Android :: SetText For EditText Is Not Working In 1.5
Jun 2, 2009
I upgraded my project from 1.0 to 1.5.
I found the function setText is no longer working in 1.5. Does any one knows why?
Following is my code:.................
the last line will let the simulator throw error message: THe application com.application.easyblog has stopped unexpectedly. Please try again.
( it is working in 1.0)
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Jan 8, 2010
I am simple sudoku app. My main.xml has 81 EditText and 2 buttons as shown below.
CODE:................
In my activity class, I have grouped all these 81 EditTexts into one 2- dimensional array as shown below.
CODE:....................
Now when I try to do a simple getText() method on textArray[][], it gives me a runtime error but setText() method works fine on textArray[] [] textArray[i][j].getText().toString()
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Sep 13, 2010
I'm attempting Google University Android lab1 you are asked to change a TextView's text content according to the value passed via the Intent from another activity.
I tried out the rest of my code but...why does my app force close when I add the "tv.settext(...) line"?
CODE:...................
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Nov 13, 2010
I have an android app I am just experimenting things on and I cannot seem to figure out why my app force closes when I update a TextView via a while loop. When I comment out the updateText method it runs fine.
CODE:....................
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Sep 28, 2010
I'm coding an audio player where a thread updates the TextView representing the track's elapsed time, every 250 milliseconds. The display looks like this:
1:30/2:30<-----Progress Bar----->
TextView 1 is 1:30/ and TextView 2 is 2:30.
Both are set to wrap_content for width.
What happens is that on every 250 millisecond cycle, the thread checks the current time and updates TextView 1. For this brief moment, TextView 2 and the progress bar get pushed momentarily to the right by about 2-4 pixels. Then they come back to place until the same thing happens during the next cycle. I don't know what's happening. There are no trailing space characters, etc and everything should, theoretically, be working smoothly but it's not.
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Dec 28, 2009
On Android 1.5, using the Allocation Tracker I see that every time I call TextView.setText() with a StringBuilder as first argument, a String gets allocated from the following call stack (first line is last call):
java.lang.AbstractStringBuilder toString java.lang.StringBuilder toString android.text.TextUtils stringOrSpannedString android.widget.TextView setText
I tried specifying the buffer type with setText(strBuilder, TextView.BufferType.NORMAL) but it doesn't change anything.
Is there a way to avoid this allocation?
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Oct 5, 2010
In my app is the ability to read a file.
This works perfectly, but there's a problem.
No line breaks or whatever they are called get added when I append the file's contents to my big EditText, so this:code...
How can I stop this and make it appear in the EditText as it appears in the file?
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Jan 15, 2010
Adding an image on EditText works fine. However, copying an image is another problem. When I insert an image on EditText by using ImageSpan it shows correctly, but I copy inserted image, EditText shows me only 'obj'.
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Feb 25, 2013
I've searched using a couple of the above keywords and found nothing.Basically I have a layout with a few textview elements a few edittext elements and a few buttons. In the java any incorrect entries by the user in the edittext elements should change a textview element which acts as user instructions to prompt the user to make corrections, the problem is it actually changes one of the button texts. Here is the code for the layout (activity_main.xml):
Code:
<TextView
android:id="@+id/textView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_below="@+id/button4"
android:layout_marginTop="26dp"
android:background="@color/yellow"
android:gravity="center_horizontal"
android:text="@string/hello_world"
android:textColor="@color/red" />
[code]..
I know this worked as intended when I only had buttons 1-3, but adding 4 and 5 seems to have started something odd, I can't see anything wrong so am guessing this is a stupid mistake on my part. For reference it is button4 which has it's text changed by the java code. My only thought was that this was something more complicated caused by relative layout and inheritence.
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May 17, 2009
I want an EditText to look like TextView but still behave like EditText. I've tried applying TextView style to my EditText in my layout.xml file, like this:
CODE:............
But I get an error within xml editor: "Error: No resource found that matches the given name (at 'style' with value '@android:style/ Widget_TextView')." It is strange because @android:style/ Widget_TextView definitively exists - I double checked it in code via android.R.style.Widget_TextView. Another strange thing is that I don't get android:style offered in the xml editor while typing? There is android:id, android:text and everything else.. but not android:style?
I consider the hard way (making EditText look like TextView) to be: extending EditText and overriding it's onDraw method.
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May 14, 2010
Our app (WordPress for Android) uses a ScrollView for the new blog post view. The issue is that if a user writes a lengthy blog post in the EditText, they are unable to scroll inside of the EditText because the ScrollView seems to be taking over the scrolling action, even when you are in the EditText.
Here's the layout XML (the EditText in question is @id/content):
CODE:...............
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May 26, 2009
I am using an EditText. Is it possible to have a part of text uneditable and the rest editable in the same EditText?
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Jul 29, 2010
Every time I put a TextView before an EditText element in a LinearLayout, the EditText does not show. When I don't, it does.
I've narrowed the problem down to the TextView's layout_width attribute. If I give it "wrap_content", it works, but doesn't "block" down, and it appears on the same line as the EditText.
CODE:...........
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Jun 24, 2010
I've got this odd problem which is happening on 1.6, 2.2, and a MyTouch 3G Slide (which is API #7, and listed as "2.1-Update1" in the Android Device Chooser). If anyone can explain what I'm doing wrong & how to fix it (or possibly confirm that this is an Android bug)The basic idea for my app is to make a stopwatch-sort of thing, in that the user can tap a button to start a timer, then tap it again to stop (pause) the timer; further taps alternate between resuming the timer and pausing the timer.I've got a top-level ScrollView which contains a RelativelLayout, which contains a bunch of widgets. The first widget is a HUGE button (so that it's easy to press), which pushes all my other widgets below the bottom of the screen. This is intentional, as I want to rely on the ScrollView (and an on-screen reminder to the user) to make the rest of the input options available.I've got a simple state-machine type setup, where mState is the current mode (STATE_ TIMER_ NOT_ STARTED before the user presses any buttons, RUNNING after the first press, and then PAUSED after the second, back to RUNNING after the third, etc, etc).
All this works great EXCEPT that when the timer is running, and the user presses the start/stop/resume button again, the ScrollView will scroll down a ways. I am NOT issuing this command (I don't even have a reference to ScrollView object), and I'm not sure why it's doing this.
REPRO:Compile + run the below samples. When the app starts, press the 'Start Timing' button. Use your thumb (or the mouse) to touch-drag the screen upwards (so you can see the RatingBar), then drag it back downwards (so the button is again completely on-screen). Tap the button (which now reads 'PauseTiming') again, and it'll jump down a bit. It should NOT be jumping/scrolling down, since there's no statement (that I can see) that tells it to scroll down. As near as I can tell, it's the setText that causes the scrolling ( when I comment those lines out, no scrolling occurs).WHAT I'M ASKING FOR:if I'm doing something dumb & you could point out what it is, I'd really appreciate it! I wonder if 'touch mode' might have something to do with this, since it does NOT appear to happen (in the emulator) when I use the mouse's scroll wheel to move the panel upwards (i.e.,instead of the simulated finger-dragging). I can't find a whole lot on touch-mode, and nothing specific on focus/selection in touch mode within a ScrollView if you can confirm that this error occurs for you too, that would be ok, too (since misery loves company.AHEM I mean, since it might help confirm that it's not just me MyTestApp.java package bug.android.scrollview;
import android.app.Activity;
import android.os.Bundle;
import android.text.format.Time;
import android.view.Display;
import android.view.View;
import android.view.WindowManager;
import android.widget.Button;
import android.widget.TextView;
public class MyTestApp extends Activity {
public final static int STATE_TIMER_NOT_STARTED = 1;
public final static int STATE_TIMER_RUNNING = 2;
public final static int STATE_TIMER_PAUSED = 3;
private int mState;
Time t = new Time();
private Time data = new Time();
private Button btnStartStopResume;
private TextView lblSpacer;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.new_time_entry);
btnStartStopResume = (Button) findViewById(R.id.btnStartStopResume);
// Set the button's size so that the other info will also be visible
Display display = ((WindowManager) getSystemService(WINDOW_SERVICE))
.getDefaultDisplay();
// This is such a hack, but the windowScroller doesn't appear to
// have a height at this point in the lifecycle (nor in 'onResume' :( )
btnStartStopResume.setHeight(display.getHeight() - 200);
lblSpacer = (TextView) findViewById(R.id.lblSpacer);
reset();
} public void doStartStopResume(View v) {
if (mState == MyTestApp.STATE_TIMER_NOT_STARTED) {
mState = MyTestApp.STATE_TIMER_RUNNING;
data.setToNow();
} else if (mState == MyTestApp.STATE_TIMER_RUNNING) {
mState = MyTestApp.STATE_TIMER_PAUSED;
String s = getString(R.string.add_scroll_down_to_add);
lblSpacer.setText(s);
} else if (mState == MyTestApp.STATE_TIMER_PAUSED) {
mState = MyTestApp.STATE_TIMER_RUNNING;
public void doReset(View v) {
}public void doNewRunClick(View v) {
public void doAddTiming(View v) {
public void reset() {
mState = STATE_TIMER_NOT_STARTED;
new_time_entry.xml
<?xml version="1.0" encoding="utf-8"?>
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/windowScroller"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
> <RelativeLayout
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
> <Button
android:id="@+id/btnStartStopResume"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="5dip"
android:text="Start Timing"
android:textSize="40dp"
android:height="290dp"
android:onClick="doStartStopResume" />
<TextView
android:id="@+id/lblSpacer"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/btnStartStopResume"
android:layout_centerHorizontal="true"
android:text="@string/add_scroll_down_for_more" />
<TextView
android:id="@+id/lblTimeStartLabel"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="@id/lblSpacer"
android:layout_alignParentLeft="true"
android:clickable="true"
android:onClick="adjustStartTime"
android:text="Start of this run:"
android:textSize="8dp" />
<TextView
android:id="@+id/lblTimeStart"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblTimeStartLabel"
android:layout_alignParentLeft="true"
android:clickable="true"
android:onClick="adjustStartTime"
android:text="--:--:-- --"
android:textColor="#FFFFFF"
android:textSize="26dp" />
<TextView
android:id="@+id/lblElapsedLabel"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblSpacer"
android:layout_alignRight="@id/lblSpacer"
android:layout_marginRight="5dp"
android:text="Elapsed Time:"
android:textSize="8dp" />
<TextView
android:id="@+id/lblTimeElapsed"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblElapsedLabel"
android:layout_alignRight="@id/lblSpacer"
android:layout_marginRight="5dp"
android:textColor="#99ff66"
android:text="-- m -- sec"
android:textSize="26dp"
android:layout_marginBottom="10dip"/>
<CheckBox
android:id="@+id/chkNewRun"
android:onClick="doNewRunClick"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="@id/lblTimeElapsed"
android:text="This is a new run of timings"
android:layout_marginBottom="10dip" />
<TextView
android:id="@+id/lblIntensity"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Intensity (1 = none 5 = max)"
android:layout_below="@id/chkNewRun" />
<RatingBar
android:id="@+id/rbIntensity"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblIntensity"
android:numStars="5"
android:rating="2"
android:layout_marginBottom="5dip" />
<TextView
android:id="@+id/lblNotes"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Notes:"
android:layout_below="@id/rbIntensity" />
<EditText
android:id="@+id/txtNotes"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:background="@android:drawable/editbox_background"
android:layout_below="@id/lblNotes"
android:layout_marginBottom="10dip" />
<Button
android:id="@+id/btnReset"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/txtNotes"
android:layout_alignParentLeft="true"
android:layout_marginLeft="10dip"
android:layout_marginRight="10dip"
android:text="Reset"
android:onClick="doReset" />
<Button
android:id="@+id/btnOk"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/txtNotes"
android:layout_toRightOf="@id/btnReset"
android:layout_alignParentRight="true"
android:layout_marginLeft="10dip"
android:layout_marginRight="10dip"
android:text="Add Timing To List"
android:onClick="doAddTiming" />
</RelativeLayout>
</ScrollView>
strings.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Timer</string>
<string name="dlg_edit_timing_title">Edit A Timing</string>
<string name="add_scroll_down_for_more">< Scroll down for more options! ></string>
<string name="add_scroll_down_to_add">< Scroll down to save this timing! ></string>
<string name="start_timing">Start Timing
</string>
<string name="stop_timing">Pause Timing
</string>
<string name="resume_timing">Resume Timing
</string>
</resources>
AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="bug.android.scrollview"
android:versionCode="1"
android:versionName="1.0">
<application android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".MyTestApp"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="5" />
</manifest>
UPDATE 1: Adding if( btnStartStopResume.isInTouchMode() )
Toast.makeText(this, "TOUCH MODE", 2000);
elseToast.makeText(this, "NOT touch mode", 2000);
then setting breakpoints in the debugger confirms that the button is always in touch mode (regardless of whether I finger-drag the panel up/down, or mouse-wheel it up/down). So it's a combination of being in touch-mode AND finger-dragging the panel after the 2nd button-press (i.e, when the app is in 'stopped/paused timing' mode) that's causing the odd extra-timing in subsequent pauses.
UPDATE 2:
I just noticed that it's scrolling down to the EditText, and no further. It looks like when you move the panel down the EditText gets the selection, and after the click event the ScrollView scrolls back to the thing that has the selection. Seems to explain why the mouse-wheel approach doesn't have this problem (it moves the selection/focus back up to the button).
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Jun 24, 2010
CODE:............
I have this at the top of my application. When the application starts, the EditText is orange highlighted and has a cursor in it; when the EditText is tapped, the soft keyboard pops up. The user uses it to type into the EditText.
However, when they click the Button, my onClick method fires and does everything it's supposed to, however the soft keyboard stays on screen and the EditText is still highlighted with its cursor.
I also have, at the top of the Button onclick: findViewById(R.id.name).clearFocus();
In spite of this, the EditText does not seem to clear its focus. How do I make the button actually act as if it is submitting the form?
Also, I do not transition to a different Activity on the click of the Button. I suppose that is the typical case, and probably the reason why they don't bother hiding the keyboard. However I want to keep the search box and button at the top of the screen, so I just dynamically fill and add views to the screen when the Button is pressed. How can I achieve my desired behavior?
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Jun 20, 2012
i have a listview (i use a custom adapter) with 10 rows and each row has edittext how will i update the content of edittext on the third row after i edit the content of edittext in the first row.
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Jan 6, 2010
I am trying to populate the text of a second EditText widget with the text from the first EditText widget only when the second EditText widget receives focus, the second widget is not empty, and the first widget is not empty. When I run it and click into the second widget it does not populate. When I remove the third constraint ('etxt.getText ().toString().trim() == ""')) it works. so getText() on the second EditText widget is returning something even though the second widget has no initial value other then the text that is displayed via the hint attribute.
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Oct 22, 2010
I am trying to fix the value in the edittext but it not shows in the run time. I am trying this like android:text="edittext" in xml layout it shows in the design time but when i run it shows blank. plaese tell me the right process how can i fix it.
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Jun 19, 2010
I use the following code to take values from the textbox.But it's not working it gives the exception and force to close only.
How to get the value of the textbox?
CODE:..........................
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May 20, 2009
Here is my code,it seems to return false all the time.
CODE:....................
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May 6, 2009
In which Android-SDK version their will be a EditText for the App.Widget?
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Jul 12, 2009
I have an EditText field that is intended for only numbers ( digits, decimal point, +/- signs). How do I tell the software keyboard to jump to numeric mode directly?
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Jul 26, 2010
In the Google Maps app, there's a unique EditText that I'd like to reproduce. If you click "menu" then go to "directions", the "start point" field should begin with "My Location" as the text. The interesting part of this field is its behavior - you cannot edit "My Location" without completely deleting it first. I have a few places where such behavior would be useful, but I can never quite fully reproduce this. There are three challenges involved with this behavior: No matter what the user does, they cannot partially edit the field; it is always fully selected. The keyboard directional keys, rather than moving around the EditText field, change focus. When the user does choose to change the text, the behavior of #1 and #2 disappear and the field acts like a normal EditText.
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Aug 15, 2010
I want to program a function that the toast exist when there is nothing in the "edittext" box (id / password), but it dosen't work.
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Apr 6, 2010
I am trying to do an autocomplete version my way (logic, layout, etc...) , so I don't want to use the AutoCompleteTextView. My question is how to set an EditText on top of a ListView in a class inheriting from a ListAcvitivy.
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Oct 27, 2010
For allow user only can input lower case alphabet and number, how can I setup my EditText in a xml file ? I just want to filter or check user's input.
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Nov 9, 2010
How do I turn off the IME-functionality of an EditText?
Or: How do I avoid the display of the IME-keyboard?
I have a layout where my special keyboard sits below the EditText so there's no need to show the IME. Please understand that I cannot implement my keyboard as IME as it is specific for this very EditText and using it in any other context would only cause problems.
I tried to use
getWindow().setSoftInputMode(LayoutParams.SOFT_INPUT_STATE_ALWAYS_HIDDEN);
in the onCreate() of the activity, but that doesn't seem to do anything in this situation.
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Jan 22, 2010
I have an EditText that shows time. After user clicks the EditText I want to show a TimePickerDialog, so I set a View.OnClickListener to my EditText. But the OnClickListener is behaving wierdly - I touch the EditText and then software keyboard appears (which I don't want). When I touch again, OnClickListener.onClick() is finally called and the dialog appears.What should I do if I want the dialog to appear immediately?
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Jul 21, 2010
I have an issue with EditText when it's wrapped in ScrollView.
Please see the following layout setup:
CODE:............
There's nothing special about this layout. I just want the EditText inside ScrollView to be scrollable when I entered more than 5 lines of text.
I tested this layout with both Eclair and Froyo and Eclair seemed working fine, but Froyo didn't really work at all. Was there any change on ScrollView?
ScrollView api says that I can put EditText(or TextView) inside of ScrollView to have this kind of functionality, so I guess that I did make a mistake or missed something important.
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May 26, 2010
Whenever I add an EditText widget to the layout of my home screen widget (confusing how the term "widget" is being used twice in the Android lexicon :-/ ), I receive the "Problem Loading Widget" error box.
Here is the layout I'm attempting; if you remove the EditText, it works...
CODE:.....................
Now, the Google Search home screen widget has an EditText, so it's obviously legal to implement.
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