Motorola Droid :: Memory Leak - Rooted And Reflashed
Mar 1, 2010
I've been rooted and running roms for a while, starting when Pete was just coming out with his first Bugless Beauties. I've been through a bunch of ROMS, and installed them pretty much all the ways you can. Lately I've been on DroidMod 1.0. I had originally installed it without flashing /data. However, I noticed that my memory was getting pretty low, down to about 90 MB according to mini info widget. So I re-flashed, but this time I allowed it to wipe /data. Wow, what a difference. Immediately, I was up to almost 180M of memory! But it's been dropping steadily since then. I'm down to about 145M and that's with not loading very many new programs. I'm very conscientious about deleting cache, etc.
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Jul 24, 2010
Definite Memory Leak. Rooted Most bloatware removed also Using ATK memory starts around 280. I have atk set hourly memory leaks to around 170 atk runs brings it back to around 200 within another hour down 100 atk runs brings it back to around 130. No push, Email check hourly. No WiFi, BT and GPS. Moderate use. Could be why some are having battery issues. This problem also exists before Rooting. Hopefully 2.2 will remedy this issue. As for rooting no real performance boost after bloatware removed.
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Sep 1, 2010
Okay so a month or so ago I rooted with Unrevoked and put on the 2.2 leak that was available at the time. I doubt I'll get an OTA for the official 2.2 but I saw the update.zip was made available. Is there anyway to put this on my phone? I'm assuming I'll have to downgrade to stock RUU first and then I'll lose root and lose all my backup info. Basically I want the new 2.2 but I don't want to lose my data. Is this possible yet and if so how do you do it? There are a gazillion threads about similar issues but I haven't seen one that specifically talks about this yet, although it's probably in here somewhere.
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Mar 17, 2010
So if i do decide to go from the leaked to the root why wont it work because i have went from the root to the leaked so how come i cant just switch back and forth And for the devs Cant you just make a rooted back up image. just a thought.
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Apr 2, 2010
I upgraded from 1.5 to the "new" 2.1 leak.so far it's snappier, but I've noticed a couple anomolies. I'm hoping that someone here can enlighten me.If I do a fresh reboot then use Advanced Task Killer to kill all the apps that run on startup, I can usually get around 104 MB of free memory.But, for whatever reason, it always seems to trickle down to about 30 to 40 on any given day.I have to run ATK again just to get it back up to around 70 MB free.Is there a memory leak? Or is this caused by random apps running in the background eating memory?There are some, like MP3 Store, Market, and Voice Dialer that seem to run even after I kill them with ATK.Next question, and kind of an observation...I have a Kia Forte Koup with built in Bluetooth.The Eris syncs up just fine and I can voice dial. I've noticed that others have said that the Eris wouldn't let you voice-dial with Bluetooth, but mine does.It worked with 1.5, too. My question is whether there's a way to increase the volume further.when I had 1.5 I could easily hear calls over bluetooth, but 2.1 is much quieter. I've got the "Bluetooth In-Call Volume" maxed out, and my volume in my car is almost maxed, but it's still quieter than it used to be.Any ideas?
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Sep 8, 2010
I rooted my phone recently and installed the leaked 2.2 update.I ran Unrevoked as well as Unrevoked Forever, so I have S-OFF on my phone.I want to now put the official 2.2 release on my phone, while of course keeping my root.It would be best to keep my data on there, but if I have to run a Titanium backup and restore once it's installed, that's okay too.I just need to know the process to do this and where to get the update.I am running the leaked 2.2 Froyo update from May and I have the 2.05.00.06.11 radio.
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Jun 30, 2010
I guess i change roms too much but i have 2.5 GB in clockwork on my sd card . Memory for music is getting low and im sure i need to clear some space from here . what do i need to keep . right now i am running BB v.04 with xtheme and chevy lv 1.1ghz.
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Apr 2, 2010
YouTube - Droid 2.1 Eris Root
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Jun 27, 2009
If I create and release multiple AudioTrack objects, the GREF count continually increases which eventually causes an application crash. Even with a forced garbage collection, I end up with the same high GREF count at the end of the loop.In my application, I continuously create AudioTracks from variable lenght buffers.I guess I can try and use a fixed size pool of AudioTracks each with a buffer large enough to fit my longest sound, and try and reuse them.Is there a better/correct way to completely clear resources used by an AudioTrack?
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Oct 20, 2009
I use advanced task killer to keep things under control, and handcent in favor of the stock msg app. I notice that I have upwards of 80mb free memory after killing tasks after a reboot. Over the course of the day, with only my ignored apps running, that number shrinks to 48-50mb. Does that indicate a leak somewhere?
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Jan 10, 2010
I have been banging away at this one for weeks and I feel like I have exhausted my research capabilities. I am hoping that someone will see my error in the code posted below. The code is completely functional doing everything I need, but there is a major memory leak. When I try to track memory in the DDMS, the VM Heap tells me that my object count is relatively stable and the used memory is also relatively stable (it comes back down to a similar value after each GC after panning).
When I look at the memory pie chart, the free memory loses over 1meg of capacity with each map pan (overlay reload) and the Unknown memory grows. I have not found anything with the allocation tracker. Functional Summary: I load overlays onto a map based on data I get from polling my server. When I pan the map far enough I clear the overlays and load new ones.
MapFrontEnd.java (snippets): //header info private List<Overlay> overlays;
//in onCreate overlays = mapView.getOverlays();
// here I attempt to fully clean up my old Overlays for (Overlay i : overlays) {
if (i instanceof ParcelOverlay) ((ParcelOverlay) i).cleanUp(); }
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Dec 4, 2009
In my app, I'm fetching data via HTTP and use the response string to create an ArrayList of objects. So what I'm doing once I get the response is:
String[] fields = response.split("<field>");
and use the field[] values like this:
ArrayList<Movie> movies = new ArrayList<Movie>(); for (int row = 1; row < fields.length; row += 9) { movies.add(new Movie(fields[row], fields[row + 1], ..., fields[row + 8]);
}
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Oct 14, 2010
I have an application that uses a Service and some list activities. When the activities are opened, I can see the heap usage increase in DDMS. When the activities are closed, the heap usage decreases slightly. The service is still running in the background at this point. If the activity is started again by re-running the application and then closed, the heap usage increases again then decreases, but never returns to the original level before the activity was first opened. If it repeatedly (10-15 times) open the activity then close the activity, the heap size (both MB and # Objects) balloons!
I'd expect ListActivity's onDestroy to take care of itself when it gets destroyed. What am I missing with this? Am I using ListActivity incorrectly?
If I examine the heap using MAT, I see 10-15 ListView objects. Unfortunately, I've not got much experience with MAT, but I think it means that the instances are still hanging around rather than being garbage collected. Can anyone explain what's going on?
A test app similar to my real code is below. Create a new android application, add this to the manifest:
CODE:................
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May 3, 2010
When I first boot up the phone and check the memory (after shutting down all the apps I don't want running) I notice my phone has about 220-250 MB free after leaving the phone on for about 2-3 hours, with no activity on my part, that number gets smaller and smaller. I just rebooted my phone again because it was down to 125 MB free with no applications running.
Also, "Android System" is consuming 65% of my battery life. I realize that number is inaccurate after a fresh reboot so I played with the phone for a good 4 hours running apps and such, so that I could get a good test of how much the OS is eating up in comparison to other apps. 65% is a bit much no?
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Nov 24, 2009
I am experiencing a memory / resource leak on a T-Mobile G1 device with my application. I installed the "Task Manager" application from Android market and my memory usage is not monotonically increasing. It stays relatively flat over time. Furthermore, none of the other processes are chewing up tons of memory either (really, I can get into this state with just my app running). I am not experiencing this problem on any of the other Android phones (including Eris, Hero, and Droid).
The interesting thing is that if I kill my application, the phone is *still* very slow and sluggish. The only thing that seems to be able to get me out of this situation is a battery pull. If I run my application for about 3 hours, the phone starts to become very sluggish. Even simple operations like hitting the "home" button take many seconds. I'm not sure what to do at this point and am wondering where I can go from here.
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Sep 24, 2009
In my app activity A creates activity B, however when the back key is pressed it goes back to activity A. This is a simplified version of my application. I would expect memory to be reclaimed when going back to Activity A. Going to activity B allocates more memory. I am using dumpsys meminfo to get the allocated kbs. How can I easily tell what memory is creeping? I do not keep any references to activity B. I know about the ddms allocation tracker, but wondering if there is a more better tool to figure this out.
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Jan 6, 2010
I'm parsing a document with large text field. In my characters section I am using StringBuilder
currentStory.append(ch, start, length);
then in my endElement i'm assigning it to the appropriate field on my object.
if (name.equals(tagDesc)) { inDesc = false;
if (currentItem != null ) { currentItem.setSummaryText(currentStory.toString());
} currentStory.setLength(0);
} setSummary is public void setSummaryText(String text) { Story = text;
}
And I am running out of memory. If I change setSummaryText to something completely weird like this:
public void setSummaryText(String text) { char[] local = text.toString(
) Story = new String(local);
}
I am fine. I just cant figure out where I am holding that reference?
Story is a member var of this object initialized with "";
Note - assigning to local String variable instead of char[] - fails as well.
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Aug 10, 2009
I know that's a subject which was discuss a lot of time and I try to find a solution since more than 6 day for the memory leak which appears in my application.
I've read this page: http://www.curious-creature.org/2008/12/18/avoid-memory-leaks-on-andr...
So, I don't use static member fields, I always use recycle() and I don't use inner class.
My application use a gallery and some bitmap. I use finalize to monitor garbage collection in each class of my application: protected void finalize() throws Throwable {try {Log.d("FINALIZE", this.toString());} finally {super.finalize();}
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Aug 26, 2010
I have not tried it yet, but thinking of going for it, rather than getting rid of the bloat through terminal commands. ADDED: Please read the top of the thread in the link. You will need a 2.X radio and s-off through unprovoked forever edit: new location for it: ttp://forum.xda-developers.com/showthread.php?t=766223. Then again, I may wait for adrynalyne to add usb tether and other goodies.
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Dec 5, 2009
In Taskiller the amount of free memory is showing between 90-105mb. Is this normal? I have deleted text messages, cleared cache, deleting emails from inbox and trash etc. I going to get rid of a few apps too, but its a bummer if I cant have many apps due to it affecting memory!
Also I understand that if flash it with the Modaco custom ROM. I can create a swap partition, does this help a lot? Also would I lose quite a lot of the HTC Hero features such as Sense UI for example if I flash it with Modaco?
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May 12, 2010
I think I've got a memory leak somewhere. I'm running DC v2.08.1 and I've got a low memory error. It may be because I flashed from Fresh 2.0D to this without wiping, but I'm not sure. Does anyone have any ideas how I can figure it out without wiping. I'd really rather not wipe again.
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Oct 6, 2010
After several hours of searching for the cause of a Out Of Memory Error, I found a wierd problem with Strings. To keep it simple, trimmed it down to something like this:
ArrayList<String> someStringList = new ArrayList<String>(1000);
for (int i=0; i<1000; i++) {
String someBigString = new String(new char[100000]);
String someSmallString = someBigString.substring(0,1);
someStringList.add(someSmallString);
}
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Sep 8, 2009
There appears to be a leak when using PhoneStateListeners. The following code simply reigsters in onResume and unregisters in onPause a PhoneStateListener. Repeatedly launch then press BACK (so the app is finished & onDestory is called before the next launch) and the number of activities reported by meminfo will equal the number of launches. For instance, here is the output I get after launching (and finishing) 11 times in sequence:
dumpsys meminfo com.example.leak Currently running services: meminfo
DUMP OF SERVICE meminfo: Applications Memory Usage (kB): Uptime: 12204322 Realtime: 12204322
** MEMINFO in pid 1358 [com.example.leak] ** native dalvik other total size:
2648 3079 N/A 5727
allocated: 2604 2254 N/A 4858
free: 43 825 N/A 868
(Pss): 913 1305 1475 3693
(shared dirty): 1080 3864 568 5512
(priv dirty): 808 936 1056 2800
Objects Views: 77
ViewRoots: AppContexts: 12
Activities: 11
Assets: 2
AssetManagers: 2
Local Binders: 36
Proxy Binders: 21
Death Recipients: 0
OpenSSL Sockets: 0
SQL heap: 0
dbFiles: 0
numPagers: 0
inactivePageKB: 0
activePageKB: 0 #
Without the PhoneStateListener, the number of activities is always 1 no matter how many times the app is launched & finished. So, am I doing anything wrong here? Or is this a bug in the TelephonyManager?
Here's the code package com.example.leak;
import android.app.Activity; import android.content.Context; import android.os.Bundle; import android.telephony.PhoneStateListener; import android.telephony.TelephonyManager; import android.util.Log;
public class LeakExample extends Activity {
private class MyPhoneStateListener extends PhoneStateListener {
@Override public void onCallStateChanged(int state, String incomingNumber) {
if ((state == TelephonyManager.CALL_STATE_RINGING)
|| (state == TelephonyManager.CALL_STATE_OFFHOOK)) {
LeakExample.this.finish();
} } }
MyPhoneStateListener phone_listener = new MyPhoneStateListener();
TelephonyManager telMgr ;
@Override public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
telMgr = (TelephonyManager) getSystemService (Context.TELEPHONY_SERVICE);
} @Override protected void onPause() { super.onPause();
telMgr.listen(phone_listener, PhoneStateListener.LISTEN_NONE);
} @Override protected void onResume() { super.onResume();
telMgr.listen(phone_listener, PhoneStateListener.LISTEN_CALL_STATE);
} @Override protected void onDestroy() { super.onDestroy();
Log.v("LEAK EXAMPLE", "onDestory");
}
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Sep 6, 2010
Every since I updated launcher pro I get the updated service app running. Anyone else experiencing this problem?
LauncherPro Forum View topic - Newest version 7.7.1 memory leak?
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Aug 8, 2010
I don't know if it's just me, but my HTC Magic becomes very laggy after few minutes of use. Cleaning the Market and Navigator's cache and stopping all background tasks with TaskPanel Lite helps, but then after few minutes of use it becomes extremely laggy again. Don't know what to do.
Note: When I clear all the background tasks and cache, TaskPanel indicates that the phone available memory is from 20 -> 24mb (seems to be to few) but after some minutes of use it goes to 3 -> 5 mb of available memory.
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Jun 3, 2010
I wiped and flashed fresh 2.1.2 and initially it gave me about 90mb free after a clean and fresh install. After I installed all my apps I still had about 70mb left. But during the past few days I've noticed the internal memory slowly decreasing or leaking even though I haven't downloaded anything new. I've lost about 10mb by doing absolutely nothing.
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Aug 14, 2010
Question:
Today I rooted my DInc with Unrevoked Forever, then I Flashed the 8/1 Froyo Leak but I did not flash the Radio.
My Software Info is:
Android 2.2
BaseBand - 1.00.03.04.06
Kernel - 2.6.32.15 - g5e1ad8b htc-kernel@and 18-2 #1
PRI Version - 1.28.002
So far the phone works I have Market 2.2 etc, but I tested Hulu and found out that my "handset" doesn't work with this format. I'm not sure how to check for Flash 10.1 but some video worked on the Adobe flash player site.
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Apr 14, 2010
I am using a simple frame animation and when I exit and reenter my activity the activity is still referenced in memory.
//This is a sample activity I created to simulate the problem public class MemoryLeakActivity extends Activity {
@Override public void onCreate(final Bundle savedInstanceState) super.onCreate(savedInstanceState);
} @Override public boolean onKeyDown(final int keyCode, final KeyEvent event) {
final Intent i = new Intent(MemoryLeakActivity.this, LeakyActivy.class);
startActivity(i); return super.onKeyDown(keyCode, event);
} }
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Oct 15, 2009
I start a Service from an Activity, the user presses back, the Activity goes away and the Service stays running in the background. However the activity (and it's views) still stay in memory. I tested this with cupcake and G1. To reproduce I've made a simple program.
The activity:
package com.android.service_test;
import android.app.Activity;
import android.content.Intent;
import android.os.Bundle;
public class StartService extends Activity {
/** Called when the activity is first created. */
@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState);
setContentView(R.layout.main);
startService(new Intent(getApplication(), RunningService.class));
} }
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Apr 7, 2010
What are they? Does the version 2 get rid of all the bugs? What bugs still remain if so?
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