Android :: Drawing Lines On Top Of A Image View
Jul 13, 2010
I am trying to put a background image and draw on top of that screen. I assumed activity will have a on draw method, but it does not have. it seems i need to use surfaceview. Can I put a surfaceview on top of the image view and make it transparent ? any example/tutorial i can refer to ?
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Sep 16, 2009
I've the following code I'm trying to run on emulator ( v 1.5 of OS), but it seems like I can't use the whole canvas! Code...
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Aug 14, 2010
The Emulator draws line widths VERY incorrectly in OpenGL (GLSurfaceView). See http://www.flickr.com/photos/53002505@N03 for a comparison of the lines drawn correctly (in JOGL) and incorrectly in the emulator. The code also draws correctly on a real device (G1) - looks just like the JOGL screen shot. I believe this is a bug. However, I'm not an OpenGL GURU. Hence I have posted a concise version of the code to demonstrate this problem at at http://gist.github.com/523955 and http://gist.github.com/523961. I hope I am proven wrong about a bug in the emulator, and can find a way to use the emulator for what I want to do.
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Jul 15, 2010
One more video about the fancy touchscreen of the Droid X. This one has happier results! Check it out at the link below.Droid X Touchscreen Test See you later. you'll know why this post is short when you read the blog. running downstairs!
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Aug 10, 2010
Using OpenGL ES, how do I draw an image from the resources file onto the screen? The image is in png format, if that matters.
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Nov 29, 2009
I'm trying to create on of these images, but Eclipse won't accept it once I've used the draw9patch tool. I've found other people having the same problem, and saw this comment: I discovered later that the problem I was having was caused by the image not being exactly true to the nine-patch spec as defined in the documentation. Once I fixed the image to have a clean (i.e., no gradients etc) one pixel border it was fine. "'m not much good when it comes to image design. What does this mean, how do I create my original png file to meet the specification for Nine Patch?
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Aug 14, 2010
I am creating a custom view which has an image. The image can be of any type. What i want to achieve is that i want to draw an EditText control on top of the image so that the user can add some values to it. I am not sure how to achieve this. The onDraw control will not allow me to draw any view right? I am new to android so any help would be appreaciated.
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Oct 5, 2010
I am trying to get two lines in the same row in a list view and I looked at some things online but found it hard to apply to what I am trying to achieve. Could anyone look at my code please and suggest me how I can make it possible. Code...
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Jul 15, 2009
Is there any way to achieve perspective drawing of an image.. are there any APIs.. or is OpenGL the only solution..
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Jul 21, 2010
I use http://stackoverflow.com/questions/541966/android-how-do-i-do-a-lazy-load-of-images-in-listview/3068012#3068012 to load images in a ListView and a GridView. It works but the images are loaded form bpttom to top. How to fix that?
Bonus Question: Can I use a loading animation in a image view while the real image is loaded? Right now it's just a default image.
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May 26, 2010
I'm having a small problem with drawing a View offscreen to a Bitmap. The View is created using LayoutInflater.inflate(int resource, ViewGroup root) with null passed to the root parameter. The View has a fixed size (200x180 pixels). I can create a Bitmap for this View either by using the method View.getDrawingCache() or by calling View.draw(Canvas canvas) using a Canvas that in turn has a backing Bitmap. This works fine if the View doesn't change after the inflate. However, if I have a TextView inside my View that I will update, the size of the TextView is never updated regardless of what method I call on the View (requestLayout(), forceLayout() invalidate() etc.). If I display the View on screen directly, everything works fine (sizes are updated as needed, etc.). What is the correct way of drawing Views off screen and being able to update their layout when needed?
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Mar 31, 2009
I'm trying to create a custom widget which looks lick HTML table. I chose to derive from TableLayout, which is the subclass of ViewGroup and View. What's confusing me is that the drawing I put into my override of View.onDraw did not take effect, until I moved the codes to the override of ViewGroup.dispatchDraw. I know dispatchDraw is a good place to draw something, but I'm just wondering why there's such difference in my practice?
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Sep 3, 2009
My application required to draw image on full screen. now the phone screen size will be different. So will i have to make different image for each phone or i can use just one image and it can display on full screen in any device.
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May 4, 2009
Can you please tell me how does android determine when View should enable the drawing cache? I try calling in my class (which inherits form LinearLayout) Bitmap drawingCache = getDrawingCache(); I get a null in my drawingCache.
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Aug 30, 2010
I'm trying to create the simplest 2D drawing program possible to isolate what exactly I can't figure out about drawing. This program should literally just draw a 20x20 rectangle. Here's what I have: Code...
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Sep 9, 2010
I am using SurfaceView to draw my game on the screen of the phone. Basically now I want to be able to draw Android Views on my View, such as a Button or ListView. I am simlpy getting a Canvas and then I draw on that... does anybody know how to draw AndroidViews (Button, ListView.) on my Canvas?
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Jul 6, 2010
I have a few doubts about view flipper I am using viewflipper to go to another view using scroll_left animation. i have kept 2 linearlayouts inside the ViewFlipper Code...
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Sep 26, 2010
I'm trying to draw a custom border by drawing a custom view. Here is a sample of one side of the border: Code...
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Aug 14, 2010
What is the simplest way to draw pixels, lines and circles on a View?I want to move a cross cursor around, so nothing particularly intensive.I thought I could extend SurfaceView and add it to an XML and it would just work, but it just appears black, however, when I look at the layout view of localmap.xml in eclipse, the graphics appear as expected. Any ideas? My onDraw is never called on the emulator, and even calling invalidate on the class makes no difference. I shall keep trying but can anyone see anything I've missed? or is there a better way entirely? Code...
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Jan 8, 2013
I am wondering if there is a way to draw an image, or edit simple lines in a text box. The entire screen is a textView/ect and i would like to be able to write a sentence then draw an image and write again. By draw i think i would use the Canvas, so basically is there a way to include a canvas in a text view?
Evernote does do this, but to edit an image/draw you need to open another app "Skitch", my goal is to try and do this without any extra apps.
For example:
Hello
(canvas/editable graphical items)
World
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May 12, 2010
I'm working with Android 2.1 and have the following problem:
Using the method View.getDrawingCache() always returns null. getDrawingCache() should return a Bitmap, which is the presentation of View's content.
Example code:
public void onCreate(final Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final View view = findViewById(R.id.ImageView01);
view.setDrawingCacheEnabled(true);
view.buildDrawingCache();
final Bitmap bmp = view.getDrawingCache();
System.out.println(bmp);
}
I've already tried different ways to configure the View object for generating the drawing cache (e.g. View.setWillNotDraw(boolean) and View.setWillNotCacheDrawing(boolean)), but nothing works. What is the right way, or what I'm doing wrong? In real code I want to apply getDrawingCache() on a ViewGroup like RelativeLayout. Is the behaviour the same when using a ViewGroup?
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Jul 19, 2010
I am drawing text in my custom view in android using canvas.drawtext. i need to change back color, and want text right aligned. for example i want to print the text in a 10, 10, 100, 20 rectangle of color yellow and text color red and right aligned. how can i do that ?
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Sep 7, 2010
We can view an image with What if we have some images? How can we put the extras to let the viewer know we have /sdcard/a.jpg, /sdcard/b.jpg, /sdcard/c.jpg ? I hope to do this in a time because starting an activity is very expensive. Code...
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Nov 16, 2010
I have a scroll view with lots of image buttons. I want to change the image for an image button when it's pressed. The thing is that I want the image to remain until another image button is pressed. That's why I couldn't use a selector. What is the best practice to achieve his?
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Feb 10, 2010
I have a vertical LinearLayout. I would like to layout 1 ImageView on top and 1 ImageView at the bottom of that LinearLayout. I tried putting 'android:gravity="top"' and 'android:gravity="bottom"' in each of the ImageView, but both ImageView appears at the top of the LinearLayout. Is there a way to fix it?
CODE:................
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Nov 16, 2009
I'd like to show a png or jpg I downloaded from the next in an image viewer intent, but can't get it to work.
Bitmap bmp = getImageBitmap(jpg);
String path = getFilesDir().getAbsolutePath() + "/test.png";
File file = new File(path);
FileOutputStream fos = new FileOutputStream(file);
bmp.compress( CompressFormat.PNG, 100, fos );
fos.close();
Intent intent = new Intent();
intent.setAction(android.content.Intent.ACTION_VIEW);
intent.setDataAndType(Uri.fromFile(new File(path)), "image/png");
startActivity(intent);
I know the bitmap is downloaded ok (use the same routine for supplying it my ImageView instances elsewhere in my app) - I think it wrote to file ok, I can see it on disk and the file size is correct. The intent is launched but an exception is thrown: then the new activity just sits there, blank. How does this work?
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Jul 25, 2010
I have an ImageView in my android layout. And I would like to add a 'decorator' image at the lower right corner of my image view. Can you tell me how can I do it? I am thinking of doing with a FramLayout with 2 image views as its child, but how can i make one image the lower right corner of another?
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Mar 3, 2012
Is it possible to have an image view overlap a listview? Basically I want to put a vertical line done the center of my list view to make a vertical dividier between the textviews in a listview row that are statically sized horizontally and dynamically sized vertically.
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Nov 16, 2010
I have an ImageView which I want to always be the same size. If the image is smaller than the view, I'd like it to be centred in the view. If the Image is larger than the view then I'd like it scaled down - with aspect ratio preserved.I've had several attempts at this myself
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Aug 29, 2009
I am trying to add an image on surface view. I have coded...
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