Android :: Renaming Image File On Sd Card
Jun 17, 2010
i have to change the name of a jpg file , for that i have written the following code sdcard = Environment.get External StorageDirectory(); from = new File(sdcard,image Path. sub string ( 8). toString()); to = new File(sdcard, "/DCIM/RoseVille_"+Info.getText() +"_"+Amount.getText () +"_"+timeStampFormat.format(n ew Date())+".jpg");
View 3 Replies
Mar 18, 2009
I am using camera to capture snapshots. But i am unable to view taken pictures location. I am also unable to browse sdcard directory using DDMS in eclipse.
View 2 Replies
View Related
Sep 29, 2010
File is present in sdcard/image.jpg I would like to create my own application (activity). On a button press, the image stored in the sdcard needs to be displayed using the built-in image viewer. On pressing the back button from the Image viewer, it should go back to my running application.
View 2 Replies
View Related
Mar 12, 2010
I have a class that extends View. I override the onDraw method and allow the user to draw on the screen. I am at the point where I want to save this view as an image. I Can use buildDrawingCache and getDrawingCache to create a bitmap that I can write to the SD card. However, the image is not good quality at a large size, it has jagged edges. Since I have a View and I use Paths I can transform all by drawing to a bigger size. I just don't know how to make the Canvas bigger so when I call getDrawingCache it doesn't crop all the paths I am just transformed. What is happening is I transform all my paths but when I write the Bitmap to file I am only getting the "viewport" of the actual screen size. I want something much bigger.
View 1 Replies
View Related
Aug 24, 2010
Is there a way to load an image file into an ImageView object, and then define a transparent color for this object?
View 1 Replies
View Related
Apr 13, 2009
I am trying to play file which is stored in SDCARD in emulator. I have Linux O/S. So i need to provide command in run configuration. I am providing following parameter.
-sdcard /usr/android/sdcard/mysdcard.iso -audio oss [i]
The following is my code to play file.
try { mMediaPlayer.setDataSource("/sdcard/test_cbr.mp3"); mMediaPlayer.prepare(); // Giving error. mMediaPlayer.start(); }
View 4 Replies
View Related
Jun 18, 2010
How come this is the only file manager on the market (that I've found... I went through quite a few) that can open an HTML file from your SD card? I was a loyal user of Estrogen until I found that it couldn't.
View 2 Replies
View Related
Dec 23, 2013
I cant copy big compressed (.zip, .rar) to my sd card. The item successfully copied but end with corrupted file (crc). I tried to fix with some software on net. But the is no can fix instead showing no problem. HY5001
View 1 Replies
View Related
Mar 7, 2009
I notice that there's been a bit of controversy in the last couple of days about off-topic posting on this list. As the list home page says, it is intended to be a place to "Discuss developing Android applications using the Android framework". While I find the talk about the Market and wider issues very interesting, I do think it would be better placed on the -discuss list, so that this list can be more focussed on technical issues to do with developing using the SDK.
I wonder if the reason why this list attracts a lot of off-topic stuff is the name? I suspect many people don't see the description and just interpret "android-developers" to be for discussion of issues affecting developers. Perhaps if it was named "android-sdk" (to match the new android-ndk list), that would improve things?
View 5 Replies
View Related
May 2, 2010
is there a way i can rename the app "adfree". I have another app which prompts with an error message that it wont open if I have "adfree" installed. I actually want to rename adfree and one more app. I am a root user and have a droid... thanks for suggestions and feedback
View 2 Replies
View Related
Feb 1, 2010
There are some image files, and I want to get Uri of these image files. In my code, I only know path and file name of image files.
How can I get Uri from its path and file name?
View 1 Replies
View Related
Oct 21, 2009
I am trying to do an update to an app that was released under 1.0 about a year ago. When it was released, I used the package naming convention: "com.android.myApp". At the time, I thought this was the correct naming convention. In retrospect, this is not the case. The AndroidMarket does not accept new apps with "com.android" package names, so I am assuming the way I did it is frowned upon/disallowed. So my question is two-fold. #1: What is a correct method for selecting package names? I have started using a convention "com.myAppClass.appname". Where "myAppClass" is a arbitrary name that applies to a group of related apps and "appname" is the specific application (e.g. "com.mycategory.appDemo" and "com.mycategory.appFull"). Is this right? #2: What do I do about the app already released as a "com.android" package? My assumption is to recreate it using the above convention. What will the effect be on users who want to upgrade the application through the market or will the market even accept an upgrade version using a different package name?
View 3 Replies
View Related
Apr 29, 2010
I have two png image files that I would like my android app to combine programmatically into one png image file and am wondering if it is possible to do so? If so, what I would like to do is just overlay them on each other to create one file. The idea behind this is that I have a handful of png files, some with a portion of the image on the left with the rest transparent and the others with an image on the right and the rest transparent. And based on user input it will combine the two to make one file to display. (And I cant just display the two images side by side, they need to be one file). Is this possible to do programmatically in android and how so?
View 4 Replies
View Related
Jan 15, 2010
I realise the correct way to load an image is from res/drawable but imagine that was not a possibility. If you had to load an image from an attached jar file, how would one achieve it?
View 2 Replies
View Related
Feb 25, 2009
I need to display an image by specifying the file name instead of by using resource. E.g showImage("background.png") instead of showImage(R.drawable.background). Any one knows how?
View 1 Replies
View Related
Aug 4, 2010
i am trying to display image from gallery now i want to put check if selected file is image then it should be displayed. using following code any one help me out how to achieve this?
User can select video file, image file etc.. anything so i want to allow only images.
CODE:......................
View 2 Replies
View Related
May 8, 2010
I have an image that is currently stored in variable of type "File". File img; What is the easiest way to display this image onto the screen so I can verify it is working correct?
View 1 Replies
View Related
Jul 19, 2010
In the app I am making, I would like to take a Base64 image that is received from a server, and save it to a file for displaying later. My question is where should I store this file? It needs to be dynamic, and may be empty when the program launches. I am unsure how exactly the file system on Android works, such as how file paths look.
Ideally I would like to be able to write the data to the image file using a FileOutputStream, and then display that image somehow.
View 1 Replies
View Related
Jun 22, 2009
I want to reduce the size of my image file to transfer it over the network. Do anybody know how can I reduce the file size using andriod APIs.
View 3 Replies
View Related
Jan 20, 2009
I want to save images from a particular URL into the sqlite db and then display it from the database..Can anyone tell me as how i could do that.
View 3 Replies
View Related
Sep 14, 2010
I want to attach an image with email, that image is stored in /data/data/mypacke/file.png. How can I attach that image file programmatically? What would sample code look like?
View 3 Replies
View Related
Oct 30, 2010
I know you can't take a screenshot without having root access, but is there a way to render an activity and all the contents to an image file?
anyone have code to do this? it would be nice to have any dialogs, menus, etc... as well, but not required.
View 4 Replies
View Related
May 24, 2009
I want to use the ninepatch image in the file system. but seems that it can be referenced via res.
how to get the auto-scale support for the images in file system.
View 2 Replies
View Related
Aug 10, 2010
What i want to do: delete an image file from the private internal storage in my app. I save images in internal storage so they are deleted on app uninstall.
I have successfully created and saved: code...
I have read on the android developer website that i must open private internal files using the openFileInput(...) method which returns an InputStream allowing me to read the contents, which i don't really care about - i just want to delete it.
can anyone point me in the right direction for deleting a file which is stored in internal storage?
View 1 Replies
View Related
Oct 29, 2009
In my application, the user selects an image from the sdcard. I launch Intent.ACTION_GET_CONTENT action for "image/*" type. This displays the com.android.camera/.ImageGallery2 activity. When the user makes a selection, I create a Bitmap Object using Media.createBitmap (..). However, when the user was trying to open an image from the SD card the app ran into strange errors............
View 2 Replies
View Related
May 26, 2009
I made a small app which downloads an image(jpg) and saves it on the sd card. It works fine. I could pull the image down in to my computer and could see it. But i couldnt see it in the emulator. (not appearing in the gallery)........................
View 4 Replies
View Related
Oct 7, 2010
I created a separate project and activity that downloads an image from a URL, converts it to a Bitmap, and then uses a FileOutputStream to save that file to the SD card. When in the separate project and free-standing activity, this worked fine, and I could see that the image is stored on the SD card. public class PictureDownload extends Activity {
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
downloadFromUrl("http://www.coutblog.com/prism/uploads/0030.jpg", "newpic.jpg");
displayPic("newpic.jpg");............
View 1 Replies
View Related
Jun 23, 2010
I'm developing an image editor on android. I have a problem when I have to save the image. If I save the image with a outputstream, I can save the image but my program and android's gallery can't see the new image. If I save the image with MediaStore.Images.Media.insertImage, I can see the saved image but the problem it's that this function save a little image called thumbnails which I don't know what to do.
View 2 Replies
View Related
Sep 16, 2010
I ran into a problem of slow builds and thought I'd share the solution. I'm porting an iPhone app to Android, and as soon as I added the images to the project (400+ pngs), build time went from about 5 seconds to about 40 seconds. This is on a new machine, quad core i7, 8GB ram. The resource processor (aapt) was to blame. Every time I made a change to a layout xml file and hit save - bam, wait 40 seconds. After running aapt in verbose mode, it was obvious what was happening - aapt does png optimization every single time. Optimization is slow, and aapt only used one core. So it makes sense to turn this optimization off. Just run optipng once, no need to optimize every build or every time I save a layout xml file.
So how do you turn png optimization off? You can't. There is no Eclipse setting, no command line option for aapt. Digging around the aapt source, I noticed something funny though - it only optimizes images in the "drawable" folders that end in ".png". http://android.git.kernel.org/?p=platform/frameworks/base.git;a=blob;...
Solution: rename all the pngs to end in uppercase ".PNG". Then aapt simply copies the files without optimizing. My build time is back to 5 seconds!
(Caveat: this won't work for nine-patch files - they still need to end in lowercase ".9.png".)
View 2 Replies
View Related
Nov 13, 2009
I have modified a sample app, and it works fine. When I rename the package though, it force closes. I have modified the package name in all the .Java files, as well as the manifest, in addition to the physical directory structure. I've even tried to create a project from scratch and copy the relevant code in. Any ideas what could be causing this? Am I missing something?
View 5 Replies
View Related