HTC Incredible :: How Exactly Does NES Emulator Work
Jun 2, 2010Do i download the games onto a micro SD cards?
View 6 RepliesDo i download the games onto a micro SD cards?
View 6 RepliesI created a sqlite database to store playlists for a media player I am developing because of extended feature (rather than using the Content Provider). It works perfectly on the 1.6 emulator but FCs on anything higher than 2.0... what has changed that I need to know about as far as opening databases in SDK 2.0+? Here is the logcat.
CODE:.............
Here is the dbhelper class
CODE:................
why can't stackoverflow just use tags like a normal syntax highlighter.
I cant get the emulator to work. It starts up but hangs forever. When I look at the logCat I see many errors and warnings.
View 3 Replies View RelatedWhen I start an AVD with emulator, emulator says the following emulator: emulator window was out of view and was recentred
And then when I try to install an application to the running emulator, it says error: device offline and returns.
How do i get roms to work on the snesoid emulator? I downloaded the emulator on my droid without any problem but everytime i try to download a rom it says "unsuccessful download". I've also tried to download them onto my mac and drag them onto my phone but it still won't work. Tips?
View 2 Replies View RelatedI've launched emulator with -dpi-device option. But any icon size is not changed. Is there other options I must apply?
View 5 Replies View RelatedAfter spending the better half of this day getting my HTC Magic to work in developer mode, I've now found that some of my frist openGL coding attempts that appeared to work fine in the emulator doesn't work as expected on the device. I've narrowed this down to glColorf(r, g, b, a) not working as expected on the device itself. The provided OpenGL samples do work though. So for example, after modifying Cube.java from the samples to the below code I find that I get the expected grey square on the emulator but a blank white screen (background fill colour) on the device.
class Cube { public Cube() { int one = 0x10000; int vertices[] = { -one, -one, -one, one, one, -one, one, one, };
// Buffers to be passed to gl*Pointer() functions // must be direct, i.e., they must be placed on the // native heap where the garbage collector cannot // move them. // // Buffers with multi-byte datatypes (e.g., short, int, float) // must have their byte order set to native order
ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length*4); vbb.order(ByteOrder.nativeOrder()); mVertexBuffer = vbb.asIntBuffer(); mVertexBuffer.put(vertices); mVertexBuffer.position(0); }
public void draw(GL10 gl) { gl.glFrontFace(GL10.GL_CW); gl.glVertexPointer(2, gl.GL_FIXED, 0, mVertexBuffer); gl.glColor4f(0.5f, 0.5f, 0.5f, 0.5f); gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 4); }
private IntBuffer mVertexBuffer;
So I got the full version of snes emulator for my eris. Does anybody have any suggestions of any games that work well with this phone, since it doesn't have an actual keyboard? I have tried a couple and the controls are horrid. any help would be much appreciated!
View 11 Replies View RelatedI have followed the "Hello World" example from Google's Android developer's guide. When I try to run the application in the SDK emulator, nothing happens. The emulator startd up nicely, but after that nothing happens. I can't even see the application in the app tray.
I am using Eclipse with the Android add-on installed.
When I run my applications, I get [2009-05-16 23:33:44 - Emulator] 2009-05-16 23:33:44.002 emulator[20579:10b] Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz. The emulator crashes without running my app. Eclipse errors and shuts down. Are there any work around for this with the emulator?
View 2 Replies View RelatedWhenever I try to enter any command into my Terminal Emulator on my Droid it lets me only go so far then automatically enters the command incomplete and says things like "path does not exist" etc. I'm running Bugless Beast v1.1 with the Dark ROM patch. I'm also trying to get meta morph to work but when I run the checks it says there isn't enough space on /system and to make sure busy box is installed.
View 1 Replies View RelatedI'm still an Android & Java noob, but everything I've seen is telling me this should totally work, but it doesn't! not in the emulator, not on the phone.. I'm trying to use the vibrator using vibrate(500); ..I get an " application stopped unexpectedly " error
Code below:
CODE:......................
I managed to sign in with my google account (using the Google API AVD), but any notes that I write does not sync to the jumpnote.appspot.com, and vice versa. I notice in the account settings, it says "sync is OFF". I click on menu and the "sync now" button, the sync icon shows up momentarily on top but nothing happened after that. The notes I wrote on the phone do not get reflected on the server. Did anyone manage to get the jumpnote sample to sync successfully via C2DM?
View 1 Replies View RelatedI'm developing an app using android 2.1. I have a problem with using session cookies to login to a RESTful web service. The code works fine on the emulator, but when I run it on my HTC Magic, the cookie logic doesn't work. I've confirmed that the magic is receiving cookies in the headers by listing them (see attached). Can anyone say why the cookie store would be empty even tho they are in the headers?
View 1 Replies View RelatedI have problems simulating call or sms since telnet or ddms perspective on eclipse. I'm connected to the device and some commands works (window scale,...)If i try to simulate a gsm call then everything seems ok but i haven't anything on my emulator (nor incoming call nor notification) then if i launch an "gsm list" command my inbound call is listed and i can cancel it the same thing occurs with sms send everything seems ok (return OK) but there is no notification on the emulator nor sms in inbox :-(
I'm using the sdk r06 on a windows xp machine. I try with fresh avd on different platform :-(
Important : it has worked so i know it can work, but i would like to know why it doesn't work now ! Using ddms i don't see any trace on the log view.
Since I only have access to the emulators, I don't know if the problem can be reproduced on real phones. I'm using setCurrentTab on a TabHost to dynamically select a tab. When I am in portrait mode, it works, but as soon as I change to landscape (ctrl + f12), it doesn't work anymore. It doesn't send an exception, it just doesn't do anything. If I switch back to portrait (ctrl + f12), it doesn't work either. That means it just works when I first am in portrait mode. As soon as I change, it stops working. In order to make it work again, I need to close the application and reopen it.
The TabHost is from the current activity, which is a TabActivity.
Can you check if this happens to you too (emulator)?
I am programming an android application and my "testing" device is a Motorola Milestone (Droid). I have done a grid that scroll like the iPhone home menu ( with "points").
I got two problems:
The first one : the drag only works on the Android Device Emulator and don't on the Droid! (Maybe the multi-touch screen is a problem?) The drag is too responsible, and flip views sometimes one by one (this is ok) and sometimes 2 by 2 or 3 by 3! That is clearly problematic!
Here is the code of my OnTouch method: Code...
Update : It doesn't work anymore on the Google Nexus One!
Alright so lets say i have a game on the wii that i downloaded to my SD micro Card and I downloaded the Nes Emulator on my HTC Hero. (yes ik you have to have and adapter for the wii and then the smaller memory card for the phone) But would I be able to play that game for NES (that i downloaded from the wii) on my HTC Hero?
View 2 Replies View RelatedBrowsing around the net at work today for Bluetooth Game Controllers, I came across a Mini Bluetooth Keyboard HERE - it's also selling on Ebay. It claims to be compatible with Android, but as we're all learning Android on one phone isn't the same as Android on another.
I'm wondering two things really: 1) Anyone know if it is actually compatible with Android and moreso if it's compatible with HTC Incredible
and 2) If it is compatible, once connected, can you use it in conjunction with Game Emulators (I have the popular one for GBA) so that I could use the buttons on there to play the games.
It's the perfect size for a game controller (too bad they don't also make one for that purpose) and would be much better than the touch screen controls which impede on the game.
This link has some suggestions for proxy setting for early (pre-1.5) and later (1.5 thru 1.6) Android emulators. Basically, the older emulator used a "com.android.provider.setting.db" database or -http-proxy command line switch to set proxy/port/userid/ password. Android 1.5 and 1.6 used: Home->Menu->Settings->WirelessControls- >MobileNetworks->Access Point Names to set multiple proxy/port/userid/
View 6 Replies View RelatedOver the past week, the display on my DInc has been slowly tinting toward a redish/pink hue. It appears the greys are turning pink. Anybody having this problem with their device? Is there a setting to work out the color balance anywhere?
View 2 Replies View RelatedI am not able to access android market through emulator.
View 6 Replies View RelatedDo you think the Eris battery will work on the Incredible?
View 49 Replies View RelatedI am looking for a way to play Pitfall on my Droid Inc.
View 2 Replies View RelatedIll be getting the extended battery from verizon when its available, just wanted to pick something with a little more juice for a cheap price:
Amazon.com: HTC Standard Battery for Ozone XV6175 / Imagio / Touch Pro 2 (CDMA) / Snap S511: Cell Phones & Service
Im assuming its the 1500 mah OEM touch pro battery, but I dont see that listed anywhere.
I am making the jump from a Palm Treo to the Incredible. Came very very close to getting the Droid and then a friend told me to hold out for the Incredible. From everything that I am reading I am really glad that I have waited. Anyway, I use AOL and gmail. How is it expected these email accounts will work with the Incredible? Will I get instant notification of a new email, will I have to set it up to check each account for a time frame I specify or will I manually have to open the email and check it? I know that this may be a basic question, however on my Palm I have to manually go into my email and download messages.
View 4 Replies View RelatedStock Froyo keyboard available for HTC EVO 4G
Anyway, I want to try this thing out. I love SwiftKey, but I wanna play around with other keyboards as well.
I'm still running 2.1.
Gameloft Gangstar: West Coast Hustle works well as a GTA clone. Menu is glitchy when driving but game works ok. Can run over pedestrians.
Gameloft Dungeon Hunter works well as a hack and slash dungeon game. This is the best working game right now.
Sandstorm however - nothing but grief. At least so far.
Tried Quake 1 on the phone but the controls are terrible and can't cheat so it sucked. Have not seen working doom or duke nukem ports.
Unable to play youtube videos on SDK 1.5 emulator - but playing well on SDK 1.0 emulator. Can you update the source....
View 7 Replies View RelatedFor some reason I can't get my MMS to work. It's always been buggy, ie a message comes in and it won't download the first time and normally I have to go into the messaging app for it to work right. But yesterday I sent an MMS and my friend didn't get it. I tried again with another person and same thing. Then today another friend sent me an MMS and I can't open it in Handcent or Messaging. I'm rooted with Virtuous Rom.PS - Now the message just says downloading on Handcent and on the Messages app and I can't cancel it to retry. Just sits there forever.
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