Android :: Is There An Android Simulator?
Mar 17, 2009May I know is there an Android simulator? like how the iphone simulator works?
View 3 RepliesMay I know is there an Android simulator? like how the iphone simulator works?
View 3 RepliesJust found this on the site. If you are new to android I would suggest playing around with it.
Droid X Simulator
Suppose I wanted to design a cheap little app which lets you schedule fake phone calls to yourself, along similar lines as this app:
http://magictap.net/fakecalls/
I'd imagine using an AlarmManager would be suitable for this purpose, the question is how to generate a fake incoming call screen, complete with the slide to answer call option. My initial approach, the AlarmManager should launch a PendingIntent. However, I'm not sure where to go from here, in particular to get an Activity started which displays the fake call screen.
After a round of hassle (many thanks to sontaikle), finally i managed to do some screen capture from my Android but right now I am thinking about this. Is there any way I can do a REAL TIME phone simulation on my PC. Its alike TV output from phone to projector (Galaxy S can do that) but I have other Android which have no TV output function from the phone, so I wonder if I connect the phone to PC and get the real time screen output (few second lagging is ok for me as well) to PC than I can project it out via projector during discussion, presentation. I have tried this Emulator, too bad its doesn't project that on the phone on PC. How to install Android SDK and play with Android 2.0 in the emulator - Android and Me
View 1 Replies View RelatedI'm wondering where files that are created while running in a simulator are stored. I'm running the 1.5 simulator on Windows Vista. The real reason I want to find the files is because I am downloading an png file and trying to create a bitmap via:
Bitmap bitmap = BitmapFactory.decodeFile(iconFile.getAbsolutePath());
However, the bitmap is always null. I am able to create a bitmap successfully if I have the file as a resource.
I am using the default simulator, Can I make simulator identical to some common device I mean one identical to HTC, one identical to droid motorla, one of samsung, dell, acer,..etc Here identical I mean all the features that it provide.
View 3 Replies View RelatedA Galaxy user emailed us to report that one of our apps crashes when he performs a function, we had over 10k downloads of this app with no similar report. Since the Galaxy is not yet available in the US, is there a simulator to help resolve issues like this?
View 4 Replies View RelatedMy application which can work on 2.1, but when I use 2.2 simulator, I got error on create file:
java.io.IOException Permission denied.
I download android's codes and build it for simulator. The simulator can be launched successfully, but it always popup "SORRY! Application Messaging (in process com.android.Message)...", or similar popup information. Do u know how to resolve it? By the way, how can I integrate it with eclipse? When I use eclipse, it reports many errors as following:
Description Resource Path Location Type Project 'android' is missing required library:
'out/target/common/obj/ JAVA_LIBRARIES/framework_intermediates/classes-compiled.jar' android Build path Build Path Problem Project 'android' is missing required library:
'out/target/common/obj/ JAVA_LIBRARIES/framework_intermediates/classes.jar' android
Build path Build Path Problem Project 'android' is missing required library:
'out/target/common/obj/ JAVA_LIBRARIES/framework_intermediates/javalib.jar' android
Build path Build Path Problem Project 'android' is missing required source folder: 'development/ tools/activitycreator/src' android
Build path Build Path Problem Project 'android' is missing required source folder: 'out/target/ common/obj/JAVA_LIBRARIES/framework_intermediates/src/core/java' android
Build path Build Path Problem Project 'android' is missing required source folder:
'out/target/ common/obj/JAVA_LIBRARIES/framework_intermediates/src/im/java' android
Build path Build Path Problem Project 'android' is missing required source folder:
'out/target/ common/obj/JAVA_LIBRARIES/framework_intermediates/src/location/ java' android
Build path Build Path Problem Project 'android' is missing required source folder:
'out/target/ common/obj/JAVA_LIBRARIES/framework_intermediates/src/media/java' android
Build path Build Path Problem Project 'android' is missing required source folder:
'out/target/ common/obj/JAVA_LIBRARIES/framework_intermediates/src/telephony/ java' android
Build path Build Path Problem Project 'android' is missing required source folder:
'out/target/ common/obj/JAVA_LIBRARIES/framework_intermediates/src/wifi/java' android
Build path Build Path Problem
I'm attempting to use JmDNS (zeroconf / Bonjour) to resolve a local network hosts IP address. JmDNS succeeds on the simulator, but fails on the phone. The phone is an HTC Magic (from the Google I/O conference). Both are running Android 1.5
View 3 Replies View RelatedI have an MapView app downloaded from Internet, when I tested it on the simulator, everything is fine, but when I installed it on my phone, the app stopped unexpectedly. Here is the code
public class CurrentLocationWithMap extends MapActivity {
MapView map;
MapController ctrlMap;
Button inBtn;
Button outBtn;
ToggleButton switchMap;
@Override protected boolean isRouteDisplayed() { return false;
} @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState);
setContentView(R.layout.main);
map = (MapView)findViewById(R.id.myMapView);
List<Overlay> overlays = map.getOverlays();
MyLocationOverlay myLocation = new MyLocationOverlay(this,map);
myLocation.enableMyLocation();
overlays.add(myLocation);
ctrlMap = map.getController();
inBtn = (Button)findViewById(R.id.in);
outBtn = (Button)findViewById(R.id.out);
switchMap = (ToggleButton)findViewById(R.id.switchMap);
OnClickListener listener = new OnClickListener() {
@Override public void onClick(View v) { switch (v.getId()) { case R.id.in: ctrlMap.zoomIn();
break; case R.id.out: ctrlMap.zoomOut();
break; default: break; } } };
inBtn.setOnClickListener(listener);
outBtn.setOnClickListener(listener);
//switchMap.setOnCheckedChangeListener(new OnCheckedChangeListener() {
@Override public void onCheckedChanged(CompoundButton cBtn, boolean isChecked) {
if (isChecked == true) { map.setSatellite(true);
} else { map.setSatellite(false); } } });
LocationManager locationManager;
String context = Context.LOCATION_SERVICE;
locationManager = (LocationManager)getSystemService(context);
//String provider = LocationManager.GPS_PROVIDER;
Criteria criteria = new Criteria();
criteria.setAccuracy(Criteria.ACCURACY_FINE);
criteria.setAltitudeRequired(false);
criteria.setBearingRequired(false);
criteria.setCostAllowed(true);
criteria.setPowerRequirement(Criteria.POWER_LOW);
String provider = locationManager.getBestProvider(criteria, true);
Location location = locationManager.getLastKnownLocation(provider);
updateWithNewLocation(location);
locationManager.requestLocationUpdates(provider, 2000, 10, locationListener);
} private final LocationListener locationListener = new LocationListener() {
public void onLocationChanged(Location location) { updateWithNewLocation(location);
} public void onProviderDisabled(String provider){ updateWithNewLocation(null);
} public void onProviderEnabled(String provider){ } public void onStatusChanged(String provider, int status, Bundle extras){ } };
private void updateWithNewLocation(Location location) { String latLongString;
TextView myLocationText;
myLocationText = (TextView)findViewById(R.id.myLocationText);
if (location != null) { double lat = location.getLatitude();
double lng = location.getLongitude();
latLongString = "Latitude:" + lat + " Longtitude:" + lng;
ctrlMap.animateTo(new GeoPoint((int)(lat*1E6),(int) (lng*1E6)));
} else { latLongString = "Position not found";
} myLocationText.setText("Current location: " + latLongString);
} }
How can installed Adobe flash player 10.1 on Android simulator 2.2?
View 2 Replies View RelatedI do as following: >. build/envsetup >lunch 2 >make >simulator
View 5 Replies View RelatedI want to install the Photoshop mobile on my emulator. I need to do test the Photoshop.com Mobile integration for image editing. But I dont know how to do that. I cannot access the market from the emulator.
Can anyone tell me how I can install it on my simulator.
How can I simulate landscape orientation in the android simulator?
View 2 Replies View RelatedCan anybody tell me if it is possible to execute programs using ARM assembly language in the simulators?
View 2 Replies View RelatedI am completely new to Android development. I have worked through a number of the examples, and now have a bunch of apps on my simulated phone. I would like to remove some of those apps (to reduce the clutter), but cannot figure out how to do it. If I click on the app icon and hold down the mouse button, the screen changes to the main screen, and there appears to be a trash can at the bottom. However, dragging the icon to the trash can seems to have no effect.
View 4 Replies View RelatedI am building a application for the Android platform and I would like to use the accelerometer. Now, I have found a very nice application for sensor simulation (OpenIntents' SensorSimulator) but, for what I want to do, a would like to create my own sensor simulator application.
I have not found information on how to do this (I do not know if disassembly the jar of the Simulator is correct) and, as I said, I would like to build a smaller and simpler version of a sensor simulator, more suitable for my intents. Do you know where could I start? where can I see what are the pieces of code that I need to build?
Intent intent = new Intent(Intent.ACTION_VIEW,
Hardware.Preferences.CONTENT_URI);
startActivity(intent);
When I give the above code to enable sensors they are showing errors
@ Hardware.Preferences.CONTENT_URI);
saying create a class Hardware
I am a beginner in Android.
I finally managed to obfuscate my android app, now I want to test it by installing the apk file and running it on the simulator. Does anybody know how I can install an APK file on the Android simulator?
View 4 Replies View RelatedCompared to the iPhone and Windows Phone 7 equivalents it's takes forever to start up - is it realistic to expect this to improve over time?
View 2 Replies View RelatedI'm trying to get my feet wet with Android development. I downloaded Eclipse, and setup the ADT. When I create a project from existing source, I choose the demo projects (API Demo) and compile + run. The simulator pops up but I can't seem to find the API Demo application. How can I get this up and running?
View 3 Replies View RelatedJust saw this on Verizon's website...thought I would share
DROID Incredible by HTC Interactive "How To" Simulator
Got my lovely Droid X and i see Car Dock app.. can someone tell me whats the point of Car Dock app vs Dock Simulator app? Why have a Dock Sim if you already have the Car Dock app?
View 4 Replies View RelatedAnyone found a good dock simulator for 2.2 yet? Ones I have seen are only for 2.1.
View 1 Replies View RelatedDROID Eris Interactive "How To" Simulator. Beginners and just folks who might want a refresher on basics might like this interactive simulator for the Eris. A menu on the left with different tasks you may want to invoke starts the simulator. Each next step on the phone turns into a red clickable simulation of the button or menu item on the phone itself.
View 24 Replies View RelatedI am running Mac Leopard on 2Ghz Intel Core 2 Duo Macbook (with 1.5 GB DDR2 SDRAM). I am using Eclipse Helios with Android 2.1 platform with Android 2.1 Simulator. With even a "Hello World" Application, the simulator takes around 3 minutes to show the "Hello world" message..... what is wrong? How can I rectify this?
View 2 Replies View Relatedtoday i meet the problem.i need technic can control the android machine from server.then i want send data from server to android with no request from android.
View 2 Replies View RelatedI'm trying to open a dialog window, but every time I try to open it it throws this exception:
CODE:.................
I'm creating it by calling showDialog with the display's id. The onCreateDialog handler logs fine and I can step through it without an issue, but I've attached it since it seems like I'm missing something:
CODE:............
Is there something missing from this? Some questions have talked about having this problem when creating a dialog from onCreate, which happen because the activity isn't created yet, but this is coming from a call from a menu object, and the appContext variable seems like it is correctly populated in the debugger.
I'm writing an application which connects to a back office site. The backoffice site contains a whole slew of JavaScript functions, at least 100 times the average site. Unfortunately it does not load them, and causes much of the functionality to not work properly. So I am running a test. I put a page out on my server which loads the FireBugLite javascript text. Its a lot of javascript and perfect to test and see if the Android WebView will load it. The WebView loads nothing, but the browser loads the Firebug Icon. What on earth would make the difference, why can it run in the browser and not in my WebView? Any suggestions.
More background information, in order to get the stinking backoffice application available on a Droid (or any other platform except windows) I needed to trick the bakcoffice application to believe what's accessing the website is Internet Explorer. I do this by modifying the WebView User Agent.Also for this application I've slimmed my landing page, so I could give you the source to offer me aid. package ksc.myKMB;
import android.app.Activity;
import android.app.AlertDialog;
import android.app.Dialog;
import android.app.ProgressDialog;
import android.content.DialogInterface;
import android.graphics.Bitmap;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuInflater;
import android.view.MenuItem;
import android.view.Window;
import android.webkit.WebChromeClient;
import android.webkit.WebView;
import android.webkit.WebSettings;
import android.webkit.WebViewClient;
import android.widget.Toast;
public class myKMB extends Activity {
I already have JavaScript on the web browser on, the problem is the web view is acting to different from the web browser.