Android :: Supports Typeface.create From Asset Only?
May 10, 2009The Typeface can not read a TTY font from external file. I just want to know why. Why this feature is denied even in 1.5r1? And have any plan to open the feature?
View 6 RepliesThe Typeface can not read a TTY font from external file. I just want to know why. Why this feature is denied even in 1.5r1? And have any plan to open the feature?
View 6 Replieshow to create a sub folder in asset folder at run time and copying the files from res folder to my assets sub folder.
View 1 Replies View RelatedI've learned that to set typeface needs font to be under asset folder how to dynamically load the ttf file to be used in code? or maybe how in runtime to add ttf file into the asset folder? is there any solution for this problem?
View 3 Replies View RelatedI want to make a content provider for font file. But I can not find any way to return a Typeface from Cursor. According to SDK reference, Matrix Cursor sounds like a solution, but it doesn't support any object except String,Long,Double,Short,Flow.
View 4 Replies View RelatedI want to apply a non-native font to widgets in my app. This is working fine for TextViews and Buttons, which have a set Typeface method. The code below works just great for my button:
Java: Typeface face = Typeface.gratefullest(getAssets(), "fonts/ my_font.ttf"); play Button = (Button) findViewById(R.id.play_button); play Button.set Typeface(face);
But I just can't seem to figure out how to apply the font to a Spinner.
The class Typeface has a couple of static factory methods which take different inputs. However, Input streams are not among themn (there is a way to load a file though). Is there a way around this apart from copying the font to a temporary file?
View 4 Replies View RelatedDoes anyone know how to construct a typeface object from a file? Say i have a .ttf file on the SD card, how do i load it into my app?
View 5 Replies View RelatedI've created a custom Typeface by adding a TTY file to the assets folder, and I use the set Typeface method to apply this font to each of the text views, and everything works great. The only problem I have, is that I write a lot of code lines in order to apply this font to all text views. Is there a way to make this font the default font in my project, or to apply it to all text views at once?
View 2 Replies View RelatedI've got 2 problems with the Typeface.create(...) method :
- the javadoc for this methods say : "Create a typeface object given a family name, and option style information. If null is passed for the name, then the default font will be chosen". However if I use for example : Typeface.create(null, Typeface.ITALIC), it does not compile, with the following error : "The method create(String, int) is ambiguous for the type Typeface". This is because there is 2 different methods : create(String, int) and create(Typeface, int). I guess there is a problem with the API here :(
- italic does not work with sans serif. For example if I use Typeface.create(Typeface.SANS_SERIF, Typeface.ITALIC), the text will not be in italic. Bold works fine. Serif works fine with both bold and italic.
The default marquee scroll (i.e., three scrolls of text when list item is selected) in my application's List View works when the typeface is set to Typeface.NORMAL but not when set to Typeface.ITALIC. Is the marquee scroll implemented for TextViews with the ITALIC typeface?
View 2 Replies View RelatedI need to change the dialog's typeface to use an external font that supports some unicode characters. Unfortunately, there is no AlertDialog.setTypeFace() method available.
View 2 Replies View RelatedFrom digging around a bit, getAssets() is an inherited method from ContextWrapper. It returns an AssetManager, and using open() it can return an InputStream. What I'm attempting to do at this point, is use the GLSurfuceViewActivity, Cube and CubeRenderer to work and learn off of and read in vertex data from a binary file. I've already created the binary output by parsing a model obj file and added to the assets directory. My Shape class (modified from the Cube class) does not have access to calling getAssets() since it's not a subclass of Activity or ContextWrapper. Once I accepted that, I tried to think of the best way to read in the data (without storing it extra places) to the Shape class. What I did, and seems to be working okay, was modify the Shape and ShapeRenderer constructors to accept an AssetManger as a parameter.
View 3 Replies View RelatedI'm trying to load an image (tried both gif and png) from my assets directory, into a webview. In my assets folder, I have an image called myImage.gif
View 7 Replies View RelatedI want to check, whether a file exists or not in the /assets/ folder.How could I do it? Please help.
View 1 Replies View RelatedI'm placing the file '.nomedia' into a folder in order to avoid Android's MediaScanner from detecting the media files in the folder. I need to copy this folder (including '.nomedia') from the APK's assets to the SD card (so other apps can make use of these media files, etc.). When I package the APK in Eclipse, it doesn't package the '.nomedia' file. Presumably it's detecting it as a hidden file. Any ideas how to fix this? Is there a secret aapt flag I can use? I'd like to avoid copying the folder and then manually creating a '.nomedia' folder, if possible.
View 1 Replies View RelatedIs there any inbuilt function to load PDF file from Local Asset in Browser or Webview. Tried using loading file to Buffer .. But the content was not displayed. Dnt suggest me to install Application like DocumentToGo or any like that.
View 6 Replies View RelatedIs it possible for the App to create a new file/asset and write this into the /assets directory. The reason being, that's the only way I can tell webkit will load a local file/resource.
View 10 Replies View RelatedI have been trying to figure this out for some time now. Is there any way to load the entire Assets folder instead of having to code it for every single item? Also, once the images are read, is there a way to have another app (already installed on the device) grab that data? The intent is declared in the manifest and on it's own with the items in the res/ drawable it works fine but to have more then one option I'm using the assets folder with subdirectories. The user choses an option, that directory loads through another app already installed, if that makes sense.
View 3 Replies View RelatedI need to be able to be able to call readAsset from outside of the main activity of my application. I have heard people mention needing to pass the Context around, but the language has been very vague. Can someone describe the steps necessary to add the ability to call readAsset to an existing class that is not the main activity? Creating a public function in the main activity and having others call that will not work as the place I need to add readAsset to, is in a separate thread.
View 1 Replies View RelatedDoes anyone know how to disable asset compression in eclipse builds? In other words, how to cause the -0 flag to be set on aapt?This is in order to put in a >1MB asset file, which requires compression to be turned off.
View 4 Replies View RelatedI am having File which contains Hebrew Content.. How to load that file.. I tried by using
webview .loadUrl("file:///android_asset/abc.htm") but it won't works.. Some garbage content was there.
My requirement is to open one app's Asset file from another app via content provider.(I am exposing that file with ContentProvider implementation)I am able to open few files and read, but while opening some files I am getting exception. Please find the implementation for opening Asset File.Can anyone point out me, in what scenarios, we will get this exception.
View 1 Replies View RelatedIs there any way to load PDF file from Asset/URL in Browser or WebView or any other way?
View 1 Replies View RelatedI am creating a game using the irrlicht c++ 3D graphics engine port to android platform. The graphics engine is written in c++. I need to be able to load meshes and textures etc from c++ code. My current plan is to place all the game asset files in either the res/raw directory or the assets directory then on start-up copy these files to the sdcard so they are accessible from the irrlicht c++ code.Is this the best way to make the game media files accessible from c++?
View 2 Replies View RelatedI am trying to download a zipped file from the web on the first instance of the application; can someone point me to a tutorial for this (I don't see good documentation on developer.android)? I understand how to check if it's the initial start or not, and also how to use java.util.zip once I get the file, but it's the in-between where I'm lost.
View 1 Replies View RelatedAnyone know of a good App that will let you change the style/color of the typeface on the X8? Wife has an X8, but is having problems reading the white text against the wallpaper pic. Tried various pics for wallpaper, but she is looking for a black type face to make things easier. Can't seem to change the color or style through settings, or is she missing something?
View 7 Replies View RelatedI'm trying to load/reference images from the app's assets folder from within a HTML page in a WebView. Unlike in most of the examples the HTML page itself is not located in the assets folder but is loaded from a server via http. The background of this question are some performance improvements which should reduce the loading time (and the amount of transferred data) by loading static images directly from the device. I'm not sure if Android has some restrictions here because there's a certain possibility to exploit the app by allowing access to the local file storage from a remotely loaded webpage.
View 2 Replies View RelatedI want to write some text file into asset folder Is it Possible to do..Expect sdcard .I want write it .
View 1 Replies View RelatedAs the title implies, I am looking for the typeface for the clock when you enter in the pattern. Does anyone know of it offhand or know where I can find it in the source code?
View 1 Replies View RelatedI try to display italic text in a text view. I use the method TypeFace.defaultFromstyle(TypeFace.ITALIC) but it doesn't work, the style of the text is not set to italic. If i call the get Style() method on the return of defaultFromstyle() it returns 0.
View 1 Replies View Related