Android :: Accessing Assets That Are Larger Than 1M
Oct 6, 2009
It has come to my attention that Android can only deal with asset files that are around 1M or so. My problem is that i'm creating an app that requires access to 5 csv files. The largest of the files is 130M. I want to be able to package these text files with my app. Is there anyway around this? My app needs to be able to run without Internet access so storing these files on a server is not an option.
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Apr 9, 2010
How to read data from the assets folder sqlite database file with .sqlite extension in my Android application?
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Nov 4, 2010
I am working on an android app. Where i need to parse some plist files from assets folder. I do understand how to use assets in android but now problem is that file sizes are more than 1MB and so android gives error Data Exceeds UNCOMPRESS_DATA_MAX (2183588 vs 1048576). how to access such larger files from assets? Also I cant reduce a file into small buffers because i am just sending it to "DocumentBuilder.parse(in)" as a whole so can not use buffer. The error is on line: Document doc = db.parse(in).
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Aug 23, 2010
Brand new to android, and loving it. But with the release of the Audible app and various music files, I'm going to fill my little 2GB card soon.
How would I go about switching to a larger capacity card? I'm not worried about data files, I know I can copy all of that stuff off the card, but what about any apps or app settings that might be stored on the card? If I simply copy the entire contents of the card to a new one, will everything "work" when I start the phone up? I confess I don't really know much about the android guts, but I'm willing to learn!
Phone specs:
1.) Model Number: Samsung Intercept SPH-M910
2.) Firmware Version: 2.1-update1
3.) Baseband Version: S:M910.05 S.DF27
4.) Kernel Version 2.6.29
5.) Build Number Samsung ECLAIR.DF27
6.) Carrier - Sprint
7.) US
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May 4, 2010
Any apps that will make everything larger on the screen in Android?
I have found something that makes the fonts bigger but what about the rest of the stuff including icons, address book and so on?
I need to be able to see the stuff on the screen.
IF I have a choice, should I go android or windows and why should I chose one over the other?
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Dec 29, 2009
I ran into this with the blackberry I had. I love the full size pictures that the Iphone offers when someone calls. Is there an app that will do this for the droid?
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Mar 1, 2010
I'm trying to copy a series of small bitmaps into a larger one, arranging them side by side without any gaps or overlap in their pixels. For example, if I have 3 square bitmaps, I'd like to copy them into one long and thin rectangle. I know how to do the opposite, namely creating a small bitmap out of a larger one, but not this way around. What's the right command? I want to do this to be able to reuse some code I wrote for handling animation with a single bitmap.)
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Nov 11, 2010
Is there an app or widget that can be used to make a larger button? I'd prefer a 2x2 size that I can use to direct dial while driving rather than having to fiddle with the small 1x1 size, but anything bigger than the standard would be fine.
I've only found apps that make smaller buttons and one that makes me select subsequent options before I can actually call. I just want a large single press widget.
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May 1, 2010
Is there a way to make the fonts larger? I have searched and I cannot find it.
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Nov 6, 2010
I have an application that works fine with smaller images (say 1024x768 or so) but when you rotate the phone into a different orientation (say landscape to portrait) mode with a larger image on the screen, and then call ImageView.setImageUri() it goes into the BitmapFactory.class and never returns.So the app eventually times out. Never throws an exception, just never returns. Has anyone else seen this? Sounds like a bug in the Android code more than something I am doing since it works fine for smaller images.
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Mar 15, 2010
I wanted to start a discussion about displaying ads on apps.
1. What agencies do you recommended?
2. Displaying ads from agency A on activity A and display ads from agency B on activity B. Is that a good idea using two ad agencies in one app?
3. How are you optimizing to make more money when publishing ads on your app?
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Jun 14, 2010
CODE:..............
In this case 'i' is -1 meaning nothing read. Why would nothing be there if the file is there, the variable 'files' has the file as well. Do I need to do anything to the file I put into the Assets folder in get it to be readable? When I use a small text file it works. When I use a 10 meg file, it does not. (The 10 meg is a Sqlite database I need to install)
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Aug 20, 2009
As my app is too big in size and it seems a long job downloading resources from web server. i want to move my files from assets folder in the app to sdcard on first run. is this possible?
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May 23, 2010
How can i parse a local xml file in the assets folder using pull parser. cant get pull parser to work, always throws io exception. i think i cant get the path to the file, or connecting to the file.
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Jun 25, 2009
I have a large (900kb) asset in the assets directory which is only used once by the app at initialization time. Is there way for me to delete this file at runtime? If not delete change it's contents to "0" and effectively reduce its size to almost nothing. There isn't really any point of having this take space on the phone's limited memory.
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Aug 4, 2010
Is the assets folder only accessible to the app or can the user see it too? For my app I want to store a credential certificate and video files on local storage but I am not sure how to hide these items from the users. The assets folder seems like the only choice.
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May 11, 2009
The instructions for my app are in HTML format in my assets so I can display them with proper formatting and hyperlinks in a WebView. Given that they're in the assets folder, not res, I can't properly localize them (i.e. something like assets-de wouldn't work). What's the proper way to localize embedded HTML files?
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Aug 6, 2010
I would like to install an APK from within an Android application. Can anyone give me an example of how to do this? Also how do I open the install applications from unknown resources preference page so that users can change it? I actually meant open the screen using code, so I can immediately open the preference page for the user to simply check the box, and press back. Is it possible to check to see if they allow non-market apps? Can an application request permission enough to do this?
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Aug 11, 2010
I am trying to get list of all raw resources or assets packaged in my APK. This is required because i have written code and i am generating APK's after changing only resources. So, I want to know how many resources exists in my APK.
But i am not able to find any API from which I can get the list of resources which are packaged in my APK.
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Nov 7, 2010
Is there a way to make the fonts on the Aria larger ? I thought maybe through Accessibility but that's grayed out.
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Mar 30, 2010
Recently found settings that allow me to send MMS on O2 from an Unlocked (Orange) Hero.
Only problem is that no matter what I try I can never send/receive images bigger that 4kb. I understand that it's something to do with O2 not recognising the phone, therefore reducing the file size.
I presume a lot of people would have the same issue but has anybody got a work around for this? Something that tricks their servers into thinking that it's another phone perhaps?
I thought using Handscent might work as you can set the size but unfortunately the setting seems to be superseded by O2 when sending/receiving.
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Sep 19, 2010
My stock 8GB card is showing about 7GB full, so I figure I'd better upgrade to a larger card before I start running into problems.
My preference would be to NOT have to do much work. I like the way my card is set up now. My phone is working well. I don't want to mess with a good thing.
Is it possible to simply copy the entire contents of the old, 8GB card onto the new 32GB card, insert the new card in the EVO, and be on my way? Or, is there other stuff I need to do?
I would rather NOT do any kind of clean installation and restore all my apps and data, one by one.
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Jan 14, 2010
Does anyone know how to make a ListView object larger such that more than one Entry item is visible at the same moment ? Both parents are already set with "fill_parent" but the view continues to show one-and- a-half Entries.
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Jul 8, 2010
I'm loading html into a webview from my assets folder, works no problem. In my second experiment I've loaded HTML from a database (after pulling from remote source) and displayed in a webview (also no prob). Now I'm trying to change the baseref inside the html to have all JS and CSS references point to source files under assets. This part doesn't seem to work. I get warnings from the web console that it can't load these files due to security issue.
Now I've resorted back to a content provider and overriding openFile (and setting base ref with content://...) but now I'm hitting another problem with the JS and CSS files in assets being compressed. Can load html from assets but loading JS, CSS from within that HTML is another story. Before I dig deeper, am I over-complicating this?
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Nov 9, 2010
What is the absolute path of the assets folder? I need it to reference some images saved in this folder from a html file saved in the memory device.
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Nov 11, 2010
How do I reference the assets from phone memory? I need it to write the absolute path into a html file to load some images which are in assets folderThis html is saved in the phone memory but I can't to save these images in the memory phone because these are very big.
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Apr 23, 2010
I'm developing an Android game that has to download some assets to the SD card to keep the size of the app as small as possible. I was thinking of using an uncompressed zip file to bundle all the assets.
A requirement from the client is to protect these assets as much as possible. Being part of the apk is considered enough protection, but if I do this the apk size will be enormous. If I just put a zip bundle in the SD card, then anyone can unzip it and explore its contents.
Is there a simple way to do this without retorting to horrid DRM?
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Nov 9, 2010
I have 5 mp3 files stored on the assets folder. The files are all 25 KB. I load the files using:
manager = context.getAssets();
this.inputStream = manager.openFd(fileName).createInputStream();
Whenever I try to play the files, the sounds are all messed up like they were mixed or something.
I've zip aligned the app already but with no results.
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Nov 17, 2009
I have a WebView that I'm using to display some html/image files stored in the assets/ directory.
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Oct 8, 2009
What I am trying to do is simply copy over entire folder full of mp3 files onto sdcard within an app. I am doing this out of "assets" folder because raw folder does not allow mp3 files to be named the way I need them to. Here is what I dug up so far but not sure if this will work. I am lost.
InputStream ins = getResources().getAssets().open(""); int size = ins.available();
// Read the entire resource into a local byte buffer. byte[] buffer = new byte[size];
ins.read(buffer); ins.close(); FileOutputStream fos = new FileOutputStream("/sdcard/myfolder/");
fos.write(buffer); fos.close();
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