Android :: Saving Animations In Gif Format
Mar 10, 2009I want to save an animation that I wrote in android in gif format. I know how to take screenshot but is there any possibility to capture an anmation?
View 3 RepliesI want to save an animation that I wrote in android in gif format. I know how to take screenshot but is there any possibility to capture an anmation?
View 3 RepliesHi,
After saving my contacts to the SD card, resetting the phone, then importing them all back, the numbers are now in the form of 012-345-67891. Does anyone know how to remove the hyphens?
Thanks
In the android phone, click "settings" and then goto "date & time settings" , user can choose "Use 24-hour format" or not. My question is how to find out this setting through api?
View 6 Replies View RelatedThis maybe be a simple question but how do you format a double into a dollar format? For example I have a value of 4.2. In a textview I would like to see $4.20. Also what are my options for applying the correct currency symbol?
View 2 Replies View RelatedPassing two int values m =0 & s = 11, to below function String formatted = String.format("%1$02d:%2$02d", m, s); returning the value like .0:11 ,What could be the problem? m=0, s=11 -->.0:11 m=0, s=1 --> .0:.1. The 0 added to format the string always coming as '.' (dot). Can anyone know ,from where the number patterns are getting loaded in Android? I gone thorough the code, Its related the following file, androiddalviklibcoreicusrcmainjavacomibmicu4jniutil Resources.java ->localeData.numberPattern. How the pattern for particular locale is loaded, What could be the problem for the above?
View 3 Replies View RelatedI am trying to convert string to date, and then I ma saving this date in a file , which saves in the following format:Mon Jun 21 16:31:24 Asia/Karachi 2010.and then when later I read this date from file as a String, I again want to save it to a Date,
View 2 Replies View RelatedI want develop a HTML, CSS , Javascript application that has pages that flip animate the same as on the iphone. I have tried JQTouch but the animations do not work. how to flip a page in the Android 2.1 browser?
View 2 Replies View RelatedI am trying to create a menu that slides in when it is drawn. I created an animation in res/anim called map_toolbar_in.xml:
CODE:..............
Then I have a linearLayout which I attempt to use it in:
CODE:...............
When I run the program I get a bunch of errors, starting with:
CODE:...................
I defined some complex AnimationSet in xml and would like to run it on several Views (View.startAnimation()). i cannot just create one instance of this AnimationSet (using AnimationUtils.loadAnimation()) and use it as parameter of View.startAnimation(), so i have to create several instances of this AnimationSet. since loading it from xml is rather slow operation, is there a way to load it once and then clone it when needed?
View 2 Replies View RelatedHow to use Popupwindow's animation? i tried setAnimationStyle() but couldn't get it working... i assume i need to pass style id (R.style.something) defining windowEnterAnimation & windowExitAnimation but as i said it didn't work
View 3 Replies View RelatedI've a succession of 2 Intent: Intent intent = new Intent(); intent.setClass(EntryPoint.this, MainClass.class); startActivity(intent);
And I'd like an animation (which is present in res/anim) occurs during the transition between these 2 Intents...
Actually i m little bit confused in animation set? i have more than two or three animations how can i put them in animation set? and one more thing this is very important..that my image is moving from one place to another through translate animation. but it is not showing the motion and looking like that the image was invisible there and after clicking its visible.. how can i show motion that image is moving from one place to another in translate animation.
View 1 Replies View RelatedI need to run six animations simultaneously (each animation simulates a roll of dice, each dice is a custom text view) and at the end of those animations, I need to get back the number of each roll. As each animation changes the number of each dice five times (to simulate the roll), I want to wait that each animation has ended to calculate the sum of each roll. I tried to regroup in one the six animations (so that with an animation listener, I would have been able to wait the end of the animation) but I didn't manage it.
View 6 Replies View RelatedI've been looking around in the framework source and I can get my head around some things. For instance, in the ScrollView, the animated scrolling is done by using computeScroll(). To make the screen redraw (and thus call computeScroll() again), postInvalidate() is used. Why is that one used, instead of a regular invalidate-call?
Secondly, I wonder some things about the Animation framework. I know how a ViewGroup is responsible for animating the children (modifying the Canvas and so on), but what drives the animation, i.e. what makes the screen redraw over and over again? In the case of the ScrollView, it's the call to postInvalidate() made from computeScroll(), but what is it in the case of an Animation?
I'm developing chess game for Android (androidchess.appspot.com). If I want to add animations, should I use custom View extending Canvas (I do this now), or custom View extending SurfaceView?
View 1 Replies View RelatedI am at a stage where I can understand and write a decent Android application. At this stage, I am still not comfortable with SurfaceHolder, Canvas, View invalidate() etc. I don't have a CS background so I must've missed these from a CS Graphics course or something.
Starting directly with Android seemed like a bad idea because there are not many examples out there. And sometimes I am getting things done, but I don't understand what the heck is going on. For instance, there are a few dangling observations. Calling invalidate() from within a view calls its onDraw method but from outside it doesn't do anything and I don't know why this is happening. I know SurfaceHolder can be a powerful thing but I don't know how to use it.
For an absolute beginner to be able to handle this stuff, what are the resources one should follow? Is it animation basics or screen rendering or something else altogether? I mean, it cannot be the case that Android guys invented these concepts right? They must be similar to something out there which has some tutorials already. My end goal is to put myself in a position where I can write some simple custom views that can animate themselves and use some basic physics to react to touch events.
So i have a code developed where when some button from the app is pressed it should get displayed in the Textview with some Animation(to add some fun). Is it possible to have text animations in Textview or should i use Canvas or SurfaceView for drawing this aplhabets with animation?
View 1 Replies View Relatedi tried to use my popupWindow with some enter/exit animations - it has setAnimationStyle() method for that purpose. after some time i realized i cannot use my own custom animation styles which is ok but a bit limiting. so i tried system ones: R.style.Animation_Toast works ok, but R.style.Animation_Dialog doesn't. looking at xml definition files i found that Toast animation uses simple alpha animation and Dialog animation is a set of alpha combined wit scale animation. is it a problem for WindowManager to deal with complex animations?
View 3 Replies View RelatedI am wondering how to use custom in/out animations for a ViewAnimator, such as the 3d flip animation in the ApiDemos. Details below in case you have the time to read.
The following methods:
animator.setInAnimation(AnimationUtils.loadAnimation(this, R.anim.fade_in));
animator.setInAnimation(this, R.anim.fade_in);
Require that I use the animation as a XML resource but the documentation says the XML only takes "<alpha>, <scale>, <translate>, <rotate>, interpolator element, or <set>" as the root element. So it seems to indicate that you cannot use a custom animation as an XML resource?
I also tried:
animator.setInAnimation(new AlphaAnimation(0.0f, 1.0f));
Which doesn't seem to work (no animation happens just plain cut).
I am using overridePendingTransition method to do custom Activity animations, i would like to know when the animation ends ( a callback/listener ). Is there any direct way of achieving this, if not please suggest me some work around.
View 1 Replies View RelatedI have made a custom framework-res.apk that has Android 2.1 "like" animations for the Samsung Behold 2.
You need root to do this and can find out how to root in a different thread.
*NEW* 5/5/10 Animations for Galaxy R10!
Download: 4shared.com - online file sharing and storage - download framework-res.apk
Follow Instructions for R8 as they are the same.
Do not use this framework with any other ROM or previous versions of Galaxy.
Tested and fully working in R10!
If your having problems with this build, download Factory anims at: 4shared.com - online file sharing and storage - download (3)framework-res.apk
*Remove the (3) from the framework file after downloading*
---------------------------------------------------------------------------------------
Galaxy R8 Version
Download the framework here: 4shared.com - online file sharing and storage - download (2)framework-res.apk
Rename the file framework-res.apk (removing the 2).
Now move the file to your Android SDK folder/tools folder on your hard drive.
Next, go to your command prompt and type, pressing enter after every line:
cd
cd (Android SDK folder location) ools
adb push ./framework-res.apk /system/framework
Now reboot your phone and you should have new animations.
I have tested this with BH_MAN's Galaxy 1.6 R8 ROM and everything is working.
*DO NOT USE ON ANY OTHER ROM, it will not work!*
The R8 ROM: http://androidforums.com/all-things-root-behold-2/54769-port-galaxy-1-6-behold-2-a.html
If your having problems with the animations, go to this link to download the factory animations: 4shared.com - online file sharing and storage - download framework-res.apk
Then follow the steps above to apply.
Finally, be sure to have "Animations" enabled under Settings>Sound and Display>Animation for this to work for you or else you will see no difference.
I have small ViewGroup somewhere in the middle of the screen. this ViewGroup contains some Views that i'd like to animate.
now this ViewGroup in dispatchDraw() method manages any child Views animations, clipping them to ViewGroup's bounds.
my question is whether it is possible not to clip them to ViewGroup's bounds?
I have a requirement to create animations which are based on Image filters. As of now I can see only Alpha Animation support. How can I extend and create these animations such as blur etc.
View 2 Replies View RelatedI'm drawing a rect to a surfaceview. Nothing special, just a test like this, in the surfaceview-extended class:
private int mPosX = 0; private Paint mPaint = new Paint(); Code...
the rect just bounces around the screen. I'm watching DDMS, I still see the garbage collector being called, even with this simple draw loop. There is no other application code being executed.
I'm wondering if it's realistic to expect the gc to not be called at all if we take care to not allocate any objects during our draw loops. I'm trying to extend this example to do some smooth animations, but every once in awhile the gc is called and you can see the drawing stutter. Although none of my application code is allocating any new objects, I don't know what the underlying API is doing inside surfaceview etc, and I doubt we can control that. Just wondering if this is not possible, I'd prefer to abandon this game idea up-front if we can't guarantee smooth animation.
I was wandering whether there is a way to perform
animations between activities like you see when you press the search in google maps (it slides down from the top).
From my research I have gathered it us only possible been views. Am I missing something?
I'm just starting to get the hang of animations, tweened animations that is. I have made several imageviews with pictures rotating and moving, and its all very fun, but I don't know what the best approach for doing multiple animations is.
For example I created a LinearLayout and stuck some ImageViews in it and wrote this:
CODE:...............
for each imageview. So they all spin. But now I want to step it up a gear. But reaidng other sources on the net it seems some people use canvas to do animations. What is the best way?
Im on the ota 2.2, but seems like i cant turn off the led notifications and animations from the weather widget. even when i have them both set to have no led notification and animation, they still show. been through reboots and no difference.
View 1 Replies View RelatedBoot Animations for HTC Desire!
NEW BOOT CHANGER APP RELEASED IN MARKET
Look for boot changer by Andres schmois in the market.
This is the apps icon :P Just to help you out.
Paid app.
Phone link only.
Please use barcode scanner for links as i know for a fact that app works with these, as some users have reported errors
Free app.
Phone link only
This app will let you change your bootanimation on the fly!, The paid version will let you install from sdcard, you get access to premium bootanimations, which i will be updating Very soon with brand new Bootanimation. Please see app for more details. Aslo open to idears for what you want to see in the way of bootanimations.
Here are a few bootanimation i have made for our beloved HTC Desire's...
Your phone has to be rooted if you want to change boot animation!
**Also remember to rename the "bootanimations##.zip" etc to just "bootanimation.zip"**
Instructions in Ubuntu 10.04 lts.
I installed it as follows..
1), Put your desire into recovery...
Code:...........
Do you have settings were you can have the weather animations play longer in the back ground? Do you have other options when the weather animations play besides when you swipe the lock screen? I am new to the Android world but I love HTC weather animations.
View 4 Replies View RelatedAny way to get sounds with animations?
Example: Sounds on startup or sounds with weather animations.
Thunder would be way cool with the clouds/lightning or birds chirping with the sun.