General :: Tap Gesture App
Sep 22, 2012
LG's phones and the Galaxy S3 (not sure about the rest) have a gesture menu in the settings that lets you do stuff like switching to the next song by tapping on the right side of the phone, or sneeze the alarm by flipping the phone on it's face, so I was searching the internet for an app like this and they all showed screen gestures.I'm buying a Galaxy Nexus, but I want to have those gestures, so if you know any app that does so, or what word I can use for searching.
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Feb 1, 2012
Any texting app (that doesn't require rooting) that has the ability to go from thread to thread via a left or right swipe gesture?
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Dec 25, 2013
I've got GoClever brand tablet (model orion 70L). Everything works fine but when I want to zoom image/pdf using two finger gesture it is very slow. I neet do repeat it ten times to zoom image as I want to. Is there any option/application to make it "faster"?
P.S If I open google maps (preinstalled in tablet) this gesture works fine as in for example Angry Birds. So I think that its a software problem...
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Dec 6, 2012
I have a Nexus 4 running stock 4.2.1 (rooted) and here is my issue with the gesture typing and predictive text. Anytime I try to use a word that google apparently believes is not appropriate. I have to stop and and type it out. Mind you that spell check does not think it's a misspelled word so there is no option to add it to the User Dictionary. It just will not show up as an option for either predictive text or gesture typing. Obviously these words have somehow been identified in google's stock dictionary so that they are not part of the pool of suggested words - probably along the lines of how the auto-complete of google searches are now censored.
It's incredibly annoying and I don't like the fact that google is dictating what standard English words can and cannot be part of gesture typing. One thought I had was that the stock dictionary probably has those words marked with a simple boolean flag, so how to access the dictionary and reset that flag, the problem would be solved.
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Aug 19, 2012
As stated in thread title: Is there a way to disable the swipe between tabs gesture for Chrome on Android?
The gesture interferes with my ability to use certain websites that I now rely on that currently do not have an app for Android. I've tried searching for an answer to this and I've just been flooded sifting through irrelevant results for Mac, custom ROMs, etc. So far, the only solution to this has been to use another browser, but I enjoy the seamlessness of Chrome's remote tabs feature. I would like to know if there is an advanced settings section similar to "chrome://flags" for the desktop or a workaround that involves root.
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Aug 1, 2013
I wanted to disable the googlenow / google search swipe up launch from the bottom bar.
The reason - to use swipepad for another gesture.
I have seen apps in the market that disable the launch of the google app, but the ring still shows up and cannot be used for another app.
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Apr 3, 2013
Recently I started using gesture typing and I prefer it over swype and any third party keyboard I've tried.
Problem is, that I can only get it to work in languages that aren't my native tongue (which is dutch).
But I wouldn't mind using the English dictionary if only I didn't have to add every non-English word I use to the dictionary manually.
So my question is: Any way to make android automatically add every word I type to the dictionary? So that it can be used in gesture typing from then on?
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Jul 31, 2009
I would like to know what is meant by gestures in typical mobiles more specifically android ones. Android supports gesture recognition.
Is a gesture termed as when user holds the device and shakes it(say upwards, downwards or side- side)?
Is a gesture termed as when a finger is placed on the screen and traced UP,DOWN,RIGHT,LEFT? If so what is the difference between touch screen and gestures.
I am confused between 1) and 2) option.
What is a gesture exactly?
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Oct 6, 2010
I create some gestures and they are working, but if I add a button the gesture doesn't work over the button. I split the display resolution to make different gestures and i get x, y coordinates. If i make a gesture starting with the button the coordinates are both 0, only under them i get normal coordinates. It's like the coordinates are starting only after the button.
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Oct 13, 2010
I have to add a gesture to my listview,i want to implement the same functionality of contact application.
when i left swipe it should send a message,right swipe it should call. can anyone help me how to do those gesture detection... i have implemented it in various other views... but i couldn't do for listView... i don't what going worng...
My code is:
CODE:...........
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Dec 15, 2009
I want to know that android has a touchscreen requirement about hardware and software.And how does touch gesture processing where, for example, in driver layer or framework or application,
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Sep 3, 2010
I got a crash with the following stack trace:
CODE:.................
Line 130 in my code is: ...........
What's wrong and what checks can I perform on gesture before sending it to recognize to avoid this crash?
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Mar 4, 2010
"Wednesday night, Google added gesture search for Android phones, which allows a user to "write" a gesture (such as a letter) instead of type in a character."
Android Phones Can Now Search via Gesture - Reviews by PC Magazine
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Apr 11, 2009
I had developed a simple gesture recognition library for Android (not for accelerometer; I mean touchscreen - finger gestures). I had to abandon it for quite a while, but recently I was able to clean it a bit and port it to 1.0 SDK. It is released under GPL. Here are some sample videos:
http://www.youtube.com/watch?v=C7A6OHWfSOE [url]
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Apr 30, 2009
http://android-wydiwyg.blogspot.com/
Me and some of my friends have made a gesture recognition application for android. It allows you to customize gestures that will call, text, or email one of your contacts or launch an application. Please check out our blog and demonstration video and comment to let us know what you think.
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Apr 30, 2010
I got pretty good at using the Palm shorthand for entering text. I'm pretty sure that a similar "shorthand keyboard" would work out well on the Android phones, but I haven't seen any apps that will replace the keyboard with a "shorthand" pad.
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Oct 31, 2010
I have hooked in a ScaleGestureDetector to an OnTouchListener as instructed in Android documentation. For some reason the ScaleGestureDetector does not always detect end of a pinch gesture. This happens mostly when pinching fast from large to small.
The effect is that after I have released both fingers the detector does not fire the gesture end event. If I touch the screen with one afterwards it still thinks I'm continuing the scale gesture (keeps firing onScale events). I have to do another gesture to get the detector to fire end event.
I have added logs to the OnTouchListener and when the scale gesture gets stuck I still get motion events normally when using one finger and event.getPointerCount() is 1.
I have made sure that I don't have any other listeners intervening. View that has the onTouchListener is not the only view on screen but this effect happens also when I'm very careful to begin and end the gesture inside this one view.
Is there any way to improve the end detection?
Or if there a way for me to manually set the ScaleGestureDetector to fire onScaleEnd and change scaleGestureDetector.isInProgress() to false?
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Feb 2, 2010
What I want is to have an options menu where the user can choose to navigate the menu between:
1) touching a button and then pressing down on the trackball to select it, and
2) drawing predefined gestures from Gestures Builder
As it stands now, I have created my buttons with OnClickListener and the gestures with GestureOverlayView. Then I select starting a new Activity depending on whether the using pressed a button or executed a gesture. However, when I attempt to draw a gesture, it is not picked up. Only pressing the buttons is recognized. The following is my code:
CODE:..............
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Mar 25, 2010
I am using gesture detector to catch "flings" and using a view flipper to change the screen when this happens. Some of my child views contain list views. The the gesture detector wont recognize a swipe if you swipe on the list view. But it will recognize it if it is onTop of TextView's or ImageView's. Is there a way to implement it so that it will recognize the swipes even if they are on top of another view that has a ClickListener?
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Jul 6, 2010
What Android Api is used to get the scrolling to the left or to the right on the start screen on Android?
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Jul 26, 2010
I am adding gesture recognition to my app. I have added the view as described in the Android Developers Gestures article but when it comes to adding:
CODEE:..........
where do I put this in my code, do I have to create a new class for it, or can I have it in an inner class, or does it not need a class at all?! I have a set up similar to Lunar Lander which comprises of two files, one of which is a thread that handles pretty much all the physics and drawing of the game. The other file begins the thread and saveInstanceState method. Furthermore, what type is mLibrary?! I cannot find out anywhere! I imagine I will put the OnGesturePerformed method in my thread as this is where I handle all keyUp and Down events.
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Apr 15, 2009
How do you use the Android API to zoom in and out maps with the 2 finger gestures like iPhone?
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Nov 26, 2009
I have the same problem with Gesture Builder on the emulator and when I build the app myself and install om my G1.
It does not save the gestures correctly on my sdcard. It does not create a folder called "gestures" but instead creates a file called "gestures" with a size on about 2kb. It does not grow when I create more gestures. Is this really correct, because I thought a folder would be created in which each gesture would be stored in different files.
I look in code for CreateGestureActivity.java and here is where the magic of saving happens:
final GestureLibrary store = GestureBuilderActivity.getStore(); store.addGesture(name.toString(), mGesture); store.save();
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Sep 3, 2010
Does anyone use the swipe gesture on the dock icons for Launcher Pro? If you don't know about it... long press an icon on your dock and you can program what you want the swipe gesture to do when you swipe up on the specified dock icon. I recently rediscovered it and am trying to find any good ideas of how I can utilize them. Also, it would be good to share with everyone else!
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Apr 25, 2010
I'm coming from 1.5 to dd10 & this app is pretty sweet... just thought i'd share incase some didnt know it was available.
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Aug 12, 2010
Just downloaded this...Can anyone get it to work on the X? I changed it to easy and flipped and flipped, tried going back to the Moto homescreen to see if that helped, but no dice...
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May 1, 2010
I want to implement the same behavior of the notification view in the official Facebook app.
The "notifications" tab are at the bottom and can drag/drop via fingers to full screen. How can I do that? I've tried it via ViewFlipper and Animation. But no success. The app "Zedge" has the same in the "search" function. Via drag/drop you can open the "search" view.
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Sep 3, 2010
I want to implement the same behaviour of the notification view in the official Facebook app.
The "notifications" tab are at the bottom and can drag/drop via fingers to full screen.
How can i do that?
I've tried it via ViewFlipper and Animation.... But no success.
Does anyone know how we can do this?
The app "Zedge" has the same in the "search" function. Via drag/drop you can open the "search" view.
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Dec 23, 2009
I am a brand new developer to Android. I wrote a pretty simple application that uses the gesture library. The application itself seems to run fine in the simulator. However, when I installed the application on my Google Dev Phone 1 (G1) last night, it doesn't seem to work. I've upgraded my G1 with the 1.6 image from the htc developer site. I see the first screen/activity for about a second and the application exits without and errors. Here is what my manifest looks like:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.blahblah" android:debuggable="true"
android:versionCode="1"
android:versionName="1.0">
<uses-sdk android:minSdkVersion="4" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_CONTACTS">
</ uses-permission>
<uses-permission android:name="android.permission.CALL_PHONE">
</uses- permission>
<application android:icon="@drawable/icon" android:label="@string/ application_name"> <activity android:name="Gesture1Activity"
android:label="@string/application_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="Gesture2Activity"
android:label="@string/label_gesture_list" />
<activity android:name="Gesture3Activity"
android:label="@string/label_create_gesture" />
</application>
</manifest>
Here's the output for logcat:
D/AndroidRuntime(860): D/AndroidRuntime(860): >>>>>>>>>>>>>> AndroidRuntime START <<<<<<<<<<<<<< D/AndroidRuntime(860): CheckJNI is OFF D/AndroidRuntime(860): --- registering native functions --- I/jdwp (860): received file descriptor 20 from ADB D/ddm-heap(860): Got feature list request I/ActivityManager(101): Starting activity: Intent { flg=0x10000000 cmp=com.blahblah/.Gesture1Activity } D/AndroidRuntime(860): Shutting down VM D/dalvikvm(860): DestroyJavaVM waiting for non-daemon threads to exit E/AndroidRuntime(860): ERROR: thread attach failed D/dalvikvm(860): DestroyJavaVM shutting VM down D/dalvikvm(860): HeapWorker thread shutting down D/dalvikvm(860): HeapWorker thread has shut down D/jdwp (860): JDWP shutting down net... D/jdwp (860): +++ peer disconnected I/dalvikvm(860): Debugger has detached; object registry had 1 entries D/dalvikvm(860): VM cleaning up D/dalvikvm(860): LinearAlloc 0x0 used 677572 of 4194304 (16%) W/InputManagerService(101): Window already focused, ignoring focus gain of: com.android.internal.view.IInputMethodClient$Stub $Proxy@439a9eb8
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Mar 26, 2009
My View subclass is can be written one of two ways, I've tried both. One implements OnGestureListener, the other doesn't. In both cases, the Activity registers the view for context menus when the view is created and registers itself, the activity, as the context menu listener.In the case where OnGestureListener is *not* implemented, context menus work. onCreateContextMenu() and onContextItemSelected() are both called and the menu works as expected. In the case where OnGestureListener *is* implemented by the view subclass, the context menu processing functions in the activity are never called. Problem is, I need both. Without OnGestureListener, I don't get fling events. With it, I don't get context menus. need both.
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