Android : Adapter Drop Down Clipped On Floating Window

Aug 14, 2010

I'm having a problem with floating windows. My activity has an AutoCompleteTextView text in a floating window positioned at the top of the display. If enough text is entered to make the drop down appear it will be initially clipped to the bottom edge of the window. If you click on the drop down it appears unclipped.

I've stripped my activity down to a test program and put a copy here:

http://www.invisibility.org.uk/adaptertest.tgz

In summary, the main activity just inflates a view and positions it at the top of the display: Code...

Android : Adapter drop down clipped on floating window


Android : Floating Popup Window - How To Implement?

Aug 30, 2010

I would like to have the following screen in my application: button at the bottom of the screen; when user presses the button, a list with a number of items will appear and user should be able to click one of those to start another activity. The number of items can be different (depending on some other conditions); the popup is to be adjusted to the button. How would you suggest implementing this?

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General :: Extending Floating Window Functionality?

Jul 25, 2013

Adding "floating window" to the long press context window of an app icon and/or a system setting for double clicking the app icon to open in a floating window. I don't Dev. This is a freebie. Would be a cool PA/CM/AOKP option.

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General :: Multi Floating Window Such As Computer?

Apr 8, 2014

I just want to share with you some concepts of multiwindow which are really impressives ! I think that you saw it on youtube, but I am enjoying to have a such app on my new device !

Tieto concept: [URL] ....
The perfect Ixonos concept: [URL] ....

I don't know nothing about codes but I just put this topic, to know how I can have the same app.

I saw Xmultiwindow on Xposed, but it is not floating windows and it seems that there are some bugs with non-common apps.

How can we imagine and code the perfect MultiFloatingWindow app ? Do you know an available app which is like these concepts ?

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Android :: Rotating In Content Gets Clipped / Way To Prevent?

Oct 24, 2009

I'm trying to draw some large circles on the canvas which are partly offscreen, then use animation to rotate them in be fully visible. My circles successfully rotate in, but when they come into view they're clipped at the place that was the screen edge when they were originally drawn. Is there any way to prevent this? I guess my larger question is how can you draw elements beyond the edges of the screen and then animate them into view?

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Android : Acanvas Draw Mysteriously Clipped

Jun 3, 2010

My android app draws a chart on a Canvas. It works fine in the simulator. On a real device the chart is clipped to the left 1/5 of the screen. I've tried:

canvas.clipRect(0, 0, canvas.getWidth(), canvas.getHeight(), Region.Op.REPLACE);

to clear the clipping. Am I missing something? Does layering have anything to do with this?

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Android : Are Animations Always Clipped To ViewGroup Bounds

Dec 2, 2009

I have small ViewGroup somewhere in the middle of the screen. this ViewGroup contains some Views that i'd like to animate.

now this ViewGroup in dispatchDraw() method manages any child Views animations, clipping them to ViewGroup's bounds.

my question is whether it is possible not to clip them to ViewGroup's bounds?

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Android Animate View Outside Fragment Is Getting Clipped?

Feb 28, 2014

I have a view in a fragment. This fragment is within a FrameLayout. I want to animate this view moving outside the fragment borders. However, the view always get clipped when crossing the border. I have tried by setting "android:clipChildren='false'" and android:clipToPadding="false" to everything, but I can't get it to work.

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Android : How To Avoid Content Clipped By ScrollView Scrollbar

Jul 30, 2010

I have a plain vanilla layout:

<ScrollView>
<TableLayout>
<TableRow>

but the content gets clipped by the ScrollViews scrollbar.

This link illustrates the issue:
http://books.google.com/books?id=7tH3A0UrWEEC&lpg=PA54&ots=zztpvVWPXT&dq=android%20%22clipped%20by%20the%20scrollbar%22&pg=PA54#v=onepage&q&f=false

How to avoid content clipped by ScrollView scrollbar ?

Edit: Adding android:layout_marginRight="5dip" on ScrollView leaves ugly gap on righthand side of emulator screen. See below.

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Android :: Difference Between Phone Window And Mid Window

Sep 1, 2010

What is the basic difference between the PhoneWindow and MidWindow policies? I found that the emulator version takes the implementations of the PhoneWindow.When the MidWindow implementations will be used? Also, I found that PhoneWindow handles the call settings implementation and the same is not there in MidWindow? Please someone help me pointing out the differences between both the policies and under which circumstances which one will be used.

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Android : Italics Clipped In Widget - Messes Up Selection Order

Feb 8, 2010

I've got a button with italics text in an app widget and the last letter gets clipped when I set the width to wrap_content. It doesn't get clipped with fill_parent, but then that messes up the selection order.

Things I've tried: - space after my text - seems to get trimmed off automatically - layout_marginRight - paddingRight

Anybody know what's going on here? Is this a bug?

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HTC EVO 4G : Web Pages Clipped On Edges / Squished Together

Sep 4, 2010

Is there some setting that I should know about to display web pages correctly? Some sites will be all squished on the screen ( multiple panels will be overlapped )

Others have the sides of the screen cut off so that the scroll bar doesn't show up.

Changing the display resolution doesn't seem to help either.

( This is when viewing full pages, not mobile pages )

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Android :: Rotate Floating AVD

Oct 13, 2010

When the AVD screen is in an Eclipse frame there is a button on the frame to rotate orientation. How do I cause the same action when the AVD screen is floating outside Eclipse?

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Android :: Floating Bar In Layout

Jul 18, 2010

How to add a floating bar that will stay at the top of a layout page, even when a user is scrolling through the contents of that layout?

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Android :: What Window.demo.clickOnAndroid() - Window And Demo?

Feb 7, 2010

<html>
<script language="javascript">
/* This function is invoked by the activity */
function wave() {
alert("1");
document.getElementById("droid").src="android_waving.png";
alert("2");
}
</script>
<body>
<!-- Calls into the javascript interface for the activity -->
<a onClick="window.demo.clickOnAndroid()"><div style="width:80px;
margin:0px auto;
padding:10px;
text-align:center;
border:2px solid #202020;" >
<img id="droid" src="android_normal.png"/><br>
Click me!
</div></a>
</body>
</html>

What is "window.demo.clickOnAndroid()"? I know that clickOnAndroid is a method in my Android application. But what is window and demo? My file is called demo.html. Is that it?

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Android :: How Is This Floating Menu Implemented

Nov 11, 2010

What is this widget called (the one with the three buttons).

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Android :: How To Make Floating Button

Nov 25, 2009

I wonder how to make floating buttons, like the zoom button in the build-in web browsee?

Actually there are 2 things i'd like to know:

1. How to make a view(button) floating above other views? 2. How to make the fade in/fade out effect regarding to touch screen?

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Android :: How To Design A Floating Keyboard

Oct 13, 2010

I am a developer and recently completed the implementation of my keyboard MessagEase. It's available on the Market (with its very- different features, making it quite unlike QWERTY).

This keyboard works fine as a replacement of the standard keyboard on an Android Phone. But for a An Android Tablet, it would work best if it's implemented as a floating, movable keyboard.

(the footprint of this keyboard is mostly dependable on the size of a human's finger; it remains the same even if the tablet's display is much larger than a phone's. Therefore it'll take a relatively smaller area on a tablet.)

If I use the current SDK hooks, it will have to take a significant portion of the screen, defeating the purpose.

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Android :: Getting Hardware Floating Point With NDK

Jun 9, 2010

I've begun playing with the android NDK. One of the things I've just learnt is about creating an application.mk file to specify the armv7 abi. I'm building the san-Angeles example with the following parameters. Code...

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Android :: How Can I Have A Floating Image With Text?

Jun 7, 2010

It's kind of hard to explain, but an example of what I'm wanting to accomplish is like this: thought about generating the layout in html and using a web view, but I need to be able to perform an action when the user clicks on the image. Does anyone have any ideas?

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Android :: Floating Layout With Buttons?

Nov 17, 2010

I want to create layout like this on facebook app. Тo appear with effect from bottom to top.I don't know where to find example (xml and code) for this.

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Android :: Floating Apps - Which Run On There Own In The Background Like Facebook

Jan 17, 2010

I love Android, coming over from the Iphone i have Tmobile Pulse!

I love how Android had "Floating Apps" Apps which run on there own in the background, like facebook?

Is there anymore apps like this, which can do the same, a Gmail one would be awesome or news feed (RSS)

Also on my Android i have a big cluttered messy list off apps on one page, looks like this, comes with some games i don't want. How can i get rid of them ?

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Android :: OpenGL ES Fixed - Floating Point

Oct 13, 2009

I've started developing an OpenGL ES app and I would like to get the best possible performace (as everybody, I guess).

As far as I know, HTC Magic (myTouch, G2) doesn't have floating point unit, so I think every calculation is done internally with fixed point math. That beign the case, altough I fed OpenGL with floating point vertex positions and normals, there would not be any permormace penalty since it would be using integer math instead of floating point emulation.

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Android :: Floating Point Support On G1 Phone

May 17, 2009

I have been searching about the floating point support on G1 phone (aka the HTC Dream phone) for a few hours.

So far, my conclusion is that the ARM-based Qualcomm MSM7201 CPU does not have VFP (floating point coprocessor) and therefore floating point calculations have to be done via software-float.

This is quite disappointing as I am interested in developing applications with heavy math.

However, I also notice that the Qualcomm CPU has QDSP4000™ and QDSP5000™ high-performance digital signal processors (DSP), according to http://www.qctconnect.com/products/msm_7201.html

Therefore, here is my question: would it be possible to leverage the DSP modules in the MSM7201 CPU to do the floating point math?

Also, I would like to develop the heavy-math modules in C/C++ and call it via JNI, and so I just want to double-check whether this is a feasible approach.

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Android :: Floating Point Hardware Support?

Feb 22, 2010

I'm currently developing a application on a HTC Dream aka T-mobile G1. afaik the processor has a FPU coprocessor, called VFP (Vector Floating Point) in ARM terms. So far I couldn't find any information about if the FPU is used for floating point calculations or if those are emulated in software. does anyone have any information about that? the opengl implementation supports both fixed point and floating point. will my applications be slower when I'm using floating point, because they get transformed into fixed point internally? or is floating point implemented in hardware?

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Android :: Open GL Fixed Vs Floating Point?

Jan 6, 2010

OpenGL ES allows values to be specified in either fixed point or floating point format, but I haven't been able to find any information about how this is actually implemented on Android devices. Are there actually two different pipelines, one for fixed point and one for floating point? If so, what happens if you mix and match them, such as specifying your matrix in floating point but your vertices in fixed point? Alternatively, does it implement everything with just one format internally, and convert the other format to it as necessary? If so, then you presumably get the best performance if you always specify values in the internal format so as to avoid conversions. How then can I determine which format is used internally?

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Android :: Add Floating Point Value To Resources / Values

Jul 19, 2010

I'm trying to add a little space between lines to my Text Views using android:lineSpacingMultiplier
from the documentation: Code...

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Android :: Math Floating Point Library

Jan 12, 2010

I need maths for my game physics and lots of them, so I use the. Math library. And guess what? I never casted so much to floats in my entire life. And i know how costly it is to use doubles on an embedded device because I read the performance optimization page in the google android sdk docs. So I am wondering if we couldn't get a Math package with functions taking and returning floats instead of the default doubles. e.g. Math.sinf Math.cosf.

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Android :: Floating Point Support / Determine At Runtime?

Oct 20, 2009

Is there a way to determine if the system supports floating point? That way, I could choose between two algorithms to use.

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Android :: Floating Fixed Point For NDK OpenGL Apps?

Aug 2, 2010

I'm trying to decide on whether to primarily use floats or ints for all 3D-related elements in my app (which is C++ for the most part). I understand that most ARM-based devices have no hardware floating point support, so I figure that any heavy lifting with floats would be noticeably slower. However, I'm planning to prep all data for the most part (i.e. have vertex buffers where applicable and transform using matrices that don't change a lot), so I'm just stuffing data down OpenGL's throat. Can I assume that this goes more or less straight to the GPU and will as such be reasonably fast? (Btw, the minimum requirement is OpenGL ES 2.0, so that presumably excludes older 1.x-based phones.)Also - how is the penalty when I mix and match ints and floats? Assuming that all my geometry is just pre-built float buffers, but I use ints for matrices since those do require expensive operations like matrix multiplications, how much wrath will I incur here. By the way, I know that I should keep my expectations low (sounds like even asking for floats on the CPU is asking for too much), but is there anything remotely like 128-bit VMX registers?

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