Android : How To Take A Screencast Demo Of App
Sep 24, 2009I want to take a demo of my app, does anyone know how to do it?
View 5 RepliesI want to take a demo of my app, does anyone know how to do it?
View 5 RepliesUnlike the iPhone simulator, the Android emulator doesn't look like an Android device. If you have to create a screencast or promotional video of your Android application, the default skin of the emulator is no good.
Is there any way to configure the emulator to look like an Android device? If you have dealt with this already, what other things do you recommend taking into account to record an emulator screencast? Not a programming question per se, but an useful question for Android developers.
<html>
<script language="javascript">
/* This function is invoked by the activity */
function wave() {
alert("1");
document.getElementById("droid").src="android_waving.png";
alert("2");
}
</script>
<body>
<!-- Calls into the javascript interface for the activity -->
<a onClick="window.demo.clickOnAndroid()"><div style="width:80px;
margin:0px auto;
padding:10px;
text-align:center;
border:2px solid #202020;" >
<img id="droid" src="android_normal.png"/><br>
Click me!
</div></a>
</body>
</html>
What is "window.demo.clickOnAndroid()"? I know that clickOnAndroid is a method in my Android application. But what is window and demo? My file is called demo.html. Is that it?
We have developed an android application in th past 6 months enabled with GPS navigation which has features that include getting real time location of yourself and your friends in contact list within a radius of your current location plus getting an aerial view of the location of your contacts..Also you can switch between satellite views and map views, get the shortest road map route for travelling between source and destination(user defined). We are not able to attach sample screenshots/screencast due to size restriction ,so please feel free to contact us for the same . We are looking for prospective buyers for our application ,so contact us for complete details and getting more info or any other queries at.
View 1 Replies View Relatedi am new to this android. i have rooted my CELKON AR40
and installed screencast pro v3
its recording videos fine. but i dont know why its changing the colors by its self, when the video gets recorded i am watching that as sepia colors.
I've got the Screencast Video Recorder app on my Nexus 7 but when I finish recording anything, the only result I get is a video, of accurate length, full of a pale static image. None of what I've recorded can be seen at all.
When I had this app installed on my Samsung Galaxy S2 it worked perfectly. Now I have it on my N7 and it doesn't work so I'm thinking that it could be a tablet compatibility type issue, even though I'm able to install and open the app fine.
As is shown in my sig, my Nexus 7 is stock rooted, so it's not as if a custom ROM is causing the problem.
Why do apps like Screencast require Root access in order to record/capture screen images?
Motorola Photon 4G
I downloaded the Android SDK 1.1 and tried to run the Marquee demo (API Demos -> Text ->Marquee). But the program is not working. The text is static and does not move Did any one try this demo? And is it working?
View 2 Replies View RelatedOn Sun, Sep 19, 2010 at 10:33 PM, Elonix <spider0qu...@gmail.com> wrote: > TranslucentActivity and WallpaperActivity are almost the same. Can > anyone tell me how does demo work?
View 2 Replies View RelatedI had thought that the "Lite" version of SlideIT was nagware -- that you could use it for free as long as you were willing to put up with occasional interrupts by a pop-up asking you to buy the full version. That turns out not to be the case: the "Lite" version is actually a "demo" version that stops working after a while (apparently a week, if I have my dates straight).
Apart from the fact that it's deceptive advertising to promote a time-limited demo as a "Lite" version, the full version is still not available for purchase in the market.
I am studying RemoteService example in Android's APISample. In the manifest file, it declares the service like this: My question is how can I specify the service to be 'auto-start', i.e. it gets start whenever the phone start?
<service android:name=".app.RemoteService" android:process=":remote" >
<intent-filter>
<!-- These are the interfaces supported by the service, which
you can bind to. -->
<action
android:name="com.example.android.apis.app.IRemoteService" />
I want to release a demo version of my app. I added a restriction that the app could only be used 5 times by storing a counter in the db. However a user can easily uninstall and install the demo again! What the best way to manage this?
View 3 Replies View RelatedI like to create multiple alarms, but i does not work. how to set and how to request in my receiver what alarm intent came activated.
View 4 Replies View RelatedI have created what I believe is a relatively useful color picker, derived and massively extended from the ColorPickDialog example in the API Demos. If anyone would like to try it out, it is available on the Market at Applications/Tools/UberColorPicker Demo". It didn't put it in the Demo section because it isn't a demo in the sense of being a free teaser of a nonfree product, if you see my meaning. If you like it, you can download the source from http://keithwiley.com/Downloads/AndroidUberColorPickerDemo.zip. Feel free to drop it -- ready-to-go and unmodified - into your own apps (I use it for setting text color preferences in Shead Spreet)...or to hack, extend, and change it however you see fit.
View 2 Replies View RelatedI want to be able to perform live demos of an app I've been working at conferences. There doesn't seem to be an easy way to get a video feed of what's going on onscreen onto a big screen. We've hooked up the screen capture utility of DDMS and keep hitting refresh. Its not ideal. I'm aware that there are more automatic solutions that continuously cause a refresh, but these don't really provide video, and I'd also like an audio feed. I can frame grab within my app pro grammatically, but the Android SDK's video encoder only supports capturing video feed from the camera. Any ideas? What's the best way to live demo Android apps to large audiences?
View 17 Replies View RelatedThis comes up because I am changing the model for my freed and paid apps. Besides all the other things I need to figure out to build this (I'm trying the library method), I'd like to transfer preferences smoothly from DEMO app to paid App. I'm sure that some of you are old hands at this and can give some advice. I've tried the Demo and License, where a license app will unlock the Demo app and make it full.
The Market users can't handle that. My customers didn't want to have two app icons once they installed the license. So I made it invisible. Now I have users that say they can't "open" the license after purchase. It states very clearly in the app description that they need to install the free version first, but I've discovered that not everyone reads that vast 325 character description before buying even some of the most expensive apps on the Market.
I've decided not to fight it. I do believe that customers will be more happy overall and there will be less refunds, if they do try the demo app first. It gives them 16 days to try instead of 24 hours to get a refund. But I'm not going to force that. So, I'll be going down the Demo and Full model route. Just as an aside, I really wish the market would support time limited trials. There is difference between real support and faking it as I have been.
What is the recommended way of creating a demo version for an application. Basically, the demo version will be fully functional, but will be limited to running it 25 times. My worry is that if the user uninstalls and reinstalls, the count will be reset. I thought about writing a data file to the SD Card with the count of executions (hoping that would persist after uninstall), but I do not want to add that permission if I can avoid it. Any suggestions on how to have some type of demo flag persist after an uninstall?
View 1 Replies View Relatedhttp://developer.android.com/guide/tutorials/views/hello-gallery.html I followed the guide exactly, I can compile and run the program but it crashes on load. When I try to view main.xml in I get errors in the Console. java.lang.NullPointerException Code...
View 2 Replies View RelatedCan you tell the difference? I think the 60 fps version is noticeable, it just looks more fluid than the 30 fps: 15 FPS vs. 30 FPS vs. 60 FPS - A Visual Comparison
View 11 Replies View RelatedI'm finishing to write my game and i'm thinking to participate to the ADC2. Since I also want to start selling the game to the android market asap, I want to know if is it possible to make a free demo version of the game to be used for the contest and a full paid version that is available to users that want to buy it before the contest has finished. Is it a violation of TOS or it can be done at my own risk (because the demo valued by judges is not the complete version?
View 2 Replies View RelatedI was on the forum yesterday asking about how 3d games play on the new Evo and today I found this.YouTube - Sprint EVO 4G Android 3D games preview
View 9 Replies View RelatedYouTube - Hands-on demo of the HTC EVO 4G
View 8 Replies View RelatedYouTube - HTC EVO 4G Android SlingPlayer Demo
View 49 Replies View RelatedYouTube - Hands-on HDMI out with the Sprint EVO
View 2 Replies View RelatedWe have a paid app in the market place, we would like to release a demo of the paid app. I was hoping we could just recompile w/ the same package name, but apparently that does not work. I have tried manually changing package name etc, but it is a chore, and it seems that several things that automatically happen in eclipse cause more harm than good when renaming the package name. Which brings me to my next question. If having a new package name is the only way to accomplish this. Is there an easy way to fork the paid app, where keeping the changes synchronized is easier? Some kind of Source Control?
View 6 Replies View RelatedI've read through the SampleSyncAdapter project
(http:// developer.android.com/resources/samples/SampleSyncAdapter/index.html).
The main entry point for the SampleSyncAdapter appears to be the onPerformSync(...) method. In the documentation page for the sample, it mentions that "[onPerformSync]...gets called whenever the sync manager issues a sync operation for that sync adapter." Who is this 'sync manager', and at what intervals will it instruct the sync adapter to onPerformSync()?
Not sure if this has been posted already. While browsing through BB's site, I came across this video: http://images.bestbuy.com/BestBuy_US/en_US/images/abn/2010/pof/pcon/evo_4g/EVO_0323-3.swf
View 1 Replies View RelatedOK folks, imagine this: You just got your HTC EVO and you're at work. You only have a few minutes to show off this phone to people there before heading back to the job. You pop the kickstand, you start up the video player and you play a few minutes of Which movie? If you could put any movie on there for a quick demo, which one would you pick? Obviously, not for content, but form. The one that looks the best? Come on, I know you have ideas. p.s. I know this thread is lame compared to all the others, but still....I'd like to know!
View 30 Replies View RelatedThis has got to be a simple fix but just to be sure I want to ask.This is on the store demo Evo.I can only view mobile Ebay pages .Which dont show all the pictures or entire text.I click "view classic" on bottom of the auction page and a Ebay notice comes up saying item no longer available.Even though I was looking at a current item.Is the store demo not receiving cookies ?
View 4 Replies View RelatedThis is the Avalanchmods EvolutionV8 Froyo 2.2 ROM on the HTC EVO.
YouTube - HTC EVO FroyoV8