Android :: Useful Switchers / Warning For Users / Message To Devs

Sep 10, 2009

Recently the Dev of the AWESOME app "Useful Switchers" made a change to his free app.If you update the app now through the marketplace, it will turn it in to a "trial version" which will expire Sept 14 2009. You will then have to get it for $0.99. Note that it won't be a better version, or a pro version, it will be the same thing. Here is what the Dev (turmeric on these forums I believe) says in the updated description in the marketplace:"Now I develop new version 2.0. If you donate, big thanks for support. I really need some money. I especially make smaller price ($0.99). This version is trial now (expired Sep 14 2009)."As you might imagine the reaction in the comments has been very harsh, and a lot of people are reducing their rating for the app.Before anyone attacks me (or others) with suggestions that we are freeloaders, pirates, or mean for trying to stop the Dev from profiting from his hard work, let me be clear; I _completely_ support any Dev's right to make money from their app. If it is valuable to me, I am even more than willing to pay for it. We aren't talking about a lot of money, it's only 99 cents, and useful switchers is a great app (I use it all the time, every day).

Most people in the MP comments are upset not that the Dev wants to make money, but that it seems like a tricky, underhanded way to do it. The app they have used will suddenly expire after an update. It seems almost like a bait and switch. Yes, the Dev does explain in the app description what will happen when you update, so users who updated without reading it really only have themselves to blame (Caveat Emptor after all). The Dev maybe could have gone about this better, perhaps making it clearer (large words in bold) that the app would change to trial software after the update, and maybe he could have extended the trial period (it ends VERY shortly), but still, it's there to read.
My_ problem with the Dev's actions are really more a problem with the Marketplace in general, and how Google and phone carriers are handling it. You see, I'm in Canada, and apparently in Canada we can't be trusted with our own money, so we can't have access to paid apps (yes, that's me being snarky). Many other countries are in the same boat.So, turmeric, I'm talking to you now (and all other Devs who might read this); Your app is great, and I would GLADLY pay for it... but I can't. Once it becomes a paid app I will not even be able to see it in the marketplace. Even if I were to send you a donation now, if I update the app it will stop working on Sept 14 and I will be screwed.

Some will argue that it's still the Dev's right to change it to a paid app, and boo hoo so sorry, too bad for me. Well, i agree 100%. I agree the dev has the right, but there is something else to consider... customer service and his reputation as a dev.There are LOTS of users who, if they update, will lose the app on Sept 14, and not be able to get the paid version because they can't access paid apps. These people are lost potential customers for _future_apps when they can eventually access paid apps. You will turn they away.So, what are the alternatives? Do what many other Devs have done. Make a free version and a paid "pro" version so those without access to paid apps can still get a very useful app. Or, if you don't like that, and insist on making the app a paid app only, surely there must be a way (as with software for computers) to use an unlock key to get the full version? that way users could download a free "locked" version from the store, and pay the dev separately through his web site for a key that could be typed manually into the app to unlock it.

Android :: Useful Switchers / Warning for users / Message to Devs


Android :: Users Receiving Warning On Update

Oct 13, 2010

I've released an update to our app in the market but users are receiving an extra dialog warning stating that their previous version will be replaced. The upgrade happens successfully and data is retained but I'm at a loss as to why this dialog is coming up.

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Motorola Droid :: Warning To UD Users

Aug 30, 2010

Don't use bgill55 themes for your UD ROM, they're bricking your phones. ATTN mods: meant to post this in "All Things Root" subforum.

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HTC Droid Eris :: Got Low Memory Warning Message

Jun 3, 2010

I received a 'low memory' message last night and my first action was to dump some unneeded apps which seemed to relieve the problem, but I figure that it is just a matter of time until it comes back. I am not using the SD card for anything right now and was wondering if that could be a path to avoiding this in the future. If so, what can I move there and how do I do it? Can I run apps from the SD card? I have a couple of large 3rd party apps including Grocery iQ (9.25MB), Touchdown (7.98MB), Documents to Go (7.59MB) and Trapster (4.61MB) along with a bunch that are in the 3-4MB range.

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Samsung Captivate :: When Open Camera Get Warning Low Memory Message

Aug 24, 2010

After 3 years of being an iphone user ive decided to go with the captivate! Ive had it for a couple days and I am loving it! I dont know what happened though. I recorded one video that was about :30 seconds and took two pictures. Now when I open my camera I get a "warning low memory" message. I checked the sd and phone storage from the settings and its showing 1.68gb available? also when i go to gallery i cannot look at pictures or watch the video I recorded.

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Android :: How To Group Message Chat With IPhone IOS4 Users?

Jul 27, 2010

Yes, unfortunately I have friends with iPhones. With iOS4, they can basically do a group text chat that has all the users receiving the messages from everyone in one location and all messages are saved. This is basically like a chat group using text messages. My question is whether android has any apps that can allow us to "join" these chats. I asked my friend to add me as a user to the chat but all that accomplishes is letting me get individual messages from each member of the chat. If I wanted to reply to the group, I would have to reply to each one individually.

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Samsung Moment :: Warning - Check For Intl Text Message Charges

Dec 15, 2009

Despite the fact that I have not left the country, nor have I exchanged any text messages with people overseas, I have been charged for 37 international text messages by sprint, to the tune of .20 each. I chatted with a CSR, who basically told me I could not dispute the charges until the bill had posted(it shows under current usage on my account). This is most likely due to the faulty GPS/location issues this phone is well-known to have. Please check your bill, harass sprint, and make sure you don't get hookwinked! Please comment if you check and have been charged for intl text messages within the U.S.A.

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HTC Incredible :: Constant Rom Switchers

Aug 17, 2010

To the people that switch Roms fairly often: What are you using to get settings and apps back as painlessly as possible? I was told titanium donated version will install all your apps back with the press of one button is that right? I been using web installer with Appbrian.. its helpful but still a pain in the ass since I have a lot of apps. I installed the first Froyo leak, and now I been using some of adrynalynes' roms.. but its just a pain in the ass if your doing full wipes to make installs are clean

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HTC EVO 4G :: Free FTP For Devs

Jun 15, 2010

My company site has unlimited space and band with so I figured why not give access to the people who have helped me the most! PM me with the user name and password you would like and I will create you a directory on my server. your url would be www.cybermetricsystems.net/whatever_you_want

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Android : Devs Running Games - Apps In Compatibility Modes

Mar 12, 2010

I know several of you wrote your apps and games before 1.6 was out or before you had a trusty N1 or Droid to test on. This led to many apps that rely on compatibility mode, that is, a width (when portrait) that is always 320 to make things work out. For 3D games, this made our games continue to work because when the games are run full resolution, our 1.5-compliant textures get scaled up automatically and become non power-of-two, causing white or black wherever a texture should be drawn (and then users complain that our games are nothing but white!)Well I wasn't very worried about it and I still have a few games in compatibility mode but recently a user contacted me, telling me that one of my games (Light Racer 3D) and a few other 3D games were all white on his Droid. I asked him if he had ever run any kind of tweak utility and he said that when he first got his phone, he installed an app called "Spare Parts" and played with some settings on it. Apparently one of the settings disabled compatibility mode and runs everything full-res, breaking many of our apps and games. Of course users don't know that's what they are doing. They think they are somehow unlocking their phone's potential that their evil carriers didn't give them access to. If only they understood!First of all, if you're the author of "Spare Parts", that's a bad idea. Please don't give users that option. Nothing good can come of it.Second, since there will probably always be some kind of tweak app out there that allows for disabling compatibility mode, it's in your best interest as a developer to update your old apps and make them work at every resolution. Counting on compatibility mode in the long term is a bad idea I think.

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HTC EVO 4G :: Ebay Has 19+ EVOs For Sale From I/O Devs

May 21, 2010

If you want an EVO right-freaking-now and are willing to (over) pay for it, you can have it! I just counted at least 19 Google I/O developers who are selling their free gifts on Ebay. It appears they come with free network usage for a limited time, but I didn't really investigate that far. The going rate seems to be around $750.

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HTC Droid Eris :: Root Devs Need Volunteers With 1.5?

Mar 7, 2010

This is a call to arms for anyone still running 1.5 on their eris. We (developers) need people to capture the update process using wire shark (or an equivalent). This is needed for a new root attempt, but sadly all of the Dev's have already updated to 2.1 so we can't do this.
First go here and download the RUU:
http://www.pcdphones.com/downloads/Eris%20MR1.zip
Next you need to go to verizon's website and login to your account. Click "Suspend/Resume Service" and suspend your phone. You can resume service on the phone after you are done here with no penalties or charges.Please follow these directions, taken from the first root thread.

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Android :: Are There Buttons Built Into Android That Devs Can Use?

Nov 19, 2010

I want to try to get nice buttons that will work similar to tabs down the bottom of my app, but I am wondering if there are buttons like this built in:It would make navigation better, and developing a lot easier & faster if they are.

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Android :: "Best" Droid Devs Device Which Supports Largest Amount Of Platforms?

Mar 5, 2010

I'm developing an Android application in my school department. We are interested in purchasing a Developer Device to have more testing capabilities than the Android emulator has offer. Which one supports the largest amount of platforms? Which one is faster, more reliable?. What should I be looking for?

If you could give me some info about this or tell me some of your developing-on-device experiences.

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HTC Desire :: Message Alert Icon Shows Message - But No Message

May 26, 2010

I've been having a problem with my desire home screen (in particular the sms icon) and I'm wondering if anyone else knows how to fix it.

Recently my messages icon has been showing the little "1" in a green circle indicating I have an unread message. Problem is, I've gone through every list of messages I have on the device and there are no messages I haven't read and the "1" stays there. The only ways I've found to get rid of it are to either delete the icon and then put it back or to use Advance Task Killer and kill messages application. I'm not using any fancy apps for messages, just the default one.

My email counter is always perfect, this only seems to affect my sms. Also, my girlfriend told me she sent me a message a few days ago, but I never received it. Not sure if that's a happy coincidence, or if the phone got the message, is telling me I haven't read it, but isn't displaying it for me to see. All the other messages from her are plainly visible.

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Android :: ServiceConnectionLeaked Warning

Jan 4, 2010

I'm getting a ServiceConnectionLeaked message that I don't understand.

There are 3 activities and a remote service, all the activities use the same remote service. The main window, activity 1, starts up, auto-starts the service and binds to it. The user then starts activity 2 to do something. The user now wants activity 3, so the code in activity 2 puts some data in an intent and starts activity 1 via startActivity (). When activity 1 is started, it reads the data in the intent and starts activity 3.

This all works as expected except that while activity 3 is starting I get the ServiceConnectionLeaked warning. This is odd because the code that unbinds from the service has never been called and the service connection continues to operate just fine. If the user backs out of the main window the service is unbound and everything shuts down correctly.

Because the UI design doesn't want activity 2 to stack on top of 3, or 3 on top of 2 I use a FLAG_ACTIVITY_CLEAR_TOP flag when starting activity 1. (I tested with this flag removed and the leak warning goes away but I wind up with extra activities/windows in the stack).

To make it even a bit weirder, if I run through the same scenario again, e.g. close activity 3 to get back to activity 1, open 2, switch to 3 there is no leakage the second and successive times, only the first time (near as I can tell).

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Android :: Warning When Using BufferedInputStream

Nov 23, 2009

We are developing an application which uses the BufferedInputStream class several times, and we are getting an annoying message in the logcat:

I/global ( 749): Default buffer size used in BufferedInputStream constructor. It would be better to be explicit if an 8k buffer is required.

We cannot meet the suggestion all the times and it's very annoying and it doesn't make much sense. Is it possible to remove that warning message? Or to change the log level to fine instead of info or warning, for example, so that it doesn't appear in the logcat messages?

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Android :: Download App Warning

Jan 3, 2010

Before you download an App it gives you the warning about what the App has access to. I had a new one today, and I'm not sure of the implications.

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Android :: Warning Before Exiting Application?

Jul 29, 2009

I have an app that receives and stores SMS messages. The main use is to run in the background, although it does have a full GUI when running in the foreground. I'm using a notification with the FLAG_ONGOING_EVENT flag so users can tell the application is running, even if it's in the background. However, the user could easily close the app by viewing the main screen and clicking the back button. The notification icon goes away, but I would like to be able to warn the user that closing the app would prevent it from capturing the SMS messages. Is there any way to prompt the user if they really want to exit the application when they hit the back button, and prevent the exit if they say no? Or should I take a different approach? And a bonus question: is there a way of receiving an SMS message, but prevent it from passing on to, say, the Messenging app?

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Android :: Warning - Stuck With Old Applications

Sep 4, 2010

Don't buy anything from Android Playground! They don't give you updates and because of that, you get stuck with old applications that taint your system and eventually makes your phone slower. Only buy apps through the market! Someone I met who works for Verizon informed me of this.

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Android :: Warning - Aplication From Eclipse

Apr 11, 2009

Since previous releases of android SDK (I think since version 0.9), I have a warning when I run a aplication from Eclipse.

"Warning once: This application, or a library it uses, is using NSQuickDrawView, which has been deprecated. Apps should cease use of QuickDraw and move to Quartz."

How I can solve this? I am running Eclipse 3.4 (Ganymede) in Mac OS X 10.5.6.

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Android :: Astrid Tasks 3.0 Warning

Aug 3, 2010

WARNING: Back up your Astrid 2 before doing the Astrid 3 upgrade!I just updated to Astrid 3.0 ("Update Available"). Silly me, I didn't read the notes other than to see that Astrid 3 was "all new". My tasks vaporized! The I tried to "restore" and it said I had to buy an add-on pack to do that. No indication of whether the restore in V3 is compatible with saved tasklists from V2. The experience left me cold. I uninstalled Astrid 3 and reverted to V2 via the link http://bit.ly/oldastrid. Then I restored from the saved list on my SD card from the scheduled backup that Astrid did last night. I still lost some tasks I entered today.

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Android :: Useless Applications Warning

Nov 25, 2009

A new line of apps has appeared that seem to offer quick access to all sorts of things such as Amazon, banks etc. The apps do nothing more than pass you on to the target organisation's website. The apps are chargeable. Does anybody have any further info?

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Android :: Security Warning After Rooting

Aug 5, 2010

Has anybody ever had a warning after rooting and going online with your phone? At my homepage (google) I got a warning saying the certificate could not be validated and asked me if i would like to continue, has this happened to anybody before?

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Android :: Warning - Nothing Worked Except Third Party Apps

Dec 22, 2009

About a week ago when I booted my phone everything forced closed while the desktop loaded up (phone, gps, settings, etc...) and nothing worked except third party apps (thank god.) Well I rebooted and everything worked fine after that... Fast forward to today and it started happening again except this time no matter what I did nothing would work. I even dropped the phone off with a Sprint service center (my device is a Sprint Hero) and they just ordered me a new phone because nothing they did worked. After I left Sprint I went out to eat and while eating I kept messing with my phone more and more until I admitted defeat and started backing up all my apps with Astro . Welllll apparently somewhere along the way I got this effing awesome idea to uninstall via Astro all the applications I've downloaded in the last week and freaking bam; phone works again. Here's a list of applications I deleted and I've starred the ones.

Audio Manager Widget
Smart Android Apps, LLC

My Coupons - Eat Free
Most Popular Download

3D Level
Igor Fischer

Icon Pack - Mario
Better Android

Calendar Widget 2
Bitartist

Minutes Widget (Miku Version)
Maya Takao

*Internal Memory Widget
G3

*SD Card Memory Widget
G3

S2 Calendar Widget
Futaba

*Powertime Widget
Weaverfish Designs

The starred ones raise more flags as I downloaded them before any of the others but not knowing which did this I figured I'd put all that I uninstalled to fix my phone.

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Android :: AudioTrack - 51 - WARNING - ObtainBuffer() Timed Out

Nov 4, 2009

I am using MediaPlayer to play background music and SoundPool to play sound effects. All Audio data is stored in .ogg file format. Sometimes it happens that the MediaPlayer playback is interrupted for a fraction of a second if SoundPool.play() is called. Whenever this happens, the following two warnings are printed to logcat:

11-04 01:49:05.113: WARN/AudioTrack(51): obtainBuffer timed out (is the CPU pegged?) 0x2b6e8 user=000cc520, server=000cb710 11-04 01:49:05.113: WARN/AudioTrack(51): *** SERIOUS WARNING *** obtainBuffer() timed out but didn't need to be locked. We recovered, but this shouldn't happen (user=000cc520, server=000cb710)

Do you have any ideas what could cause the warning messages and/or how to avoid them? I.e. how to prevent SoundPool.play() from interrupting MediaPlayer playback?

An other warning that's sometimes appearing is: 11-04 01:55:49.793: WARN/AudioFlinger(51): write blocked for 89 msecs There seems to be no connection to the above messages, but do you have any ideas what causes this message and/or how to avoid it?

Here's some more detailed background information, maybe they are useful: My OpenGL powered game is split into three threads: One for rendering, one to take care about the game logic and the main thread to process user input. All Audio data is accessed through a central AudioManager class, which is only used in the game logic thread. (So this does not seem like a threading issue. Needless to say that synchronizing all methods has not solved the problem). The game runs smoothly at ~60 frames per second. According to DDMS the game causes ~33% system load (~10% in kernel space and ~23% in user space) on a G1. Even the idle task gets ~24% CPU time assigned while the game is running and input happens through the touch screen! (So it does not look like a performance problem) The MediaPlayer playback interruption always happens if SoundPool.play () is called in response of a touch screen input. Although touch screen input and SoundPool.play() happen in different threads. I've tried suspending the UI thread for various different delays between 8 and 32 msec after a MotionEvent has been processed, but again, without success...

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Android :: SCAM WARNING - Clean ESN Myth

Aug 16, 2010

A phone with a clean ESN that has been activated on your account can still be rendered useless and placed on the blacklist if someone decides to report it stolen! CAVEAT EMPTOR!

If you are buying a used phone, have the seller put it IN WRITING that the phone is legit, just calling Verizon to check on the ESN is not enough. If they arent willing, find someone who is.

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Android :: Warning About Toggle Settings Uninstall

May 12, 2010

I uninstalled toggle settings and I had turned off APN data (GSM) and 3G network on it before I uninstalled. This meant that I couldn't connect to the internet I think it was the APN that was the killer luckily after trying a bunch of stuff I found a copy of toggle settings on the internet and sent it via bluetooth installed it and then turned on the settings again and now it's fixed.

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Android : Warning While Installing ADT Plug In To Eclipse 3.5.2

Aug 10, 2010

Warning : Your installing software that contains unsigned content. The authenticity and validity of this software can't be established.Do you want to continue with the installation.I tried the by downloading ADT plug in as zip file even i am getting same error.How can i solve this issue?I installed eclipse 3.5.2 j2ee version

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Android :: Virtual Keyboard - Get Error - Warning In Console

Jul 27, 2009

I'm using Intrumentation to invoke keystrokes and mouse events, but I have a problem when trying to do so on the virtual keyboard. If the virtual keyboard pops up and I want to send a mouse event to click on a character of the keyboard, I get that error/warning in the console:

W/WindowManager( 586): Permission denied: injecting pointer event from pid 1580 uid 10020 to window Window{437522d0 InputMethod paused=false} owned by uid 10003

Is there a way to make it work? I know I can't do instrumentation on native activites, does the native keyboard acts like a native activity?

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