Android :: Stop Sound Notification - Let It Only Play Once
Jun 24, 2009Since i don't want to have double entries, but would like a fast spreading, here's my post:
http://groups.google.com/group/android-beginners/browse_thread/thread...
Since i don't want to have double entries, but would like a fast spreading, here's my post:
http://groups.google.com/group/android-beginners/browse_thread/thread...
In my android application I have the following As far as I am aware, I have followed the steps in the documentation to set it to play a sound from the resources folder, and to flash the lights. However, neither of these happen. It does, however, vibrate, as instructed. Any ideas what I'm doing wrong here? I've looked through the permissions that I can give the app in the AndroidManifest.xml file, but I can't see one for letting it flash the light or make sounds. Code...
View 1 Replies View RelatedI recently updated my S3 to run Jelly Bean 4.3, and now when I receive a text it both vibrates and plays the notification sound rather than just the notification sound as it used to. I can't seem to find a way to turn this off?
View 1 Replies View RelatedI just got the HTC Incredible and one of the things I haven't been able to figure out is how to set incoming phone calls to vibrate, yet play the notification sound. None of the profiles seems to make that combination happen. If I switch it to silent, no sound or vibrations happen for calls or notifications. In the vibrate profile, both calls and notifications only vibrate. In normal mode, I can't get calls to vibrate only. If I slide the call ringer volume all the way down and slide notification volume up, it switches it to silent mode. If I have call ringer volume up one notch from silent, it still plays the ringtone. Is this something I can accomplish or do I have to have silent calls only if I still want notifications played?
View 2 Replies View Relatedlast night I got tired of waiting for the 2.2 update so I installed unrevoked forever, 2.15 radio and the third wave rom from adrenyline. After all that went smoothly I decided to throw the standard clock undervolt hydra kernel in there too. After I did that I got sporadic reboots and the screen became very unresponsive. Also it seems to cause the phone to freeze whenever it has to wake up to play a notification sound or alarm...
Now I have to say that I had the same problem about a month ago when I tried one of the older Hydra Kernels, but I figured it would be fixed with the newer ones. My question is it seems that I am the only one with problems, all the posts I read about these things are positive with little or no issues. Am I installing it incorrectly somehow? Is anyone else having issues too?
In my application, RTSP streams play only sound without video, but if i specify the video path as a local file, it plays the video and audio.
How would i get the RTSP streams to show video?
CODE:.................
how can i stop sound with media player after clicking another sound button? and how can i set alarm/ringtone/notification when long press adding admob on my app, ive read all posts i could google but still i get errors,\
code:
final MediaPlayer sound01 = MediaPlayer.create(this, R.raw.sound01);
Button s01 = (Button) findViewById(R.id.button01);
s01.setText(this.getString(R.string.quote01));
s01.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
[code]....
How I can stop update the google play version automatically ??
Because if I donwgrade them to 4.0 he automatically update to 4.3 !!
Right now my phone makes the same sound whether I get a email or a text message. Can I make one have a different sound than the other? If so please tell me in detail how. I only see one notification sound area.
View 7 Replies View RelatedI am looking for the default sound files from the Incredible. Specifically, I am looking to the "doot" sound when you press the volume slider. Does anyone have this sound file? It is not located with the alarms, notification, or ringtones. Also, as an added bonus, I am looking for the notification sound from SportsTap as well.
View 1 Replies View RelatedI want to know that can we stop playing sound or music of other application which actually plays the music from our application? Something like get the handle of MusicPlayer or AudioManager in our application and using this handle stop the currently playing sound.
View 9 Replies View RelatedI am using android's default camera to click images from within my app. I want to stop the click sound that it does on clicking an image. Is there a way to stop that click sound pragmatically?
View 3 Replies View RelatedWay to stop that obnoxious boot up tune when my evo boots?
View 3 Replies View RelatedIm making an app, and i want it to make a sound when a activity is opened , the sound file is in R.raw.sound_file , if someone could do some example code to make my app play a sound that would be great.
View 1 Replies View RelatedCan we play sound file in phone line (in background)?
View 4 Replies View RelatedWhat I have here is a simple button that plays a looped sound while it's pressed. It works great. However, sounds.autoPause(); wasn't introduced until API 8 and I really need something that is cupcake compatible (API 3) So i was going through the dev reference site filtered by API 3 stuff and i saw pause so i figured i'd try sounds.pause(sound); but it doesn't stop the sound when i release it. (Maybe i'm just using it wrong?) Does anyone know of a cupcake friendly way to stop this sound? thanks!
sounds = new SoundPool(5, AudioManager.STREAM_MUSIC, 0); sound = sounds.load(this.getApplicationContext(), R.raw.red_long_one, 1); Then here's my touch event................
I have a ListView with information about videos. Once a row is selected, I use a ViewFlipper to show the VideoView. If I go back to the listview (I have a button), the videoview keeps playing. How can I stop the video and hide the videoview when I go back to the listview?
View 3 Replies View RelatedI'm trying to use a ListPreference to decide which sound to play on a button click.
I have this at the top:
public String greensound;
Here's my OnClick code:................
I also tried removing the default value here it didnt seem to change anything but, should it be removed?
Here's my Settings.java:
package com.my.app;
CODE:...........
And here's my array's if that will help at all:
CODE:............
Here's a logcat that kinda looked possibly related:
CODE:..........
For those that might ask here's my DDMS > File Explorer > Data > Data > packageName > SharedPreferences This is what was in there:
com.my.app_preferences.xml:
CODE:...................
This all really confuses me more because...It looks like greensound does == gsone so.... I don't understand whats wrong its not even playing the default sound. and yes i've tested all this code without the listpreference code and they work great. I'm not sure what's wrong?
I have an Android app which needs to play a sound resource on a timed interval, say every 120 seconds. I know how to access the sound resources and play them, however it's time timer part I'm not sure of. What's the best approach?
View 1 Replies View RelatedI am playing one audio file when call arrives so the caller can receive it at other side but the issue is yet the opposite caller is not able to listen it what could be wrong in it. Can some one tell me what can be the issue in it ?
View 2 Replies View RelatedI hope nobody's already answered this somewhere -- I've been searching for a few days now with no luck. I'm wanting to disable the audio in received mms messages. I absolutely loath those messages that scream, blare music, say offensive stuff, etc. With my old Lotus, you actually had to choose to play the attached audio, but I can't find anything anywhere to set this on my new Evo. If anyone knows how to either make the audio in messages manual instead of automatic, or just disable their audio completely, I'd be eternally grateful to learn this!
View 7 Replies View RelatedCan I place a trimmed ringtone for a notification sound i.e sms.I have tried various things and I only seem to add it to ringtone alert.I am using the Htc Desire and MP3 File trimmed through the Desire own trimmer.
View 5 Replies View RelatedIn my class I have an OnTouchEvent and when a certain area is clicked, it will play a sound (Not sure if this is the best way to go about this?). However I have been running into bugs using the MediaPlayer. Sound will double play and then eventually sound will stop completely. I am wondering how to efficiently play 5 sounds. The user will be clicking the screen in different areas and different sounds will be playing. I have the attached code below but it only has the first area. Say I add in another area how would I go about changing the media player to play a different sound.
@Override public boolean onTouchEvent(MotionEvent e) {
x = e.getX(); y = e.getY();
if (x >= 232 && x<=287 && y>=117 && y<=157) {
//PLAY SOUND } return true;
Could it be possible now, which we can develop an Android application having the following requirement for its working steps Automatic receive the call, then Play some sound out to the caller, wait for DTMF response, then Record the caller sound (in the case that they permit, by pressing 1 as DTMF response)Callee can play back the recoreded sound later.
View 1 Replies View RelatedI have this task: Need to play short (0.3-0.4 sec) sounds all the time. When sound is played, it should start again, etc. User can press button to reset sound - it should stop and lunch.
I did many tests. I tried to create 1 MediaPlayer, then do this: MediaPlayer.OnCompletionListener complListener = new MediaPlayer.OnCompletionListener; code...
It works great on emulator and on device if I have eclipse+debugger on. When I disconnect debugger, I have very strange errors - sound can stop at all (till program restart), sound can start "repeating" (play 0.1-0.2 sec, then restart). Can someone please provide me some info about problem?
Is there any way to play a sound file under Android browser?
View 1 Replies View RelatedI would like to play native camera shutter sound clip on camera preview capture. I'm referring to the sound clip played when takePicture() is called. How could I that? Can someone walk me through the steps?
View 3 Replies View RelatedWhat sound files is android allowed to play?
View 2 Replies View RelatedI am setting Notification.sound to the URI of a ringtone and it plays the ringtone. The problem is that the sound loops forever which I understand is the correct behavior. However that's not the behaviour I want. Is there a way to change it so that it only plays the sound once? Perhaps I can modify the sound in some way before playing it.
I'm looking for an app that let's you change the sound of different notifications. For example, I used handcent sms before, and I was able to choose between the Android system sounds and handcent sounds which could be whatever I want from my sounds and SD card. Right now, for notifications I can only choose between a small number of sounds from the Android system. Is there a single app that let's me choose different sounds?
View 1 Replies View Related