Android :: How To Set Fast Scroll Custom Thumb?

May 3, 2010

How can I set custom thumb for fast scroll in listview.

Android :: How to Set Fast Scroll Custom Thumb?


Android :: Scroll ListView With Custom Adapter - Too Fast

Aug 4, 2010

I have a listview with a custom arrayadapter that handles about 15 strings. The style of each row alternates (between labels and values for those labels--for example row 1 could be "email address" and row 2 would be the actual email address). I'm changing the style of each row to alternate like this in the arrayadapter's getView() method. So if the item at the current position is a label, I'll change the styling from the default row style (which is what the values have applied to them). When the listview first loads, the styling is perfect and just how I want it to be. If I scroll the list slowly up or down, it stays that way. However, if I scroll the list fast up and down, the styling of the value rows starts changing to that of the label ones until all of the rows have the styling of a label row. I've used custom adapters on other listviews in the app with no problems like this. Found out that it also changes all of the rows to the label styling on portrait->landscape orientation changes. Doesn't do this on landscape->portrait changes. Below is the adapter I'm using.

public class DetailsAdapter extends ArrayAdapter<String> { private TextView text = null; private String item = null;
public DetailsAdapter(Context context, int resource, int textViewResourceId, String[] objects) { super(context, resource, textViewResourceId, objects);
} @Override public View getView(int position, View convertView, ViewGroup parent) { text = (TextView) super.getView(position, convertView, parent); item = getItem(position);
if (item.equals("Name") || item.equals("Mobile") || item.equals("Home") || item.equals("Email") || item.equals("Address")) { text.setBackgroundColor(0xFF575757); text.setTextSize(15);
text.setTypeface(null, Typeface.BOLD); text.setPadding(8, 5, 0, 5);
} else { text.setPadding(15, 15, 0, 15); } return text;
} @Override public boolean isEnabled(int position) { item = getItem(position);
if (item.equals("Name") || item.equals("Mobile") || item.equals("Home") || item.equals("Email") || item.equals("Address")) { return false;
} else { return true; } } }

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Android :: How To Implement Scrollbar With Thumb For Fast Scrolling?

Jun 2, 2010

I need to implement a screen having around 1000 thumbnails. This screen should support gesture based scrolling as well as fast scrolling using a scrollbar with thumb. So if user want to move from page 1 to page 100 he can just drag the thumb and reach there. But there is no such control in Android. There is seek bar but its look and feel is not similar to what I want. I also want to flick and swipe functionality which can be inherited using horizontalscrollbar. So i want to add functionality of horizontal scroolbar as well as of seekbar in my application.

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Android :: Can App Customize Scroll Bar Colors Like Thumb Color / Image?

Feb 24, 2010

Can the application customize the scroll bar colors like the thumb color/image or the background color image.

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Android :: Way To Specify Thumb Drawable When Custom View Created At Runtime?

Apr 3, 2010

I'm creating custom View that shows when necessary scrollbars. already figured out that i need to call initializeScrollbars(TypedArray) method but have no idea how to specify thumb Drawable when my custom View is created at runtime (not from xml layout).

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Android :: Enabling Fast Scroll Spinner's Drop Down Menu

Jul 30, 2010

In an application I have a Spinner that has tens of items.When the user taps on the spinner, a popup dialog appears that shows the list of possible selections. However, since there are (sorted) tens of items, I want the user to be able to use the fast-scroll thumb (like fastScrollEnabled attribute on ListView), similar to the one enabled in Contacts application.I tried to get the ListView that is used in that pop-up dialog, but I didn't find any methods to do that.

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Android :: Custom Scroll Bar?

Oct 7, 2010

Is there any chance of making Scroll bar like this by using existing android's Scroll view s .

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Android :: Adding Scroll Bar To A Custom ViewGroup ?

Aug 2, 2010

I've got the following node in my XML layout:

CODE:.................

TagLayout is a class that extends ViewGroup, and basically holds a bunch of buttons with text (a custom object that act as tags, but that's neither here or there).

The problem is that when there are too many buttons, the view no longer scrolls. I can confirm that I am adding tags but I can't see anything.

If I wrap the above within a ScrollView, the layout never renders. I tried adding the attributes android:isScrollContainer and android:scrollbars, but that doesn't change anything. Is there something I'm missing here?

I should also add that TagLayout is overriding the onMeasure() event. I guess I need to implement a scrolling mechanism there...?

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Android :: My Custom ViewGroup Doesn't Scroll Inside ScrollView

Oct 19, 2010

I've extended ViewGroup to achieve something like a FlowLayout.I put my custom ViewGroup into a ScrollView, dynamically add a bunch of content and it doesn't scroll.The content that flows off the screen is not viewable.What am I missing, how can I allow my ViewGroup to be compatible with ScrollView?

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Android :: Scroll Down - Text Area Get Focus Scroll Little Bit And Also Display Bottom Buttons

Apr 19, 2010

I have text area and and down to that "ok" and "cancel" button. when i click on text area keyboard appear and focus on the text area and buttons get hide behind the keyboard.

I want when text area get focus scroll a little bit and also display the bottom buttons while text area id selected.

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Android :: Why Does TextView.setText Cause Enclosing Scroll View To Scroll?

Jun 24, 2010

I've got this odd problem which is happening on 1.6, 2.2, and a MyTouch 3G Slide (which is API #7, and listed as "2.1-Update1" in the Android Device Chooser). If anyone can explain what I'm doing wrong & how to fix it (or possibly confirm that this is an Android bug)The basic idea for my app is to make a stopwatch-sort of thing, in that the user can tap a button to start a timer, then tap it again to stop (pause) the timer; further taps alternate between resuming the timer and pausing the timer.I've got a top-level ScrollView which contains a RelativelLayout, which contains a bunch of widgets. The first widget is a HUGE button (so that it's easy to press), which pushes all my other widgets below the bottom of the screen. This is intentional, as I want to rely on the ScrollView (and an on-screen reminder to the user) to make the rest of the input options available.I've got a simple state-machine type setup, where mState is the current mode (STATE_ TIMER_ NOT_ STARTED before the user presses any buttons, RUNNING after the first press, and then PAUSED after the second, back to RUNNING after the third, etc, etc).

All this works great EXCEPT that when the timer is running, and the user presses the start/stop/resume button again, the ScrollView will scroll down a ways. I am NOT issuing this command (I don't even have a reference to ScrollView object), and I'm not sure why it's doing this.

REPRO:Compile + run the below samples. When the app starts, press the 'Start Timing' button. Use your thumb (or the mouse) to touch-drag the screen upwards (so you can see the RatingBar), then drag it back downwards (so the button is again completely on-screen). Tap the button (which now reads 'PauseTiming') again, and it'll jump down a bit. It should NOT be jumping/scrolling down, since there's no statement (that I can see) that tells it to scroll down. As near as I can tell, it's the setText that causes the scrolling ( when I comment those lines out, no scrolling occurs).WHAT I'M ASKING FOR:if I'm doing something dumb & you could point out what it is, I'd really appreciate it! I wonder if 'touch mode' might have something to do with this, since it does NOT appear to happen (in the emulator) when I use the mouse's scroll wheel to move the panel upwards (i.e.,instead of the simulated finger-dragging). I can't find a whole lot on touch-mode, and nothing specific on focus/selection in touch mode within a ScrollView if you can confirm that this error occurs for you too, that would be ok, too (since misery loves company.AHEM I mean, since it might help confirm that it's not just me MyTestApp.java package bug.android.scrollview;
import android.app.Activity;
import android.os.Bundle;
import android.text.format.Time;
import android.view.Display;
import android.view.View;
import android.view.WindowManager;
import android.widget.Button;
import android.widget.TextView;
public class MyTestApp extends Activity {
public final static int STATE_TIMER_NOT_STARTED = 1;
public final static int STATE_TIMER_RUNNING = 2;
public final static int STATE_TIMER_PAUSED = 3;
private int mState;
Time t = new Time();
private Time data = new Time();
private Button btnStartStopResume;
private TextView lblSpacer;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.new_time_entry);
btnStartStopResume = (Button) findViewById(R.id.btnStartStopResume);
// Set the button's size so that the other info will also be visible
Display display = ((WindowManager) getSystemService(WINDOW_SERVICE))
.getDefaultDisplay();
// This is such a hack, but the windowScroller doesn't appear to
// have a height at this point in the lifecycle (nor in 'onResume' :( )
btnStartStopResume.setHeight(display.getHeight() - 200);
lblSpacer = (TextView) findViewById(R.id.lblSpacer);
reset();
} public void doStartStopResume(View v) {
if (mState == MyTestApp.STATE_TIMER_NOT_STARTED) {
mState = MyTestApp.STATE_TIMER_RUNNING;
data.setToNow();
} else if (mState == MyTestApp.STATE_TIMER_RUNNING) {
mState = MyTestApp.STATE_TIMER_PAUSED;
String s = getString(R.string.add_scroll_down_to_add);
lblSpacer.setText(s);
} else if (mState == MyTestApp.STATE_TIMER_PAUSED) {
mState = MyTestApp.STATE_TIMER_RUNNING;
public void doReset(View v) {
}public void doNewRunClick(View v) {
public void doAddTiming(View v) {
public void reset() {
mState = STATE_TIMER_NOT_STARTED;
new_time_entry.xml
<?xml version="1.0" encoding="utf-8"?>
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/windowScroller"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
> <RelativeLayout
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
> <Button
android:id="@+id/btnStartStopResume"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="5dip"
android:text="Start Timing"
android:textSize="40dp"
android:height="290dp"
android:onClick="doStartStopResume" />
<TextView
android:id="@+id/lblSpacer"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/btnStartStopResume"
android:layout_centerHorizontal="true"
android:text="@string/add_scroll_down_for_more" />
<TextView
android:id="@+id/lblTimeStartLabel"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="@id/lblSpacer"
android:layout_alignParentLeft="true"
android:clickable="true"
android:onClick="adjustStartTime"
android:text="Start of this run:"
android:textSize="8dp" />
<TextView
android:id="@+id/lblTimeStart"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblTimeStartLabel"
android:layout_alignParentLeft="true"
android:clickable="true"
android:onClick="adjustStartTime"
android:text="--:--:-- --"
android:textColor="#FFFFFF"
android:textSize="26dp" />
<TextView
android:id="@+id/lblElapsedLabel"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblSpacer"
android:layout_alignRight="@id/lblSpacer"
android:layout_marginRight="5dp"
android:text="Elapsed Time:"
android:textSize="8dp" />
<TextView
android:id="@+id/lblTimeElapsed"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblElapsedLabel"
android:layout_alignRight="@id/lblSpacer"
android:layout_marginRight="5dp"
android:textColor="#99ff66"
android:text="-- m -- sec"
android:textSize="26dp"
android:layout_marginBottom="10dip"/>
<CheckBox
android:id="@+id/chkNewRun"
android:onClick="doNewRunClick"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_below="@id/lblTimeElapsed"
android:text="This is a new run of timings"
android:layout_marginBottom="10dip" />

<TextView
android:id="@+id/lblIntensity"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Intensity (1 = none 5 = max)"
android:layout_below="@id/chkNewRun" />
<RatingBar
android:id="@+id/rbIntensity"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/lblIntensity"
android:numStars="5"
android:rating="2"
android:layout_marginBottom="5dip" />

<TextView
android:id="@+id/lblNotes"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Notes:"
android:layout_below="@id/rbIntensity" />
<EditText
android:id="@+id/txtNotes"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:background="@android:drawable/editbox_background"
android:layout_below="@id/lblNotes"
android:layout_marginBottom="10dip" />
<Button
android:id="@+id/btnReset"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/txtNotes"
android:layout_alignParentLeft="true"
android:layout_marginLeft="10dip"
android:layout_marginRight="10dip"
android:text="Reset"
android:onClick="doReset" />
<Button
android:id="@+id/btnOk"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_below="@id/txtNotes"
android:layout_toRightOf="@id/btnReset"
android:layout_alignParentRight="true"
android:layout_marginLeft="10dip"
android:layout_marginRight="10dip"
android:text="Add Timing To List"
android:onClick="doAddTiming" />
</RelativeLayout>
</ScrollView>
strings.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Timer</string>
<string name="dlg_edit_timing_title">Edit A Timing</string>
<string name="add_scroll_down_for_more">< Scroll down for more options! ></string>
<string name="add_scroll_down_to_add">< Scroll down to save this timing! ></string>
<string name="start_timing">Start Timing
</string>
<string name="stop_timing">Pause Timing
</string>
<string name="resume_timing">Resume Timing
</string>
</resources>
AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="bug.android.scrollview"
android:versionCode="1"
android:versionName="1.0">
<application android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".MyTestApp"
android:label="@string/app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="5" />
</manifest>
UPDATE 1: Adding if( btnStartStopResume.isInTouchMode() )
Toast.makeText(this, "TOUCH MODE", 2000);
elseToast.makeText(this, "NOT touch mode", 2000);
then setting breakpoints in the debugger confirms that the button is always in touch mode (regardless of whether I finger-drag the panel up/down, or mouse-wheel it up/down). So it's a combination of being in touch-mode AND finger-dragging the panel after the 2nd button-press (i.e, when the app is in 'stopped/paused timing' mode) that's causing the odd extra-timing in subsequent pauses.
UPDATE 2:
I just noticed that it's scrolling down to the EditText, and no further. It looks like when you move the panel down the EditText gets the selection, and after the click event the ScrollView scrolls back to the thing that has the selection. Seems to explain why the mouse-wheel approach doesn't have this problem (it moves the selection/focus back up to the button).

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Android :: Scroll To Last Line Of Table Layout Within Scroll View

Jun 21, 2010

I want to have a dynamic table, with rows added over time as a result of user interaction, using a TableLayout inside a ScrollView. This works fine, but when I want to scroll to the end of the table using fullScroll(), it always leaves out the last line; that is, it scrolls so that the one before the last one is visible. The last line is visible when scrolling manually, and the scrollbar is correct too.I'm of course open to suggestions as to how to make a better layout out of this; but I'm specifically interested in understanding why fullScroll() behaves that way. Should I give it a different parameter, or use something else altogether? Or does it do that because the newly added line isn't yet visible somehow? (if so, how can I solve that?) Or did I miss some other obvious thing?The following code replicates the problem: TestActivity.java:
package com.example.android.tests;
import java.util.Random;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.ScrollView;
import android.widget.TableLayout;
import android.widget.TableRow;
import android.widget.TextView;
public class TestActivity extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
((Button) findViewById(R.id.AddRow)).setOnClickListener(new View.OnClickListener() { public void onClick(View v) {
Random rnd = new Random();
TableRow nr = new TableRow(v.getContext());
for (int c=0; c<3; c++) {
TextView nv = new TextView(v.getContext());
nv.setText(Integer.toString(rnd.nextInt(20)-10));
nr.addView(nv);
}((TableLayout) findViewById(R.id.Table)).addView(nr);
// Scrolls to line before last - why?
((ScrollView) findViewById(R.id.TableScroller)).fullScroll(View.FOCUS_DOWN);
}main.xml:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<Button
android:text="Add Row"
android:id="@+id/AddRow"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true" />
<ScrollView
android:id="@+id/TableScroller"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:layout_above="@id/AddRow"
android:layout_alignParentTop="true" >
<TableLayout
android:id="@+id/Table"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:stretchColumns="0,1,2" />
</ScrollView>
</RelativeLayout>
Edit: for reference, I implemented Romain Guy's solution as follows:In TestActivity.java, replace:
// Scrolls to line before last - why?
((ScrollView) findViewById(R.id.TableScroller)).fullScroll(View.FOCUS_DOWN);
// Enqueue the scrolling to happen after the new row has been layout
((ScrollView) findViewById(R.id.TableScroller)).post(new Runnable() {
public void run() {
((ScrollView) findViewById(R.id.TableScroller)).fullScroll(View.FOCUS_DOWN);

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Android :: Scroll View With Horizontal Scroll Support?

Mar 12, 2009

It looks like the standard ScrollView does not support horizontal scroll. Has anyone implement a ScrollView with horizontal scroll support? It would be appreciated if you can share it.

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Android :: Synchronise Scroll View Scroll Positions

Oct 16, 2010

I have 2 ScrollViews in my android layout. How can I synchronise their scroll positions?

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Android :: Getting Thumb Of SeekBar To Match Height

Sep 5, 2010

Do I need to implement a custom thumb Drawable?

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Android :: Way To Have A SeekBar's Thumb Image Extend Outside Bar?

Jun 11, 2010

I have set negative paddings on my custom seekbar so that the round thumb image can go outside the bar, but the thumb isn't rendered out there, is there anyway to force the thumb to be drawn outside those bounds Sorry guys, I'm new to Android development, and have been tasked with fixing an existing application. The problem is that we have a custom rounded looking track bar, which consists of two rounded 'end cap' images and a 1 px background that is tiled to create the seekbar. As far as I can tell there was never one image that could be set as the background of a normal SeekBar, which is why a custom one was created. The thumb is a circle and needs to 'fit' into the end caps - the three pieces of the bar are in a relative layout. Right now I'm kind of unclear as to how the 1 px background png gets stretched as the seekbar bg, otherwise I would try to tack on the two endcaps onto that drawable some how?

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Android :: Advanced Gradients - Thumb Positions?

Oct 16, 2010

I am trying to create a gradient drawable to depict a ratio of something. As a general example, lets say you were looking at a listview containing a fleet of cars. The background could be a fuel gauge - I don't want a smooth, wide transition. I want a very tight transition, and I want to be able to set where that transition takes place.

Here's what I'm staring with, but I'm not getting very far.

CODE:......................

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Android :: Scroll View Scroll Time Out ?

Nov 20, 2009

is there no way to change the timeout to scroll in ScrollView? In the source, it's set to: static final int ANIMATED_SCROLL_GAP = 250; so any drags will be blocked for 250ms. This has the appearance of the ScrollView being stuck for a bit before it moves. This makes small scroll gestures difficult to work with. There's no way around this?

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Android :: Reset Scroll In Scroll View

Sep 17, 2010

I have a ScrollView (and a LinearLayout within it) set as main content. When the user scrolls the view further down, and then if I replace it's child (LinearLayout) with another LinearLayout, the view remains in the scrolled positioned.How do I reset the ScrollView back to coordinate 0?

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HTC Droid Eris :: Scroll-ball Doesn't Scroll Left Anymore

Feb 11, 2010

So everything is perfect about my Eris except that the scroll-ball doesn't scroll left anymore. This isn't the first time the problem came up. My last Eris had the same problem. It scrolls in every direction except which is kinda annoying as I use it alot more than I thought I would. Should I take it up with Verizon? It isn't a life or death situation but it makes editing sentences in texts a pain.

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Android :: How To Change Rectangular Thumb To Round In Droid Seek Bar?

Aug 18, 2010

How to change the rectangular thumb to round thumb in android seek bar?

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Android :: Rule Of Thumb When Porting IPhone Graphics To Droid?

Apr 20, 2010

I'd like to port my iPhone app to Android. The interface is constructed with artwork designed for 320x480 resolution. What steps do I need to take when I'm constructing the XML interface for the Android so that my GUI will be compatible with the different screen sizes (or at least the most popular ones...)?

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Android :: Some Rules Of Thumb For Naming Classes That Extend Activity Class?

Nov 5, 2010

I go back and forth about how to name activity classes.Activity seems to imply a verb, like EditContact, for example.But that seems more like what one would call the Intent that triggers EditContact.Should the activity be named ContactEditor instead?

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Android :: Seekbar Thumb Position Change When User Press Volume Keys

Jul 9, 2010

I am using seek bar to control volume of the device. I am able to change the volume of the device using thumb of the seek bar just by dragging it on touch pad. But when user presses volume(side) keys I need to set seek bar thumb position accordingly.

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HTC EVO 4G :: How Can I Connect USB Thumb Drive To Phone?

Aug 4, 2010

How can I connect my USB thumb drive to EVO? Want it to transfer files and extra storage. Is there a wire that enable this connection (mini USB and full USB?)

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LG Eve : How Does Album Thumb Naming Convention Work?

Jan 6, 2010

Can anyone help with album covers? I have one album that shows up with its cover in the default music player. I assume that is because it is included in one of the tags information, I added covers to other albums tag info using windows media player and the advanced tagging option (method found in other forum for other lg phone) but the covers still don't show up when I put the albums back on my phone. Does anyone know which tag the music player is reading? There is also a folder (albumthumbs) that showed up on my sd card once I copied the album thats artwork does work to my phone, and in it is a file without an extension (this is obviously the cover for the one working album). Can I add jpgs to that folder or something and how does the album thumb naming convention work?

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HTC Desire :: Tend To Use My Right Thumb For Scrolling / Selecting On Screen

Aug 21, 2010

However I have got one major problem which is that since getting it I have developed a really painful wrist (no schoolboy humour please). I hold the phone in my right hand and tend to use my right thumb for scrolling, selecting on the screen and pushing the buttons at the bottom. I have developed a persistent stabbing pain over the nobly bit on the right side of my wrist which gets worse after I have been using the phone for a while. Has anyone else had this problem or is it just me getting old?

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Motorola Droid :: Mount External USB Thumb Drive - Access Its Data From A File Browser

Jun 6, 2010

Is it possible to mount an external USB thumb drive to access its data from a file browser on the phone? I tried plugging one of my USB drives into a USB-to-microUSB adapter and plugging that into the phone, but it didn't mount anywhere.

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General :: Compile CM10.2 For Galaxy I5800 - Selected Processor Does Not Support Thumb Mode?

Sep 25, 2013

I'm trying to compile CM10.2 for my Galaxy i5800, i downloaded the source code from androidarmv6 and the appropriate device folder with prebuilt kernel. After starting "make" everything seemed to be fine but when it started to compile EGL this error appeared:

Code:
target thumb C++: libEGL <= frameworks/native/opengl/libs/EGL/egl.cpp
/tmp/cc7jJXiM.s: Assembler messages:
/tmp/cc7jJXiM.s:894: Error: selected processor does not support Thumb mode `mrc p15,0,r0,c13,c0,3'[codee]....

to Android.mk however the same problem showed up while compiling bionic and it's showing even after adding those lines to bionic's Android.mk .

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Android :: Scroll View Containing Text View Does Not Scroll

Apr 14, 2010

I have a textview displaying many individual words, each word is a link using Spans and setMovement Method( LinkMovementMethod.getInstance()); The textview is wrapped by a ScrollView. However the ScrollView does not work as the links in the TextView are activated instead.Is there a way to combine a ScrollView and TextView so that both the scrolling and links in the text work?

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