Android :: Improve The Alignment Of TextView?
Sep 30, 2010Right-most textview is causing some alignment issues. I'm not sure how I can alleviate this?
View 2 RepliesRight-most textview is causing some alignment issues. I'm not sure how I can alleviate this?
View 2 RepliesI have a relative layout with various text view aligned in it.But the alignment goes wrong if value of any textview goes multiline.is there any way to avoid it?
The view required is something like :
Name: Abc
address: 23,abc street,fhjhg apartments,Country
Email: abcdgehfhf@mail.com
address text view has width set as wrap-content
but it appears like:
Name: Abc
address: 23,abc street
Email: fhjhg apartments,Country
abcdgehfhf@mail.com
I know my original post (at http://groups.google.com/group/android-developers/browse_thread/threa..., I could not find a way to perform a reply, maybe it's too old) is not sexy, but I'm now facing that problem in many situations. Let me please rephrase what I attempt to do, and what my problem is.
I have a RelativeLayout made of three widgets (named 1, 2 and 3 on the illustrations below): one attached to its parent left border (labelled 1), one to its parent right border (labelled 2) and the third (labelled 3) inserted between the 2 previous ones (its left border is attached to the first widget right border, and its right border is attached to the second widget left border). The third widget (the middle/central one laballed "3") is far taller than the two others, and I would like the first and second items (1 and 2) to be vertically centered with the middle widget.
I have resorted to the "android:layout_centerVertical" attribute for both the first and second widget, but I do not get the expected result. See at the bottom the various layouts I'm mentionning. Could someone please help me, and tell me whether what I intend to do is feasible, and how? Thank you for your time.
Layout with no "android:layout_centerVertical" specified: ------- |1|3|2| --|3|-- |3| ---
Layout with "android:layout_centerVertical" set to "true":
--- |3| |3| |3| ------- |1| |2| --- ---
What I'd like: --- --|3|-- |1|3|2| --|3|-- ---
I am trying to align my two image buttons (back and next) at the top of an image background and trying like below xml code.But both the images are overlapping on top left corner.
CODE:...............
I've put an EditText and Button into a horizontal LinearLayout but unfortunately the button is not aligned with the text field. In the Hierarchy Viewer the text field has a absolute_y of 30 while the button has 32. Please see screenshots of the Hierarchy Viewer here: http://picasaweb.google.com/sj1981/Android
The XML looks like this:...................
I have a vertical LinearLayout that contains a custom View that I've defined in my app and and a TextView. I'd like my custom View to be aligned on the top of the screen and the TextView to be aligned at the bottom of the screen. Unfortunately, no matter what changes I make to the attributes of the XML file, my custom View always seems to be centered vertically when I run the emulator. The xml is like the following:
<LinearLayout.............
I'm trying to create standard button in android with a background and some text in front but some fairly specific alignment. I want the text to be centered vertically and on the left with 20dp of padding. The alignment works but the padding doesn't. I know I could probably get the desired effect by putting a few spaces in the text but that seems like a hack and next I want to do a similar thing but with the text at the top so I would prefer a more elegant solution. Here's what I have:
<Button
android:layout_width="312dp"
android:layout_height="95dp"
android:id="@+id/gv_music_button"
android:text="Music"
android:textSize="30sp"
android:paddingLeft="20dp"
android:gravity="left|center_vertical"
/>
I have three image buttons which i want to aligne center vertically.
I have layout something like this:
CODE:..............
Although i have tried frame and relative but then image are overlapping each other.
Re-wording per previous request... I am dynamically adding TableLayouts at runtime. A view rundown looks like this... LinearLayout->ScrollView->TableLayout->Loop creating TableLayouts and TableRows at runtime. So basically I am looping and adding the following:
CODE:.........
Now everything gets added correctly, looks correct and scrolls correctly. However I am attempting to create an onTouch event which changes the background on the touched dynamically created TableLayout. Inside the onTouch for each dynamically created TableLayout I have a onTouch event that when called does the following:
CODE:..................
Whenever it calls the setBackgroundColor it messes up the alignment of every one of the dynamically created TableLayouts and makes them look like this:
LeftMiddleRight
Bottom
The entire code follows. I hope this is clear now.
CODE:.............
I have tried everything I can think of to keep it from doing this but so far I am unable to explain why or how to correct it. As long as I do not call the setBackgroundColor inside the onTouch everything scrolls and aligns as expected.
I can't seem to find anywhere a way to programmatically change the the alignment of the button.
In the XML it is simply layout_gravity="Center" or something.
How do we do this in the code?
LayoutParams do not seem to cater for this.
I'm try to change text color and align item in spinner to center of it how can I do this
here is my code
String[] li={"1","2","3"};
final Spinner combo = (Spinner)findViewById(R.id.widget30);
ArrayAdapter<String> a = new ArrayAdapter<String>(this,android.R.layout.simple_spinner_item, li);
combo.setAdapter(a);
I want to do something like that. For example, I have a textview with String
Alibaba love Mary so muck. In that String alibaba and Mary have a event to open something but I can't know how to use event for Mary and Alibaba seperately
I have developed an application which en-composes list views and posted that .apk file in my htc device, the design and alignment everything works fine,but the problem When i am testing in various devices such as Morotolo Droid,Nexus Devices the alignment of Listviews goes wrong, so i planned to use the Layout folder as layout-hdpi,layout-ldpi, and layout-mdpi, for that i changed my manifest file as
<supports-screens android:largeScreens="true"
android:normalScreens="true" android:smallScreens="true"
android:anyDensity="true" />
Is it right putting android:anyDensity="true",also i used dp instead of dip. I went through this url, but still am not able to get a clear idea in this
http://developer.android.com/guide/practices/screens_support.html. so friends pls tell me(help me) to get clear idea in this and tell what mistakes i have doing. This is my main page xml code frnds.
<?xml version="1.0" encoding="utf-8"?>
<TabHost xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@android:id/tabhost" android:layout_width="fill_parent"
android:layout_height="wrap_content">
<LinearLayout
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="@drawable/background_retinav2">
<LinearLayout android:layout_gravity="center" android:foregroundGravity="bottom" android:background="@color/white" android:id="@+id/rl_1" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal">
<ImageView android:paddingTop="3dp" android:id="@+id/starthideimage" android:layout_width="30dp" android:layout_height="35dp" android:src="@drawable/newback" />
<HorizontalScrollView android:paddingTop="8dp" android:id="@+id/gv"
android:layout_width="wrap_content" android:layout_marginTop="0dp"
android:layout_height="wrap_content" android:background="#ffffff"
android:scrollbars="none" android:layout_weight="1" android:foregroundGravity="bottom">
<LinearLayout android:id="@+id/san_tag" android:layout_width="wrap_content" android:layout_height="wrap_content">
</LinearLayout>
</HorizontalScrollView>
<ImageView android:paddingTop="3dp" android:id="@+id/Endhideimage" android:layout_width="30dp" android:layout_height="35dp" android:src="@drawable/newforward" />
</LinearLayout>
android:id="@android:id/tabs"
android:gravity="bottom"
android:layout_gravity="bottom"
android:listSelector="@color/gray"
android:layout_width="fill_parent"
android:layout_height="wrap_content" /> </TabHost>
why the everything (date, city, weather, temperature, weather icon) under the clock on my beautiful widgets' home widget is shifted down a bit causing everything to fall off of the skin and not align properly? This has happened to all the skins / icons combinations I have tried. I have uninstalled and reinstalled, but alas the problem still remains.
View 1 Replies View RelatedNot sure where the issue lies, with Android itself or launcher pro, but I have a strange issue where the icons on the bottom row of my home screen are out of alignment.
The two on the left, SMS and Mail, are widget icons for counters and the two on the right are direct app launchers, but yesterday they stared to show out of alignment.
I have a ListView that contains an Image on the left of two vertically-oriented TextViews using a RelativeLayout. When both TextViews have text it looks fine. Sometimes the TextView on the bottom won't have any text, and the problem is that the entire layout is several pixels above where it should be because it still reserves that space for text when there isn't any making the entire list have annoying blank gaps. I remember seeing an example of where someone made the layout not reserve the space, but I can't remember how he did it.
View 2 Replies View RelatedI'm trying to create a textView in the parent activity onActivityResult but the textView does not appear. There is an ImageView that takes up the whole parent activity. I can create a textView and place it, and it should go on top of the imageView?
In the parent class:
[HIGH]private void addClothes(int menuId) {
Intent chooseClothesIntent = new Intent(this, ChooseClothesActivity.class);
chooseClothesIntent.putExtra("menuId", menuId);
startActivityForResult(chooseClothesIntent, 1);
}[/HIGH]
[Code]...
then in my new activity:
[HIGH]@Override
protected void onListItemClick(ListView l, View v, int position, long id) {
super.onListItemClick(l, v, position, id);
try {
ClothingItem ci = mListContents.get(position);
String imagePath = ci.getImagePath();
[Code]...
In my Android application I have to display article title on corresponding category.
I wish to display the output in following format:
[HIGH]Languages Programming --- Category name on Horizontal listview[/HIGH]
If I have to click Languages which means getting the article title for that selected category alone and displaying on Horizontal listview.
[HIGH]Languages Programming
Tamil Engilsh Hindi Telugu[/HIGH]
If I have to click Programming means need to display the :
[HIGH]Languages Programming
Java C C++[/HIGH]
Now my current status is :
I have to run the app and click Languages which means getting the output is :[code]....
I am new in android, i am having few problem in layout alignment. I have divide the screen into three layout,as header, body and footer. I am giving the height dynamically for the three layout in java file, so i need to give 12% of height to header and footer layout, and the remaining 75% i need to assign height to body layout. For that i have made the calculation as follow
first i am getting the height and width for the screen. With the help of the screen height i am getting the 12.5% height for header and footer layout
WindowManager w = getWindowManager(); Display d = w.getDefaultDisplay(); int totalwidth_screen = d.getWidth(); int totalheight_screen = d.getHeight();..................
I have a TextView that I created in the main.xml. In my app.java I am dynamically positioning that TextView based on where the user taps the screen. The problem I am having is that when I call myTextView.setPadding(100,100,0,0), it moves the actual Text of the TextView, but does not move the Colored Background of the TextView.
View 3 Replies View RelatedCan anybody tell me how to set half text left aligned and other half right aligned in the edit text.
View 2 Replies View Relatedif there are five text in a text view and we want to pass one of them on click event to the next class text view which method i m used on android
View 2 Replies View RelatedI have a problem with TextView in Android
I am making an application like Facebook. In m.facebook.com, when I open it I see they do one thing specailly.
(Alice) is writing on (BackStreetBoy1010938920) wall
Because the width of Mobile screen is small so the real message like tha
(Alice) is writing on (BackStreet
Boy10101009393) wall
I guess they use TextView for (BackStreetBoy1010938920) but I can't do like this.
With my location listener i get accuracy values about 30-100 m (being on an open field without annoying houses around me disturbing the gps signal). Why is that so bad? I thought you could get an accuracy about 3m with gps. And the Google maps applet for example has a much better accuracy. How can i improve the accuracy? I'm using the default gps provider. I saw you can create a Criteria object to get the best provider, but there are only the gps and the mobile phone net providers anyway - so it's some kind of senseless to get the location provider that way. is there no way to define the needed accuracy?
View 6 Replies View RelatedIm working on an app that use gps My testing devices are Nexus One and Htc Mytouch 3g Slide
So does anyone know how to improve the gps accuracy?
I'm a developer of live wallpapers. these days I've faced the image issues for users who have big screen phone(like evo user). So I wanna improve my image quality. any idea have?
View 2 Replies View RelatedCurrently, attempting to scroll when the text view has large amount of text makes the app completely unresponsive. It doesn't ANR, but it doesn't respond either. I've tried occasionally removing some text from the text view and removing some spans also, but it doesn't seem to help much. Any idea how to improve scrolling? It takes ages to scroll up or down. I also tried throttling touch events but it hasn't helped either.
View 8 Replies View RelatedI've been trying VBOs (3D) and I've seen no improvement at all on my Motorola Dext over not using VBOs.I've tried all kinds of configurations, interleaved arrays, by t buffers instead of float buffers, both direct and indirect. My question is, has anybody got any measured improvement in frames per second by using VBOs instead of exactly the same content without VBOs? If and only if so, what were your fps results? And can you therefore show me the "proper" way of doing VBOs instead of not? Has anybody else got exactly the same fps with and without VBOs?
View 8 Replies View RelatedWhile I think the Google Mail app is ALRIGHT I think it needs quite some improvement so I am wondering if there is either a good alternative to it or if someone added features to it / modded it.
1)problem: i can't select any text from any emails (written by others or myself) which isn't too great when writing emails. is there any app for selecting text maybe? it's something i miss a lot on android. if i want to select text on a website I need to switch to Skyfire.I just can't believe coding a text selection is really hard so I don't understand why google didn't add it themselves yet.
2) problem: when I'm on the go and sending an email and the CONNECTION dies for a moment the Google Mail app will be stuck at "Sending..."I guess it is stuck in a loop then and it won't send out my email but I also can't go back so I can only close Google Mail with a task manager. Can't this be fixed, too? I just want a GO BACK feature so that it won't get stuck in a loop. Maybe just an automatic Save Draft just when someone clicks Send and then goes to the Send process and then you get the option to force close that and just go back- I dont know.
I read on many other topics that the Android emulator starts really slow. Indeed, it takes +15 mins to start. However, on my machine is slow even after that.The 'phone' responds with a 3-4 seconds delay and everything has a huge lag.Is there any way to improve the performance of my laptop (Asus 1201N) is too rusty for the Android emulator? Tried in different emulator resolutions and the result is the same.My laptop has 2 cores with HyperThreading. And it shows as 4 CPU in Device Manager. However, when using the emulator, just one of the graphs is at 100%. Can I do something to make it work multi core?
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