Android :: Get Volume Of Audio Stream Coming In Through Droid Microphone?
Oct 13, 2010How can I get the volume of the audio stream coming in through the android microphone?
View 2 RepliesHow can I get the volume of the audio stream coming in through the android microphone?
View 2 RepliesI've read a lot of posts in this group regarding raw audio processing. Most of them include references by Mr. Sparks about support for this in "future releases". I hope maybe he was referring to Android 2.0? To be clear, all I want to do is obtain audio data from the microphone in as high a fidelity as possible to perform DSP against it. This is blissfully outside the realm of any DRM-laden audio output issues (I hope).
So, in short, can we get raw audio off the microphone using Android 2.0 and a Droid, for example?
Is there anyway in android to loop a recorded audio through microphone. I mean that instead of speaking in microphone, i should be able to send a recorded audio from code into it.
View 3 Replies View Relatedjust started using the Pandora music app, but my kids in the back seat could not hear it. so I stopped by Walgreens and picked up the "JUPITOR JACK". you can't miss it cause it has the big red ad: "AS SEEN ON TV". it works well enough, but I had to tweak my car audio system to make it decent. whatever the droid plays comes out on the car radio, it's better then my old belkin FM transmitter.
View 9 Replies View RelatedIs there an Android equivalent to the iOS Core Audio / Audio File Stream Services? I need to be able to read audio bytes from a network and feed them to the audio system under my control, so I can do my own timeouts / reconnects / range requests / etc. without interrupting the audio playback (since the system audio thread would be playing audio already enqueued). It seems that MediaPlayer doesn't give me this level of control. Is there a lower-level framework that does, either in the SDK or NDK?
View 2 Replies View RelatedAnyone else have this problem? about 1 out of 4 calls the people on the other end (whether they call me or i call them) can hear me but i can't hear them. just happened again, though this time i tried 5 times in a row to make a call and it apparently went through but i had no audio. finally on the 6th try i could hear. also, i received a call but the phone never rung.
on an unrelated note i just had to resign into google. and a couple of forced close problems. hoping this isn't 2.1 related. though i had the audio problem before.
I've noticed for a couple weeks now that a few "flakes" of the chrome paint on my power button have come off, I thought at first this was due to maybe an impact since I carry mine in a holster at 90 degrees - also I ride a bike so maybe something like sand or debris did this. But further looking at it theres no mark under the missing chrome, so I ruled that out. Looking closer the rockers for the volume control have a couple specs missing.
I obviously use the power button more than the volume, and now since I've notice this I switch back and forth from the home button/P button to wake the phone in a attempt to prevent more wear and tear. Its honestly not that big a deal, I can tell the camera button is poorly painted too but due to the fact I use the on-screen shutter I rarely ever touch that one. I've contemplated just removing the chrome all together, a touch of acetone applied with a q tip would do the trick. Black wouldn't be bad, I just would rather have all the colors be consistent instead of the "chipped away" look.
I'm writing an Android application that plays back voice mails using Media Player, which are just WAV files that have been sent to the device. When I play the file, it's played on the device's speaker, or else it plays through headphones if they're plugged in. What I want to do is play the file so that it sounds to the user as if it's at the same volume level as a normal phone call. Is there a way to route playback so that the file is played through the phone's ear piece instead of out of the speaker?
View 2 Replies View RelatedSince two weeks, I am the happy owner of a HTC Desire. Great phone and I love Android! One issue though...
The microphone volume of my Bluetooth headset is on the low side. It's the same headset I used with my previous Windows Mobile phone and in that configuration I had no problems. I paired a different Bluetooth headset with the Desire, but no luck... the volume is still to low. The volume of the build-in mic is ok.
Does anybody know what I can do to increase the mic volume? Settings? App?
How do i get access to the audio recorded by the microphone before it is accessed by the other applications.
View 1 Replies View RelatedI have searched the whole group but wasn't able to find a answer for my problem.I want to record audio from the microphone, apply some audio signal processing and than save the processed audio data in a compressed format.I figured out, how to record audio uncompressed but now I wonder if I can use some api functions to store this data in a supported compressed format.
View 4 Replies View Relatedwe're a group of students and trying to implement some kind of voice cryptography over a gsm connection (without modifing any gsm related codecs, we render pure audio which gets transmitted via gsm). Is it possible to initiate a voice call and transmit our generated audio signal (means bypassing the microphone as the primary audio source for that call)? I write this because I'm slightly worried after reading some posts on this list/group which states that the android.telphony APIs are private and can't be called from processes outside the the telephone subsystem.
View 3 Replies View Related1st. Are our phones (HTC Incredible) capable of digitally recording audio from a mic? For example, can I plug a microphone into the 3.5mm jack and start recording the audio. (given the hardware is capable) Which leads me to my next question, if so, is there an app for it? I searched and searched but couldn't find much info on it...
View 3 Replies View RelatedIs possible to inject audio such as mp3 in the output of microphone streaming? I've found an application : spoofApp that change the voice during a call. How is possible?
View 3 Replies View RelatedI have over 100GBs of audio and video files on my PC that I would like to access at anytime. Whether it's around the house or on the go. 9 out of 10 places I'm usually at have highspeed wifi connections so I'm not too concerned about streaming over the 3G network; although it would be nice.
Basically, I want to set my PC up as a private media/file server that I can access from my rooted Droid X 2.2.....cheaply, free if possible.
I'm actually surprised that this device doesn't have streaming capabilities over local wifi networks. I can transfer files over from my home network and then play them but that requires a lot of wait time and uses a lot of space on the phone.
How to configure ftp and http servers with DNS if that helps. http would take a long time to code and can't be updated quickly so I'm hoping it can be done with an ftp server.
Alpine ida-x303. When I plug the USB cable in the car stereo it will charge the Droid but it will not play radio apps. The unit says no USB found.
View 4 Replies View RelatedIs it only possible for one object to access the microphone at a time? That is, could I simultaneously use an AudioRecord to do some audio processing and use a MediaRecorder to record the incoming audio?
View 2 Replies View RelatedI am trying to understand how to go about determining the frequency of various sounds captured on the phone via microphone. I am attempting to display a graph plotting the frequency of the note.
View 1 Replies View RelatedJust got the Droid X on Verizon. Anyway to stream the audio to airtunes (airport express) speakers?
View 4 Replies View RelatedIs there a way to increase the clarity and volume of voice during calls?
Pantech Burst with stock firmware ICS. Will installing CM10 fix it?
Using a MP3 voice recording app, it isn't bad. But during calls, the voice that's transferred over is terrible quality, static-y, and half the volume of a normal phone recording.
I've implemented "Audio Capture Setup and Start" example (http:// developer.android.com/guide/topics/media/index.html) with small modification - the output format is MPEG_4 not THREE_GPP.
The result - records with extremely poor audio quality.
Could you help me to understand where is error and how is possible to do really good audio records with Android?
I've done an experiment with Camcorder - standard Android application. Sound quality of the video is same poor. The audio signal is extremely low (quite).
Is it "by design" or may be some hardware problem (T-Mobile G1)?
I've found description similar problem here - http://osdir.com/ml/AndroidDevelopers/2009-06/msg00752.html - "Microphone audio capture with emulator is of very poor quality". In my case this problem reproduces on the real device. Unfortunately I have not found answer. I read about some "custom" encoders.. but have not found any example how implement them.
As a first step toward a speech recognition project, we wrote a simple voice recording application based on the information in this thread: http://groups.google.com/group/android-developers/browse_thread/threa...
It is working; however, the audio is extremely poor -- too staticy for our needs code...
As a comparison, here is a similar audio file captured with audacity on a PC: http://juzzam.org:9090/myAudioFile_onPC.mp3
Has anyone been able to record high quality audio with the emulator? If not, is it any better on the android dev phone?
According to the documentation of MediaRecorder, there is only one audio encoder "AMR (Narrowband) audio codec" and three output formats--3gpp, mpeg, and raw AMR: http://developer.android.com/reference/android/media/MediaRecorder.html
Here is the Activity source: http://juzzam.org:9090/RecordMicrophone.java.txt
We are testing on Windows XP, with a Logitec USB microphone, eclipse ganymede, and we are using all the defaults for an android 1.5 app (no emulator command-line options.. we defined the sdcard in the avd manager).
Eris with 2.1 I purchased Audio Manager, but even when maxed out there's less volume than on other cellphones we have. This is true with all audio functions, including Bluetooth. Is there another way, or a better tool, that will improve audio volume.
View 9 Replies View RelatedI am working on android for omap zoom2 target. When I play audio clips, playback is fine and audio is coming via headset connected. But I can only hear the audio from left channel, nothing is audible from right channel. How to get stereo audio output via headset.
View 2 Replies View RelatedI have a Galaxy Note 2 and can't figure out how to record via my bluetooth headset not via the phone mic. Tried 20+ apps that record great via the phone mic but not via my headset.
View 10 Replies View RelatedI am looking into writing some apps for Android phones that work with audio. These phones do not have a line in jack but do have headphone jacks that work with some headsets that include a microphone. Is it possible to work with audio coming in through the headphone jack if I plugged in something like a portable computer mic?
View 3 Replies View RelatedI used Class MediaRecorder to play mp3 file, the source like this:
CODE:.............
It runs no problem. But I want to get the stream,and write the byte array to the stream, let mick sound the refreing voice.
by use java source I can did that. the source like this:
CODE:.............
You know,Android SDK don't include the class SourceDataLine(package javax.sound.sampled).
I put some MP3s on my Inc and the audio player plays them fine and they're pretty loud coming out of the speaker.
Now, I took one of those MP3s and set it as my ring tone. I turned the ringtone volume all the way up and when I got a call, it's like half the volume as it played as an MP3.
Why do I lose so much volume? Is there any way to make that louder?
For all those who love Pandora like myself, Google is working on a fix. Here is the news report from Android Central. Fix coming for Froyo audio issues | Android Central
They include a link to the code changes here: android.git.kernel.org Git - platform/frameworks/base.git/commit
I don't know if this will help or can be used in any of the current Froyo Roms out there.
is possible to analyze audio stream spectrum with Android API (similar to what you can easily do with Flash). Basically what I need is to determine the duration between two claps in a small audio record. The claps are much louder than the background, so theoretically it should be somehow possible..
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