Android : Independent Wallpapers On Multiple Screens While Scrolling?

Oct 29, 2010

Could it be possible to make each screen have a different wallpaper while scrolling? I mean, taking as an example a case with three screens, it will be necessary to set a x3 screen width wallpaper to fit 1/3 on each screen, or directly setting different images for each screen. so the scrolling make it visually a different wallpaper on each screen rather than sliding the wallpaper a 50% each side.

Android : Independent Wallpapers on Multiple Screens while scrolling?


Samsung Epic 4G :: Have Different Wallpapers For Different Screens?

Oct 22, 2010

Would like to have a different wall paper on one screen inparticular. Is this possible?

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Sprint HTC Hero :: Wallpapers And Lock Screens

Jul 1, 2010

I just upgraded to the sprint 2.1 (vers 5, not 6), & im rooted, & im trying to clean up the phone to save space, so does anybody know where the "wallpaper & lock screen" images/files are stored at, so i can delete them since i use my own wallpapers. also, off topic, but when i get an email, & i check it & delete it, the email widget still shows a #, indicating that i still have unread emails.

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HTC Eris :: How To Get More Sub Home Screens With Live Wallpapers

May 21, 2010

Does anyone know how to get more sub home screens with live wallpapers?

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HTC Incredible :: Screens Scrolling By Themself / Why Is This Happening?

Aug 16, 2010

So I go to use my phone to pull up an app and hit the home screen and it starts scrolling between 3 or 4 different screens without me even touching the phone. It did it for about 10 seconds then stopped, then started doing it again, all the while I haven't touched the phone.

So I thought maybe it was a rogue app I installed so I got to delete the last few I installed and when I hit the uninstall button it is highlighted green like I am pressing it, but I got it to uninstall. Then when I go to hit the 'OK' button after the install it wouldn't let me because the button was highlighted green.

Strange I thought.

Is this a software issue, a rogue app issue, or what?

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General :: Scrolling Through Home Screens On Nexus 7?

Oct 13, 2012

Although I don't have any issues while using apps or playing games, sometimes when I scroll through my home screens it kinda jerks back and stays on the same screen as if I had not swiped it properly or something. I'm not sure if it's because I am so used to my phone which does not take as much effort or if this is an actual problem.

Nexus 7.

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General :: Launcher With Vertically Scrolling Screens

Oct 24, 2012

Are there any launcher out there that have a vertical scrolling screen so I can put all my widgets on one screen then just scroll up and down that one screen? I know Espier Launcher can do it, but the problem with that one is that I can not resize widgets.

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General :: Continuous Scrolling Of Home Screens Suddenly Stopped?

Mar 10, 2014

Up until several days ago/yesterday you could scroll through the home screens in a circular manner( ie swiping the finger in one direction while the last screen would be replaced by the first one). Now all the sudden I see that my screens are like between two walls, when you reach the right or the left end you can't continiue further.

Is this some change in the settings someone made accidentally?

Android 4.1.2.

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Android : Scrolling Issue / Should I Use Multiple ListViews?

Apr 4, 2010

I have a RelativeLayout with different elements. I was planning to have two ListViews on it, but I have noticed there are some problems with scrolling. Since each ListView only shows a maximum of 5 rows should I try to make some kind of custom adapter to merge those ListViews? Or is it better to replace the ListView with a LinearLayout/RelativeLayout and add the rows as I get them manually? (like the first answer in here: http://stackoverflow.com/questions/1778485/android-listview-display-all-available-items-without-scroll-with-static-header ).

Which should be the proper way on doing this? or is there another way? Also, each row will have an OnClickListener.

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Android : Using Multiple Layouts For Different Screens

Dec 3, 2009

I am getting my feet wet developing software for the Android. My test app will have multiple screens (each having their own layout file). The main screen will direct the user to view the other screens based on user input. I kinda see this as layers of cake. Bottom layer being main; then you add and remove layers as the user makes UI inputs. The crazy trouble is how to view a second layer. I have created a second class which has its own onCreate method, which has its on setContentView(R.layout.secondlayer).

This class extends Activity much like my primary class does. I have a click event on a button within the main layout. This button will instantiate the new second layer class which I have done. And that is where my story endsI don't know what to do from this point. This is surely a newbie question If someone has an example that would be extremely helpful teach me to fish and I will be on my way.

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HTC EVO 4G : Way To Use Multiple Wallpapers?

Jun 7, 2010

New Droid user. F&$(ing love it so far. I was just wondering if there was a way to use a different wallpapers on each of the 7 screens, sliding left/right?

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Android :: Supporting Multiple Screens - Document Contradict Itself

Jun 11, 2010

In the Supporting Multiple Screens document in the Android Dev Guide, some example screen configurations are given. One of them states that the small-ldpi designation is given to QVGA (240x320) screens with a physical size of 2.6"-3.0". According to this DPI calculator, a 2.8" QVGA display equates to 143 dpi. However, further down the page the document explicitly states that all screens over 140 dpi are considered "medium" density.

So which is it, ldpi or mdpi? Is this a mistake? Does anyone know what the HTC Tattoo or similar device actually reports? I don't have access to any devices like this.

Also, with the recent publishing of this document, I'm glad to see we finally have an explicit statement of the exact DPI ranges of the three density categories. But why haven't we been given the same for the small, medium, and large screen size categories? I'd like to know the exact ranges for all these.

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Android :: Multiple Screens In One Activity Like Home Screen?

Oct 9, 2009

I am working on an application where I wish to have multiple screens (each of full display size) attached to each other horizontally, and switch between them by using the finger (swipe right / swipe left). The home screen does exactly what I want, but its implementation seems to be more complex than I thought. What would be your preferred way to achieve this functionality? Is there any Layout or View that I could reuse? More generally, it should work with the 1.5 SDK, so the gesture interface is not available.

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Android : Group Of Views Controls On Multiple Screens

Aug 15, 2010

I am working on an Android project where a group of buttons needs to show on the bottom of every screen (activity) in the application. The group of buttons are basically a navigation bar. I want to know the best way to do this without creating new buttons for every activity. I have been around programming (C++/C#) for many years but am pretty new to Android and Java so if someone can point me in a general direction.

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Android :: Supporting Multiple Screens / Most Optical Way To Design Application?

Jun 9, 2010

I have read the topic about supporting multiple screen size as well as different DPI. I am wondering which of the following way is better in supporting multiple screens:

1. Have different layout for different screen size (stretch the images)
2. Have different set of graphics for different screen (use the same layout)
3. Have different set of graphics and different set of layout for each of the screen

Which way is the easiest? And which way is the most optical way to design? Or is there another better way?

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Android :: Layout For Multiple Screens / Emulators With Same Resolution But Different Density

Nov 11, 2010

I am trying to develop an application for which I want multiple screen support. I have read the Android article on Best practices for Multiple Screen Support. As per the article we have to follow 3 important things

1. Mention support for different screen sizes(large, medium and small) and any density in AndroidManifest.xml.
2. Place images of 3 dpi's (120, 160, 240) in 3 folders res/ldpi, res/mdpi and res/hdpi.
3. In layout's the dimension should be mentioned in "dip" units. Then Android will take care of the scaling on its own.

I have implemented all these points in my project. The images are picked up correctly from the appropriate folders. But the arrangements of the controls in not same.
e.g. I ran the app on three emulators
1. Resolution 240*320 dpi 120.
2. Resolution 240*320 dpi 160.
3. Resolution 240*320 dpi 240.
(All the emulator have same resolution but different density.)

The problem is the position of the controls is not same on all the three emulator. As per my understanding if the android:layout_marginLeft and android:layout_marginTop are mentioned in "dip" then this problem should not occur. As the density of the emulator increases the controls get placed more towards the right. Is it absolutely necessary that I provide layouts for all combination's of screen dimension and density even if the layout is same for all the devices?

Images:
https://docs.google.com/leaf?id=0By3GYC3k5AMDNzUwNjkwMWEtOGQzZC00MjQ0LWE2OTgtYjFhYzZmM2ExOGVl&hl=en&authkey=CLOEsZsI

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Android :: Making Game's Logic Supporting Multiple Screens

Jul 25, 2010

I've read the article "Supporting Multiple Screen" on Android developers site. But that doesn't apply to game logic.Let me get straight to the point. My situation is as follows:

- I'm creating a game using LunarLander code as a base.

- In my game, there'll be an object flying up from the bottom of the screen. The object will fly in projectile motion.

- I set the starting velocity, gravity and angle so that the highest point(of projectile motion) is almost at the top of the screen.

- The screen tested is Motorola Milestone. (480x854 resolution) Meaning the object travels around 854 pixels vertically.

I'm thinking of adjusting starting velocity based on screensizes. But that sounds unreliable when we've so many devices/resolutions out there. How do you combat these kind of problem when making games?

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Android : Get Resolution - Programmatically Set Layout Folder / Supporting Multiple Screens

Aug 19, 2010

My application will have two layouts, one for large screens and one for normal. For testing I'm working with one phone (800x480 240dpi) and one tablet (1024x600 240dpi) but both are detected as large screen hdpi and long aspect ratio, so I'm not able to assign different layouts.

The only approach I think that can work is to create layout-large and layout-normal, get the resolution and programmatically set the layout folder. Is that possible?

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Android : Displayed Bottom Portion / Supporting Multiple Screens In Devices?

Sep 2, 2010

I am very new to android,i developed an sample web application and hosted it apk build file in different android version and on different sized devices,here i am getting problem in my design of layout such as listview not being displayed properly bottom portion is not displayed well and the align is not so good.

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Samsung Moment :: Have Downloaded Multiple Wallpapers From Myxer

Feb 28, 2010

I have downloaded multiple wallpapers from Myxer. I can't find them anywhere on the phone. Any idea where they are? I have tried Astro, and, AndExplorer, its like they are nowhere.

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Android : Nexus Devices Alignment Of Listviews Goes Wrong - Supporting Multiple Screens

Oct 18, 2010

I have developed an application which en-composes list views and posted that .apk file in my htc device, the design and alignment everything works fine,but the problem When i am testing in various devices such as Morotolo Droid,Nexus Devices the alignment of Listviews goes wrong, so i planned to use the Layout folder as layout-hdpi,layout-ldpi, and layout-mdpi, for that i changed my manifest file as

<supports-screens android:largeScreens="true"
android:normalScreens="true" android:smallScreens="true"
android:anyDensity="true" />

Is it right putting android:anyDensity="true",also i used dp instead of dip. I went through this url, but still am not able to get a clear idea in this
http://developer.android.com/guide/practices/screens_support.html. so friends pls tell me(help me) to get clear idea in this and tell what mistakes i have doing. This is my main page xml code frnds.

<?xml version="1.0" encoding="utf-8"?>
<TabHost xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@android:id/tabhost" android:layout_width="fill_parent"
android:layout_height="wrap_content">
<LinearLayout
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:background="@drawable/background_retinav2">

<LinearLayout android:layout_gravity="center" android:foregroundGravity="bottom" android:background="@color/white" android:id="@+id/rl_1" android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="horizontal">
<ImageView android:paddingTop="3dp" android:id="@+id/starthideimage" android:layout_width="30dp" android:layout_height="35dp" android:src="@drawable/newback" />
<HorizontalScrollView android:paddingTop="8dp" android:id="@+id/gv"
android:layout_width="wrap_content" android:layout_marginTop="0dp"
android:layout_height="wrap_content" android:background="#ffffff"
android:scrollbars="none" android:layout_weight="1" android:foregroundGravity="bottom">
<LinearLayout android:id="@+id/san_tag" android:layout_width="wrap_content" android:layout_height="wrap_content">
</LinearLayout>
</HorizontalScrollView>
<ImageView android:paddingTop="3dp" android:id="@+id/Endhideimage" android:layout_width="30dp" android:layout_height="35dp" android:src="@drawable/newforward" />
</LinearLayout>

android:id="@android:id/tabs"
android:gravity="bottom"
android:layout_gravity="bottom"
android:listSelector="@color/gray"
android:layout_width="fill_parent"
android:layout_height="wrap_content" /> </TabHost>

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HTC Incredible :: Moving Multiple Applications Between Screens?

May 11, 2010

Is there a way to move multiple apps between screens?

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General :: Galaxy S5 Running 4.2.2 - Multiple Lock Screens

Jun 12, 2014

I have the galaxy S5 running 4.2.2

I hate having the phone wake up in my pocket after unlocking with either fingerprint or pin.

The phone is set to lock after 5 minutes of inactivity - but if bumped in the pocket, the phone wakes up without the swipe lock screen.

Is it possible to use a combination of two lock screen types?

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Android :: Independent Program

Feb 16, 2010

I need to install a program on the Droid. I can get it onto the memory chip. I can't get the droid to find it.

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Android :: How To Retrieve Locale Independent App?

Jan 21, 2010

I'm using PackageManager.getApplicationLabel(ApplicationInfo) to retrieve application labels. It looks like the label that is returned depends on the Locale set for the phone. For instance with the music app I get "Music" in English, vs. "Musica" if I have my locale set to Spanish. Is there a way to get the default application label (perhaps as defined in strings.xml)? I want to be able to retrieve an application label for each app that is independent of locale.

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Android :: Independent Application Volume Control

Feb 14, 2010

I was just wondering if there was a way to control the volume for each application independently. For example I was using my droid for GPS navigation and music in my car the other day and kept getting shouted at by the navigation since the volume was turned up for the music. Needless to say it gets really annoying fast. This problem stems from the fact that all the apps have their volume control handled by the media volume control.

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Android :: Build Resolution Independent Layout Xml?

Mar 5, 2009

I am working on a screen that needs to look fine at HVGA-L resolution as well as 640x480 resolution. Lets say I have a button that is 200 pixels wide and 50 pixels high on HVGA-L skin. When the same layout xml is shown at 640x480 skin, I want my button size increase proportionately. The hardware the app runs on supports both the resolutions.

None of the units that the android framework provides seems to have this facility. If I use px, then the button size will stay same. dip doesn't matter because it is the same hardware. sp is meant for fonts, not for button width/heights.

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Android :: Use Device Independent Pixels Dip And Sip In Droid?

Nov 20, 2010

Cn anyone suggest me how to use device independent pixels(dip),sip and convert px to dip with a sample code..

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Android :: How To Create Custom View With Two Independent Sections?

Aug 28, 2010

How to create custom view with two independent sections, each slideable? Example would be iPad Zillow -> http://www.zillow.com/ipad/I was wondering if this can also be done on the home screen and not only in new app.

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Android :: All Applications / Widgets Phone Model Independent?

Oct 19, 2009

I'm interesting in buying a Samsung Galaxy but first I'd like to know if all Android apps are phone model independent? I know that all the cool custom ROM stuff from XDA Devs is HTC only but apps are not? Mostly, I mean Open Home, Unlock 2.0 and Better Keyboard with their skins.
Same question goes about widgets.

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