Android :: Multiple Gallery Widgets Won't Scroll

Feb 18, 2010

Does anyone have any solution for placing multiple Galleries on a layout? The problem is only one Gallery will scroll with multiple Galleries on a layout. The other Galleries won't work. Anyone know a workaround?

Android :: Multiple Gallery Widgets won't scroll


Android :: ListView And Other Widgets Scroll As Whole

Jul 23, 2009

- 2 input boxes where the user can enter criteria to search for - 1 search button - when the search button is clicked, a search is performed and on the same page the matches are shown *below* the 2 input boxes and search button. - the results can be quite a few (say up to 50), which won't fit all on the viewable part of the screen, so the user has to be able to scroll down in the results. - when the user scrolls down over the results, the 2 input boxes + search button should of course also scroll up out of sight.

Basically the behaviour you get when you for example do a google search on google.com. But, for clarity: I don't want to use the WebView. Note that there should be no scrollbar for the results only (that can be done easily with a standard ListView), the all needs to scroll as a whole. The reason I want this behavior is that I don't want to direct the user to a next screen with the search results; that would be so annoying having to go back to the "search" screen all the time if you want to enter another search criteria, like if you figured out you made a typo.............................

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Android :: How To Scroll Gallery All Way To Left?

Sep 17, 2009

Can't figure out if it's possible to programatically scroll Gallery to the left so that first item in the gallery is all the way to the left and not in the center of a gallery. Must be simple but I just can't figure it out.

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Android :: Change Scroll Speed In Gallery?

Jul 16, 2010

Can i change the scroll speed in gallery view? i want a constant change in the gallery views irrespective of the speed the user fligs it.

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Android :: Scroll Item In A Gallery Programmically?

Feb 23, 2009

I have looked at the Gallery widget api,

http://code.google.com/android/reference/android/widget/Gallery.html

But can you please tell me how can I scroll an item in the Gallery programmically? e.g. i want to write code to scroll the gallery by 1 item at a time.

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Android : Possible To Scroll A Gallery Widget Pragmatically?

Dec 27, 2009

Is it possible to scroll a Gallery widget pragmatically? I see Gallery inherits scrollTo() and scrollBy(), but that scrolls the entire widget itself, not its content.

Is there some obvious way to do this that I'm missing, my searches are coming up empty? I don't want to have to do a copy/paste/hack from git hub if possible.

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Android : How To Scroll Gallery Widget Manually

Mar 13, 2009

I'm working on a little Player with Playlist and use the Gallery Widget to visualize the Playlist. I tried to scroll the Gallery Widget manual to an active item, but the Widget don't support any functions to do this. There are several methods in the Gallery.java class

movePrevious() moveNext() scrollToChild( int pos ) but the visibility of this methods is default or private. So i can't override this functions, if I Inherit from Gallery class.

can any one please help for a solution to scroll the Gallery manual?

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Android :: Gallery Program To Scroll Through Photos Like Iphone Does?

Jun 27, 2009

Is there a gallery program that allows you to scroll through your photos like the Iphone does?...Its the one thing thats keeping me from being 100 percent happy with my phone.

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Android :: Droid Gallery : Scroll Animation Programmatically?

Sep 26, 2010

I'm trying to implement scroll animation for gallery...programmatically.

tried with setSelection(int pos, Boolean animate) and it's not working.

is there anyway to override setSelection() method.

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Android :: Manually / Programatically Scroll To A Specific Item In Gallery?

Apr 9, 2010

I am currently using a modified Gallery widget to display real-time events coverflow-style. What I now need is some Method to scroll to a specific item within the Gallery. Such method IS available within frameworks/base/core/java/android/ widget/Gallery.java as scrollToChild but is declared as private. Do you know of any manual way to move/scroll around a Gallery / List Widget?

Current workaround would be to inject DPAD_RIGHT using the Instrumentation Framework, which is as really ugly solution.

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Android :: How To Have Horizontal Scroll View With Multiple Buttons

Sep 11, 2009

I have a layout with multiple buttons. Now I need to scroll them horizontally. Below is the part of my xml file. But I am not able to get the scroll bar and also not able to see the Buttons 4 & 5.

CODE:.................

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Android :: Multiple Widgets - Each Needs Its Own?

Oct 10, 2010

If an app provides multiple widgets, e.g. 1x1, 3x1 etc., does each widget need its own AppWidgetProvider or can they share one?

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Android : How To Add Multiple Widgets In One App?

Apr 3, 2010

I've just finished my Android widget. Now I need to have different sizes of this wiget for the user to choose from. for example I need a medium, small and large size widget. so when the user install the app and hold the the home screen then choose widget, in the widget menu I want him to see three widget with the same app name but with the size. something like this..

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Android : Can I Have Multiple Widgets In Same Apk File?

Sep 18, 2009

The configuration seem to allow it, however both widgets show up with the same label in the "widget list". I guess it may be a bad idea to do so as well due to shared space and multiple widgets needing to behave quite differently with different requirements.

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HTC Hero :: Text Messaging Multiple Contacts - Cannot Scroll

Oct 29, 2009

I am trying to send a text message to multiple people by scrolling down my list of contact and adding them as I go. Is there a way to do this? I am able to hit 'compose' but cannot scroll.

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Android :: Packaging Multiple Items In An APK Or Widgets?

Apr 12, 2010

If I create an application for Android, how do you package extra items in with it like a live wallpaper or widgets? For example, google maps does this by including a live wallpaper with the download of the latest version.

On a related note, with google maps, it's available for, I believe, 1.6 and up, but it seems that it is all the same download. So how do you ensure that, even though there may be a 2.x only feature included, it still shows up for lower OS phones? Or is the marketplace maybe actually holding onto two separate APKs for each OS?

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Android : Need App To Multiple Favorites Widgets For Groups

May 4, 2010

I have looked around a couple forums trying to find an app or process that will allow me a way to select a particular group of contacts as a favorites widget. It would be great if I could have my work contacts as one widget on one screen and my personal favorites on another. I also tried to put the work group into the favorites widget without success. I am one of those people that has several different "scenes" customized depending on where i am and what I'm doing. The current widget just doesn't work for what I need. Does anyone have any suggestions? I have used the bettercut app to make shortcuts to individual contacts, but that is not really what I'm looking for.

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General :: Multiple Widgets On 1 Lock Screen On Android 4.2

May 24, 2013

i recently got a 4.2 ROM on my phone. i was wondering if maybe its possible to have more than one widgets on 1 screen? and also if i could add widgets which are not shown in the list?

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General :: Multiple Widgets On Lockscreen

Jan 20, 2014

how to get more than one widget on a single lock screen. I don't want to have to swipe through my lock screens one at a time.

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General :: Multiple Launchers And Widgets

Nov 21, 2011

I understand that widgets can use power; especially the ones that update (news, weather, etc.).

What I'm curious about is when you have launchers like Go Launcher and Launcher Pro Plus. If you have them both, what is happening to the widgets that are on the launcher you're not using (including the stock launcher). Are those widgets drawing power to update, even though you aren't seeing them? Should you delete all widgets, except for the launcher you're currently using?

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Android :: Display Multiple Images From Remote Source In Gallery - Zoomable - Pannable

Jun 1, 2010

I want do display some images that I load from a remote source in a gallery. The gallery should let the user do the following things:

-zoom the image (preferably also by pinch-zoom) -pan the image -switch between the different images

Of course most built-in gallery applications can do all of that. So my first idea was to use an ACTION_VIEW intent in order to delegate the task to some gallery application. This however won't work for me since you can only pass the URI of the image you want to display but not the actual bitmap data itself. I can't just pass the URL of the remote image because I need to manage the loading and caching of the data myself. A way around this would be to write the data to a local file and then pass the URI of that file (and deleting the file again afterward). Besides this being less than elegant it won't even do the trick because with an intent like this you can only pass one image at a time.

The built-in Facebook application on the Nexus One actually does exactly what I have in mind for displaying photo albums. It looks like a custom gallery activity they built into their application. Does anyone know whether there are templates available for something like this somewhere that one could reuse? Building something like this from scratch by myself seems too time consuming.

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Samsung Fascinate : Way To Have Multiple Calendar Widgets (google)?

Sep 30, 2010

Anyone know if there is a way to have multiple calendar widgets using google calendar? I would like to have a "work" calendar showing only has the days I work so that when in "month" view that's all that's in view.

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General :: Create A Folder With Multiple Other Widgets Inside?

May 26, 2013

I'm looking to clean up my home screens a little and would like to be able to create one on-screen folder or widget that can hold multiple other widgets for quick access and easy launch. Specifically, I have quite a few ColorNote files that I need quick access too, but don't necessarily want clogging up my home screen. I'm hoping there's something out there - either a folder organizer, launcher, or widget that can do this for me.

I currently use GoLauncher and FolderOrganizer on my SG Note.

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General :: Multiple Widgets On One Lock Screen Page?

Aug 27, 2013

I just upgraded my S2 to 4.2 and like the new android lock screen. But to replace widget locker I would like to have an option to have multiple widgets on one lock screen page.

Any app that simply puts multiple widgets into one widget that can be added to the lock screen?

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Android :: Scroll Down - Text Area Get Focus Scroll Little Bit And Also Display Bottom Buttons

Apr 19, 2010

I have text area and and down to that "ok" and "cancel" button. when i click on text area keyboard appear and focus on the text area and buttons get hide behind the keyboard.

I want when text area get focus scroll a little bit and also display the bottom buttons while text area id selected.

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Android :: Why Does TextView.setText Cause Enclosing Scroll View To Scroll?

Jun 24, 2010

I've got this odd problem which is happening on 1.6, 2.2, and a MyTouch 3G Slide (which is API #7, and listed as "2.1-Update1" in the Android Device Chooser). If anyone can explain what I'm doing wrong & how to fix it (or possibly confirm that this is an Android bug)The basic idea for my app is to make a stopwatch-sort of thing, in that the user can tap a button to start a timer, then tap it again to stop (pause) the timer; further taps alternate between resuming the timer and pausing the timer.I've got a top-level ScrollView which contains a RelativelLayout, which contains a bunch of widgets. The first widget is a HUGE button (so that it's easy to press), which pushes all my other widgets below the bottom of the screen. This is intentional, as I want to rely on the ScrollView (and an on-screen reminder to the user) to make the rest of the input options available.I've got a simple state-machine type setup, where mState is the current mode (STATE_ TIMER_ NOT_ STARTED before the user presses any buttons, RUNNING after the first press, and then PAUSED after the second, back to RUNNING after the third, etc, etc).

All this works great EXCEPT that when the timer is running, and the user presses the start/stop/resume button again, the ScrollView will scroll down a ways. I am NOT issuing this command (I don't even have a reference to ScrollView object), and I'm not sure why it's doing this.

REPRO:Compile + run the below samples. When the app starts, press the 'Start Timing' button. Use your thumb (or the mouse) to touch-drag the screen upwards (so you can see the RatingBar), then drag it back downwards (so the button is again completely on-screen). Tap the button (which now reads 'PauseTiming') again, and it'll jump down a bit. It should NOT be jumping/scrolling down, since there's no statement (that I can see) that tells it to scroll down. As near as I can tell, it's the setText that causes the scrolling ( when I comment those lines out, no scrolling occurs).WHAT I'M ASKING FOR:if I'm doing something dumb & you could point out what it is, I'd really appreciate it! I wonder if 'touch mode' might have something to do with this, since it does NOT appear to happen (in the emulator) when I use the mouse's scroll wheel to move the panel upwards (i.e.,instead of the simulated finger-dragging). I can't find a whole lot on touch-mode, and nothing specific on focus/selection in touch mode within a ScrollView if you can confirm that this error occurs for you too, that would be ok, too (since misery loves company.AHEM I mean, since it might help confirm that it's not just me MyTestApp.java package bug.android.scrollview;
import android.app.Activity;
import android.os.Bundle;
import android.text.format.Time;
import android.view.Display;
import android.view.View;
import android.view.WindowManager;
import android.widget.Button;
import android.widget.TextView;
public class MyTestApp extends Activity {
public final static int STATE_TIMER_NOT_STARTED = 1;
public final static int STATE_TIMER_RUNNING = 2;
public final static int STATE_TIMER_PAUSED = 3;
private int mState;
Time t = new Time();
private Time data = new Time();
private Button btnStartStopResume;
private TextView lblSpacer;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.new_time_entry);
btnStartStopResume = (Button) findViewById(R.id.btnStartStopResume);
// Set the button's size so that the other info will also be visible
Display display = ((WindowManager) getSystemService(WINDOW_SERVICE))
.getDefaultDisplay();
// This is such a hack, but the windowScroller doesn't appear to
// have a height at this point in the lifecycle (nor in 'onResume' :( )
btnStartStopResume.setHeight(display.getHeight() - 200);
lblSpacer = (TextView) findViewById(R.id.lblSpacer);
reset();
} public void doStartStopResume(View v) {
if (mState == MyTestApp.STATE_TIMER_NOT_STARTED) {
mState = MyTestApp.STATE_TIMER_RUNNING;
data.setToNow();
} else if (mState == MyTestApp.STATE_TIMER_RUNNING) {
mState = MyTestApp.STATE_TIMER_PAUSED;
String s = getString(R.string.add_scroll_down_to_add);
lblSpacer.setText(s);
} else if (mState == MyTestApp.STATE_TIMER_PAUSED) {
mState = MyTestApp.STATE_TIMER_RUNNING;
public void doReset(View v) {
}public void doNewRunClick(View v) {
public void doAddTiming(View v) {
public void reset() {
mState = STATE_TIMER_NOT_STARTED;
new_time_entry.xml
<?xml version="1.0" encoding="utf-8"?>
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/windowScroller"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
> <RelativeLayout
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
> <Button
android:id="@+id/btnStartStopResume"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="5dip"
android:text="Start Timing"
android:textSize="40dp"
android:height="290dp"
android:onClick="doStartStopResume" />
<TextView
android:id="@+id/lblSpacer"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/btnStartStopResume"
android:layout_centerHorizontal="true"
android:text="@string/add_scroll_down_for_more" />
<TextView
android:id="@+id/lblTimeStartLabel"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="@id/lblSpacer"
android:layout_alignParentLeft="true"
android:clickable="true"
android:onClick="adjustStartTime"
android:text="Start of this run:"
android:textSize="8dp" />
<TextView
android:id="@+id/lblTimeStart"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblTimeStartLabel"
android:layout_alignParentLeft="true"
android:clickable="true"
android:onClick="adjustStartTime"
android:text="--:--:-- --"
android:textColor="#FFFFFF"
android:textSize="26dp" />
<TextView
android:id="@+id/lblElapsedLabel"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblSpacer"
android:layout_alignRight="@id/lblSpacer"
android:layout_marginRight="5dp"
android:text="Elapsed Time:"
android:textSize="8dp" />
<TextView
android:id="@+id/lblTimeElapsed"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblElapsedLabel"
android:layout_alignRight="@id/lblSpacer"
android:layout_marginRight="5dp"
android:textColor="#99ff66"
android:text="-- m -- sec"
android:textSize="26dp"
android:layout_marginBottom="10dip"/>
<CheckBox
android:id="@+id/chkNewRun"
android:onClick="doNewRunClick"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="@id/lblTimeElapsed"
android:text="This is a new run of timings"
android:layout_marginBottom="10dip" />

<TextView
android:id="@+id/lblIntensity"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Intensity (1 = none 5 = max)"
android:layout_below="@id/chkNewRun" />
<RatingBar
android:id="@+id/rbIntensity"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblIntensity"
android:numStars="5"
android:rating="2"
android:layout_marginBottom="5dip" />

<TextView
android:id="@+id/lblNotes"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Notes:"
android:layout_below="@id/rbIntensity" />
<EditText
android:id="@+id/txtNotes"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:background="@android:drawable/editbox_background"
android:layout_below="@id/lblNotes"
android:layout_marginBottom="10dip" />
<Button
android:id="@+id/btnReset"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/txtNotes"
android:layout_alignParentLeft="true"
android:layout_marginLeft="10dip"
android:layout_marginRight="10dip"
android:text="Reset"
android:onClick="doReset" />
<Button
android:id="@+id/btnOk"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/txtNotes"
android:layout_toRightOf="@id/btnReset"
android:layout_alignParentRight="true"
android:layout_marginLeft="10dip"
android:layout_marginRight="10dip"
android:text="Add Timing To List"
android:onClick="doAddTiming" />
</RelativeLayout>
</ScrollView>
strings.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Timer</string>
<string name="dlg_edit_timing_title">Edit A Timing</string>
<string name="add_scroll_down_for_more">< Scroll down for more options! ></string>
<string name="add_scroll_down_to_add">< Scroll down to save this timing! ></string>
<string name="start_timing">Start Timing
</string>
<string name="stop_timing">Pause Timing
</string>
<string name="resume_timing">Resume Timing
</string>
</resources>
AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="bug.android.scrollview"
android:versionCode="1"
android:versionName="1.0">
<application android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".MyTestApp"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="5" />
</manifest>
UPDATE 1: Adding if( btnStartStopResume.isInTouchMode() )
Toast.makeText(this, "TOUCH MODE", 2000);
elseToast.makeText(this, "NOT touch mode", 2000);
then setting breakpoints in the debugger confirms that the button is always in touch mode (regardless of whether I finger-drag the panel up/down, or mouse-wheel it up/down). So it's a combination of being in touch-mode AND finger-dragging the panel after the 2nd button-press (i.e, when the app is in 'stopped/paused timing' mode) that's causing the odd extra-timing in subsequent pauses.
UPDATE 2:
I just noticed that it's scrolling down to the EditText, and no further. It looks like when you move the panel down the EditText gets the selection, and after the click event the ScrollView scrolls back to the thing that has the selection. Seems to explain why the mouse-wheel approach doesn't have this problem (it moves the selection/focus back up to the button).

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Android :: Scroll To Last Line Of Table Layout Within Scroll View

Jun 21, 2010

I want to have a dynamic table, with rows added over time as a result of user interaction, using a TableLayout inside a ScrollView. This works fine, but when I want to scroll to the end of the table using fullScroll(), it always leaves out the last line; that is, it scrolls so that the one before the last one is visible. The last line is visible when scrolling manually, and the scrollbar is correct too.I'm of course open to suggestions as to how to make a better layout out of this; but I'm specifically interested in understanding why fullScroll() behaves that way. Should I give it a different parameter, or use something else altogether? Or does it do that because the newly added line isn't yet visible somehow? (if so, how can I solve that?) Or did I miss some other obvious thing?The following code replicates the problem: TestActivity.java:
package com.example.android.tests;
import java.util.Random;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ScrollView;
import android.widget.TableLayout;
import android.widget.TableRow;
import android.widget.TextView;
public class TestActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
((Button) findViewById(R.id.AddRow)).setOnClickListener(new View.OnClickListener() { public void onClick(View v) {
Random rnd = new Random();
TableRow nr = new TableRow(v.getContext());
for (int c=0; c<3; c++) {
TextView nv = new TextView(v.getContext());
nv.setText(Integer.toString(rnd.nextInt(20)-10));
nr.addView(nv);
}((TableLayout) findViewById(R.id.Table)).addView(nr);
// Scrolls to line before last - why?
((ScrollView) findViewById(R.id.TableScroller)).fullScroll(View.FOCUS_DOWN);
}main.xml:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<Button
android:text="Add Row"
android:id="@+id/AddRow"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true" />
<ScrollView
android:id="@+id/TableScroller"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_above="@id/AddRow"
android:layout_alignParentTop="true" >
<TableLayout
android:id="@+id/Table"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:stretchColumns="0,1,2" />
</ScrollView>
</RelativeLayout>
Edit: for reference, I implemented Romain Guy's solution as follows:In TestActivity.java, replace:
// Scrolls to line before last - why?
((ScrollView) findViewById(R.id.TableScroller)).fullScroll(View.FOCUS_DOWN);
// Enqueue the scrolling to happen after the new row has been layout
((ScrollView) findViewById(R.id.TableScroller)).post(new Runnable() {
public void run() {
((ScrollView) findViewById(R.id.TableScroller)).fullScroll(View.FOCUS_DOWN);

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Android :: Scroll View With Horizontal Scroll Support?

Mar 12, 2009

It looks like the standard ScrollView does not support horizontal scroll. Has anyone implement a ScrollView with horizontal scroll support? It would be appreciated if you can share it.

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Android :: Synchronise Scroll View Scroll Positions

Oct 16, 2010

I have 2 ScrollViews in my android layout. How can I synchronise their scroll positions?

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Android :: Scroll View Scroll Time Out ?

Nov 20, 2009

is there no way to change the timeout to scroll in ScrollView? In the source, it's set to: static final int ANIMATED_SCROLL_GAP = 250; so any drags will be blocked for 250ms. This has the appearance of the ScrollView being stuck for a bit before it moves. This makes small scroll gestures difficult to work with. There's no way around this?

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