Android :: Media Server Service Upped Bit - Rate Over 3G?
Oct 17, 2010
Downloaded this update a few days ago and have yet to run into a song that sounds horrible as it did initially (even some in version 1.5 were a little off). I also noticed I'm receiving more data according to the Media Server Service. Think they upped the bit-rate over 3g? This is strictly speaking of audio streamed over 3g. I cant find a change log for Pandora....Anyone else have any thoughts on the new version? BTW I am a subscriber to Pandora One and use this in the car during my commute through the AUX IN in my stereo.
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Aug 12, 2010
Is there anyway to stream media from the media server on my PC to the EVO? Samsung Epic is getting this capability out of the box, and why the hell do they get a movie store and we Dont?
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Jul 2, 2010
I want to upload image to IIS server using c# web service.I have written the web method for this as follows...
code...
here the web method is taking argument as byte[] .I have convert the sdcard image to byte[] but when i am passing it as an URL paramete it is not working .I have also tried by converting the byte[] array to base64 strig still it is not working.
Can any one tell me how to upload image to IIS server using c# web service.
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Sep 9, 2010
I want to know that how i can get these things in android.Recording of Calls Appointment/Calendar Logging Bookmark Logging Browser History Logging Contact Details Location Through SMS SIM Change Notification and after getting these things in a file (.txt, xml, or CSV) how i can upload these things to my php server by running a backgroud service.Service will now prompt user again and again. Everything will be recorded silently and then user will see this information on server whenever required.
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Feb 12, 2009
I am getting the below error when ever i am trying to call the bind service. 02-12 20:17:25.486: WARN/ActivityManager(58): Unable to start service Intent { action=oem.android.proj2.IRemoteService }: not found
I have created the Client-Server application. At the Server site i have used the AIDL to impliment the interfaces in my Service class. At Client site i have exposed the AIDL interfaces and have one Activity that mainly do the IPC mechanism , i mean ServiceConnection, bindService and then call the Serivce of the Client site. But i am getting the error i mentioned during the bindService call.
Could you please let me know the steps mainly i have to follow to run the Client -Server Application. For time being i am running the Client .apk first and then the Server .apk, but the server one giving me error.
It would be great if you could let me know what all permission short of thing to take care, as my Client and Server code are placed at different APks, so do i need to import the Client project in my Server Project, if yes then how to impliment that.
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May 14, 2011
I have installed Flash Media Server 3.5 and Flash Media Live Encoder 3.1 on my PC. I want to stream live video from my PC to my Android device (android 2.3.4)
right now I can stream live video from my pc to another pc. for that I used flash player to run the live video streaming.
how to use these tools to stream live video from my pc to Android device. for example what is the encoding technique, what is the frame rate and so on.
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Jul 17, 2013
Any app that has a PC server which can start as a service?
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Nov 15, 2009
Going to grab myself an HTC magic today. Done some searching around and can not wait to finally ditch this POS iPhone.
Anyhow, I'm looking to see if anyone has any info on a mt-daap server and client.
If you don't' know what it is you can look at
Firefly Media Server :: Home Page
it's a clone of the iTunes music sharing service. It allows you to share your music collection over your network.
I have a firefly server setup and share my music colection with all my systems. As well I VPN into my network from work/coffee shop and can listen to my tiny 500GB music colection on my netbook (ubuntu 9.10 btw)
I would love to be able to do the same with my new phone. My curent iphone(jailbroken) has a firefly server that i can share the music from it's ipod side. But alas no client.
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Sep 22, 2010
Part of why I bought a HTC Desire to replace my 2G iPhone was getting away from iTunes - piece of bloat required me to keep a Windows computer around, updating music was pesky, etc.
The plan with the HTC is to sync it over Wifi when it connects to my home network. The system it syncs with is a media server running Linux and storing my music collection.
I've gotten so far to have Tasker start FTPServer on connecting to Wifi, and have built a little script called every 10 minutes by cron that checks for presence of the phone. If it finds the phone, it connects and syncs a folder, then makes the ftp server on the phone shutdown, so it won't reconnect every 10 minutes.
So far, so good (I'll gladly share the bash script, if anybody wants to use. Needs some more polishing, though)
The bit that bugs me is playlists. I can create m3u playlists and copy them over fine, however once they are on the phone, they disappear from the Music folder and cannot be changed/deleted anymore - except by the built in music app. This is quite inconvenient, since I have a number of podcasts that get updated daily and that I'd like to take on the phone, with a playlist showing the newest episodes first. I can make the playlist easily on the computer, however the phone will end up with multiple copies of these playlists, which I can't get rid off.
If there's no way, I'll work around by editing track/album MP3 tags and grouping my stuff together this way, but I'd prefer using simple playlists...
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Jan 16, 2014
How to access media contents on VidOn Server by VidOn player? I want to play .mkv from my PC on my Android phone.
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Dec 20, 2013
I downloaded re-scan media root, which supposedly deactivates it, but not really. It keeps coming back and usually when I see it, it is already too late and the battery is low.
which package do I have to uninstall (freeze) to kill the media server? I don't really need it, I can find my media alright myself. I do have a SD card. Yes, I do have media on it. No, I will not remove that media. If media server is overwhelmed with more then 30 files, it has to go (not the media itself).No, rebooting does not work.
No, re-installing the whole OS or doing a factory reset is not a solution and not a proper way to do troubleshooting (you also don't just kill a person instead of giving them surgery) I can't wipe out all my data every time I got a problem.
I'm ready to suffer any consequences by a disabled media server, at this point it can only get better. I just want the blasted thing stopped and switched off.
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Jul 16, 2009
In LogCat, I see
E 542 MediaPlayerService Couldn't open fd for content://settings/system/ringtone
E 761 MediaPlayer unable to create media player
I'm trying to play a mp3 file.
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Sep 1, 2010
What is the class name of media scanner service?
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Nov 14, 2009
i have a dlna iomega network server is there a apps that can stream movies and music onto my android phone?
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Jun 9, 2011
And if yes, what is the name of the app/service that I have to freeze using Titanium Backuup?
I have a 8 GB SD Card with only about 550 MB free, and the stupid media service creates 500mb worth of thumbnails and cache. It re-creates it each time I delete the cache. I'm currently running MIUI Gingerbread 2.3.4. Back when I was running CyanogenMod 6.xx I used to simply freeze the Gallery app and that used to solve the issue, but I don't see the gallery app listed in Titanium on the MIUI ROM. Freezing the MIUI Gallery app didn't stop the thumbnail cache creation process.
Creating a .nomedia file in the respective folders isn't an option because I need my photographs (I have about 20k worth of family/spouse pics that I always carry around on my phone in addition to wallpapers etc.) to be visible in Quickpic / Fishbowl photo app etc.
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Nov 18, 2009
Let's say that I have Microsoft Media Server stream (i.e. mms://[some ip address here]). This stream contains both audio and video. Is it possible to stream this to an Android phone? How would I go about doing this? Preferably with video, but if it is an audio stream only that would also be okay.
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Jan 5, 2014
I have terrabytes of movies on my always on server that I would like to have access to over the internet. I have TV shows, home movies, and ripped movies that I want to be able to view when not at home. Free would be nice, but easy would be best. I don't want to have to setup dynamicDNS or anything complex if possible. I am shocked that this is not something easily possible today. Or maybe it is but I am not searching for it the right way.
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Sep 29, 2010
I have a hosting account at godaddy ruinning Linux. Is has MySQL. I am creating a J2ME application that runs on android and I was wondering if there is any simpler way to connect from j2me application to my MySQL server?
Is it required to install anything at my server? which I cannot do because of the shared account. Any way to just open the connection, update some data in the MySQL from j2me application?
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Sep 12, 2010
create an FBO of resolution less than the full phone screen dimensions (user-selected quality vs speed option) do most of my scene rendering into that FBO * then the 'real' (full screen) render would either use the FBO as the starting background color buffer contents, or render it (probably orthographically) as a single quad. * then probably add UI/Text decoration on top of that, where the resolutions really benefits.And, is there some egl glue (I am a glSurfaceView kinda dood) that would automagically do something like this in the first place?Or am I being naive to think the GPU could do its work faster if it was rendering to a lower resolution target? And would the phone with the worst fill rate also be the phone that doesn't support FBOs in the first place?
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Feb 15, 2010
Anyone knows how to increase the fps in android?? I am developing a 2D game using rokon engine but i am getting only 7-8 fps. How can i increase the frame rate, is there any method to set the fps ....
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Aug 22, 2010
Instant heart rate - Android app on AppBrain.Here is a cool heart rate monitor for android. Its uses the camera and led flash to check your heart rate.
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May 20, 2010
Fastest 2D frame rate possible with android NDK, my try included, better options available?
I used the NDK and OpenGL ES 2.0 to display a frame as a texture on a GL_TRIANGLE_STRIP. This was done on a HTC Desire, same hardware as Nexus One. I tried to load multiple GL_RGBA textures and switch between the textures, because the normal fill rate with a single texture was disappointingly low:
CODE:.........................
I think even 30.32 fps RGBA is still too slow.
So is this the way to go to achieve the fastest 2D frame rate (with same quality)?
Any suggestions to speed it up?
Here is the relevant code, it is based on the hello-gl2 NDK example:
CODE:........................
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Jul 27, 2010
Hey folks HumanMachine here with a little query for those of you who were lucky enough to have picked up a 32GB MicroSD for your phones.I had, and lost mine, in the course of two days. Short story incoming. TLDR Below I was using my phone at work and decided to change my Live Wallpaper, I'd downloaded a few of them and was going through them just to see how they looked in motion. I remember specifically looking at the "Starfield" wallpaper. I then selected the "Battery - Couple the ship's energy source with phone's battery" To see what the option did. I backed out to apply the Wallpaper. And the Droid X locks. Weird I thought, maybe she's just lagged.Turned out a lot worse than that. She was just straight up frozen. Stuck on this unusable frozen starfield. I couldn't quite remember how to reboot the phone. or even if it were possible, Couldn't power her down, so I removed her battery, figured that would be enough to get her back to life.I was met with a message, once the phone loaded up. "SD Card blank or has unsupported filesystem" Not the first time I've seen this issue pop up on the android forums. I immediately popped the MicroSD card into my little USB dongle and attempted to access the MicroSD. Shows up in "My Computer" just fine. but when I tried to access it? "Please insert disc" et cetera et cetera.
I try to format. No dice, Computer won't even find the thing. Try my SD formatter, no dice.Stick the 16 GB card back into the phone, and we're sailing again. And here I am staring sadly at the card.I tried for about an hour more to breathe some life into it. I just couldn't get the computer or phone to read the card. Same error messages.TLDR For those of you who wanted to skip the story SD Card died. pathetically, didn't lose much but still. My question, do we have any idea what the failure rates are on these bad boys? I didn't mistreat or even do much with mine before this issue came up. Hopefully I just had a lemon. Unfortunately, the store I got mine at. Verizon store actually, didn't have any, nor do they know when they will get a shipment of them.I'm bummed. go figure. Time to play the waiting game.
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Mar 14, 2010
I'm new to development on Android and thought maybe you could shed some light on my problem. I'm trying to code up a little object to take care of playing a list of songs at a constantly varying playback rate. I just spent a god chunk of time getting it going with SoundPool only to find out about the undocumented 1 mb file limit. Do you guys have any ideas? Should I be using AudioTrack? I was going to try that next. Any tips or code samples for doing this kind of thing? It's such a shame that neither JetPlayer nor MediaPlayer support rate changes.
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Jul 9, 2009
Has anyone been able to get the accelerometer on the G1 to sample consistently for long periods of time? We been doing some testing of the G1 accelerometer on Android, and wanted to see if others have gotten the same result.Our test uses a partial wake lock to keep the CPU alive.It stores the xyz values and time to local storage and then writes them to a file on the SD card once a second.The code below produces a csv file.The xyz values we're getting are within the expected range, but the sample rate of the accelerometer varies greatly.To determine that using the file produced, for each sample, we found the difference between the samples timestamp (taken from the SensorEvent) and the timestamp from the previous sample.The test results showed the time between samples ranging from 30 milliseconds up to 4.6 second spikes.We're interested to know if other people are seeing similar behavior from their phones.If you have the time and means.
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Nov 19, 2010
I am currently using Java API to get accelerometer values in 5Hz, which is below my requirements. I want to achieve at least 50Hz. Is there any way to increase the sampling rate of accelerometer?
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Aug 27, 2010
Is anybody using a pedometer app and/or heart rate monitor with their Evo? Looking for something to use while hiking. I found a bluetooth HR monitor from Zephyr but seeing mixed reviews. On the pedometer side I want something that doesn't require the use of GPS but can if needed. Trees/hard walls don't play nicely with GPS besides the additional battery drain.
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Aug 23, 2010
So I developed a small 3d game on Android 1.6 with JPCT, the free 3d game engine Android version. It seems the frame rate is really low on emulator(5 frames per second).... Did I miss something to speed up the emulator or it is normal, I should test the game with real device?
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Jul 19, 2010
I want to install a USB charging port in my car similar to this. Before I disassemble the cig lighter adapter I have and put it inside the console, I want to make sure that it's one that can provide a full charge, not just a trickle. I'd read that the trick is to get one rated at 1000mA which I did, but I've also read that some charger with that rating still can't provide more than a trickle charge. Short of plugging in my phone to that charger and using it for a while to see how quickly it charges, is there any way to see if the phone is getting a trickle or full charge?
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Oct 17, 2010
I know that the default is 30 minutes, however I am looking at making a game in a widget.This would require millisecond responses.... has anyone messed with the AlarmClock Timing that is described to use instead to achieve this? does it work well?I haven't finished the Software Arc for the project yet because I see a lot of complaints about this on the net, so need to know if this is feasable before I go for the adventure... but the game would consist of a large widget size of one screen... many areas to click on and interact with and multiple textured animations
Looks like I can draw to a canvas and then pop it up to the bitmap to do this... but that still confuses me a bit.but I am struggling with the concepts of this code having an ID for the canvas and how to use that so I have not been able to test this code(I am a experienced c/c++/c#/dx/opengl coder first time with android and java)
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