Android :: How To Disable An ImageButton
Jun 25, 2010Wanted to leave a ImageButton is disabled (not clickable), but have used android: enabled = "false" but does not work
Does anyone know how to disable an ImageButton?
Wanted to leave a ImageButton is disabled (not clickable), but have used android: enabled = "false" but does not work
Does anyone know how to disable an ImageButton?
is it possible to use onKeyDown() for an ImageButton instead of onClick() to capture the user's click on this imagebutton?
View 3 Replies View RelatedHow can I have an imagebutton stay in the 'pressed' state when it is clicked? Basically I just want the background to be the depressed background, but I can't figure out how to set it. At the moment, I've just copied the selected button background into my res folder, but when I set it as the background, it becomes blurry (since the original image is bigger than the button itself).
Normal Background:
What I'm getting:
Also I don't believe I can actually use this method considering the many different UI layouts. The button should stay pressed as per the UI the user is using.
I'm using the following code, which I expect would scale the associated image to fit within the given dimensions of the button:
CODE:.....
The image is 64X64 and I was expecting to see 32X32 on the screen. However, the button draws with the original 64X64 size. I can re- sample the image down and create a new file but I'm curious why this approach didn't work.
I have problem with width of ImageButtons, it isn't the same size. I have experimented with all attributes for two hours and nothing. I create buttons at runtime and put inside row (also created at runtime).
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I have a button with two states(selected and unselected). the image of button is different for the states. Which one should I use? How do i set images and states?
View 1 Replies View RelatedIs it possible to add a click event to an ImageButton? In my code its not working
Here is my code:
CODE:..................
I'm having a problem when setting the visibility of two image buttons one on top of the other. The idea is to implement a play/pause control. The problem is that the only part where setting the visibility actually works is in the click listeners of the buttons. If I try to change it somewhere else nothing happens.
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I'm trying to create a transparent (no button background) ImageButton that has a custom selector. I have the selector working against the button but I now want the selector drawables to cross-fade into each other.
I saw the TransitionDrawable object that can be represented in XML. Is there a way to connect this into my selector?
Below is the XML layout code to create the image button on the screen in the lower left corner of the screen. It currently goes from one image to the next abruptly ignoring the transition XML.
CODE:.....................
I have 1 imageButton and i want to hide that button after 5sec in oncreate method.
View 3 Replies View RelatedI put a background color in a ImageButton? How?
View 1 Replies View Relatedwhy is the transparency for drawables attached to ImageButtons not honoured? i have to change them to ImageViews so they look right.
View 5 Replies View RelatedIf I was using an ImageButton with a selector for its background, is there a state I can change which will make it change its appearance? Right now I can get it to change images when pressed, but there seems to be no "highlighted" or "selected" or similar state which lets me toggle it's appearance at will.
Here's my XML, it only changes appearance when pressed.
CODE:........................
When using the "selector" to specify different images for buttons for different states, such as pressed, focused etc, do I have to write an xml file for each button? I have about 15-20 buttons in my app, so was wondering if there is a way to write just one xml and refer to parts of it?
View 2 Replies View RelatedI want to setImageResource for an ImageButton programatically, based on a variable.
For eg: if size=5, I want to setImageResource to R.drawable.five if size=6, I want to setImageResource to R.drawable.six
Unfortunately, I have too many of these, so an if-else or switch gets tiring.
Is there a way to achieve something like: R.drawable.size?
Can I set an ImageButton's image from an http URL?
View 1 Replies View RelatedHow to resize the imageButton to fit the image exactly..This is the code that i tried, but the image is placed at the position that i am locating using android:scaleType but i can't able to reduce the size of imageButton.
The code that i tried is ...
CODE:......................
How do I specify different images for an ImageButton when the state changes (i.e. pressed).
CODE:.................
In a standard button the color changes to orange when pressed, I'd like to change a custom image button with a different image.
Using this as the android:src I get no change on press except to the background which turns orange as usual:
CODE:.......................
Using it for the android:background I get no change at all when I press the button.
The last image button is not being rendered (in fact I see an error which quickly disappears to show the rest of my view minus the last imagebutton.
My activity layout looks like this:
CODE:...........
Tried to debug this in Eclipse but didn't find the cause.
I want to place an ImageButton on another ImageView in android. How should I do it?
View 2 Replies View RelatedWhat I want to do is a database listview
With a small image button and text on the right side
The I want the small image to change with a URL given by
A text file but I am stuck and the 2 hour rule is up
For(file lenght)
So URL is www.site.com/images/(i++).png
A 'Button' view comes up with text, while the 'ImageButton' widget comes up with an image but no text, is there a way to relatively easily (e.g. method calls, say), either:
1. Add text to ImageButton (like those buttons that appear in menu item/via the physical menu button)?
2. Add an icon/image to a Button?
without resorting to constructing a new button class? I.e. I could put text within the image, but then I can't use Localization properly/effectively.
Is there a way I can find what resource a particular ImageButton is set to, at any given time?
For eg: I have an ImageButton that I set to R.drawable.btn_on onCreate. Later, at some point, the ImageButton gets set to R.drawable.btn_off. I want to be able to check what resource the ImageButton is set to in my code.
I want to be able to specify an android:src, but I want android:background="" - complaints that string types are not allowed when compiling.
I basically want a button without any background (but that *does* have a 'src').
I want to use an imagebutton in my application, but only a button with image can not indicate its function clearly. If there are some text beside the button, I think everything will be more explicit. But I don't know how to add text in an imagebutton in Android.Can anyone help me with code?If text is not supported in imagebutton, can I define my own "imagebutton" which can show text by extending ImageButton, and how to do this?
View 3 Replies View RelatedI am trying to make ImageButton for state of pressed, focused and normal.
I've read introduction of ImageButton from this: http://developer.android.com/reference/android/widget/ImageButton.html
I've saved selector XML file in /res/drawable/. Also set the android:src="@drawable/my_selector".
my_selector.xml file :
CODE:................
I think I've done correct ImageButton. But it didn't work for me.
I'm looking for how to overlay an ImageButton by a TextView in android xml layout. For the moment when I reduce the the TextView margin top, the TextView is going under the ImageButton. I want the contrary.
View 1 Replies View RelatedHow do you change the image of an ImageButton during runtime? for Button, you can say setText("some text") for ImageButton is there any setImage() such that I can change the image during runtime? where do you place the pictures? drawable hdpi,ldpi,mdpi..what exactly is the difference between all of them?
View 1 Replies View RelatedHow to fix the position/layout of a ImageButton/Button/ImageView relative to the background?code...
When I change the display resolution, the background_img stretch to cover the new area, but the ImageButton doesn't stretch and doesn't respect the bottom margin proportionately.