Android :: Show A Dialog In Thread.run()?
Sep 21, 2009How to show a dialog in thread.run() .My code...
View 4 RepliesHow to show a dialog in thread.run() .My code...
View 4 RepliesI've created ProgressDialog with a second thread according to the DevGuide,changes screen orientation or 2) hits the back button twice (first to hide the dialog, second to hide the app) to hide the application and run the app again after a while.Then, onCreate() is called (for the second time), and progress bar stops responding properly. My thread may work for a few minutes and I want to give the user possibility to hide it and do sth else. After a while he might want to run the app again in order to check the progress.I found a few articles concerning this topic, but I couldn't find the exact solution I should chose for this problem. So, could you tell mi what is the proper way to handle this? Should i save the handler and dialog state with "onRetainNonConfigurationInstance()"? If so, how to do it properly and is it safe?
View 11 Replies View Relatedi had made an application which download a huge list from the internet and display in a listview. The Listview class is supported by my own Class which is extension of the BaseAdapter base class. In the display list adapter getView method I use simple_list_item_multiple_choice. When I would like to insert an progress dialog with a Thread, the System is die with NullPointer Exception in the last row: *public View getView(int position, View convertView, ViewGroup parent) {if(convertView == null) convertView =inflater. inflate (android .R. layout.simpl e_list_item_multiple_choice, parent,false); try {ViewHolder vh = new ViewHolder(); vh.check TextView = (Checked TextView) convertView.findViewById(android.R.id.text1); vh. check TextView. setEnabled (true);* BUT if I don't use the Thread all going to right, there will no NullPointer Exception Can anyone tell me why ? Any solution?
View 2 Replies View RelatedI have recently experimented with creating an easy way to open a ProgressDialog up in a second thread, so if the main thread freezes the dialog will keep working. Here is the class: public class ProgressDialogThread extends Thread
public Looper ThreadLooper;
public Handler mHandler;public ProgressDialog ThreadDialog;
public Context DialogContext;
public String DialogTitle;
public String DialogMessage;
public ProgressDialogThread(Context mContext, String mTitle, String mMessage)
{ DialogContext = mContext;
DialogTitle = mTitle;
DialogMessage = mMessage;
} public void run()
{ Looper.prepare();
ThreadLooper = Looper.myLooper();
ThreadDialog = new ProgressDialog(DialogContext);
ThreadDialog.setTitle(DialogTitle);
ThreadDialog.setMessage(DialogMessage);
ThreadDialog.show();
mHandler = new Handler();
Looper.loop();
} public void Update(final String mTitle, final String mMessage)
{ while(mHandler == null)
synchronized(this) {
try { wait(10); }
catch (InterruptedException e) {
Log.d("Exception(ProgressDialogThread.Update)", e.getMessage() == null ? "MISSING MESSAGE" : e.getMessage());
mHandler.post(new Runnable(){
@Override
public void run() {
ThreadDialog.setTitle(mTitle);
ThreadDialog.setMessage(mMessage);
public void Dismiss()
{ while(ThreadDialog == null || mHandler == null)
synchronized(this) {
try { wait(10); }
catch (InterruptedException e) {
Log.d("Exception(ProgressDialogThread.Dismiss)", e.getMessage() == null ? "MISSING MESSAGE" : e.getMessage());
mHandler.post(new Runnable(){
@Override
public void run() {
ThreadDialog.dismiss();
public void Continue()
{ while(ThreadLooper == null || mHandler == null)
synchronized(this) {
try { wait(10); }
catch (InterruptedException e) {
Log.d("Exception(ProgressDialogThread.Continue)", e.getMessage() == null ? "MISSING MESSAGE" : e.getMessage());
mHandler.post(new Runnable(){
@Override
public void run() {
ThreadLooper.quit();
However it sometimes work perfectly but other times the application simply freezes and crashes eventually.Here is an example of use:ProgressDialogThread thread = new ProgressDialogThread(this, "Loading", "Please wait...");
thread.start();
// Do Stuff
thread.Dismiss();
thread.Continue();It generates a lot of warning and even some crashes sometimes: eg. Handler: Sending message to dead thread.and exceptions like ANR
Trouble is, that ProgressDialog show only after loading run(), but I need to show it on start and showing it while loading some data. I put: "dialog = ProgressDialog.show(CategoriesListActivity.this,"Working...","Loading data", true);" in method run(), but the same. I print in Log.i() some info (int i++) and put title of ProgressDialog. Method work correctly, but don't show ProgressDialog. I have read some info that some thread block another thread (my created), that's why doesn't show progressDialog, but can't do anything.
View 2 Replies View RelatedI need to popup dialog to be showed when i get a message from differnt thread but the dialog should be not dependent on Activity i.e, it should display the dialog wherever the screen focus is .can it be done ..because the dialog is handled per Activity ,i thought of using service but again it would be one more thread added so want to avoid that.
View 2 Replies View RelatedI'm trying to learn AsyncTask and Thread but Thread first. I am trying to display a Dialog before "DoSomeTask()" but seems like the Dialog always come after DoSomeTask(). Did I do something wrong here?
--- code---
@Override public void onClick(View v) {
// TODO Auto-generated method stub mainProcessing();
DoSomeTask(); } private void mainProcessing() {
Thread thread = new Thread(null, doBackgroundThreadProcessing, "Background");
thread.start(); }
private Runnable doBackgroundThreadProcessing = new Runnable() {
public void run() { backgroundThreadProcessing();
} };
private void backgroundThreadProcessing() {
handler.post(doUpdateGUI);
} private Runnable doUpdateGUI = new Runnable() {
public void run() { updateGUI();
} };
private void updateGUI() {
final ProgressDialog dialog = new ProgressDialog(CloseVault.this);
dialog.setMessage("Please wait...");
dialog.show();
}
have a Progress Dialog in an extra Thread running. Normally the user will have the keyboard open, because something is to insert! So when the Progress Dialog appears and the user close the keyboard, the dialog dissappears and the application crashes. In the debugger i saw the exception "View not attached to window manager". May because the Dialog is not longer shown but the application want to remove it after the calculation? Here is the code where i start the dialog and the thread:Does somebody know how to solve this?
View 6 Replies View RelatedDoes anyone have expirience with opengl-ui-opengl threading interraction? I'am developing a small opengl application. I'am a little bit confused with separate opengl thread. Currently, my application is logically separated in two parts - the controlling one and the rendering one. The controlling part interracts with user - accepting user input, changing activities, dealing with files and so on. The rendering part - just render everything it should. Ok, so when I need to load new texture to opengl (unfortunatelly its large and I cant reduce its size), I'd like to show a ProgerssDialog dialog. Trying to show it from the open gl thread brings me an exception: "Can't create handler inside thread that has not called Looper.prepare()". Because the initiator of loading is in the ui thread (for example - user selected a menu option), I'am opening the dialog, adding the load Runnable to stack on Runnables that will be called in Render.onDrawFrame and passing there a callback that will be executed after texture is loaded.
View 2 Replies View RelatedI'm develop a download manager function which the dialog will popup when the the item was finished download. the download function was running at background.
My question is how can I know when the downloading was finished and the project is intent other activity?
For example:
CODE:............
The above method where should I put? i try put it at onResume(), onStart() in every activity which will open by user. but unlucky it won't work.
Look at my code.
- code -
private Handler handler = new Handler(); private ProgressDialog dialog;
final Runnable runInUIThread = new Runnable() { public void run() { dialog.dismiss();
} };
private void DoThis() {
dialog = new ProgressDialog(Main.this); dialog.setTitle("Title");
dialog.setMessage("Text"); dialog.show();
Thread newTask = new Thread() {
@Override public void run() { Looper.prepare(); DoThat();
handler.post(runInUIThread); Looper.loop();
); newTask.start(); } }
Is it possible to use test.setText("something") in this thread to update a Button text or TextView in the LinearLayout after the dialog is dismissed? I try cheating placing:
test.setVisibility(View.INVISIBLE);
test.setText("something");
test.setVisibility(View.VISIBLE);
after dialog.show();
It kind of updated the text when the dialog open. I want to do it after the dialog was dismissed. What is the correct way to implement this in my thread?
In the code showed as below I create a process dialog for doing some long
operation (in this case waiting 4 seconds). It runs as it should. And shows the "Starting" and "Done" message but when it finishes and I click Button1 again it terminates.
public class main extends Activity { public ProgressDialog dialog = null;
final Handler handler = new Handler(){ public void handleMessage(Message msg){
dialog.dismiss(); TextView tv2 = (TextView) findViewById(R.id.TextView02);
tv2.setText("Done"); } };
Thread runlongjob = new Thread(){ public void run(){
SystemClock.sleep(4000); handler.sendEmptyMessage(0);
} };
/** Called when the activity is first created. */
@Override public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState); setContentView(R.layout.main);
} public void clickhandler(View v){ switch(v.getId()){
case (R.id.Button01): TextView tv1 = (TextView) findViewById(R.id.TextView01);
tv1.setText("Starting...");
dialog = ProgressDialog.show(main.this, "Please wait", "Doing Job...",
true); runlongjob.start(); break; } }
On my activity, im getting some big data from web, and while getting this data i want to show the user a ProgressDialog with spinning wheel. That i can do only with putting this code into a thread, right? the problem is that after im getting this data i need to insert it into my tableLayout as TableRows and it seems impossible to access the TableLayout from the thread. What can i do to show this progress dialog and to be able access the table layout from the thread ? is there any event that happens on the end of the thread ?
My code fails for : _tableLayout.addView(_tableRowVar, new TableLayout.LayoutParams(
LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));My full code is : final ProgressDialog dialog = ProgressDialog.show(MyActivity.this, "","Getting data.
How would I force the current thread to wait until another has finished before continuing. In my program the user selects a MODE from an AlertDialog, I want to halt executing of the program before continuing as the mode holds important configuration for the gameplay.
new AlertDialog.Builder(this)
.setItems(R.array.game_modes, new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
switch (which) {
case 0:
setMode(TRAINING_MODE);
case 1:
setMode(QUIZ_MODE);
default:
setMode(TRAINING_MODE);
break; ............
//continue loading the rest of onCreate();
contineOnCreate(); } })
.create().show();
If this is impossible can anyone give a possible solution?
I've got an Android activity which grabs an RSS feed from a URL, and uses the SAX parser to stick each item from the XML into an array. This all works fine but, as expected, takes a bit of time, so I want to use AsyncActivity to do it in the background. The line items = parser.getItems() works fine - items being the arraylist containing each item from the XML. The problem I'm facing is that on starting the activity, the ProgressDialog which i create in onPreExecute() isn't displayed until after the doInBackground() method has finished. i.e. I get a black screen, a long pause, then a completely populated list with the items in. Why is this happening? Why isn't the UI drawing, the ProgressDialog showing, the parser getting the items and incrementally adding them to the list, then the ProgressDialog dismissing?
View 3 Replies View RelatedMy program does some network activity in a background thread. Before starting, it pops up a progress dialog. The dialog is dismissed on the handler.This all works fine, except when screen orientation changes while the dialog is up (and the background thread is going). At this point the app either crashes, or deadlocks, or gets into a weird stage where the app does not work at all until all the threads have been killed.How can I handle the screen orientation change gracefully?
View 9 Replies View Related-->I am new to Android And i want to show two progress dialog one after another??
-->First i want to show when my image is load from internet, when this process is done i have set A button on that Remote image.
-->When i click that button i want Dialog for second time..(on clicking button i have set video streaming code.. before video is start i want to close that Dialog..)
how to show dialog with only the progress image without the rectangle, background color and text. I want only the spinning image in the dialog.
View 2 Replies View RelatedI am creating an app that show a Progress dialog in AsyncTask to inform the user while web information is being fetched. I've read there are two ways of doing this: Using handlers or creating and executing an inner class that overrides the AsyncTask class. I am trying to create and executing inner class that overrides the AsyncTask class, which runs a resource-intensive thread in the background, to provide progress updates, and reports back when finished.
On the OnCreate, I have: protected Dialog onCreateDialog(int id) { return ProgressDialog.show(ListSituation.this, "", "Loading. Please wait...", true); }
I would like to show an alert dialog that shows a counter(timer of time) and after 10 seconds will automatically disappear. Code...
View 1 Replies View RelatedI need to show a "grid" or "table" of data in a pop-up dialog box on Android.
Basically, a column listed down the left with rows of names, for example, then multiple columns to the right of the names with values in columns.
Is this possible?
I want to show my progressbar in the center of the screen when a processing happens on a button click. But I just want the progressbar without the dialog box..
Is there any way I can do this?
I have a Preferences dialog with some EditTextPreference elements. The preference values can be edited by end-users when they click on the particular item. However, at the first application launch, I would like to create a sort of wizard to guide the end-users through the configuration. I need to show the EditTextPreference edit dialog programatically. Somehow I need to emulate the end-user clicked on the preference.
Is it possible?
I am having a bitmap image. Can i show it in a Alert Dialog in android?
View 3 Replies View RelatedI want to show/pop-up dialog from service in android.
can any one guide how to work around for that.
I'm trying to create a custom dialog in my application to show an about window but it ain't working. Maybe one of you knows a solution?
So I have an activity with the onCreateDialog(int id) overriden in it:
CODE:....................
This is exactly as described here: http://developer.android.com/guide/topics/ui/dialogs.html#CustomDialog However this my exception thrown:
CODE:.......................
How to show a alert dialog(whithout any Activity) when receive a broadcast.
View 3 Replies View RelatedCan we show the dialog when our application/activity startup?
View 4 Replies View RelatedI am writing an app that requires the user's current location (lastknownlocation won't be very helpful) and displays a list of all the closest "items" to them taken from the database.I have got the finding of the closest items working well but only using a hardcoded latitude and longitude location for the time being but now it is time to implement finding the actual location.Can anyone provide an example of how to have the app find the current fine location in the background and have the app wait. I only need the location once not updates as the person moves. I have implemented a location listener however I understand getting a GPS fix can be slow. I have seen other examples using last known location or implementing the location listener which continues to run and update however as my Activity needs the location coordinates before it can display anything the app just crashes. I need to show a Progress Dialog while its searching.
How can I have the locationlistener run once in the background and then remove location updates once it finds the location. I need the rest of the application to wait until it has a GPS location or timeout after say 20-30seconds. I would like a ProgressDialog up so the user knows that something is going on, but it just has to be the spinning loading animation not a percentage or anything. If possible I would like the user to be able to cancel the dialog if they are sick of waiting which then they can search by typing suburb etc instead.I have been trying to do it with threads but it is getting way more complicated than I feel it should be and still not working anyway. On iPhone this is much more simple?Can anyone provide a nice way of doing this, I have been ripping my hair out for a week on this and it is really putting me behind schedule for the rest of the app completion date.
I want to show a dialog to ask player "play again ?" when the game is over.I find the code can only add in a activity for dialog is a part of activity,But I should show the dialog when the game is over,in other words ,I should know the time game is over.how can I do this?
View 2 Replies View Related