Android :: Store Canvas Line In Activity?

Jun 21, 2010

I'm trying to draw a line on canvas and project it into a map in android. I'm also using tabs for my app. When I'm flipping around tabs back and forward I'm losing the lines I drew. Is there a way to store them somehow so they will stay there all the time? MyLocationOverlay class looks like this code...

Can someone help me with this? I already tried flagging the tab etc. but nothing worked.

Android :: Store canvas line in activity?


Android :: Smoothing Out Line On Canvas

Sep 3, 2010

I'm trying to draw out a race track in a map overlay. I have a series of locations that define the track. I have the drawing working fine just using canvas.drawLine() from one point to the next. But, understandably, this looks kind of choppy. Is there a decent way to smooth the line out?

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Android : Get Font From Previous Activity On Current On Canvas?

Aug 26, 2010

how to get font from the previous activity on current activity on canvas

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Android :: How To Use Multiple Views Inside A Single Activity With A Canvas?

Nov 7, 2010

Basically what I am trying to accomplish is I want a canvas I can pass bitmaps to, to be displayed on the screen with the rest of my view objects (buttons, textviews, etc).

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Android :: How To Put Horizontal Divisor Line Between Edit Text In Activity

Nov 10, 2010

im making a activity to configurate my app, and i have to divide the sections of my configuration window with a line, i used this: divider_horizontal_bright, from this example: http://android.cryx.li/doku.php?id=know:settings: start but it doesn't works, when i test on my android phone, it doesn't shows a horizontal line

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Android :: Reset Canvas - Draw A New Bitmap Into The Canvas

Jul 7, 2010

My loadMap() method generate a canvas.throwIfRecycled exception when i try to load a new map.
When i start the game, the initial map loads and work fine though,
its only when i try to load a new map that i get the exception ..

How can i "reset" canvas and the bitmap i use to draw into, so i can startover fresh with them ?
here's what i use to create and draw my maps:

CODE:.........

So basicaly once i created and used picDest and canvas, i cannot figure how to reset it all for when i want to load a new map..

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Android :: How To Store Previous Activity Value In Droid

Dec 16, 2009

How to store previous activity value in android

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Android :: How To Read A Local File Line By Line?

Jul 10, 2010

I have a text file in my res/raw directory. I want to read the file line by line, but FileReader and BufferedReader fail, because of Android's security restriction. How else can I do it?

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Activity Vars NULL After In-app Play Store Transaction?

May 31, 2012

I've managed to incorporate in-app billing into our product but it is failing on one of my two test devices - a Samsung Vibrant / Galaxy S running Android 4.0.3

The transactions themselves are confirming - reserved product ID's and our actual product ID's - but on this particular phone once the response code is received and the app's activity is brought back into view, several variables holding operation-critical values are NULLed out, crashing the app and preventing actions associated with the purchase.

This DOES NOT happen on another test device - an HTC Sense running Android 2.3.4.

Both devices are running Play Store version 3.5.19.

At a loss right now for trouble shooting. If there is a way to extract the product ID from the signedData bundle returned from the Play Store it would be a way for me to side-step the problem.

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Motorola Droid :: Yahoo Mail App - Line After Line Of Code Instead Of Message Text

Sep 10, 2010

Recently I have been having issues with viewing my email messages in the Yahoo Mail App. When I open some messages all is see is line after line of code instead of the message text. It doesn't seem to matter what the source email is (gmail, hotmail, etc). Some emails are ok some are not. Anyone else have this problem? Any fixes?

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Android :: Text Alignment Line By Line In Android Text-view Using Gravity

Aug 31, 2010

Can we align our text line by line(I mean whatever the text we have selected that should be aligned instead of the whole text) in android text-view dynamically!

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Samsung Galaxy S :: Spotify Users - How Can You Set It To Store Offline Store On External SD?

Jul 25, 2010

Tonight I was setting another album to offline in Spotify when it reported I ccouldn't save any more music. Bit puzzled seeing as i've got a 16gb SD card in there. Turns out Spotify is only using the internal SD card :S totally burnt out my 8gb already! I see no option in Spotify to select where to place the offline store, anyone else in the ssame 8gb boat?

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HTC Incredible :: Where Actual Store Directory That Pictures Gets Store To?

May 15, 2010

I am new to this forum. Love my new incredible, I am long time user of Win CE(Motorola Q) Oh my my Was I stone ages. What A difference.....am getting to know my new toy. One thing I can't figure out is where dose the pictures get store to.(The Actual Directory) I did download ASTRO(Great Tool) but still am unable to hunt the actual store directory that the pics gets store to. Dose anybody know where this is. I also need to find out once I connect my phone to the PC how to get it off of the phone to my PC and or server. once I connect to PC all I see is the SD card and there isn't much in there.

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Android :: Transparent Canvas

Apr 4, 2009

I'm trying to make an app that requires me to draw over a layout with buttons, etc. I want to build a transparent canvas over the current layout and draw onto that canvas. How is this done?

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Android :: Draw From Old Canvas

Oct 28, 2010

I'm making an App that needs to be able to draw new graphics on top of the last set.

This is my current onDraw() method -
protected void onDraw(Canvas canvas) {
canvas.drawColor(Color.WHITE);
if(points.size() > 0) {
//do some stuff here - this is all working ok
canvas.drawLine(p1.x, p1.y, p2.x, p2.y, linePaint);
}
}

Basically, I need to draw the new graphics as a layer on top of the last, so what I'm looking for is a way to carry the image of the last canvas to the current. I have tried to figure it out myself using the canvas.setBitmap() method but it acts very funny.

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Android :: Copy From One Canvas To Another?

Oct 4, 2010

I want to copy the image drawn in one canvas (details) into another canvas. The commonly discussed solution of using bitmaps will not work because the Bitmap class does not have many of the important methods belonging to the Canvas class.

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Android :: OpenGL ES Canvas ?

Jun 13, 2010

I'm working on an OpenGL ES game using the NDK. My min SDK version is 1.6. I have created an OpenGL Es 1.0 renderer in Java and am calling a native JNI method in that renderloop.

The problem I'm having is that it seems that the resolution of the rendering context is limited. When using the emulator I'm getting a rendering canvas of 480x320, which is fine. Now; when I use my HTC Desire I am only getting a canvas of 533x320 while the native resolution of this phone is 800x480px.

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Android :: Possible For A View Having More Than One Canvas?

Aug 26, 2009

I have a View and that has a canvas. I am rotating the canvas, for rotating a bitmap. But after that, I need to draw one more bitmap on the Canvas and, this should not rotate. The second bitmap has to be static.

I tried with matrix rotation for bitmap. But its not rotating in the specified co-ordinates.

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Android :: Canvas.drawText ?

Apr 16, 2010

I have a view, I'm drawing with the Canvas object in the onDraw(Canvas canvas) method.

My code is:

CODE:....................

The problem is the text doesn't show through the background, what am I doing wrong? If I remove the canvas.drawPaint(paint) and paint.setColor(android.R.color.black) you can see the text on the screen.....

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How To Write On Canvas In Android

Mar 25, 2013

How I can show keyboar to write like text on canvas by soft keyboad?

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Android :: Save Canvas To Disk

Sep 22, 2009

I am doing a painting program (KIds Paint - you can find in Android Market) and I have a lot of requests to save the content on disk or to wallpaper. I have been searching around but cannot find solution. My guess is that I probably wanted to get the bitmap from the canvas, but I can't find ways to get it. Then I try to set an empty bitmap into the canvas and draw on the canvas, and save the bitmap... but I got an empty bitmap..........

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Android :: Converting Canvas To Drawable?

Sep 5, 2009

Is it possible to convert a Canvas to Drawable?I may be really off in my solution, so if you have a better suggestion, please do tell me. This is what I'm trying to do.I'm trying to create a custom RadioButton. to set different states of the radio button, I need to use this parameter and one of the parameter to addState is Drawable. I know I can easily provide an image file and use it as a Drawable, but I want to do some image manipulation to the image before using it.There is a tutorial in ApiDemo called AlphaBitmap. It uses the onDraw method of a View to change a PNG file to full red and draw something with a gradient. So I customized it to shade an icon with gradient. So the problem now is that this is a View, and the View works perfectly fine if I add this View to the main view. But i want to convert this View to Drawable so I can use it as one of the parameter in addState. What I really want to achieve is to have different colour shades for different state of the RadioButton without providing different images to do so.

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Android :: Path Appearing Twice On Map Canvas

Sep 14, 2010

I have a Main_Overlay class that extends Overlay. I added This overlay to the mapview and override the Draw method as of below:....................

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Android :: Draw Text On Canvas?

Oct 28, 2010

i'm trying to develop a simple pie chart class for android. For now, it can take a map of labels and values and draw the pie chart. I'm yet to add the legends for the pie, which is where i need to place the texts near small rectangles on the screen corner. Any help appreciated, since i'm new to Android dev.

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Android :: Put Button And Circle On Same Canvas

Sep 2, 2010

I have a question that I wanted to put button and circle on the same canvas. How can I do this? Please give reply as soon as possible.

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Android :: How To Repeatedly Draw On A Canvas?

Sep 7, 2010

My requirement is to draw a line on canvas for every second. I am able to draw the line but its clearing the previously drawn lines when I call myview.invalidate(). Now my question is how to draw a new line retaining all the previously drawn line on the same canvas.

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Android :: Unable To See Bitmaps At 0 0 Of Canvas

Jul 6, 2010

I have following example code:

Character c = CharacterFactory.getCharacter(CharacterEnum.SpecialCharacter); //factory has applicationContext reference to get bitmaps from R. ... Paint bitmapPaint = new Paint(); ... View::onDraw(Canvas canvas) ... canvas.drawBitmap(c.bitmap(), 0, 0, bitmapPaint);

For some reason (must be something simple) I do not see the bitmaps at the 0,0 of the canvas. Inspecting the bitmap and etc does not show anything obvious (nulls), I must have missed something. Is there something I should be paying particular attention to while drawing bitmaps?

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Android :: Compare Bitmaps In Canvas

Aug 18, 2010

I am using the above code for displaying bitmap.and i also move that bitmap.Now my qusetion is how i am compare bitmap with another bitmap. Please give me some suggestions.

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Android :: Canvas Faster Than OpenGL?

Dec 20, 2009

I have downloaded and run the SpriteMethodTest on my Droid but compiled to 1.6 Android. I am getting the very strange behavior that drawing bitmaps to *canvas* is faster than using OpenGL. At 100 sprites, I am getting about 64 fps for Canvas. For OpenGL, its around 34 fps.

I also ran the same test on the 1.6 emulator. 100 sprites came in at 30 fps for canvas, just 6 for OpenGL!

I was so astonished that I actually checked that the radio buttons were running the right tests.

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Android :: Can't Add 3 Images In A Canvas In Droid / Way To Do

Mar 10, 2010

I have 3 images that I want to add one after other on a canvas.
This is my code...

but this is not working.

Can someone please tell me what I am doing wrong here.

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