Android :: Thread Stopping Alone

Jun 7, 2009

My appWidget is working well. When it's installed and used by user, a Thread is launched to refresh view (like a flipper). Even if the screen is off, the thread is continuing...perfect for me... But after 3 minutes, it's stopped.

Does it a VM restriction avoiding some bad development usage?

How can I use this type of service? Develop a service in place of my thread?

Android :: Thread stopping alone


Android : Why Isn't Thread Stopping / Way To Fix

Jul 30, 2009

My service spawns a new thread, and stops it according to the typically recommended java method of interrupt()'ing. When I stop the service, I stop the thread in onDestroy(). The service is stopped, and the interrupt code is reached. However, soon enough the thread restarts from the beginning of the Runnable.code...

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Android : Thread Stopping In Synchronized Block / Create A New Socket?

Jan 9, 2010

I am facing a problem with a stopping thread which is in a synchronized block. I am using TCP socket. The problem is that I am waiting on a DataInputStream object and I want to create a new socket again but it doesn't allow me to do because of the synchronized block.

I have tried with Thread.interrupted(). I cannot avoid the synchronized block. Is there any other way to do the same?

dis = new DataInputStream(ReadWriteData.kkSocket.getInputStream());
int i = -1;
String aval = ""; //new String();
char c = (char)dis.read();

It is getting blocked on dis.read().

What I should do for escaping the dis.read when I want to create a new socket?

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Android : Java - Implement A Run Method Of Thread If Create A Thread Global

Sep 7, 2010

How can I implement a run() method of thread if I create a Thread Global?

I mean If I create a Thread Globally then can I implement its run() method {" public void run()"} anywhere in my Application?

In the run() method I have to write the code to perform some action.

IF I can do it then please can anyone show me briefly how to do it particularly.

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Android : Handle Messages Between The Main Thread(the Deafult UI Related Thread) And The User Created Gamethread

May 21, 2009

I am writing an application in which i need to handle messages between the main thread(the deafult UI related thread) and the user created Gamethread.

The requirement is like this.

An activity(say "Activity_X") is setting the view by "setContentView(some "View_Y")". In "Activity_X" i have implemeted "onCreateOptionsMenu()" and "onOptionsItemSelected()" fucntions for creating menus & a switch case for action to be taken on selecting those menus.Menu has items like "resume/pause/zoom/" .

All action to be take on selecting these menus are implemented in "View_Y" in a separate Gamethread by extending "Thread" class.

So whenever a menu is selected in "Activity_X" i need to send a message to "View_Y". And on receiving this ,a particular action/method should be called in View_Y(GameThread).

How can i achieve this using Handlers?Is there any other way of doing this? Please do share with me some code snippets for these.

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Android :: Update ListView In Main Thread From Another Thread

May 27, 2010

I have a separate thread running to get data from the internet. After that, I would like to update the ListView in the main thread by calling adapter.notifyDataSetChanged(). But it does not work. Any workaround for that?

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Android :: Use Thread With SurfaceView - Ie Draw In Separate Thread?

Jul 22, 2009

I want to do the drawing in another thread to speed up the game(it is way to slow right now). I was told to do this but don't quite understand why that would speed things up. Is it GameView that should implement Runnable? Should I make the thread sleep when not drawing? where should I start the thread? package com.android.WWS;

import android.app.Activity; import android.content.Context; import android.graphics.*; import android.os.Bundle; import android.view.SurfaceView; import android.view.KeyEvent; import android.view.View; import android.view.View.OnKeyListener; import java.lang.Runnable; import java.lang.Thread;...................

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Android :: Suspend / Resume Thread From Another Thread In Same App

Feb 20, 2009

I need to suspend/resume a thread from another thread in the same process. I tried to look into thread apis,but I couldn't figured out a way to achieve this.Can anyone pls point me some references to look or give a tip to do this.

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HTC Droid Eris :: Remove Certain Texts From Thread In Easily Instead Of Whole Thread?

Dec 28, 2009

Does anyone know how to delete certain texts from a thread in an easy manner instead of having to delete a whole thread??

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Android :: Main Thread The Same As UI Thread?

Jul 16, 2010

The Android doc says "Like activities and the other components, services run in the main thread of the application process." Is the main thread here the same thing as UI thread?

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Android :: Stopping AlarmManager.

Apr 5, 2010

I have a AppWidget, after I delete it from HomeScreen it seems not stopping the AlarmManager attached with it. I have supported it with the AlarmManger, that call the ProviderImplementation class every 1 minute and in onReceive I put the code to call onUpdate. and in onDelete I explicitly stop the alarm, but it seems it is running continously and not stopping. any cure of it ?

I have stopped it with cancel(pendingintent) function.

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Android :: Regarding Stopping Service

Jun 22, 2010

can someone help me.. i want my service to start as soon as the device starts and also the service to persis and remain started.it should destroy only when device switches off.

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Android :: Stopping GC From Kicking In

Oct 19, 2010

When the GC kicks in during my game I sometimes get a noticeable framerate drop, which is to be expected.Is there any way to get more info as to what is causing this? I.e. what in my code is causing the GC to kick in.

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Android :: Force Stopping An App

Aug 19, 2010

I have both ADW and LP on my Droid. If I go into Settings/applications/ manage applications and select a launcher (that has widgets) and use the force stop option on the launcher, will the widgets set up with that launcher continue to run? Or would they be stopped as well? Would it matter if bother the running and stopped launcher had some of the same widgets?

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Android :: Stopping An App From Console

Jun 25, 2010

Is it possible to stop an Android app from the console? Something like: adb stop com.my.app.package

It would speed up our testing process so much. Right now we uninstall/install the app each time to make sure the manual test cases start with a clean state.

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Android :: Starting And Stopping Services

Aug 14, 2010

I have a service running (Socket), this is how i start the service.

CODE:.......

But this doesn't seem to stop my service? Am i missing something? I need to destroy my service as soon as the home button is clicked.

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Android :: Keeps Stopping After Maximum 4 Songs

Jun 18, 2010

I've installed Last.fm onto my desire for streamed music but I've noticed that it only plays 3-4 songs on average before stopping. the screen goes black which I guess means that it's going into sleep mode.

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Android :: Stopping Content Provider

Oct 21, 2009

The Content Provider starts when the first applicable URI is resolved. This will make the ContentProvider run forever and there doesn't seem to be a way to stop it (such as due to inactivity etc).It would be nice if Content Provider would stop after some time so that the memory usage is reduced (An enclosing process, doesn't need to be alive if the Content Provider is not needed anymore).

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Android :: Stopping Other Activity From My Service..

May 6, 2010

I want to stop an Activity that is in some other application from my Applications service. Is there any mechanism to do so?

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Android :: Stopping Widget's Service When Not In Use

Jun 3, 2010

I'm having trouble getting my widget to stop hogging so many resources.I setRepeating on the AlarmManager to update. When the widget is deleted (onDisabled()), I call .cancel() on the service, but the service still shows up in the android "running processes" making me believe I'm doing something wrong.Also, should I be scheduling my updates in the onEnabled() or the onUpdate()? onUpdate doesn't seem to work on anything other than the first widget.

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Android :: Stopping A Service Once It Has Finished It's Work

Jun 30, 2010

I have an Android Service that is started by my application and does some things in a threadPool using Executors.newCachedThreadPool()

Once it has finished doing it's work I would like the service to stopSelf(), how can I get the service to determine when it is no longer needed (ie, there are no more Threads executing) so that it can shut itself down automatically?

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Android :: RotateAnimation - Stopping And Starting Again After Every Rotation

Mar 29, 2010

I am rotating a view using rotateAnimation with this code new RotateAnimation(0, 360, w / 2, h / 2); I want to rotate this view infinitely, so i put setRepeatCount(RotateAnimation.INFINITE);

But the problem is after every one complete rotation, its stopping and starting again, means by default rotateAnimation have AccelerateDecelerateInterpolator(). I feel because of this. So if i put setInterpolator(null), its throwing null pointer exception. How to solve this.

I want to rotate my view without any lag.

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Android :: Stopping And Play Button For Audio

Apr 22, 2010

I have this problem, I have some audio I wish to play. And I have two buttons for it, 'Play' and 'Stop'.Problem is, after I press the stop button, and then press the Play button, nothing happens. -The stop button stops the song, but I want the Play button to play the song again (from the start) Here is my code:final MediaPlayer mp = MediaPlayer.create(this, R.raw.megadeth);And then the two public onclicks: For playing)
button.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
// Perform action on click
button.setText("Playing!");
try {
mp.prepare();
} catch (IllegalStateException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
And for stopping the track
final Button button2 = (Button) findViewById(R.id.cancel);
button2.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
mp.stop();
mp.reset();
Can anyone see the problem with this? If so could you please fix it. (For suggest)

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Android :: Getting And Stopping Single Running Service?

Sep 14, 2010

How can I identify and stop single running services? More specifically, once I got the running services on a List as in a chunk of code like:

ActivityManager activityManager = (ActivityManager) getSystemService(ACTIVITY_SERVICE); List<RunningServiceInfo> services = activityManager.getRunningServices(Integer.MAX_VALUE);

Is there any method to stop a single service, i.e to identify one and then stop it?

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Android :: Stopping Method To Be Called Twice If Already Running

Mar 3, 2010

I'm trying to prevent my application to call the same method twice in the event of a double-click, or if the user presses different buttons quickly, almost at the same time.I have clickable Views, acting as buttons, that call the same method but passing different parameters.Inside this method I'm creating a new Thread, because it queries a web server for the result.The problem is that upon two quick clicks, the method is fired twice, two threads are created, and consequently two new activities are created. That makes my app crash.But this only seems to work on slower phones like the G1, I tried on Nexus and before it set blocked = true, the second request has was granted. So is there any way I can block the method being called if it's already running, or if the thread has started so it wont create a new one.

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Android :: Stopping Weather Channel Alerts

Jan 19, 2010

Is there any way to stop the Weather Chanel from broadcasting alerts. In San Francisco, wind and rain, constitute alerts. So this week there's a new alert every hour or two. I know it's raining and I know it's windy. It seems to be draining the battery.I've looked in the menu but I can't figure out how to stop the alerts from waking up my phone all the time. Any suggestions other than uninstalling?

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Android : Back Button Not Stopping Activity

Feb 28, 2009

In my game, I've got one activity starting another activity via an intent. When the user is finished with the second activity, they quit it using the back button. However, I have a problem: when this happens, the second activity is still running, even if it's quit with the back button.

My second activity will eventually give a "game over" message using a pop up window if there is no user input for a period of time. Problem is, when I back out of the second activity (where the game is happening) the "game over" message still appears eventually. This is how I know the second activity is still running. It even displays a "game over" message if my entire app is quit (on the Android OS).

How do I stop an activity completely when the user presses the back button?

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Android : Stopping GPS On Back Button Press

Mar 17, 2010

My application uses GPS updates while it is running and I would like that to stop when the user back out of the app as I assume it will continue wasting a lot of battery power. I've tried intercepting the back button press but it doesn't seem to work. I'm not sure if this is because it's not executing the code or I'm using the wrong command.

CODE:.....................

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Android :: Creative Ideas For Stopping Email Spam?

Oct 19, 2010

I'm trying to help someone who'd like a way to stop email spam from reaching his Android phone. I understand this is usually best done from the email server side of things, but this is where we are right now. This is regarding his work email, and I've suggested that he have gmail fetch it for him so they can filter it (does this work for fetching? I know it works great for emails sent directly to gmail), alas, he says he only has an imap server and no Pop3 server for gmail to fetch. I looked in the market and found only one not terribly highly rated app for filtering email spam on Android phones. If you've tried that email filtering app, it worked?

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Android : App Stopping Unexpectedly When Built XML Layout File

Jul 17, 2010

I've built the bare bones of my app so far in Eclipse using an adapted version of the LunarLander app provided by Android Developers. I've adjusted bits and pieces and have no errors at all though when I run it in the emulator it keeps saying "the application has stopped unexpectedly" and i have to Force Close.

Is it possible that my main.xml layout file is causing this issue? Mine looks like this:

CODE:..............

But their's looks like:

CODE:.............

Could this be responsible for the app being unable to launch? If I need to post my code I will but its over 900 lines so thought I would just see if this was possibly the problem first?

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