Android :: Uploaded Screenshots Scaled / Cropped By Market
Aug 13, 2010
Thought I'd inquire here where perhaps some other dev is having similar problems currently. I've done this before (months ago) and as far as I can tell, I'm doing it the same way. My 480x854 24-bit PNG screenshots are being scaled/cropped by Market. Same with 480x854 jpgs. It looks like they're being cropped to 480x800 but of course, Market won't let me upload an image with those dimensions. Windows explorer confirms that my PNG file is of the proscribed size and bit depth.
The app is Metronome++ if you want to see what the problem looks like on Market. Do I really need to work around this by providing screenshots with margins? As 480x854 is a standard screen size, I am assuming the intent is for the screenshot to go edge to edge in both horizontal and vertical directions. Perhaps mistakenly.
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Feb 26, 2009
For Wuzzle, the signed trial APK is 878KB and the signed full game APK is 934KB. I do have copy protection turned on for both and it did say it would increase the space needed. I figured that meant it would add an extra 10KB or something reasonable. They are listed on the market as being 1.71MB and 1.82MB respectively. I didn't think it would literally double the app size!
My other game, Light Racer has a signed APK of 288KB and is posted with no copy protection. It is listed on the market as 289KB, which is correct.
Has anyone else noticed this?
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Apr 24, 2010
I've just uploaded my application supports many languages. Android Market shows "Localized to: unknown". I have resvalues-fr-rFR, resvalues-es-rES, resvalues-ru-rRU etc. localized folders. Found that same issue has reported as issue 5930 but didn't find any responses.
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Apr 15, 2010
I'm in the following situation: I have a large bitmap (~1280x1024) that I'd like to display on screen, scaled down in a view that fits the phone's screen (~480x320). This bitmap is frequently updated (couple of tiles per frame at 15 FPS). I first wanted to implement the rendering with a SurfaceView but figured out that all the scaling would be done in software due to limitations in the Android SDK. The second solution would be to load and render textures in an OpenGL context. Would that accelerate the resizing? If yes, isn't the cost of loading textures going to offset what I'll win on the scaling side?
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Mar 9, 2010
How can I prevent my bitmap from being scaled automatically in an ImageView or ImageButton if the view or button is stretched using "fill_parent" or using "weight"? This will be useful, for example, to create a 4-button toolbar at the top of the screen where the buttons are equally spaced, but the images inside the buttons keep getting stretched even if I use scaleType="center", which should prevent scaling according to the doc, but it doesn't.
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Aug 9, 2010
I have four buttons arranged in a 2x2 TableLayout. These buttons each have an image on the left and some text. The buttons display fine in the emulator for 1.5, and for 2.2, but when testing with 1.6 the two buttons in the righthand column are cropped so that they are missing their righthand edge (the padding to the right of the text is missing and the button ends abruptly with squared off corners rather than rounded ones). There is plenty of room for the TableLayout to expand to accommodate the full width of the buttons. This happens for all screen sizes.
The layout looks like this and itself appears within a RelativeLayout:
CODE:...............
The buttons are styled as follows:
CODE:.................
I'm assuming this is a 1.6-specific bug. Has anybody else come across this problem? Any suggestions for work-arounds?
I've had the opportunity to try it with Android 2.1 (both on the emulator and a device), and the problem happens there too. So 1.5 good, 1.6 bad, 2.1 bad, 2.2 good.
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Feb 27, 2010
I'd like to show a picture with the ImageView, but the picture should be cropped.
Lets say the original picture is 250x250.
I'd like to show a 100x100 part of it.
To show the complete picture:
CODE:..................
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Dec 4, 2009
I have a problem - I am writing an application that displays up to 12 images on screen, and moves them around, plus reads touch events. I am using a sample code I found, and it works great. Now I need adding 3D - meaning emulating the objects moving in the Z axis, too (in/out of screen). To do this, I need to resize the images as they move. To test this, I changed the following line in my onDraw (Panel) code: canvas.drawBitmap(bitmap, coords.getX(), coords.getY(), null); to: Bitmap bmpScaled = Bitmap.createScaledBitmap(bitmap, 112, 112, false); canvas.drawBitmap(bmpScaled, coords.getX(), coords.getY(), null); Which works, BUT - movement on screen, plus response to touch events becomes real Jiggly. Checking the log I see that every call to createScaledBitmap causes garbage collection of around 90mS, which causes the total app to respond jiggly. Tried preparing 20 sized bitmaps beforehand, but since that moves the calls to those createScaledBitmap to the beginning of the app - it takes forever to load. Can you think of any workaround or other way to achieve the scaling effect?
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Oct 18, 2010
I recently rebuilt my project to target 2.2 from 2.1. In the old project, I did not specify a target SDK (the manifest did not contain something like:
<uses-sdk android:minSdkVersion="8" />).
This gave me an error in the console when running, but everything worked fine so I didn't fool with it.
The new project now uses <uses-sdk android:minSdkVersion="8" /> in the manifest. But now my drawables from the /drawable-nodpi/ folder are loading with scaling, making them much smaller and significantly changing the desired visuals. If I cut out the <uses-sdk android:minSdkVersion="8" /> tag from my manifest, they load properly without scaling.
Even when loading my images like so:
BitmapFactory.Options opts = new BitmapFactory.Options();
opts.inScaled = false; Bitmap bm = BitmapFactory.decodeResource(_resources, resId, opts);
They are still scaled when I declare the minimum SDK in the manifest, but not scaled if I remove that tag. How can I load them without scaling while still declaring the minimum SDK?
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Oct 4, 2010
How can I tell android to not crop my layout when displaying the on-screen keyboard but to instead resize it?
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May 14, 2010
I'm working on an Android application that needs to download an image and display it inside an image view. The Bitmap is passed to the main java file and added to the image view like this:
CODE:.......
This works, except that the left side of the image disappears off the screen. The ImageView is in a ScrollView and the scroll view maintains the correct size. This means that there is black space to the right in the ScrollView and the image is cut off to the left.
The XML for the ImageView is this:
CODE:.......
Any idea why my image is being cut off?
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Aug 17, 2010
I had a lot of wallpapers that worked properly with the samsung wave and now i just got my SGS all of my wallpapers are cropped, i there a special setting for this ?
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Jul 21, 2010
When I select a picture from the "My Pictures" menu, I then hit the right soft key to get into the "Options" menu and I scroll down to and select the fourth option, "Zoom/Rotate". When I am finally done zooming/ rotating the picture, it seems as though I'm left with no option to save it. I've pressed every button that I could think of and nothing seems to work. I can't imagine that this option is not available.
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May 30, 2013
I got an email with a photo attached. I saved the photo to the sd card and when viewing the pictures in the gallery the photo is clearly uncropped. When opening the picture a cropped version appears. Opening the file on my desktop computer shows only the cropped version.
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Jul 26, 2010
I have a large bitmap (say 3888x2592) in a file. Now, I want to resize that bitmap to 800x533 and save it to another file.I normally would scale the bitmap by calling Bitmap.createBitmap method but it needs a source bitmap as the first argument, which I can't provide because loading the original image into a Bitmap object would of course exceed the memory (see here, for example).Is there a way to read a large image file with 10MP or more and save it to a new image file, resized to a specific new width and height, without getting an OutOfMemory exception?I also tried BitmapFactory.decodeFile(file, options) and setting the Options.outHeight and Options.outWidth values manually to 800 and 533, but it doesn't work that way.
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Aug 7, 2010
I can't seem to find an app that allows video uploading to Facebook so I went to the full site on my phone and selected video upload and that worked. Using WiFi the whole process took about 60 seconds. I didn't realize this was possible. If this is common knowledge then I apologize for starting a new thread.
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Mar 17, 2010
Is Their any reason why the droid cannot play mp3's that were uploaded to a website?? My Brother downloaded a track (hes a dj) onto this website Download Its Payday, for real.mp3 - Kiwi6.com and when I try and download it onto the droid it says "sorry the player does not support this type of audio file" yet its just a simple mp3. Any suggestions? Obviously on my laptop it works fine. I even tried renaming the extension but no luck. the "sorry the player does not support this type of audio file" error when I try to play the track)
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Jan 4, 2010
I used the layout editor in eclipse to mock up my ui layout and then I created the code to populate it dynamically and things are showing up as different sizes. The XML I use to add the star images looks like this:
<ImageView
android:src="@drawable/star_gold"
android:layout_height="22sp"
android:layout_width="22sp"
android:adjustViewBounds="true"
android:layout_marginLeft="2sp"
android:layout_marginRight="2sp" />...............
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Jul 23, 2010
I am currently using the official Twitter app and it's not too bad on the whole. However, I was wondering if there is a way of being able to comment on photos which have been uploaded via TweetPhoto etc, from the official Twitter app? I know you can add TweetPhoto to your allowed applications via Twitter on a computer, but there doesn't seem to be a way to comment on the photo from my mobile. I could reply to the tweet, but that doesn't leave a comment underneath the picture of TweetPhoto. Hope all that makes sense.
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Dec 3, 2009
So, after a video is uploaded to youtube. I'm looking for a way to access its uploaded youtube id. My best idea is that this information might be stored in some content provider somewhere. Anyone have an idea?
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Jan 22, 2010
I have a function I am using to upload files. How can I get the number of bytes of the file that have been uploaded (transferred)? Can I setup a timer that does this? If so, what variable to I read to get the number of bytes uploaded?
Here is my code:
CODE:....................
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Jun 27, 2010
The application I have uploaded into my cellular device is shown without the pictures I have insert to it. While the APK runs without problems on emulator when installed on Motorola milestone picture and icon doesn't shown as they were on emulator.
Steps I have done in order to install:
- I have inserted the xxx.apk file into the device via usb
- I downloaded an apps installer via the Market
- I opened the app using the installer and instead of picture an white background appeared
when I opened the xxx.apk file using file system I found the pictures.
Note: even an application icon weren't appearing. Apparently the res library having problem to be bined to application.
- I might need to add something to my appliction manifest?
- I might need to change something on my device ? (I already made a change and enabled user's not Market application).
I also tried an example as shown in hello android book the same example worked perfectly on the emulator where on my android device (Motorola milestone) the picture and icon weren't shown. Please tell me what I might be doing wrong guys I need to apply my project back at uni (I was the only one in uni who did it on android and in my country most of pep don't even know what android is so getting help outside of forum's like this is not an option).
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Aug 31, 2010
In my android application,I want to save some photos uploaded from a server on my database and then reuse them later. I think I should save them in a binary format and save their links into the database. Is it the better solution? Can you give some code or an example? now I only uploaded the image and display it directly using an ImageView but I want to make it available in my application when the user is offline.
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Apr 22, 2010
I'm having a problem with getting Facebook photos to upload to my wall. Instead they're just showing up in the Mobile Uploads section, without ever appearing in the news feed. I've searched everywhere online and found a few people with the same problem, but no solutions.
What's odd is I didn't have this problem when I tried the same thing yesterday. Yesterday was the first time I'd directly uploaded a photo from my phone to Facebook, though I've had my Droid for months. (Yeah, I'm a little slow with some of this stuff). I used the method of going to the Gallery, choosing my photo and then selecting Menu > Share > Facebook. I added a caption, and the photo & caption showed up on myFacebook wall, just the way I wanted.
Today I tried the same method for a new photo, and it didn't show up on my wall at all, just went straight to Mobile Uploads. As far as I can figure, I did everything exactly the same as I did it yesterday, but maybe I'm missing something. Can anyone think of a step I might have missed, or does anyone know a way to fix this?
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Apr 14, 2010
I have uploaded my application's .apk file to a server. When i try to download that .apk file to my android HTC HERO phone then it gives error saying "file size cannot be determined". I also enabled settings to "allow install of non-Market applications" in my HTC HERO. Please help me if i am missing somthing. and is there any signing we have to do in android like symbian signing in Symbian Devices?
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Jun 25, 2010
A couple of weeks ago I uploaded one of App which happens to be a widget. But from the time I uploaded it I have seen lots of cancellation. The only reason google gives me is this: You canceled this order. Reason: Other (describe below) Message sent to customer: Cancellation requested from phone.
I cant get heads or tail of it. What should I understand from this? There are no feedback, neither any ratings. Who is "YOU" here? I suppose this is not a programming question but this has raised after a lot of programming. Did anyone else also get something like this from Google and know what it exactly means?
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Apr 26, 2010
Tried the ADB thing as posted
Uploaded with ImageShack.us
Think I did something wrong can an ADB expert comment please.
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Apr 26, 2014
how many applications can I to upload in google play?
This is important to me because I've read that one can get only few dollars per year with ads. So if a develop just one, two or three apps my incomes will be poor, but... what about 10 apps? or 20 apps? or more... can I? what is the limit?
of course I'm not taking about junk apps.
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Apr 16, 2012
you knows if is possible tags a friend in photo already uploaded?
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Apr 22, 2010
Okay, 2nd day with this great phone. I have loaded a video onto it with no problem [into the media folder] but how do I watch it? Is there a video player on here, if so where? Is there a file manager? If so where? If not, can I get one?
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