file= new File(...);
AudioInputStream stream = AudioSystem.getAudioInputStream(file);
AudioFormat format= stream.getFormat();
Java packages like Java.io, Java.Lang etc used in android, are they different from Java packages in windows ? means specially made for android ?
View 2 Replies View RelatedI am an Android app developer, and I have purchased a Nexus One device which I use to continuously test my developed Android applications.
Background: ----------------- One of the applications I developed uses a native shared library (e.g. myNativeLib.so). Only my application loads & uses this native library. I had developed this app before Android NDK came out. I pack my native library into my apk's 'assets' folder, and during my application start- up, I extract this native library from my package's assets folder to my app private directory (i.e. <assets> -> /data/data/<myappprocess>/ myNativeLib.so). Then I use System.load() API in my application to dynamically load this native library.
Problem: ------------ This application was developed during Android 1.5 (i.e. cupcake) days {I didn't have the Nexus One then}. The above procedure has been working without any problems right from Android 1.5 to Android 2.2 (i.e. Froyo). I have also tested the same on my Nexus One for Android 2.1 (i.e. Eclair) and Android 2.2.
The problem began the moment I recently upgraded my Nexus One to Android 2.2.1 via the FRG83 system update. Now, whenever I try to load my native library, I get the following error:
D/dalvikvm( 3653): Trying to load lib /data/data/<myappprocess>/ <mynativelib>.so <some address> I/dalvikvm( 3653): Unable to dlopen(/data/data/<myappprocess>/ <mynativelib>.so): Cannot load library: link_image[1995]: failed to link <mynativelib>.so
What I have Tried: -------------------------- 1. I tried my application using Android 2.2 SDK (emulator)...it works, no issues. 2. I checked out the latest froyo & android2.2.1 source code from Android open-source, built & tested my application + native lib using the latest froyo source...it built & ran, no issues. This should've taken care of any changes in the native code dependencies between Android 2.2 & Android 2.2.1 3. I even checked Android 2.2.1 source code for dalvik (java System & Runtime classes) + bionic (linker & dlopen sources) between Android 2.2 & Android 2.2.1 (using source checked out from Android open-source), but couldn't find anything consequential 4. I am unable to return my Nexus One to Android 2.2.
I'm having some problems porting a Java application to work in Android platform. I detected an incompatibility problem between java sun and Adroid sdk in java.lang.Class. I oberved that: public Field[] getFields() Returns an array containing Field objects describing all fields which are defined. That's array is sorted as attributes are declared in the main Class in sun jdk. For example, next Class is defined as: public class Example { public boolean stop; public int atr1; public String name; ....
}
I am working on a application that would allow users to play remote files. My question is how do I open those remote files to be played in the default android player?but this does not give me control of what is happening!
View 2 Replies View RelatedI do an import of the full package name / java file, and if I do a <classname>.<method>, SOMETIMES I can get it to access - other times I get a lot of can't use a static in a non static bunch of talk. I'll admit I'm new to Java, so what do I need to do? Call a class instance first, then call my methods? I'm rather confused by this, as I want to put all of my 'functions' into a FunctionsList.java file, and all of my main Activity (UI) into a MyActivity.java file.
For example:
<MyActivity.java>
import com.example.FunctionsList;
private class MyActivity extends Activity {
FunctionsList.function();
}
9/10 times I get that static/non-static error. If I put all of my functions into MyActivity.java, I have zero problems!
I have a 720p video that I am trying to play on GS. The image is amazing by the way. But I can't hear any audio (works fine on my PC). Anything wrong with the audio codec used?
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