Android :: Run Droid Application On G1 From Eclipse?
Jun 3, 2009After I upgrade to 1.5, how can I run my application on gphone from eclipse?
View 3 RepliesAfter I upgrade to 1.5, how can I run my application on gphone from eclipse?
View 3 RepliesI am trying to debug android source code with ecliplse. And I can see that eclipse has connect to emulator via ddms. And I can see the log coming out from eclipse, but when I select an process in DDMS, and trying to debug the process, process can't stop on the breakpoint I have set.I think there might be some thing incorrect somewhere. Can anybody give some advice?
View 4 Replies View RelatedI signed my map application which developed in eclipse and sdk and then installl it in the real handset. The application works well in simulator. Both the sdk and the real handset source code are 1.5version. But when I use this application in real handset, I can not see the maps,all in black.I check the log and see this "Couldn't get connection factory client". So,what is the problem,and how to solve it. The map api key is correct, and it works well in simulator.I try the debug key and release key in real handset,but no use.
View 3 Replies View RelatedI have C application which is built with HEW compiler. Now i have got an requirement to run the same program on andriod mobile.
I installed ECLIPSE,android SDK, NDK, ADT. I created an android application. I converted android application into c/c++ application. I set ndk-build as build command, but i am getting ndk-build path not found. I already set the path in the environment variable before build the project.
I have a library-only Android eclipse project (no main class, only library classes) that I want to include in my main Android Application project. I went to the Build Path and added the library project to the "Required projects on the build path" on the Projects tab, and checked it on the "Order and Export" tab. However, when the application is run, it emits VerifyError exception, because the class from the library project didn't happen to be packaged together in the apk.
View 1 Replies View RelatedI can no longer run/debug my application in eclipse, when I attempt to I get the following error in the console:Installation error: INSTALL_PARSE_FAILED_NO_CERTIFICATES.E/PackageParser( 65): Package com.example.foo no certificates at entry assets/community_error.html; ignoring.I have not touched my android config or project configuration, and it was working fine yesterday, i'm running ubuntu/jaunty, i did a kind of security update this morning and i think it might have broken zlib or something.
View 2 Replies View RelatedAfter deleting a phone device from the emulator, I can no longer hit the green triangle button in eclipse and have it launch my application in the emulator. I had been developing for 2.0.1, but then decided to try my app out in 2.1. I created a phone device for 2.1 and tried running it. I encountered some problems. Eclipse pops up a dialog box: Problem Occurred, Launching "my app" had encountered a problem. An internal error occurred during: 'Launching my app". When I look at details, it says: An internal error occurred during: "Launching Pingo". java.lang.NullPointerException.
View 3 Replies View RelatedI'm using Eclipse on Windows to develop Android application. So when I'm trying to run the app, the system outputs to console
CODE:............
starts the emulator, but doesn't upload the .apk and doesn't start the activity. So, app is not started anyway.
I found a "solution" here, but it's unclear and seems to not work. For example, I don't know, which "emulator processed" are meant to be killed. I found adb.exe only. And that's the main point: sometimes I'm lucky enough to kill all that they wanted and start the app. But it's undetermined.
I am trying to write an android application and my workflow is as follows:
Write some code
Click run as Android Application
Eclipse then starts the android emulator
Install the app on the emulator
Run it
It seems to me that there is no need for it to start an android emulator(3) each time and to kill it. It'd be nice if there was a way an android emulator always running and eclipse just installs/uninstalls the app instead of making me wait every time.
I've been programming Android in Eclipse for about a year now and I have always launched my app by right clicking on my project name in the project explorer, followed by "run as", then "Android Application". There has to be a better way...
Is there a way to change this (three mouse clicks): "Right click on project" -> "run as" -> "Android Application"
To this (one hotkey press): <My favorite hotkey>
So I can just press one button to launch my app?
how it is possible to make offline map application in Android using eclipse or any IDE.
View 2 Replies View RelatedI'm looking for a settings file that is customized for Android development, can you point to any?
View 2 Replies View RelatedWhen testing Android layouts, I'm constantly building for three different emulators from Eclipse (with ADT), so I have to run three times and then select each one. Is there any configuration or plugin that allows me to press Run once and the application is started in all three?
View 2 Replies View RelatedI have eclair 2.1 source code and i have taken same on eclipse. I want create a new application in the existing eclair source code. I know , how to create an android application using android sdk on eclipse. But i don't know how to create an application with in eclair source code using eclipse.
View 2 Replies View RelatedI'm trying to set up an Android application with an Android library project dependence in Eclipse. I've set up a project called AnTest and a library project called AnLib. I've provided a reference to AnLib in the project properties of AnTest. Now I'm trying to refer to some library code (a static public method) from AnTest. Eclipse throws "com.anlib.Hello cannot be resolved to a type".
And it's not that the reference is dangling - I can see the resources properly merged. But from within AnTest, the only class in package com.anlib is "R".I've added AnLib to the Java build path/Projects in AnTest project properties. Now it compiles, but running throws a NoClassDefFoundError exception.
I am developing a game for Android in Windows Vista environment. I want to automate the exporting unsigned application operation in a batch file. So, I wouldn't have to Right click on the project, go to Android Tools and then select Export Unsigned Application Package... anytime I want to run my project.
View 2 Replies View RelatedWhen I install my application with Eclipse ADT (by simply run and choose device that appears in the list) through USB onto device, sometimes I noticed it consumes internal memory (storage) space even though application is already loaded on the device (exactly same version - just some minor code changes)As my application size getting big, this is really annoying because eventually it will use up all initial storage space of ~70MB and I have to factory reset in order for me to continue testing my application on real device.I did little investigation and find out this seems to happen when
1) load/run application onto device for first time with USB
2) disconnect USB
3) restart Eclipse
4) connect device and try to load/run application onto device
5) internal memory goes down by application size ...
and it does NOT seem to happen as long as I keep USB connection and Eclipse still recognize the device. I'm just guessing here, but maybe does Eclipse ADT creates temporary file of some kind that's get left behind when I disconnect USB? I'm running RC30 so I don't have root access and can't check system files/folders but is there any way to look for these temp files (if any) and clear out either from Eclipse, or using adb shell command?So for now, I leave my device connected to Eclipse all the time but I want to use it as phone as well as sometimes I want to show to my friends to get some feedback etc it would be really nice if I can somehow load application onto device, disconnect and keep testing/using phone.Has anyone experience this issue? If so, is there any walk around to this problem? Or could you point me out what I'm doing wrong here? I tried few things myself, such as close Eclipse right after I launch my application on device, disconnect USB etc but nothing seem to work.
Is there a way to reload an Android application in the emulator without closing the emulator, saving any code changes, and running the emulator again? If I make even a simple change to the layout, it takes about 30 seconds by time I run it in Eclipse and Android "boots", and I can unlock the emulator to run the application. Is there any way to shorten this time when making changes, or is it something I just have to deal with?
View 3 Replies View RelatedI want to get started with an Android application but can't download the plug-in.
Anyone know where else I can get this?
I can't seem to get anything back from https://dl-ssl.google.com/android/eclipse/ - even accessing from a browser just gives a 404.
View 6 Replies View RelatedI am starting Android development. Which of the many Eclipse downloads do I need from http://www.eclipse.org/downloads/ ?
I am only ever going to do Android dev with Eclipse ever.
Platform: MAC 64 bit Snowleopard
I'd like to develop for Android but I don't really like using an IDE for programming as I find them to be pretty cumbersome compared to a text editor and command console. Is there any way I can develop for Android without doing so in Eclipse, and instead using Gedit? The system requirements specified on the Android developers site list Eclipse as a requirement, but I Ewas wondering if anyone had found a way to manually tap into the SDK libraries outside of Eclipse. I'm using a Linux setup as my development box.
View 3 Replies View RelatedI've many times debugged my Java EE code running on Tomcat and JBoss quite effectivley with Eclipse, but I'm running into a brick wall debugging an Android app on the Droid. I think I have to debug on the device and not the AVM because the app interacts with MapView, GPS, etc. Maybe I need to use the AVM to effectively debug?What happens is I get NullPointerException or ArrayOutOfBoundsException in the main thread at something like ViewRoot.draw(boolean) line: 1373. Of course, by default, the source won't be found. So I downloaded the source with Git and pointed Eclipse at it. However, I think I don't have the right source, because the line is that the exception appears to have been thrown from is not completely relevant. How can I be sure I'm using the correct source code for debugging the Droid? After writing this, I've found that although Eclipse is not displaying the little green dot when I set a breakpoint in the Andorid code, it does show up in the breakpoint view and I can step through the code. Not sure if this helps me. Is it perhaps my ignorance of Dalvik and/or debugging threaded code?
View 4 Replies View RelatedI am new to android and I currently got a droid so I could test out apps before publishing them to the market. My question is how to I get the app from Eclipse to the Droid and install it? Currently I open eclipse right click the project go to android tools and do export unsigned version. I then copy that file from my computer to the droid. I then open ASTRO to navigate to the file. When I click to install it says Application Not Installed. If any could help or link a good straight forward way to do this that would be great.
View 13 Replies View RelatedI want to start Android development but I just don't like Eclipse. (Yes, I am picky. lol)
Is there any other good IDE rather than Eclipse that really WORKS with Android SDK? (QT maybe?)
How/where can I see what happened when my Android application crashes in Eclipse (using Run, not Debug)?
View 3 Replies View RelatedI'm having some serious issues with Eclipse and the Android SDK. I've tried the following version of eclipse and experience the same problem:
3.6.0 Java 3.5.2 Java EE I think i also tried 3.5.2 classic
I can barely make any progress without eclipse crashing on me. This is really frustrating. Any ideas?
I'm running Windows XP SP3. The error log for eclipse is pasted at the bottom of this message.
code...
I have an ubuntu 8.04 x86_64 system. I installed the ia32 libraries and manually installed(i.e. untarred) Eclipse Galileo JEE. I then installed android's ADT-0.9.5 by downloading the zip file and pointing the software source as archive.
Now I need to add the android SDK in Windows->preferences->android. However, when I select the SDK directory there and select Apply/OK, nothing happens. The next time I open preferences, the directory is there in the selection dialog, but eclipse just won't load/do anything on clicking Apply.
My app uses an API from an external JAR file. This JAR file has been added into my project and added in the build path. My project builds and runs just fine, but now I need to update the JAR file (some code in those classes has changed). I created a new JAR and copied it into my project after removing the old one. Do I need to "re-import" the JAR file or is there some way for Eclipse to refresh/re-examine the JAR file Im removed and re-added ?
View 2 Replies View RelatedThis is a simple question about getting started with developing Android apps using Eclipse. I have followed all the tutorials on the developer site for installing Eclipse, the SDK and the ADT plugin. When trying to run a simple Hello World program, everything seems to compile correctly, but then the virtual machine comes up empty. In the Console Window it reads:
The program then just sits and my text never comes up. Any idea with what the problem could be?