Android : Load Image From Jar File?
Jan 15, 2010I realise the correct way to load an image is from res/drawable but imagine that was not a possibility. If you had to load an image from an attached jar file, how would one achieve it?
View 2 RepliesI realise the correct way to load an image is from res/drawable but imagine that was not a possibility. If you had to load an image from an attached jar file, how would one achieve it?
View 2 RepliesIs there a way to load an image file into an ImageView object, and then define a transparent color for this object?
View 1 Replies View RelatedI use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?
Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.
How can we HTML.from HTML to load image from web and set into imageview ?
View 1 Replies View RelatedHere is the code that I have been using, first it will display the image cached on the android app and then lazy load the other image from the web but from the debugger, it does not look like it fully works. Code...
View 2 Replies View RelatedI was thinking, maybee the best way of loading pictures that I have on the server, using for my site would be to get the url for the picture..
How can I load picture from a url to ImageView?
I need to create a object Image from import javax.microedition.lcdui.Image; using a file .png placed in drawable folder. How can i do that?
View 1 Replies View RelatedHow to load an image in ANDROID?
View 1 Replies View RelatedI want to make a simple image viewing program, that just takes the images from a certain folder, and loads them from it.
View 2 Replies View RelatedMy app uses a WebView widget to load ads from Google AdManager. AdManager gives you an HTML snippet, which is 90% javascript to call their server for the image to load.
I put their html snippet into a string and use String.format to add in several variables that AdManager requires.
I enable javascript on the WebView (webView.getSettings().setJavaScriptEnabled(true);)
I load the string into the WebView (webView.loadData(myString, "text/html", "UTF-8");
result: the ad never loads (although the WebViewClient shows serveral .js resources loading).
If I take that exact string and create a file and then use webView.loadUrl("file:///android_asset/test.html"), the image loads properly.
Why would loadUrl work but loadData does not?
I've verified that javascript is running. I injected a little script to write out a text string and it works.
I want to load image - background - on layout. I use eclipse tool to develop application. Help me???
View 2 Replies View RelatedI am using BitmapFactory.decodeFile to load Bitmaps of images into my application. However, the function returns null on large images (such as those from the camera). The filepath is definitely correct, I just can't figure out why it would return null. I tried supersampling, but it didn't seem to help.
Does anyone have any idea why it would do this or how I could more easily load images taken from the camera into a Bitmap?
Here's the code I am using...
Getting error to load image from website. code...
View 1 Replies View RelatedDoes anyone has the example of loading images from the sdcard to Image Switcher?
I'm a beginner of android here. Willing to learn.
What i'm trying to do is just simply have the button load an image at random. However, the button doesn't seem to be working. When i first load the activity there it works fine and there is a random image....But when i press the button it's not loading another like i need it to. Any idea what i have wrong here? It looks fine to me...
View 1 Replies View RelatedSuppose i have an application "MyApp" which has a button and when clicked it should start another application say"App2" but this "App2" should not be installed on the phone it should dynamically be executed.how do i do this in android.it will be helpful if u can explain with some sample code.
View 1 Replies View RelatedI read somewhere (and have observed) that starting threads is slow. I always assumed that AsyncTask created and reused a single thread because it required being started inside the UI thread. The following (anonymized) code is called from a ListAdapter's getView method to load images asynchronously. It works well until the user moves the list quickly, and then it becomes "janky".
final File imageFile = new File(getCacheDir().getPath() + "/img/" + p.image);
image.setVisibility(View.GONE);
view.findViewById(R.id.imageLoading).setVisibility(View.VISIBLE);
(new AsyncTask<Void, Void, Bitmap>() {
@Override
protected Bitmap doInBackground(Void... params) {
try {....
I've used this guide for rooting and rooted him smooth BUT,when I do this step: 5. Run "Terminal Emulator". Type (press and hold menu to get the keyboard up) in the following: su (press enter and wait for the "Super User Request Prompt". Choose "Allow" and make sure its ticked to Allow every time.) flash_image recovery /sdcard/recovery.img it replies: flash_image: not found.... (and i did typing OK,I tried with renamed and un-renamed file). OK,then I tried with Flash rec from this tutorial BUT.... Flash custom recovery is missing. There is only: download recovery image button,but blanked. I just don't get it,img file is in /sd/recovery.img or longer version: /sd/recovery-RA-hero-v1.5.2.
View 10 Replies View RelatedIs there any inbuilt function to load PDF or DOC file.. Tried using Webview but content was not displayed...
View 7 Replies View RelatedI have valid JPG files and now I want to load them into a layout containing an ImageView. I have code to findViewId(R.id.myimage). I followed some sample code using File but it did not work. The file is stored at /data/data/com.myapp/files/someimage.jpg.
What is the easiest and efficient way to load and display?
I have an xml file which will be in either assets or res folder which i need to modify by adding some values and then i need to convert the xml into a string to be sent as part of a soap request. What would be the easiest way to achieve this?
View 1 Replies View RelatedHow can i load a local (on my HD) KML or KMZ file to the android application? I know that these lines do the work:
Intent mapIntent = new Intent(Intent.ACTION_VIEW); Uri uri1 = Uri.parse("geo:0,0?q=http://code.google.com/apis/kml/ documentation/KML_Samples.kml"); mapIntent.setData(uri1); startActivity(Intent.createChooser(mapIntent, "Sample"));
BUT, if I download the KML_Samples.kml and put it on my local apache server, it doesn't work. Another thing, can I load a kmz file to my application?
Do I have to buy a certain kind of micro SD card for the Eris? I bought an extra 2gb Sandisk micro SD card and I tried to use it to update my friends phone to 2.1 v3 and it didn't ever load the image when in boot. I finally had to take my card out of my phone and use it. A pain, but it worked. I'm just wondering if I got the wrong card?
View 4 Replies View RelatedI can't get DDMS to load any KML files.
I have a KML file for example with the following in it:
code:..........
The docs at http://developer.android.com/guide/developing/tools/ddms.html seem to indicate that I only need to launch my app and fire up DDMS and load the KML. That doesn't work.
I even tried the Google Earth solution suggested at the same link.
I'm using SDK 1.5_r2. I am doing something wrong or missing something?
I can't get DDMS to load any KML files.
I have a KML file for example with the following in it:
code:...............
The docs at http://developer.android.com/guide/developing/tools/ddms.html seem to indicate that I only need to launch my app and fire up DDMS and load the KML. That doesn't work.
I even tried the Google Earth solution suggested at the same link.
I'm using SDK 1.5_r2. I am doing something wrong or missing something?
I have a somewhat large (i.e. not fit in most phones' memory) bitmap on disk. I want to draw only parts of it on the screen in a way that isn't scaled (i.e. inSampleSize == 1)
Is there a way to load/draw just the part I want given a Rect specifying the area without loading the entire bitmap content?
I am having File which contains Hebrew Content.. How to load that file.. I tried by using
webview .loadUrl("file:///android_asset/abc.htm") but it won't works.. Some garbage content was there.
I finally was able to build and debug the android platform with this tutorial. I imported my project in eclipse, and afterwards installed ADT. Then I converted my imported project to android project (Android Tools -> Convert To Android Project). And now I'm having Failed to load properties file for project 'droid-platform' error. Session data: Code... Does anyone know, how do I deal with this?
View 1 Replies View RelatedI have a WebView on my Android application which loads (WebView.loadUrl()) different local HTML files from phone's internal storage. I would like to include some custom css styles for them, Now, I could have my app edit every HTML file and add linking reference for the CSS file.I could also read the file contents, add the CSS linking and use WebView.loadData() to load it.But is it possible to do this a lot simpler and efficiently.Note: The HTML files are downloaded from a website. So editing them manually is not possible in this case, but once downloaded they can be edited via the app if necessary.
View 1 Replies View RelatedIs there any way to load PDF file from Asset/URL in Browser or WebView or any other way?
View 1 Replies View Related