Android :: Animation One After Other?

Aug 19, 2010

I have two TranslateAnimation on a TextView and i want them to execute one after other.. but using the below code, only the second one executes.. how can i solve this

CODE:......................

Android :: Animation one after other?


Android :: Alpha Animation - Staying In Last Animation Frame When Animation Is Completed

Nov 17, 2010

I'm fading out an imageview with alpha animation. I'd like the image to stay transparent after the animation. Tried with different combinations of fillAfter and fillEnabled, no luck. How can this be achieved?

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Android :: Animation.start - Or Animation.startNow - Does Not Start The Animation Immediately

Aug 30, 2010

I have a strange issue - from time to time the animation that should fade out my control (ImageButton) does not kick in immediately. I am using the fadeout animation to hide it and then in myListener on its end (onAnimationEnd) I put new resource as the image on the button.

Somewhere in my app code:

Animation a = AnimationUtils.loadAnimation(this,R.anim.fadeout); a.setAnimationListener(new myListener(location)); buttons[location].setAnimation(a); a.startNow(); // regardless if its start() or startnNow() it will work in most of the cases but not 100% reliable I actually can see in debug Log when its late, happens after few more clicks

Then in myListener.onAnimationEnd(Animation a):buttons[location].setImageResource(R.drawable.standard_button);

Seems there is a rule that the every 4th or 5th animation does not start ...

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Android :: Frame Animation Callback When Animation Is Complete

Jul 29, 2010

Is it possible in Android to get a callback when a Frame Animation (AnimationDrawable) has completed playing its frame sequence? I know when a Tween Animation has completed, it calls onAnimationEnd(), but is there something similar for frame by frame animations?

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Android :: How To Speed Up Animation?

Jul 21, 2009

I have a static background image, and a foreground that needs to be animated. I tried a couple different approaches but the animation seemed choppy. One thing I did was having 2 different views, constantly calling invalidate() on the foreground view. Another was to have only 1 surfaceview, redrawing the background image and the foreground on each step of the animation.

While a surfaceview offers an optimal way to do heavy-duty animation, having to redraw the background every time kills the performance. Neither produced a smooth animation. What is the best way to perform this kind of animation - static background and animated foreground?

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Android :: TextView Animation

Feb 8, 2010

I am working on some animation application where i am trying to apply 2 kind of animation on the TextView.

During onCreate() of the activity I am rotating it by 45 degrees & on onTouch() event i want it to translate & then rotate it to proper shape.

But on onTouch it comes to normal shape & then translate & then again rotate.

How to keep old state of the TextView?

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Android :: Animation Is Slow

Oct 22, 2009

I'm trying to perform a simple animation, but it seems quite choppy. This is it: Animation anim = new Translate Animation(0,0,-50,0); anim.set Duration(500); anim.setInterpolator(new LinearInterpolator()); myLinearLayout.set Animation(anim);the animation does what it's supposed to do, just very choppy - is there any reason why it's so slow? The linear layout I'm applying it to is pretty simple, just has a few children.

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Android :: App's With 2D Graphics And Animation

Feb 2, 2010

I have doubts while doing some 2D Graphics and animation. Here is what i have done and what i want to do further: An application starts with a 2D object [ball] rotating and execising in a particular fashion, and after a particular point in time the object [ball] scrolls out of vision. After this point i want to invoke a new activity with a different UI. I m stuck up while trying to transit from this View to a new activity.

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Android :: Animation Slows Down

Jun 29, 2010

I have a continuous frame animation which runs 24 frames per X seconds, which is working fine, Now when i run another two animations ( Alpha animation ) at the same time , i notice performance drop , that is frame animation slows down.

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Android :: Add Some Animation On App Widget

May 31, 2009

When writing an App Widget based on Cupcake, I create a remote view like this:

views = new RemoteViews(context.getPackageName(), R.layout.widget_loading);

However, the widget_loading.xml contains <ViewAnimator>. The ViewAnimator don't have @RemoteView tag, so it's can not be inflated in remote view.

To fix this, I define a MyViewAnimator (which most likely the ViewAnimator in android) with @RemoteView tag in my project. Then use MyViewAnimator class in the layout xml file. But it failed, there was a exception that class loader cann't find MyViewAnimator class.

So the problem is: how to use any animation in the remote view? Is it possible adding some visual effects on app widget?

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Android :: Way To Implement Animation?

May 30, 2010

I have a widget that periodically updates itself (hourly) to display top result of search query. I would like to extend it so it captures several top results and then loops through these. The best example would be Genie News and Weather widget for which I was unable to find a source code. What would be a good way to implement the animation? I'm thinking ViewAnimator + timer, but is there maybe a better way, say FrameLayout + alerts? I'm already using AlertManager to periodically pull search results for the widget How bad such arraignment would affect phone's battery life?

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Android :: Animation Between Two Activities

Dec 2, 2009

I design a rotate animation when activity 1 ends, and then start activity 2.but this code will not saw the animation totally, that's means, the animation will pop up a second then soon activity2 start! but I need the animation play over, then the activity 2 start.so how I do for that requestion? I almost use the thread&handler to do, but it wasn't work.

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Android :: How To Use Animation Translate?

Aug 21, 2010

I use translate move image from top to bottom,but translate finish image jump to image initial position.I don't know why,I want move image from A to B,finsih this image stay B.

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Android :: How To Put In Animation Set - More Than Two Or Three Animations

Jul 20, 2010

Actually i m little bit confused in animation set? i have more than two or three animations how can i put them in animation set? and one more thing this is very important..that my image is moving from one place to another through translate animation. but it is not showing the motion and looking like that the image was invisible there and after clicking its visible.. how can i show motion that image is moving from one place to another in translate animation.

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Android :: How To Do Busy Animation

Feb 24, 2010

Doesn't seem to be covered in the books Ive looked at.

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Android : Way To Create An Animation?

Jul 29, 2010

I need to create an animation - Flip a view and show another one. The width of currently shown view is decreased slowly to zero and after that the width of the view-to-be-shown must be increased from zero. During this time, the height goes from the currently-shown-height to slightly-decreased-height and back again.

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Android : Animation Across Two Layouts?

Aug 10, 2009

I've met a problem with animation when tried to make a View to perform the animation which should cross 2 layouts, e.g. make a translate animation so a view could move down to the TableRow below. This trick works fine when i try to move a view within a single TableRow but not when i try to move it up or down. I've also discovered that if i create a single RelativeLayout and apply the same animation there, it works fine, but i can't arrange all the components i need on the screen. Could anybody please provide me any hints about it?

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Android :: Flickering - Animation Towards Right And Left

Aug 26, 2010

I am doing an application-infinitely rotating 3D cylinder in openGl.The speed varies with finger touch but wen i reduce the speed,i can see flickering happening in animation towards right and left.Initialy I thought it is because of the linked list im updating but found out there is no such problem with my linked list .I'm using a thread here for a small delay after each 30 degree rotation drawing.I cant do it widout the thread coz i need a sleep or a delay after each 30 degree drawing,if i remove the thread and implement the code in thread inside my onDraw frame, the curvature rotation itself goes and it appears that images are just left shifting n right shifting coz the sleep is not getting identified in onDraw frame.So i cant implement my logic here widout using thread..so thread is a must in my logic but i guess the flickering is due to my thread...Is the flickering issue during animation because of the thread?please do help me with this flickering issue......

This is d thread part im using in my code.........

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Android :: Getting Transformation Matrix Of An Animation

Apr 1, 2010

I would like to obtain the transformation matrix of an animation to calculate the position of the view that was animated.It seems the Animation class has a method called getTransformation that can be used to obtain the transformation applied to the view.However, if I use getTransformation before starting the animation I obtain the identity matrix.The program enters an infite loop because getTransformation seems to trigger onAnimationEnd (why?).How should I use getTransformation to obtain the transformation matrix of an animation? Is there another way to do this?

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Android :: Is It Possible To Theme Activity Animation?

Jun 17, 2009

can someone tell me if I can change the activity animation by applying a theme?I know the change will not be global, but is it even possible to make the change to be applied within my own app? For example, if i have an app that does not want to standard slide in/out animation on start/ exit, is it possible to change them?

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Android :: Stop Activity Animation?

Aug 3, 2010

I want dont want the activity animation that comes by default when we start a new activity (i.e. the right to left scrolling effect to new activity view) so i googled a bit and found a flag FLAG_ACTIVITY_NO_ANIMATION in the Intent class also i applied that flag to my intent via the setflags() method but somehow i still see the activity animation when a new actvity is launced ( i am developing in android 2.1 update).

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Android :: UI Animation - Showing An Arrow On Top

Sep 18, 2010

I'd like to show a large green arrow in front of all other views when the user clicks a button. The arrow should fade in, stay there for 1-2 seconds and fade out again. How would I go about programming this? I've looked at the animation examples but would like to confirm the way forward before I dive into programming something that won't work :-):

Draw the arrow-image as a bitmap, immediately make it invisible Fade it in ("alpha"-change animation)
Let it stay for 2 seconds Fade it out (again, "alpha"-change animation)

Is this correct, or would you suggest something else?

"Mockup": http://screencast.com/t/MTMzZmVhNj

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Android :: Animation StartOffset Failing 2.1 Bug?

Oct 25, 2010

I've taken some animation xml straight from the android docs, and as far as I can see, doesn't work on either my 2.1 update 1 emulator or my 2.1 update 1 Galaxy S device.Specifically, I'm trying to create an animation to pulsate a view (i.e. make it smaller then larger in one animation) What actually happens is it snaps instantly to half of the views size (even though fromX/YScale is at 1.0) and then performs the animation and snaps back afterwards.Can anyone else try this our quickly? If others see this behaviour I'll submit it as a bug. I just can't believe something so basic could be broken!? Also, copying this animation under the "Tween Animation" heading on this page http://developer.android.com/guide/topics/graphics/2d-graphics.html word for word also doesn't animate as per the page says.

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Android :: Automatic Animation In ImageView

Feb 24, 2010

I have a ImageView that needs to be slide in from the bottom. Remain there for 5 sec. And then slide out. How do I do that? There is no user intervention.

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Android :: Why Is Animation Leaving A Trail?

Jun 18, 2009

I'm animating a an ImageView from the right to the left of the screen using a translate animation. The ImageView is place inside a RelativeLayout over the top of my main layout using FrameLayout. When I run the animation on the emulator everything works pretty well but when I use run it on my G1 it leaves visual artifacts behind and effects the rendering of the text component behind it. Is this a performance issue and I'm being too ambitious or is it a bug I can overcome? If it is a performance issue is there anything I can do to improve things?

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Android :: Why Is Animation Leaving Trail?

Jun 18, 2009

I'm animating a an ImageView from the left to the right of the screen using a translate animation. The ImageView is place inside a RelativeLayout over the top of my main layout using FrameLayout.When I run the animation on the emulator everything works pretty well but when I use run it on my G1 it leaves visual artifacts behind and effects the rendering of the text component behind it.Is this a performance issue and I'm being too ambitious or is it a bug I can overcome?If it is a performance issue is there anything I can do to improve things?

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Android :: Animate A Color Animation

Dec 31, 2009

How can I animate a color change?

Like with AlphaAnimation there is fromAlpha and toAlpha, I need something like ColorAnimation that provides fromColor and toColor. Is there anything like that already?

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Android :: Simple Animation With 2 Images

Dec 16, 2009

I try to write an simple animation by using a handler.However whatever I try it does not function asynch which causes only the last image in the sequence being displayed.

CODE:...........

However it seems that all painting is done after the handler is completely done, meaning that the second image is shown and not the first.

I also tried the message handler implementation from the Snake sample but also here not with the expected result.

Can anyone give me an idea to show an image for a short definable period and switch back to the original image?

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Android :: Want Animation Have To Attach To Gallery?

Oct 13, 2009

When I use the Gallery widget, how do I get the images to say scale up & glow on being selected and scaled down & un-glow on being unselected? All the tutorials I've seen have this effect but I am not able to see it... Is there some kind of an animation that I have to attach to the Gallery?

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Android :: ViewFlipper - Homescreen Animation

Apr 28, 2010

I am trying to use a ViewFlipper and make it act like the home screen(The layout will move with your finger). Check out this for an example. I want to do this with a ViewFlipper that only contains two children so the opposite view should be shown on either side of the current view depending on which way the user moves their finger. This code works but only for 1 direction at a time. This is in onTouchEvent.

CODE:............................

Which ever of the bottom two lines I put last that direction will work correctly but the other will not.

Here is how I set the leftView and rightView:

CODE:............................

Is it going to be possible to set it up so that the same view is shown on both sides of the current view?

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