Android :: Publish Your Droid Application On A Own Web Server?
Oct 31, 2009It is possible to publish your own Android Application on a own Web Server?
View 7 RepliesIt is possible to publish your own Android Application on a own Web Server?
View 7 RepliesI am new to Android development. I developed a new Android application. I would like to publish my Android application to the Android market. How can I do this?
View 1 Replies View RelatedI'm just about ready to Publish my application. I have a question about the Signing/Aligning of the application. In looking at the Android documentation they say to run "ant release" to compile the application in release mode. Then to sign and align the apk run "jarsigner" and "zipalign". I had used "android create project" to create my build.xml.
I modified it to run proguard. I find that when I run "ant release" it appears that signing is done as part of the process (I'm prompted for my keystore password) and the apk is zipaligned. I guess I'm confused that the documentation makes it 3 steps, "run ant release" then jarsign, then zipalign. BUT, my "ant release" seems to do everything. Is the documentation not upto date? Is it safe/acceptable to just run "ant release"?
I am about to finish my Android application. I would like to provide lite version and more complete paid pro version. Unfortunately, Google does not allow Australian developers to sell applications and I don't have any friends in US or UK.
Does anyone know of a person/company who would publish my pro application on my behalf? Google search did not bring up any results.
I have a hosting account at godaddy ruinning Linux. Is has MySQL. I am creating a J2ME application that runs on android and I was wondering if there is any simpler way to connect from j2me application to my MySQL server?
Is it required to install anything at my server? which I cannot do because of the shared account. Any way to just open the connection, update some data in the MySQL from j2me application?
We are migrating to a new Android developer account and I was wondering if anyone had any suggestions about the best way to transition apps to the new account.
From what I can find, the only suggestions I've seen were to publish an update to the old app notifying the user of the new updated app. This requires us to publish the apps under a new package name which we would like to avoid if possible.
How can i connect to the server in Android . Give me Some code it will really helpful for me .
View 1 Replies View RelatedThis may sound like a weird question, but I have developed a mobile web application which works well with Android (browser). Would it be possible for me to somehow list this website/application on the marketplace? Or does it strictly have to be a downloadable app?
View 2 Replies View RelatedI want to integrate i-jetty into an Android application and not the other way around. Has anyone included i-jetty before and got it to run under Android 2.1 or 2.2?
View 1 Replies View RelatedI published an application that stores data in a local database.
Now I have to publish an update to this application to fix some little bugs, but I am afraid that downloading and installing the update will delate the local database associated with the previous version.
I would like to know how the update system works. Will installing an update completely delete all the apk, files, databases associeted with the previous version?
If so, how can I avoid this in my code?
I have a custom EditText and a TextView in an Activity. The custom EditText traps for key presses and calculates the number of character entered and wants to publish the character count to the TextView. Do I use the java.util.Observable/Observer way ? Or is there a more native android method to achieve this?
View 1 Replies View RelatedWe have several Android apps and found that the process of uploading apps for each release via Android Developers website slow and ineffective. We like to automate the process. To be more clear, we have automation for compiling and building the apps, it's a matter of uploading them to Android Market and fill in the app details for publishing. This is where we are left with manual publishing.
I am interested to learn how people automate the processing?
Does Google have a web service of some sort for publishing Android App on Android Market?
Apologies if there is a thread about this already (couldn't find it)... I used to be able to upload a mobile pic directly to Facebook and it would show on my wall/in my friends' feeds. Lately, my pics go directly to my "Mobile Pics" album, and do not show on my wall unless I publish the entire album again. I've checked my Facebook settings, and everything is set to 'Publish Content to my Wall", but my mobile pics continue to get uploaded directly to the album and do not publish. Anyone else having trouble with this? I'm not sure if it's a problem with the phone, the FB app, or my Facebook settings.
View 2 Replies View RelatedI am writing a android application where I want to register my application to remoter server when application is first launched on installation. Application will register to remoter server itself without taking any user input. How Can I track whether this is a first application launch after installation?
View 1 Replies View RelatedAnyone know where I can find an example of how I can get a ClientLogin token for use in Cloud to Device messaging? I get the general idea, but I'm not exactly sure what parameters I'm supposed to be sending, and how.
View 1 Replies View RelatedI am looking for a note application and have tried quite a few.
What I would like is the ability to sync with a server so I can also edit the file from a PC. Most applications I have come across involve having to export to SD which as rather too manual (and hence error prone) for my liking.
I am beginner (Both Android and Server side programming),
Am having doubt about Server side for my Android mob application
My requirements are 1. Receive request from android mob application 2.Run algorithm on Huge Database Depending on some variable "xxx" inside query request from mob app 3. Send back the result produced to Android mob application.
What type of Server should i run? Database-mysql? How can i combine algorithm and database how can i parse the request from mobile application and run appropriate algorithm.
I am developing an App that needs to retrieve some data from a web server, but I have no idea how this can be possible?
View 1 Replies View RelatedI'm just about done with development and emulator testing and I'm unclear how to proceed with getting my application ready for actual device testing and them publishing.
Here's my main concern: I have around 600 images that I will need to have loaded (on initial installation) onto an sd card. What is the best way to do this? HTTP? Is there an automated process? Is this handled by an installation script.
Are there documents that cover this type of scenario?
When it comes time for actual publishing the application, again, how will I handle loading the images onto the sd card during the initial installation?
Is there a better mail app available because when I update the email on my phone then look at my email on the PC and delete a few when I go to look at it again on my phone those emails are still there. Is it just hotmail or is there a better app?
View 4 Replies View Relatedi am new to android and need simple http connection codes for client server(local server in the network) communication in android application.the connection starts when the application is started and if there is any update in the server it should be notified on the client and the server response must be based on the client request.
View 1 Replies View RelatedI have been struggling with uploading my application to android market. I keep getting the same old "The server could not process your apk. Try again.". I tried for hours to change and modify my AndroidManifest.xml file but no luck.
Here is my my AndroidManifest.xml:
CODE:............
I am developing an application in android to connect emulator to server and then read, edit and write on it. Has any one worked on such application please let me know. Else guide how to develop this application.
I am using Socket in my application. i am able to run the code when my machine is server and client but not able to do when connect to other machines.
In terms of publishing apps for developers that reside in countries where they are not currently able to sell their apps via the Android Market, is this practice okay? Does it violate the Terms and Conditions of being a seller in any way?
View 4 Replies View RelatedI am working on an app that uses the rating bar (stars) to allow the user to grade information. The SDK version is 3 (OS 1.5 - <uses-sdk android:minSdkVersion="3">, but the rating stars are shown incorrectly for devices with OS 2.1. I read some posts in the forum that suggest to upgrade the SDK version to 4 (OS 1.6 and higher), however this will excluse 1.5 users to download my application, and I do not want this to happen, because there are still a lot of 1.5 devices.
This makes me wonder: Is it possible to publish two versions for the same app simultaneously? For instance, publishing one APK for version 1.6 or higher version and another APK for 1.5 version simulataneously in the Market, both intended for the same application.
Is there a workaround for these kind of situations?
I am developing one application which fetches the list of data/images from the server and shows on to the device. When I change the orientation, press Back button after doing it for 4-5 times app gets crashed. I am handling orientation change within activity itself and not setting the new view.
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So I've just published my first paid app to the Market and I used the new LVL with the default ServerManagedPolicy. On working through the docs and getting it set up I noted the references to the server response extras VT, GT, GR & UT, and the impression I got from quotes such as "a typical value would be 5 or more days.", "a typical value would be "10" or higher." etc., was that we would have some way of setting these server response values per app when we upload them to the Market. Either I'm missing something, or there does not seem to be a way to set these in the Developer Console that I can see? If we can't set these, it's not really a 'managed' policy at all, but a random 'whatever the server decides to respond with' policy, particularly given the vagueness of the documentation.
I really hate phone home licensing, and am only using it because it seems to be the only option to combat Android piracy. Ideally I want to just check once when the app is first launched, once a day or two later to check they didn't return it, then cache that for 6 months (forever?) to minimize disruption to my users. Is this kind of thing possible with the ServerManagedPolicy or do I have the wrong end of the stick about the 'management' features and have to roll my own? On a side note, if I can't buy my own app, how can I test my licensing is working in the wild? I got several 'NOT_LICENSED' responses in testing even when I set it to return 'LICENSED' in the console, so I'm not 100% convinced of its stability and want to actually see how well it works outside the testing environment, but apparently can't buy my own app to do so!
Can anyone advice if there is an application which forces android phone go internet over some proxy-server? I've noticed there are no such settings on G1, like you can no set it up manually in Network Settings. Maybe there is an app which creates routes same way you can do in WinXP or something?
View 1 Replies View RelatedIn the past I have used Python for backend stuff along with Django for frontend stuff, but I don't know how well those two work with Android. Can anyone recommend a good way to go about making server-side software that works well with Android? Please take into account that I also want a web application as a frontend, so the backend should work with both the web app and the Android app.
View 1 Replies View RelatedMy Gmail works perfectly (of course it does) but my Email program is another story. I can get it to sync fine with my Cox e-mail after I manually set it up, but I will not automatically retrieve e-mails from the server regardless of what I set the check interval to. I purposely sent myself a test email from another source and the phone never receives it unless I physically go into the email program and then it connects to the server and downloads the message. Is anyone else experiencing this? Am I doing something wrong? Right now I have the phone set to 5 min check intervals and it still doesn't automatically indicate I have new mail even though I know there is two brand new e-mails sitting there waiting for me.
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