Android :: Benchmarks On J2MEPolish Converting A J2ME App

Oct 20, 2009

J2ME Polish claims to support porting of existing J2ME applications to Android. Has anyone tested the quality of such a port.

Android :: benchmarks on J2MEPolish converting a J2ME app


Android :: J2ME Converting/translation

Apr 25, 2010

I want to know if exists a converter for a j2me source-code to android. Listen, itīs not a runner, like a midp runner for android, it īs a converter for a source code. A tool for translate a source code for a new plataform, from j2me to android.

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Android :: Needs To Run Some Benchmarks / Parse / Not?

Aug 16, 2009

I guess to definitely answer this, one needs to run some benchmarks but I'll ask anyway. In you opinion/experience what would work faster after initial HTML is grabbed from the remote source. (The HTML is group of one or two level nested OL or UL within body tag and some DIVs) 1. Using WebView/JS/CSS to customize and render HTML into list-like UI 2. Parse HTML into List Adapter and then use ListView to render it My experience with #1 shows that it is actually pretty slow. Weird thing is - once rendered - JS works quite well and fast it's really initial parsing and loading that produces the delay

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Samsung Galaxy S :: Check Out Quadrant Benchmarks After The Lag Fix

Jul 15, 2010

"With the same process as before, my Galaxy S is now in 2.attempt with latest firmware I9000XWJG5 + ext4 fix even faster than before. (first attempt was with stock firmware and v2 kernel)These are quadrant benchmark scores in comparison between I9000XWJG5(pure) on the left side and I9000XWJG5(+ext4 fix) on the right.I use Sandisk microSD 16 GB Class 2, formatted in 13.8GB(FAT32) and 1 GB(ext4) partition using Paragon Hard Disk Manager 2010

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Samsung Captivate :: MicroSD Card Benchmarks?

Oct 7, 2010

I'd like to start collecting MicroSD card benchmarks. If you have bought a MicroSD card for use in your Captivate, please help out.

To test:

Install the following:
SD Card Speed Tester - Android app on AppBrain

Run it several times to make sure you don't get a fluke low number (like from momentary activity). If your phone is idle, you should get consistent results.

Then, please post to this thread with the following:

Card brand/model
Capacity
"Class" rating
Write speed (MB/s)
Read speed (MB/s)

Although it's not made obvious, the author has updated this app so that on Galaxy S phones it appends sd/ to the test path in order to test the external card (if present).

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Samsung Vibrant :: Benchmarks Galore - An3DBench - Linpack - Neocore And BenchmarkPi Scores

Sep 14, 2010

Hey, download An3DBench, BenchmarkPi, Neocore and Linpack from Market Place, and post your score! Also let us know if your phone is stock or tweaked for max speed. (Quadrant benchmarking has its own thread)

Neocore can be found here, use barcode scanner:
Download Neocore to your Android phone

My Scores on stock phone:

An3DBench:
Fillrate st/mt: 9.51/9.51 MP/Sec
High Object Count(HOC): 30.74 fps
Multiple lights(ML): 55.59fps
High Polygon count(HPC): 45.19 fps
keyframe animation(KA): 55.64 fps
Game Level(GL): 55.64
TOTAL SCORE: 6571

Linpack:
MFLOPS: 8.099
Time: 10.35
Norm Res: 5.68
Precision: 2.22e-16

BenchmarkPi:
2698 milliseconds

Neocore:
55.7 fps (most people will get 55-55.7

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Android :: UI Vs J2ME UI

Feb 9, 2010

I know android is better than J2ME, but i need to know what can i do with android but j2me cant? (just about UI), some examples could be...

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Android :: Run J2me App

Jun 28, 2010

is it possible to run java SE or Java ME app on android ?

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Android :: Porting To J2ME

Aug 26, 2009

Are there any fast tracks to porting Android to J2ME?

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Android :: Imports From J2ME

Aug 26, 2010

Does anyone know the equivalent of these imports from J2ME to Android?

import javax.microedition.io.Connector; import javax.microedition.io.HttpConnection; import javax.microedition.io.SocketConnection; import javax.microedition.io.StreamConnection;

Also, I needed to import midpapi20.jar but I don't want to use packages outside Android into my app -- would I be able to find most of the related packages in Android libs?

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Android :: Code With J2ME

Aug 11, 2009

As for as i know that android application can be developed in core java only.But is it possible to code android with J2ME.Please give some example codes.

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Android :: J2ME Like Sprite

Sep 25, 2009

For my useless project of the month I'm working on a 'emulator' to run J2ME programs on Android. But now I'm stuck with the J2ME Sprite implementation. Specifically the transformations used in it.

In my Sprite I have a bitmap with three character images. I would like to paint the second frame mirrored or rotated 90 degrees. What would be the best way for it?

I have following code that paints the given frame without any transformations.

frameX, frameY are frame position coordinates on give sprite bitmap.

Rect src = new Rect(frameX, frameY, frameX + spriteWidth, frameY + spriteHeight);
Rect dst = new Rect(paintX, paintY, paintX + spriteWidth, paintY + spriteHeight);
canvas.drawBitmap(image, src, dst, null);

As I understand I need to make some matrix magic on the canvas, but I have not been able to figure this out.

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Android :: J2me Touch Gui Looking Like

Aug 26, 2010

I would like to remake a program i made for android in android it looks pretty nice and is very touch friendly

now i need to make it for symbian. what would be the best approach to achieve similar graphics and functionality

i tried searching in j2me
but the graphics look so very outdated :

Here are some screens of the android interface
http://i77.photobucket.com/albums/j74/bertyhell/krist/datacheck.png
[url]

I just need to make sure the buttons are big enough and that scrolling can be done with hand gestures.

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Android :: Need J2me Project

Jul 5, 2010

Does anyone have j2me project.

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Running J2ME App On Android

Mar 12, 2010

Having some problems trying to get a 3rd party J2ME app running.I have tried these instructions: MicroEmu: Converting JavaME applications to the Android platform (revisited)...And got something to compile, but the thing just crashes when launched. I also tried URL.... But it's dead. (any other services?)

Trying to get a Formula1 live timings app working on android (it seems to support a very long list of phones, but not Android :

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Android :: Sprite Equivalent API Of J2ME?

Jan 30, 2009

Does Android has any equivalent Sprint API of J2ME. Drawable does not seem to support clipping regions...

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Android :: Convert J2ME Applications

Jul 23, 2010

Is there any way to convert J2ME applications into Android applications? The only way I have come across is using microemulator which if I used to convert J2ME app that uses Camera or Bluetooth APIs doesn't work.

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Android :: Run The Same Applications That Are Running J2ME

Sep 29, 2009

I have an Android G2 and would like to run the same applications that are running J2ME on my other cell E62.

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Android :: Develop App Using J2ME Polish

Dec 21, 2009

I m currently evaluating the pros and cons of devleoping the application for Android devices using J2ME polish, please send me accross your views on this. What are the technical issues, legal issues etc....

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Android :: J2ME Applications On Device

Sep 18, 2009

Is it possible to install J2ME applications on andriod device? I read somewhere that its not possible. are there any alternate ways (such as third party support) to run J2ME apps on android device.

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Android :: J2me Restaurant Application

Oct 24, 2010

Does anybody have j2me restaurant application. I am looking for source code.

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Android : Possible To Change J2me Application

Nov 1, 2010

I developed j2me based application with LWUIT framework. Is it possible to change the this application to android based application? Or can i need to create new project?

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Android :: Learn J2ME For IPhone Development

Oct 7, 2009

I want to learn mobile programming, specifically Android or iPhone programming, but not sure if it is necessary to learn J2ME before working with Android or iPhone. I know only core Java (and OOP concepts very well).

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Android :: IDE Pros And Cons For J2ME And Development

Jul 7, 2010

I have been tasked with updating my teams dev. environment. This environment will be used to develop and test J2ME and Android mobile applications. I am looking at NetBeans 6.8 and Eclipse 3.6. Do you have any recommendations for why either of these would be good or bad for this? (aka mobile plugin problems, compatibility issues, ease of setup/maintenance for team members, high quality mobile dev. support, etc.)

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Android :: Use J2me Packages And Vice-versa

Sep 15, 2010

Can we use j2me packages in android development? I just mean to say like for eg: sax parser is supported in both the platforms. So can we code the business logic in j2me platform and use that class in android platforms and vice-versa?

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Android :: J2ME And WML For Creating Mobile Applications

Nov 24, 2010

Has Android really replaced J2ME and WML?

If Android has replaced them then please tell what is the reason for that?

How has Android replaced the other two mentioned above and what is the reason that J2ME and WML cannot withstand against Android in market?

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General :: Running (Non J2me) Jar Files

May 28, 2012

Was trying to run a jar file(non j2me/ real time os on its own) but java code with a main.... As android is a java machine, how can i run a received jar file build on windows?

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Android :: J2ME VS Android VS IPhone VS Symbian VS Windows CE

Sep 12, 2009

I have very little idea about mobile platform, though I am interested to program for mobile platform. Would you please compare between J2ME VS Android VS iPhone VS Symbian VS Windows CE. I would like to know which one is better, and if there is any VM technology to test the programs. Which one should I choose and why? Is there any IDE, debugging facilities?

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Samsung Captivate :: Converting DVD To Android

Jul 21, 2010

I'm new to Android and smartphones in general, have lots of PC experience.What is the best method to convert a movie (DVD) so it can be played on my Captivate?Please mention details when answering, greatly appreciate it.

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Android :: Converting Bitmap To Grayscale

May 20, 2009

I would like to convert a Bitmap to a grayscale array of bytes (one byte per pixel). At the same time I want to just crop at section from the middle. Having looked though the various api's it is not clear to me what the best way would be.

1) What is ALPHA_8? is that grayscale? I have a feeling that the grayscale effect should be done via some "saturation" on the paint object, right?

2) once I have the Bitmap in grayscale and the right size, what is the best way to get that to a byte[] of pixels (one byte per pixel)?

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